Files
GenshinData-1/BinOutput/Gadget/ConfigGadget_SkillObj_Qiqi.json

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{
"Qiqi_ElementalArt": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"animEvents": {
"ELEMENTAL_ART": {
"attackPattern": {
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.0,
"radius": 2.5
},
"attackInfo": {
"attackTag": "Elemental_Art",
"attenuationTag": "Elemental_Art",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": 0.30000001192092896,
"damagePercentageRatio": 0.0,
"elementType": "Ice",
"elementDurability": 25.0,
"strikeType": "Default",
"enBreak": 80.0
},
"hitPattern": {
"onHitEffectName": "Eff_Qiqi_ElementalArt_Bullet_Hit",
"hitImpulseType": "",
"overrideHitImpulse": {
"hitLevel": "Light",
"hitImpulseX": 600.0,
"hitImpulseY": 400.0
},
"retreatType": "ByHitDirection",
"hitHaltTime": 0.05000000074505806,
"hitHaltTimeScale": 0.05000000074505806,
"canBeDefenceHalt": true
},
"canBeModifiedBy": "OriginOwner"
}
}
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Material",
"abilityName": "Avatar_Qiqi_ElementalArt_Bullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 25.0
},
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "",
"followRotation": true,
"forward": {
"z": 1.0
},
"followOwnerInvisible": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Avatar_Qiqi_ElementalArt_Bullet"
}
]
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"SkillObj_Qiqi_ElementalArt": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"SkillObj_Qiqi_ElementalArt": [
"SkillObj_Qiqi_ElementalArt"
]
},
"cullingModelAlwaysAnimate": true
},
"Wait": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Wait": []
},
"cullingModelAlwaysAnimate": true
}
}
}
}
}
}