mirror of
https://github.com/theBowja/GenshinData-1.git
synced 2025-08-03 23:16:28 +09:00
283 lines
8.1 KiB
JSON
283 lines
8.1 KiB
JSON
{
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"Element_Crystal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox",
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"scaleZ": 0.4000000059604645
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}
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 150.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
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"misc": {
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"crystal": {
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"gainSpeed": 3,
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"drainSpeed": 1,
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"resonateLevels": [
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6,
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10
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],
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"burstResonate": 15,
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"burstSkill": "",
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"burstTime": 5,
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"respawnTime": 5
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},
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"escapeEffect": ""
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"Burst_Skill": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Ani_Scene_Crystal_Burst_Skill": [
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"Crystal_Burst_Skill_Wind"
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]
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}
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}
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}
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}
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},
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"aibeta": {
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"enable": true,
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"moveSetting": {
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"enable": false,
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"navMeshAgentName": "Undead01"
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},
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"sensing": {
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"enable": false
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},
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"defendArea": {
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"enable": false
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}
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}
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},
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"SearchPoint": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"onTouch": "NormalChest"
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},
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"misc": {
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"chest": {
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"openEffect": "Eff_SearchPoint_Active"
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},
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"escapeEffect": ""
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},
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"intee": {
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"triggerRadius": 2.0,
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"triggerHeight": 3.5
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}
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},
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"SearchPoint_Big": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_Quest_SiteInteract"
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"onTouch": "NormalChest"
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},
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"misc": {
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"chest": {
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"openEffect": "Eff_SearchPoint_Active"
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},
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"escapeEffect": ""
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},
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"intee": {
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"triggerRadius": 2.0,
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"triggerHeight": 3.5
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}
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},
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"SearchPoint_OnWater": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 0.0,
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"dieDisappearEffect": ""
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}
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},
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"alwaysInteractive": true,
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"onTouch": "NormalChest"
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},
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"misc": {
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"chest": {
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"openEffect": "Eff_SceneObj_SearchWater_01"
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},
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"escapeEffect": ""
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},
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"intee": {
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"triggerRadius": 2.0,
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"triggerHeight": 3.5
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}
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},
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"SearchPoint_Rock": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 0.0,
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"dieDisappearEffect": ""
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}
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},
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"abilities": [
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{
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"abilityID": "SearchPoint_Rock",
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"abilityName": "SearchPoint_Rock",
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"abilityOverride": ""
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}
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],
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"alwaysInteractive": true,
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"onTouch": "NormalChest"
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},
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"misc": {
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"chest": {
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"openEffect": "Eff_SearchPoint_Active"
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},
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"escapeEffect": ""
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}
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},
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"SearchPoint_Invisible": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"abilities": [
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{
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"abilityID": "ability_01",
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"abilityName": "SearchPoint_Invisible",
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"abilityOverride": ""
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}
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],
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"onTouch": "NormalChest"
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},
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"misc": {
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"chest": {
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"openEffect": ""
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},
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"escapeEffect": ""
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}
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}
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} |