mirror of
https://github.com/theBowja/GenshinData-1.git
synced 2025-08-05 16:03:55 +09:00
1389 lines
52 KiB
JSON
1389 lines
52 KiB
JSON
[
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|
{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Monster_Hili_Wei_LifeBarManager",
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"abilityMixins": [
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{
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"$type": "AttachToPoseIDMixin",
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"poseIDs": [
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1,
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9002,
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9003,
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9004,
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9005
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],
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"modifierName": "HideLifeBar"
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},
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{
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"$type": "AttachToPoseIDMixin",
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"poseIDs": [
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1001
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],
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"modifierName": "ShowLifeBar"
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}
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],
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"modifiers": {
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"HideLifeBar": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "HideUIBillBoard",
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"hide": true
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},
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{
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"$type": "ShowUICombatBar",
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"canBeHandledOnRecover": true,
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"fore": true
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}
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]
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},
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"ShowLifeBar": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "HideUIBillBoard"
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},
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{
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"$type": "ShowUICombatBar",
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"canBeHandledOnRecover": true,
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"show": true,
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"fore": true
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}
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]
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}
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},
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"onAdded": [
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{
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"$type": "ApplyModifier",
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"modifierName": "HideLifeBar"
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}
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]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_Invincible",
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"abilityMixins": [
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{
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"$type": "AttachToStateIDMixin",
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"stateIDs": [
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"Retreat",
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"Dodge"
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],
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"modifierName": "Hili_Wei_Invincible"
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}
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],
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"modifiers": {
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"Hili_Wei_Invincible": {
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"modifierName": "",
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"elementDurability": 100.0,
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"state": "Invincible"
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}
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}
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_Die",
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"abilityMixins": [
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{
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"$type": "AttachToAnimatorStateIDMixin",
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"stateIDs": [
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"Die"
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],
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"modifierName": "Die_SuitcaseEffect"
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},
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{
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"$type": "DoActionByAnimatorStateIDMixin",
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"stateIDs": [
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"SwimDie"
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],
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"enterActions": [
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{
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"$type": "ApplyModifier",
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"modifierName": "Hili_Wei_SwimDieEffectTimer"
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}
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]
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}
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],
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"modifiers": {
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"Die_SuitcaseEffect": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "AttachEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Die_01",
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"born": {
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"$type": "ConfigBornByTarget",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}
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}
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]
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},
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"Hili_Wei_SwimDieEffectTimer": {
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"modifierName": "",
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"duration": 1.5,
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"elementDurability": 100.0,
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"onRemoved": [
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{
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"$type": "FireEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_SwimDie_01"
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}
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]
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}
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},
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"onKill": [
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{
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"$type": "SetAnimatorTrigger",
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"triggerID": "DieShaderTrigger",
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"MPTriggerOnRemote": true
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}
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]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_IgnoreControlState",
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"modifiers": {
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"Hili_Wei_IgnoreControlState": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "AttachAbilityStateResistance",
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"resistanceListID": 13002
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}
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]
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}
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},
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"onAdded": [
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{
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"$type": "ApplyModifier",
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"modifierName": "Hili_Wei_IgnoreControlState"
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}
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]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_Retreat",
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"abilityMixins": [
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{
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"$type": "AttachToPoseIDMixin",
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"poseIDs": [
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901
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],
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"modifierName": "RetreatState"
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},
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{
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"$type": "AttachToAnimatorStateIDMixin",
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"stateIDs": [
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"Retreat"
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],
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"modifierName": "RetreatTimer"
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},
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{
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"$type": "AttachToNormalizedTimeMixin",
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"stateID": "Retreat",
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"modifierName": "Retreat_SuitcaseEffect"
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}
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],
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"modifiers": {
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"RetreatState": {
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"modifierName": "",
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"elementDurability": 100.0,
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"state": "Invincible",
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"onAdded": [
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{
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"$type": "SetAnimatorTrigger",
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"triggerID": "RetreatTrigger",
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"MPTriggerOnRemote": true
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}
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]
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},
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"RetreatTimer": {
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"modifierName": "",
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"elementDurability": 100.0,
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"state": "Invincible",
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"onAdded": [
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{
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"$type": "SetAnimatorBool",
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"boolID": "Retreat",
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"value": true
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},
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{
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"$type": "SetCanDieImmediately",
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"dieImmediately": true
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},
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{
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"$type": "KillSelf",
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"duration": 2.5,
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"banDrop": true,
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"banExp": true,
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"banHPPercentageDrop": true,
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"killSelfType": "Disappear"
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}
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]
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},
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"Retreat_SuitcaseEffect": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "FireEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Retreat_01",
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"born": {
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"$type": "ConfigBornByTarget",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}
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}
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],
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"onRemoved": [
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{
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"$type": "SendEffectTrigger",
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"parameter": "End",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Retreat_01"
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}
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]
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}
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}
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_SleepEffectStart",
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"abilityMixins": [
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{
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"$type": "AttachToAnimatorStateIDMixin",
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"stateIDs": [
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"Sleep",
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"SleepFree01",
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"OutOfSleep"
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],
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"modifierName": "SleepFxAtOnce"
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}
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],
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"modifiers": {
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"UNIQUE_Hili_Wei_Sleep_SuitcaseEffect": {
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"stacking": "Unique",
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"modifierName": "",
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"isUnique": true,
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "AttachEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Sleep_01",
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"born": {
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"$type": "ConfigBornByGlobalValue",
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"positionKey": "SleepSuitcasePos",
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"directionKey": ""
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}
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}
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],
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"onRemoved": [
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{
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"$type": "SendEffectTrigger",
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"parameter": "End",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Sleep_01"
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},
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{
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"$type": "SendEffectTrigger",
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"parameter": "EndFx",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Sleep_01"
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},
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{
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"$type": "SetGlobalPos",
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"key": "SleepSuitcasePos",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}
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}
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]
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},
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"SleepFxAtOnce": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "SetGlobalPos",
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"key": "SleepSuitcasePos",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.8999999761581421
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}
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}
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},
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{
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"$type": "TriggerAbility",
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"abilityName": "Hili_Wei_SleepEffectStart"
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}
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]
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}
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},
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"onAdded": [
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{
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"$type": "SetGlobalPos",
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"key": "SleepSuitcasePos",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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}
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}
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}
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],
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"onAbilityStart": [
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{
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"$type": "ApplyModifier",
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"modifierName": "UNIQUE_Hili_Wei_Sleep_SuitcaseEffect"
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}
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]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_SleepEffectEnd",
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"modifiers": {
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"Hili_Wei_Sleep_SuitcaseEffect_DelayedRemove": {
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"modifierName": "",
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"duration": 3.0,
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"elementDurability": 100.0,
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"onRemoved": [
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{
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"$type": "RemoveUniqueModifier",
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"modifierName": "UNIQUE_Hili_Wei_Sleep_SuitcaseEffect"
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}
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]
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}
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},
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"onAbilityStart": [
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{
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"$type": "ApplyModifier",
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"modifierName": "Hili_Wei_Sleep_SuitcaseEffect_DelayedRemove"
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}
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]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_SleepState",
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"abilityMixins": [
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{
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"$type": "AttachToAnimatorStateIDMixin",
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"stateIDs": [
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"TurnToSleep",
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"Sleep",
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"SleepFree01",
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"OutOfSleep"
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],
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"modifierName": "SleepState"
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}
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],
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"modifiers": {
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"SleepState": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onRemoved": [
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{
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"$type": "TriggerAbility",
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"abilityName": "Hili_Wei_SleepEffectEnd"
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},
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{
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"$type": "SendEffectTrigger",
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"parameter": "EndAtOnce",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Sleep_01"
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},
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{
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"$type": "SendEffectTrigger",
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"parameter": "EndAtOnceFx",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Sleep_01"
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}
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}
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}
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_Attack_Effect",
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"abilityMixins": [
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{
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"$type": "AttachToNormalizedTimeMixin",
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"stateID": "NoWeapon_Attack",
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"modifierName": "Attack_SuitcaseEffect",
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"normalizeStart": 0.25,
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"modifiers": {
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"Attack_SuitcaseEffect": {
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "FireEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Attack_01"
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}
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],
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"onRemoved": [
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{
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"$type": "SendEffectTrigger",
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"parameter": "End",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Attack_01"
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}
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]
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}
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}
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_Alert_Effect",
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"abilityMixins": [
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{
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"$type": "AttachToNormalizedTimeMixin",
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"stateID": "Warning",
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"modifierName": "Hili_Wei_Alert_Effect",
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"normalizeStart": 0.23000000417232513
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"modifiers": {
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"Hili_Wei_Alert_Effect": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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"$type": "AttachEffect",
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"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_Alert_01"
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}
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]
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}
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}
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_NoWeapon_ThrowAttack",
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"abilityMixins": [
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{
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"$type": "SteerAttackMixin",
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"steerStateIDs": [
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"ThrowPebble"
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],
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"startNormalizedTime": 0.550000011920929,
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"angularSpeed": 320.0,
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"attackTrigger": "",
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"attackDistance": 3.75
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}
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],
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"onAbilityStart": [
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{
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"$type": "Randomed",
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"chance": 0.6700000166893005,
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"successActions": [
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{
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"$type": "TriggerBullet",
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"bulletID": 42101020,
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"born": {
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"offset": {
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"x": 0.0,
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"y": 0.0,
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"z": 0.0
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},
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"direction": {
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"$type": "ConfigDirectionByAttackTarget",
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"maxAngleType": "Horizontal",
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"maxAngle": 15.0
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},
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"attachPointName": "WeaponL"
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}
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}
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],
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"failActions": [
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{
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"z": 0.0
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"direction": {
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"$type": "ConfigDirectionByAttackTarget",
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"maxAngleType": "Horizontal",
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"maxAngle": 15.0
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|
},
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"attachPointName": "WeaponL"
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}
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|
}
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]
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|
}
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|
]
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}
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},
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{
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"Default": {
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"$type": "ConfigAbility",
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"abilityName": "Hili_Wei_ThrowAttack_Effect",
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"abilityMixins": [
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{
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|
"$type": "AttachToStateIDMixin",
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"stateIDs": [
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"ThrowPebble"
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],
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"modifierName": "ThrowAttack_Effect_Timer"
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|
}
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],
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"modifiers": {
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"ThrowAttack_Effect_Timer": {
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"modifierName": "",
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"elementDurability": 100.0,
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"onAdded": [
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{
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|
"$type": "ApplyModifier",
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|
"modifierName": "ThrowAttack_SuitcaseEffect"
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|
}
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],
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"onRemoved": [
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{
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|
"$type": "ApplyModifier",
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|
"modifierName": "ThrowAttack_SuitcaseEffect_DelayedDelete"
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}
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],
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"onKill": [
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{
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|
"$type": "ApplyModifier",
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|
"stateIDs": [
|
|
"BombCreate",
|
|
"BombThrow",
|
|
"NormalIdle",
|
|
"NormalMove",
|
|
"Turn_Bomb"
|
|
],
|
|
"modifierName": "OnHand"
|
|
}
|
|
],
|
|
"modifiers": {
|
|
"OnHand": {
|
|
"modifierName": "",
|
|
"elementDurability": 100.0,
|
|
"onRemoved": [
|
|
{
|
|
"$type": "TriggerAbility",
|
|
"otherTargets": {
|
|
"$type": "SelectTargetsByEquipParts",
|
|
"equipPartNames": [
|
|
"equip03"
|
|
]
|
|
},
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet01_Explode"
|
|
},
|
|
{
|
|
"$type": "SetPoseInt",
|
|
"intID": "equip03"
|
|
},
|
|
{
|
|
"$type": "SetPoseBool",
|
|
"boolID": "BombRun"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"onAdded": [
|
|
{
|
|
"$type": "AddGlobalValue",
|
|
"value": -1.0,
|
|
"key": "_HILI_WEI_BOMBHOLDING",
|
|
"useLimitRange": true,
|
|
"maxValue": 1.0,
|
|
"minValue": 0.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Default": {
|
|
"$type": "ConfigAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet_CollisionTrigger",
|
|
"onAdded": [
|
|
{
|
|
"$type": "EnableBulletCollisionPluginTrigger"
|
|
}
|
|
],
|
|
"onAbilityStart": [
|
|
{
|
|
"$type": "EnableBulletCollisionPluginTrigger",
|
|
"setEnable": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Default": {
|
|
"$type": "ConfigAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet_NextStateTrigger",
|
|
"onAbilityStart": [
|
|
{
|
|
"$type": "SetAnimatorTrigger",
|
|
"triggerID": "Next",
|
|
"MPTriggerOnRemote": true
|
|
},
|
|
{
|
|
"$type": "SetAnimatorTrigger",
|
|
"triggerID": "ThrowShader",
|
|
"MPTriggerOnRemote": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Default": {
|
|
"$type": "ConfigAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet_FlyTrigger",
|
|
"onAbilityStart": [
|
|
{
|
|
"$type": "SetAnimatorTrigger",
|
|
"triggerID": "Fly",
|
|
"MPTriggerOnRemote": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Default": {
|
|
"$type": "ConfigAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet01_BombState",
|
|
"modifiers": {
|
|
"TimerModifier": {
|
|
"modifierName": "",
|
|
"duration": 7.75,
|
|
"elementDurability": 100.0,
|
|
"onRemoved": [
|
|
{
|
|
"$type": "TriggerAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet01_Explode"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"onAdded": [
|
|
{
|
|
"$type": "AddGlobalValue",
|
|
"target": "Owner",
|
|
"value": 1.0,
|
|
"key": "_HILI_WEI_BOMBHOLDING",
|
|
"useLimitRange": true,
|
|
"maxValue": 1.0,
|
|
"minValue": 0.0
|
|
},
|
|
{
|
|
"$type": "AddGlobalValue",
|
|
"value": -1.0,
|
|
"key": "_HILI_WEI_BOMB01_THROWED",
|
|
"useLimitRange": true,
|
|
"maxValue": 1.0,
|
|
"minValue": 0.0
|
|
},
|
|
{
|
|
"$type": "ApplyModifier",
|
|
"modifierName": "TimerModifier"
|
|
}
|
|
],
|
|
"onAbilityStart": [
|
|
{
|
|
"$type": "AddGlobalValue",
|
|
"value": 1.0,
|
|
"key": "_HILI_WEI_BOMB01_THROWED",
|
|
"useLimitRange": true,
|
|
"maxValue": 1.0,
|
|
"minValue": 0.0
|
|
}
|
|
],
|
|
"onKill": [
|
|
{
|
|
"$type": "AddGlobalValue",
|
|
"target": "Owner",
|
|
"value": -1.0,
|
|
"key": "_HILI_WEI_BOMBHOLDING",
|
|
"useLimitRange": true,
|
|
"maxValue": 1.0,
|
|
"minValue": 0.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Default": {
|
|
"$type": "ConfigAbility",
|
|
"abilityName": "Hili_Wei_ThrowAttack_Bullet01_Explode",
|
|
"onAbilityStart": [
|
|
{
|
|
"$type": "FireEffect",
|
|
"effectPattern": "Eff_Monster_Hili_Wei_NoWeapon_ThrowBomb_Explode",
|
|
"born": {
|
|
"$type": "ConfigBornBySelf",
|
|
"offset": {
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
},
|
|
"onGround": true,
|
|
"alongGround": true
|
|
}
|
|
},
|
|
{
|
|
"$type": "TriggerAttackEvent",
|
|
"attackEvent": {
|
|
"attackPattern": {
|
|
"$type": "ConfigAttackSphere",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"born": {
|
|
"$type": "ConfigBornByTarget"
|
|
},
|
|
"radius": 2.0
|
|
},
|
|
"attackInfo": {
|
|
"attackTag": "",
|
|
"attenuationTag": "",
|
|
"attenuationGroup": "default",
|
|
"attackProperty": {
|
|
"damagePercentage": 2.0,
|
|
"damagePercentageRatio": 0.0,
|
|
"elementDurability": 100.0,
|
|
"strikeType": "Blunt",
|
|
"enBreak": 200.0
|
|
},
|
|
"hitPattern": {
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV5",
|
|
"hitHaltTimeScale": 0.05000000074505806
|
|
},
|
|
"forceCameraShake": true,
|
|
"cameraShake": {
|
|
"shakeRange": 0.20000000298023224,
|
|
"shakeTime": 0.15000000596046448,
|
|
"shakeDistance": 35.0
|
|
}
|
|
}
|
|
},
|
|
"targetType": "Enemy"
|
|
},
|
|
{
|
|
"$type": "KillSelf"
|
|
},
|
|
{
|
|
"$type": "TriggerSetVisible"
|
|
}
|
|
]
|
|
}
|
|
}
|
|
] |