mirror of
https://github.com/theBowja/GenshinData-1.git
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1969 lines
70 KiB
JSON
1969 lines
70 KiB
JSON
{
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachSkinnedMesh",
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"mesh": "EffectMesh"
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},
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"mass": 10000.0,
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"height": 4.0,
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"modelHeight": 2.4000000953674316,
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"viewSize": 2.5999999046325684,
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"affectedByWorld": true,
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"checkInSurface": true,
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"scale": 2.0,
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"useGrassDisplacement": true,
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"clearAnimatorOnSetLightDeactive": true,
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"clearAIOnSetLightDeactive": true
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},
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"maxYawDegree": 45.0,
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"maxPitchDegree": 30.0,
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"speed": 10.0,
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"animStates": [
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"NormalIdle/Standby",
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"NormalMove/WalkForward",
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"NormalMove/WalkBack",
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"NormalMove/WalkRight",
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"NormalMove/WalkLeft",
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"NormalMove/Run",
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"TurnLeft/TurnLeft_BS",
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"TurnLeft/TurnLeft_AS",
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"TurnRight/TurnRight_BS",
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"TurnRight/TurnRight_AS"
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]
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},
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"dither": {
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"showDitherDuration": 2.0,
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"normalBetweenCamera": {
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"detectDitherRange": 5.0
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}
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},
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"combat": {
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"property": {
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"endureType": "Monster_Demiboss_Other",
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"weight": 150.0
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"lockType": "Avatar&Monster_Lv4"
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},
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"die": {
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"hasAnimatorDie": true,
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"dieEndTime": 2.0,
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"dieForceDisappearTime": 4.0,
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"dieDisappearEffect": "Eff_Death_Common",
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"dieShaderData": "MonsterDie",
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"useRagDoll": true
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},
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"animEvents": {
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"Smash": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": -1.0,
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"z": 0.15000000596046448
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}
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},
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"height": 5.0,
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"fanAngle": 270.0,
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"radius": 4.0
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": 0.75,
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"damagePercentageRatio": 0.0,
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"elementDurability": 100.0,
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"strikeType": "Blunt",
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"enBreak": 100.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV5"
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},
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"cameraShake": {
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"shakeType": "HitVector",
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"shakeRange": 3.0,
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"shakeTime": 0.10000000149011612,
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"shakeDistance": 25.0,
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"shakeDir": {
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"x": -1.0,
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"z": 1.0
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}
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}
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}
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},
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"SmashLeft": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": -1.0,
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"z": 0.15000000596046448
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}
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},
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"height": 5.0,
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"fanAngle": 270.0,
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"radius": 4.0
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": 0.6000000238418579,
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"damagePercentageRatio": 0.0,
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"elementDurability": 100.0,
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"strikeType": "Blunt",
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"enBreak": 100.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV5"
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},
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"cameraShake": {
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"shakeType": "HitVector",
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"shakeRange": 3.0,
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"shakeTime": 0.10000000149011612,
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"shakeDistance": 25.0,
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"shakeDir": {
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"x": -1.0
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}
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}
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}
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},
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"SmashHeavy": {
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"attackPattern": {
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 1.25,
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"z": -3.0
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}
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},
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"size": {
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"x": 3.5,
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"y": 2.5,
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"z": 10.0
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": 1.0,
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"damagePercentageRatio": 0.0,
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"elementDurability": 100.0,
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"strikeType": "Blunt",
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"enBreak": 100.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV5"
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},
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"cameraShake": {
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"shakeType": "HitVector",
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"shakeRange": 6.0,
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"shakeTime": 0.20000000298023224,
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"shakeDistance": 25.0
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}
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}
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},
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"SmashEarthBoom": {
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"attackPattern": {
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"born": {
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"$type": "ConfigBornBySelf",
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"offset": {
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"x": 0.0,
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"y": 0.800000011920929,
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"z": 2.0
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}
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},
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"height": 2.0,
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"radius": 3.0
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "ThumpEarth_Damage",
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"attenuationGroup": "Skirmisher_Fat_SprayGun_Ice",
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"attackProperty": {
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"damagePercentage": 0.800000011920929,
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"damagePercentageRatio": 0.0,
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"elementDurability": 100.0,
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"strikeType": "Blunt",
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"enBreak": 101.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV5"
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},
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"forceCameraShake": true,
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"cameraShake": {
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"shakeType": "HitVector",
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"shakeRange": 7.0,
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"shakeTime": 0.15000000596046448,
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"shakeDistance": 25.0
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}
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}
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}
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}
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},
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"equipController": {
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"attachPoints": {
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"equip01": "WeaponR",
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"equip02": "WeaponL"
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},
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"sheathPoint": ""
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},
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"abilities": [
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{
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"abilityID": "SoundEffectKill",
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"abilityName": "Monster_Brute_Rock_KillSoundEffect",
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"abilityOverride": ""
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},
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{
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"abilityID": "CreateBigSlime",
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"abilityName": "Monster_Brute_Rock_CreateSlime",
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"abilityOverride": ""
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},
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{
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"abilityID": "ThrowBigSlime",
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"abilityName": "Monster_Brute_Rock_ThrowBigSlime",
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"abilityOverride": ""
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},
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{
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"abilityID": "ThrowSmallSlime",
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"abilityName": "Monster_Brute_Rock_ThrowSmallSlime",
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"abilityOverride": ""
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},
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{
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"abilityID": "PowerDoubleSmash",
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"abilityName": "Monster_Brute_Rock_PowerSmash_RockWave",
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"abilityOverride": ""
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},
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{
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"abilityID": "AfterJumpAttack_EmptyPose",
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"abilityName": "Monster_Brute_Rock_GoEmptyPose",
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"abilityOverride": ""
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},
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{
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"abilityID": "PowerJumpAttack",
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"abilityName": "Monster_Brute_Rock_PowerJumpAttack_RockWave",
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"abilityOverride": ""
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},
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{
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"abilityID": "JudgeDistance",
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"abilityName": "Monster_Brute_Ice_JudgeDistanceToTarget",
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"abilityOverride": ""
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},
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{
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"abilityID": "JudgeDistance2",
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"abilityName": "Monster_Brute_Ice_JudgeDistanceToTarget2",
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"abilityOverride": ""
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},
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{
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"abilityID": "ReSetAnimatorBool",
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"abilityName": "Monster_Brute_Ice_ResetBool",
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"abilityOverride": ""
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},
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{
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"abilityID": "RushComb",
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"abilityName": "Brute_Rock_RushComboAttack",
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"abilityOverride": ""
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},
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{
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"abilityID": "ThumpEarth",
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"abilityName": "Brute_Rock_ThumpEarth_Attack",
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"abilityOverride": ""
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},
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{
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"abilityID": "ThumpEarthSkinOpen",
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"abilityName": "Monster_Brute_Rock_ChangeShader",
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"abilityOverride": ""
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},
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{
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"abilityID": "ThumpEarthFinal",
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"abilityName": "Brute_Rock_ThumpEarth_AttackFinal",
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"abilityOverride": ""
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},
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{
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"abilityID": "JumpAttackAlert",
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"abilityName": "Brute_Rock_JumpAttack_Alert",
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"abilityOverride": ""
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},
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{
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"abilityID": "JumpAttackRange",
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"abilityName": "Monster_Brute_Rock_JumpRange",
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"abilityOverride": ""
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},
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{
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"abilityID": "JumpAttackDamage",
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"abilityName": "Brute_Rock_JumpAttack_Damage",
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"abilityOverride": ""
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},
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{
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"abilityID": "CoreSheild",
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"abilityName": "Monster_Brute_Rock_Core",
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"abilityOverride": ""
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},
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{
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"abilityID": "ExitPowerState",
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"abilityName": "Monster_Brute_Rock_ExitPower",
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"abilityOverride": ""
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},
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{
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"abilityID": "Turn",
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"abilityName": "Brute_Ice_Turn",
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"abilityOverride": ""
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},
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{
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"abilityID": "Alert",
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"abilityName": "Brute_None_Alert",
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"abilityOverride": ""
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},
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{
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"abilityID": "RushAttack",
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"abilityName": "Brute_None_RushAttack",
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"abilityOverride": ""
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},
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{
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"abilityID": "CrashSlime",
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"abilityName": "Brute_Shield_CrashSlime",
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"abilityOverride": ""
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},
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{
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"abilityID": "Monster_Brute_NoWeapon_OutOfSit",
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"abilityName": "Monster_Brute_NoWeapon_OutOfSit",
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"abilityOverride": ""
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},
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{
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"abilityID": "Brute_None_OutOfSit",
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"abilityName": "Brute_None_OutOfSit",
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"abilityOverride": ""
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},
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{
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"abilityID": "Brute_None_AwakeAlert",
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"abilityName": "Brute_None_AwakeAlert",
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"abilityOverride": ""
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},
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{
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"abilityID": "Die",
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"abilityName": "Monster_Brute_Rock_Die",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"NormalIdle": {
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"$type": "ConfigMonsterStateIDInfo",
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"animatorStates": {
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"Standby": [],
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"Born": [],
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"Standby_Power": []
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},
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"canDoSkill": true,
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"canSyncMove": true,
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"resetAnimatorTriggerOnExit": [
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"DoSkill"
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]
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},
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"TurnLeft": {
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"$type": "ConfigMonsterStateIDInfo",
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"animatorStates": {
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"TurnLeft_BS": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"TurnLeft_AS": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"TurnLeft_BS_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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]
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},
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"canDoSkill": true,
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"canSyncMove": true,
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"resetAnimatorTriggerOnExit": [
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"DoSkill"
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]
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},
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"TurnRight": {
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"$type": "ConfigMonsterStateIDInfo",
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"animatorStates": {
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"TurnRight_BS": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"TurnRight_AS": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"TurnRight_BS_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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]
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},
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"canDoSkill": true,
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"canSyncMove": true,
|
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"resetAnimatorTriggerOnExit": [
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"DoSkill"
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]
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},
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"NormalMove": {
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"$type": "ConfigMonsterStateIDInfo",
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"animatorStates": {
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"WalkForward": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"WalkBack": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"WalkRight": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"WalkLeft": [
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"Audio_Monster_Brute_Rock_Walk"
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],
|
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"WalkForward_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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],
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"WalkBack_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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],
|
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"WalkLeft_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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],
|
|
"WalkRight_Power": [
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"Audio_Monster_Brute_Rock_Walk"
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]
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},
|
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"canDoSkill": true,
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|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
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"DoSkill"
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],
|
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"canSteer": true
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},
|
|
"TurnToSit": {
|
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"$type": "ConfigMonsterStateIDInfo",
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"animatorStates": {
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"TurnToSit": [
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"Monster_Brute_None_Shield_TurnToSit"
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]
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},
|
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"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
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"BeHit",
|
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"DoSkill"
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]
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|
},
|
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"OutOfSit": {
|
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"$type": "ConfigMonsterStateIDInfo",
|
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"animatorStates": {
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|
"OutOfSit": [
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"Monster_Brute_None_OutOfSit"
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]
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},
|
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"canDoSkill": true,
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"resetAnimatorTriggerOnExit": [
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"BeHit",
|
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"DoSkill"
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]
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},
|
|
"Sit": {
|
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"$type": "ConfigMonsterStateIDInfo",
|
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"animatorStates": {
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|
"Sit": []
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|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
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"DoSkill"
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]
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},
|
|
"Life_Talk": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
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"animatorStates": {
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"Talk": [],
|
|
"Talk_Sit": []
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|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"BeHit": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": [
|
|
"Audio_Monster_Brute_Rock_Hit_L"
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|
],
|
|
"Hit_H": [
|
|
"Audio_Brute_Shield_HitH"
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|
],
|
|
"HitBack_L": [],
|
|
"HitBack_H": []
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
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"DoSkill"
|
|
]
|
|
},
|
|
"BeHitThrow": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"HitThrow": [],
|
|
"HitThrowDrop": [],
|
|
"HitThrowToGround": [
|
|
"Audio_Brute_Shield_Hit_ThrowToGround"
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|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Struggle": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Struggle": []
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Die_01": [
|
|
"Monster_Brute_Rock_Die",
|
|
"Monster_Brute_Rock_KillSoundEffect",
|
|
"Audio_Monster_Brute_Rock_Die"
|
|
],
|
|
"Die_02": [
|
|
"Monster_Brute_Rock_Die",
|
|
"Monster_Brute_Rock_KillSoundEffect",
|
|
"Audio_Monster_Brute_Rock_Die"
|
|
],
|
|
"SwimDie": [
|
|
"Monster_Brute_Rock_Die",
|
|
"Monster_Brute_None_Die",
|
|
"Monster_Brute_Rock_KillSoundEffect"
|
|
],
|
|
"SwimDie_AS": []
|
|
}
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Die_RagDoll_01": [],
|
|
"Die_RagDoll_02": [],
|
|
"AirDie": [
|
|
"Monster_Brute_Rock_Die",
|
|
"Audio_Monster_Brute_Rock_Die"
|
|
]
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"Alert": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Alert": [
|
|
"Monster_Brute_None_Alert"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"AwakeAlert": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"AwakeAlert": [
|
|
"Monster_Brute_None_AwakeAlert"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"AwakeAlert"
|
|
]
|
|
},
|
|
"PowerUp": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerUp": [
|
|
"Monster_Brute_Rock_CorePower",
|
|
"Audio_Monster_Brute_Rock_PowerUp"
|
|
]
|
|
},
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Smash": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Smash": [
|
|
"Monster_Brute_Rock_Smash",
|
|
"Audio_Monster_Brute_Rock_Smash"
|
|
],
|
|
"SmashCombo2_Smash": [
|
|
"Monster_Brute_Rock_Smash",
|
|
"Audio_Brute_Shield_Smash"
|
|
],
|
|
"ThumpSmash": [
|
|
"Monster_Brute_Rock_Smash",
|
|
"Audio_Brute_Shield_Smash"
|
|
],
|
|
"JumpAttackCombo_Smash": [
|
|
"Monster_Brute_Rock_Smash",
|
|
"Audio_Brute_Shield_Smash"
|
|
],
|
|
"PowerSmash": [
|
|
"Monster_Brute_Rock_Smash",
|
|
"Audio_Monster_Brute_Rock_PowerDoubleSmash"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger"
|
|
]
|
|
},
|
|
"SmashHeavy_BS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"SmashHeavy_BS": [
|
|
"Monster_Brute_Rock_SmashHeavy_BS",
|
|
"Audio_Monster_Brute_Rock_SmashHeavy_BS"
|
|
],
|
|
"PowerSmashCombo_SmashBS": [
|
|
"Monster_Brute_Rock_SmashHeavy_BS",
|
|
"Audio_Monster_Brute_Rock_PowerSmashHeavy_BS"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"SmashHeavy": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"SmashHeavy": [
|
|
"Monster_Brute_Rock_SmashHeavy",
|
|
"Audio_Monster_Brute_Rock_SmashHeavy_BS"
|
|
],
|
|
"PowerSmashCombo_SmashHeavy": [
|
|
"Monster_Brute_Rock_SmashHeavy",
|
|
"Audio_Monster_Brute_Rock_PowerSmashHeavy_BS"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"DoubleSmash": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"DoubleSmash": [
|
|
"Monster_Brute_Rock_DoubleSmash",
|
|
"Audio_Monster_Brute_Rock_DoubleSmash"
|
|
],
|
|
"RushCombo3_DoubleSmash": [
|
|
"Monster_Brute_Rock_DoubleSmash",
|
|
"Audio_Monster_Brute_Rock_DoubleSmash"
|
|
],
|
|
"ThunderDoubleSmash": [
|
|
"Monster_Brute_Rock_DoubleSmash",
|
|
"Audio_Monster_Brute_Rock_DoubleSmash"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"PowerDoubleSmash": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerDoubleSmash": [
|
|
"Monster_Brute_Rock_PowerDoubleSmash",
|
|
"Audio_Monster_Brute_Rock_PowerDoubleSmash"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"ThumpEarth": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ThumpEarthFirst": [
|
|
"Monster_Brute_Rock_ThumpEarth",
|
|
"Audio_Brute_Shield_Smash",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthFirst"
|
|
],
|
|
"ThumpEarthOnce": [
|
|
"Monster_Brute_Rock_ThumpEarth",
|
|
"Audio_Brute_Shield_Smash",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthFirst"
|
|
],
|
|
"PowerSmashCombo_ThumpEarth": [
|
|
"Monster_Brute_Rock_ThumpEarth",
|
|
"Audio_Brute_Shield_Smash",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthFirst"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"ThumpEarth2to4": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ThumpEarthSecond": [
|
|
"Monster_Brute_Rock_ThumpEarth",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthSecond"
|
|
],
|
|
"ThumpEarthThird": [
|
|
"Monster_Brute_Rock_ThumpEarth",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthThird"
|
|
],
|
|
"ThumpEarthFourth": [
|
|
"Monster_Brute_Rock_ThumpEarthFinal",
|
|
"Monster_Brute_Ice_JudgeDistance",
|
|
"Audio_Monster_Brute_Rock_ThumpEarthThird"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"JumpAttack": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"JumpAttack": [
|
|
"Monster_Brute_Rock_JumpAttack",
|
|
"Monster_Brute_Ice_JudgeDistance2",
|
|
"Audio_Monster_Brute_Rock_JumpAttack"
|
|
],
|
|
"JumpAttack2": [
|
|
"Monster_Brute_Rock_JumpAttack",
|
|
"Audio_Monster_Brute_Rock_JumpAttack"
|
|
],
|
|
"PowerJumpAttackFirst": [
|
|
"Monster_Brute_Rock_PowerJumpAttack",
|
|
"Audio_Monster_Brute_Rock_PowerJumpAttack"
|
|
],
|
|
"PowerJumpAttack": [
|
|
"Monster_Brute_Rock_PowerJumpAttack",
|
|
"Audio_Monster_Brute_Rock_PowerJumpAttack"
|
|
]
|
|
},
|
|
"cullingModelAlwaysAnimate": true,
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"JumpAttack2to4": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerJumpAttackSecond": [
|
|
"Monster_Brute_Rock_PowerJumpAttack",
|
|
"Audio_Monster_Brute_Rock_PowerJumpAttack"
|
|
],
|
|
"PowerJumpAttackThird": [
|
|
"Monster_Brute_Rock_PowerJumpAttack",
|
|
"Audio_Monster_Brute_Rock_PowerJumpAttack"
|
|
],
|
|
"PowerJumpAttackFourth": [
|
|
"Monster_Brute_Rock_PowerJumpAttack",
|
|
"Audio_Monster_Brute_Rock_PowerJumpAttack"
|
|
]
|
|
},
|
|
"cullingModelAlwaysAnimate": true,
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"RushCombo1_Rush_BS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushCombo1_Rush_BS": [
|
|
"Monster_Brute_Rock_Rush_BS",
|
|
"Audio_Brute_Shield_RunAttack_BS",
|
|
"Audio_Brute_Shield_RushAttack_BS"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RushCombo1_Rush_Loop": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushCombo1_Rush_Loop": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RushCombo1_DoubleSmash": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushCombo1_DoubleSmash": [
|
|
"Monster_Brute_Rock_DoubleSmash",
|
|
"Audio_Brute_Shield_Smash"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"RushCombo1_JumpAttack": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushCombo1_JumpAttack": [
|
|
"Monster_Brute_Rock_JumpAttack"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"SkillHitTrigger",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"RushCombo3_Rush_Loop": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushCombo3_Rush1": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
],
|
|
"RushCombo3_Rush2": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
],
|
|
"RushCombo3_Rush3": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
],
|
|
"RushCombo3_Rush4": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
],
|
|
"RushCombo3_Rush5": [
|
|
"Monster_Brute_Rock_RushCombo_Loop",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RushAttack_BS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushAttack_BS": [
|
|
"Monster_Brute_Rock_Rush_BS",
|
|
"Audio_Brute_Shield_RunAttack_BS",
|
|
"Audio_Brute_Shield_RushAttack_BS"
|
|
],
|
|
"RushCombo3_Rush_BS": [
|
|
"Monster_Brute_Rock_Rush_BS",
|
|
"Audio_Brute_Shield_RunAttack_BS",
|
|
"Audio_Brute_Shield_RushAttack_BS"
|
|
]
|
|
},
|
|
"addEndure": 0.4000000059604645,
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RushAttack_Loop": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushAttack_Loop": [
|
|
"Monster_Brute_None_RushAttack_Rush",
|
|
"Audio_Brute_Shield_RunAttack_Loop",
|
|
"Audio_Brute_Shield_RushAttack_Loop"
|
|
]
|
|
},
|
|
"addEndure": 0.4000000059604645,
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RushAttack_AS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushAttack_AS": [
|
|
"Monster_Brute_None_RushAttack_AS",
|
|
"Audio_Brute_Shield_RunAttack_AS"
|
|
],
|
|
"RushCombo3_Rush_AS": [
|
|
"Monster_Brute_None_RushAttack_AS",
|
|
"Audio_Brute_Shield_RunAttack_AS"
|
|
],
|
|
"RushCombo1_Rush_AS": [
|
|
"Monster_Brute_None_RushAttack_AS",
|
|
"Monster_Brute_Ice_JudgeDistance2",
|
|
"Audio_Brute_Shield_RunAttack_AS"
|
|
]
|
|
},
|
|
"massRatio": 20.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"NextSkillTrigger"
|
|
]
|
|
},
|
|
"ChangeState": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ChangeState": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill",
|
|
"ChangeState"
|
|
]
|
|
},
|
|
"ThrowBigSlime": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ThrowBigSlime": [
|
|
"Monster_Brute_Rock_ThrowBigSlime",
|
|
"Audio_Monster_Brute_Rock_ThrowBigSlime"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"ThrowSmallSlime": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ThrowSmallSlime": [
|
|
"Monster_Brute_Rock_ThrowSmallSlime",
|
|
"Audio_Monster_Brute_Rock_ThrowSmallSlime"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"PowerDown": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerDown": [
|
|
"Monster_Brute_Rock_ExitPower"
|
|
]
|
|
},
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offsetType": "Character",
|
|
"radiusOffset": 1.600000023841858,
|
|
"enableSelfAdapt": true,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
},
|
|
"initialPoses": {
|
|
"Default": {
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Sleep": "false",
|
|
"Sit": "false"
|
|
}
|
|
}
|
|
},
|
|
"Sleep": {
|
|
"initialPoseID": 301,
|
|
"released": false,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Sleep": "true"
|
|
}
|
|
}
|
|
},
|
|
"Sit": {
|
|
"initialPoseID": 401,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Sit": "true"
|
|
}
|
|
}
|
|
}
|
|
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|
"flagTargetInZone": "11",
|
|
"nerveTrigger": [
|
|
"AWAKE"
|
|
]
|
|
},
|
|
"123": {
|
|
"name": "Talk_Sit",
|
|
"skillType": "Free",
|
|
"castCondition": {
|
|
"pose": [
|
|
401
|
|
]
|
|
},
|
|
"cd": 10.0,
|
|
"cdUpperRange": 20.0,
|
|
"initialCD": 10.0,
|
|
"initialCDUpperRange": 20.0,
|
|
"publicCDGroup": "",
|
|
"ignoreGCD": true,
|
|
"stateIDs": [
|
|
"Life_Talk"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "01",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"261": {
|
|
"name": "ThrowSlime",
|
|
"priority": 3,
|
|
"castCondition": {
|
|
"pose": [
|
|
211,
|
|
212,
|
|
222
|
|
],
|
|
"maxTargetAngleXZ": 90.0,
|
|
"pickRangeMax": 30.0
|
|
},
|
|
"cd": 7.0,
|
|
"publicCDGroup": "",
|
|
"stateIDs": [
|
|
"PickUp",
|
|
"Throw"
|
|
],
|
|
"flagTargetReachable": "11",
|
|
"flagSelfOnTemplateCollider": "01",
|
|
"flagSelfInZone": "11",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"1001": {
|
|
"name": "ExitPower",
|
|
"priority": 1,
|
|
"castCondition": {
|
|
"pose": [
|
|
115
|
|
],
|
|
"pickRangeMax": 50.0
|
|
},
|
|
"publicCDGroup": "",
|
|
"ignoreGCD": true,
|
|
"stateIDs": [
|
|
"PowerDown"
|
|
],
|
|
"flagTargetReachable": "11",
|
|
"flagSelfOnTemplateCollider": "01",
|
|
"flagSelfInZone": "11",
|
|
"flagTargetInZone": "11"
|
|
}
|
|
},
|
|
"skillGCD": 1.7000000476837158,
|
|
"returnToBornTactic": {
|
|
"enable": true,
|
|
"defaultSetting": {
|
|
"speedLevel": 1
|
|
}
|
|
},
|
|
"wanderTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
111,
|
|
113,
|
|
101,
|
|
102,
|
|
201,
|
|
202,
|
|
221
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"turnSpeedOverride": 2.0,
|
|
"cdMax": 3.0,
|
|
"cdMin": 1.5,
|
|
"distanceFromBorn": 15.0,
|
|
"distanceFromCurrentMin": 3.75,
|
|
"distanceFromCurrentMax": 7.5
|
|
}
|
|
},
|
|
"meleeChargeTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
111,
|
|
113,
|
|
114
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"speedLevel": 1,
|
|
"startDistanceMin": 7.0,
|
|
"startDistanceMax": 50.0,
|
|
"stopDistance": 4.0,
|
|
"innerDistance": 0.0
|
|
},
|
|
"specification": {
|
|
"111": {
|
|
"speedLevel": 1,
|
|
"startDistanceMin": 7.0,
|
|
"startDistanceMax": 50.0,
|
|
"stopDistance": 6.0,
|
|
"innerDistance": 0.0
|
|
},
|
|
"112": {
|
|
"startDistanceMin": 12.0,
|
|
"startDistanceMax": 50.0,
|
|
"stopDistance": 6.0,
|
|
"innerDistance": 0.0
|
|
}
|
|
}
|
|
},
|
|
"facingMoveTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
111,
|
|
113,
|
|
114
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"rangeMin": 0.0,
|
|
"rangeMax": 7.0,
|
|
"facingMoveTurnInterval": 1.0,
|
|
"obstacleDetectRange": 2.0,
|
|
"facingMoveWeight": {
|
|
"forward": 0.0,
|
|
"back": 0.0,
|
|
"left": 2.0,
|
|
"right": 2.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"inputKeys": [
|
|
{
|
|
"keyID": 111,
|
|
"inputKeyCode": 257,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 112,
|
|
"inputKeyCode": 258,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 116,
|
|
"inputKeyCode": 259,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 133,
|
|
"inputKeyCode": 260,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 140,
|
|
"inputKeyCode": 261,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 201,
|
|
"inputKeyCode": 262,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 200,
|
|
"inputKeyCode": 263,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1,
|
|
"inputKeyCode": 264,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1001,
|
|
"inputKeyCode": 265,
|
|
"abilityName": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigAnimatorMove",
|
|
"facingMove": "ForwardBackward",
|
|
"monsterSizeType": "StrongHumanoidType"
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Defend_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_defendAttack"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ShieldRush_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_end"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ShieldRush_BS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_start"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ShieldRush_Loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_wind"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RushAttack_AS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_end"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RushAttack_BS",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_start"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "RushAttack_Loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_rush_wind"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ShieldSmash",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_smash"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Smash",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_smash"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "PickUp",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_pickup"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "ShieldFlap",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_flap"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "CreateShield",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_brute_shield_createShield_cast"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|
|
} |