Files
GenshinData-1/BinOutput/Monster/ConfigMonster_Skirmisher_Male_Strong_Gloves_Wind_01.json
Dimbreath d633c8cfe5 BinOutput
2021-05-16 19:49:16 -03:00

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41 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10000.0,
"height": 2.700000047683716,
"modelHeight": 2.700000047683716,
"viewSize": 2.0,
"affectedByWorld": true,
"checkInSurface": true,
"scale": 1.100000023841858,
"useGrassDisplacement": true,
"hasAfterImage": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 20.0,
"maxPitchDegree": 5.0,
"animStates": [
"NormalIdle/Standby",
"NormalMove/WalkForward",
"NormalMove/WalkBack",
"NormalMove/WalkRight",
"NormalMove/WalkLeft",
"TurnLeft/TurnLeft",
"TurnRight/TurnRight"
]
},
"dither": {
"showDitherDuration": 2.0
},
"combat": {
"property": {
"endureType": "Monster_Demiboss_Humanoid",
"weight": 120.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 1.0
},
"animEvents": {
"MeleeAtk": {
"attackPattern": {
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 1.5,
"z": 1.0
}
},
"size": {
"x": 2.0,
"y": 2.5,
"z": 3.5
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": 1.0,
"damagePercentageRatio": 0.0,
"elementDurability": 50.0,
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5",
"canBeDefenceHalt": true
}
}
},
"PunchRushAttack": {
"attackPattern": {
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 1.5,
"z": -0.5
}
},
"size": {
"x": 2.0,
"y": 2.5,
"z": 4.0
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": 1.0,
"damagePercentageRatio": 0.0,
"elementDurability": 50.0,
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5",
"retreatType": "ByHitDirection",
"canBeDefenceHalt": true
}
}
}
}
},
"equipController": {
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": ""
},
"abilities": [
{
"abilityID": "Rush",
"abilityName": "Monster_Skirmisher_Male_Strong_Gloves_Wind_PunchRush",
"abilityOverride": ""
},
{
"abilityID": "Steer",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_Steer",
"abilityOverride": ""
},
{
"abilityID": "PunchWind",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_Punch_Drag",
"abilityOverride": ""
},
{
"abilityID": "Block_Punch_Damage",
"abilityName": "Monster_Skirmisher_Male_Strong_Glove_Wind_PowerPunchDamage",
"abilityOverride": ""
},
{
"abilityID": "Block_Punch_Effect",
"abilityName": "Monster_Skirmisher_Male_Strong_Glove_Wind_BlockAttackBS",
"abilityOverride": ""
},
{
"abilityID": "Block_Punch_AttackEffect",
"abilityName": "Monster_Skirmisher_Male_Strong_Glove_Wind_BlockAttackEffect",
"abilityOverride": ""
},
{
"abilityID": "Block_During",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_BlockDuring",
"abilityOverride": ""
},
{
"abilityID": "SecondWind",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_SecondWind",
"abilityOverride": ""
},
{
"abilityID": "CheckAliance",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_CheckAlliance",
"abilityOverride": ""
},
{
"abilityID": "IsReachTarget",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_DistanceToTarget",
"abilityOverride": ""
},
{
"abilityID": "RushBuddyPrepareRun",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_RushBuddyPrepare",
"abilityOverride": ""
},
{
"abilityID": "WindEyeEffect",
"abilityName": "Monster_Skirmisher_Male_Strong_Gloves_Wind_EyeEffect",
"abilityOverride": ""
},
{
"abilityID": "StruggleHideWeapon",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_StruggleHideWeapon",
"abilityOverride": ""
},
{
"abilityID": "WeaponSpecialEffect",
"abilityName": "Monster_Skirmisher_Strong_Gloves_Wind_WeaponSpecialState",
"abilityOverride": ""
},
{
"abilityID": "PreCombatReset",
"abilityName": "Monster_Skirmisher_Rifle_Fire_PreCombatRecover",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Strong_Gloves_Wind_FixedRush",
"abilityName": "Monster_Skirmisher_Male_Strong_Gloves_Wind_FixedRush",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalIdle": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": [],
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"WalkForward": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
],
"WalkBack": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
],
"WalkRight": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
],
"WalkLeft": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"Turn": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnLeft": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
],
"TurnRight": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Monster_Strong_Gloves_Wind_Hit_L"
],
"Hit_H": [
"Audio_Monster_Strong_Gloves_Wind_Hit_H"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Run": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Run": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHitThrow": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [],
"HitThrowDrop": [],
"HitThrowToGround": [
"Audio_Monster_Strong_Gloves_Wind_HitThrowToGround"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Die1": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Die",
"Audio_Monster_Strong_Gloves_Wind_Die"
],
"Die2": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Die",
"Audio_Monster_Strong_Gloves_Wind_Die"
],
"SwimDie": [],
"SwimDie_AS": []
}
},
"Die_RagDoll": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"AirDie": []
},
"enableRagDoll": true
},
"Alert": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Alert",
"Audio_Monster_Strong_Gloves_Wind_Alert"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"ShowWeapon": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"ShowWeapon": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Alert",
"Monster_Skirmisher_Male_Standard_PreCombat"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Improve": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Improve": [
"Audio_Monster_Strong_Gloves_Wind_Improve"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"DefendSheild_BS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Block_BS": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_BlockBS",
"Audio_Monster_Strong_Gloves_Wind_Block_BS"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnEnter": [
"ReachTarget",
"NearTarget"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"DefendSheild": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Block_Loop": []
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"DefendShield_AS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Block_AS": [
"Audio_Monster_Strong_Gloves_Wind_Block_AS"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"BlockIsOver"
],
"canSteer": true
},
"Punch_BS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Punch_BS": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_PunchBS",
"Audio_Monster_Strong_Gloves_Wind_Punch_BS"
],
"PunchNPC_BS": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_PunchBS",
"Audio_Monster_Strong_Gloves_Wind_Punch_BS"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Punch_AS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Punch_AS": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Punch",
"Audio_Monster_Strong_Gloves_Wind_Punch_AS"
],
"PunchNPC_AS": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Punch",
"Audio_Monster_Strong_Gloves_Wind_Punch_AS"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"ToAttackEnemy"
],
"canSteer": true
},
"PunchPower": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"WindPunch": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_PowerPunch",
"Audio_Monster_Strong_Gloves_Wind_Block_Punch"
],
"Block_Punch": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_BlockPunch",
"Audio_Monster_Strong_Gloves_Wind_Block_Punch"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"BlockIsOver",
"BeAttacked"
],
"canSteer": true
},
"RunToBuddy": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"RunToAlliance": [
"Audio_Monster_Strong_Gloves_Wind_Walk_Footstep"
]
},
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"SecondWind": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"SecondWind": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_SecondWind",
"Audio_Monster_Strong_Gloves_Wind_SecondWind"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"ReachTarget"
],
"canSteer": true
},
"BlockRushToAlliancePrepare": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"RushBuddyPrepare": []
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"BlockRushToAlliance": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"RushBuddy": [
"Monster_Skirmisher_Male_Strong_Gloves_Wind_RushBuddy",
"Audio_Monster_Strong_Gloves_Wind_Block_RushBuddy"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"ToAttackEnemy"
]
},
"Weak": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Weak_BS": [
"Audio_Monster_Strong_Gloves_Wind_Weak_BS"
],
"Weak_Loop": [],
"Weak_AS": [
"Audio_Monster_Strong_Gloves_Wind_Weak_AS"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnEnter": [
"WeakStart"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Search": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Search": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Practice": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Practice": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Threat": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Threat": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
}
}
}
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offsetType": "Character",
"showHPBar": true,
"forceShowDistance": 50.0,
"size": "Big"
},
"initialPoses": {
"Default": {},
"Search": {
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"initialPoseParams": {
"boolParams": {
"Search": "true"
}
}
},
"Practice": {
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"initialPoseParams": {
"boolParams": {
"Practice": "true"
}
}
},
"Threat": {
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"initialPoseParams": {
"boolParams": {
"Threat": "true"
}
}
}
},
"aibeta": {
"enable": true,
"aiCombat": {
"combatRole": "SUP"
},
"buddySetting": {
"enable": true,
"buddyConfigIDs": [
23010101,
23010201,
23010301,
23010401,
23010501,
23010601,
23020101,
23020102,
23030101,
23030102
]
},
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 25.0,
"feelRange": 10.0
},
"NeverCombat": {
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"hearAttractionRange": 0.0,
"feelRange": 0.0
}
},
"tempaltes": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatByLostPath": true,
"clearThreatTimerByLostPath": 11.0,
"viewAttenuation": [
{
"x": 10.0,
"y": 2.0
},
{
"x": 15.0,
"y": 0.800000011920929
},
{
"x": 20.0,
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},
{
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"y": 0.30000001192092896
},
{
"x": 30.0,
"y": 0.20000000298023224
}
],
"resistTauntLevel": "Monster_TauntLevel_2"
},
"defendArea": {
"defendRange": 50.0
},
"skillGroupCDConfigs": [
{
"skillGroupCDID": 0,
"skillGroupCDTime": 5.0
},
{
"skillGroupCDID": 1,
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},
{
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"skillGroupCDTime": 15.0
}
],
"skills": {
"1": {
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"skillType": "OnAlert",
"faceTarget": true,
"castCondition": {
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9001,
9011,
9014
]
},
"publicCDGroup": "",
"ignoreGCD": true,
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"stateIDs": [
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],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"2": {
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"skillType": "OnNerve",
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"castCondition": {
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1,
9001,
9011,
9014
]
},
"publicCDGroup": "",
"triggerGCD": false,
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"skillQueryingTime": 3.0,
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"nerveTrigger": [
"HIT"
]
},
"3": {
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1
]
},
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},
"101": {
"name": "Punch",
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],
"pickRangeMax": 5.0
},
"cd": 5.0,
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"stateIDs": [
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"Punch_AS"
],
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},
"201": {
"name": "SecondWind",
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301
]
},
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"stateIDs": [
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],
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"buddySkillCondition": {
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"buddyScoring": {
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"distFactor": -1.0,
"roleScores": [
1.0,
2.0,
5.0,
3.0
]
}
}
},
"301": {
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101,
201
],
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},
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"publicCDGroup": "",
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"stateIDs": [
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"DefendSheild",
"DefendShield_AS"
],
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"flagTargetReachable": "10",
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},
"302": {
"name": "BuddyDefend",
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201
]
},
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"publicCDGroup": "",
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"stateIDs": [
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"BlockRushToAlliance",
"DefendSheild_BS",
"DefendSheild",
"DefendShield_AS"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
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"flagTargetInZone": "11",
"buddySkillCondition": {
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"buddyScoring": {
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"distFactor": -1.0,
"roleScores": [
1.0,
2.0,
5.0,
3.0
]
}
}
},
"9001": {
"name": "Search",
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9001
]
},
"cd": 5.0,
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"stateIDs": [
"Search"
],
"flagTargetReachable": "10",
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},
"9011": {
"name": "Practice",
"skillType": "Free",
"castCondition": {
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},
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},
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},
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},
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},
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2,
3
]
},
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}
},
"meleeChargeTactic": {
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301
]
},
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},
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},
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}
}
},
"facingMoveTactic": {
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301
]
},
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},
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}
}
}
},
"inputKeys": [
{
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"abilityName": ""
},
{
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},
{
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{
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{
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},
{
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}
],
"move": {
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"facingMove": "FourDirection",
"monsterSizeType": "StoopType"
},
"audio": {
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"audioEvent": {
"text": "Play_sfx_monster_gloves_wind_weak_Loop"
}
},
{
"currentStateName": "Block_Loop",
"audioEvent": {
"text": "Play_sfx_monster_gloves_wind_block_Loop"
}
}
],
"onTransitionOut": [
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"audioEvent": {
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}
},
{
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"audioEvent": {
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}
}
]
},
"disableEvent": {
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},
"destroyEvent": {
"text": ""
}
}
}