GenshinData-1/myscripts/collateEnemy.js
2022-05-29 16:33:59 -04:00

102 lines
3.5 KiB
JavaScript

const xdungeon = getExcel('DungeonExcelConfigData');
const xpreview = getExcel('RewardPreviewExcelConfigData');
const xdungeonentry = getExcel('DungeonEntryExcelConfigData'); // adventure handbook
const xdisplay = getExcel('DisplayItemExcelConfigData');
const xdisorder = getExcel('DungeonLevelEntityConfigData'); // ley line disorder
const xcity = getExcel('CityConfigData');
const xmonster = getExcel('MonsterExcelConfigData');
const xcodex = getExcel('AnimalCodexExcelConfigData');
const xinvest = getExcel('InvestigationMonsterConfigData');
const xdescribe = getExcel('MonsterDescribeExcelConfigData');
const xspecial = getExcel('MonsterSpecialNameExcelConfigData');
//xmanualtext
/*
UI_CODEX_ANIMAL_CATEGORY_ELEMENTAL
UI_CODEX_ANIMAL_CATEGORY_HILICHURL
*/
function round(number, decimalplaces) {
let mult = Math.pow(10, decimalplaces);
let out = Math.round(number * mult) / mult;
if(out === null) console.log('enemy null resistance rounding');
return out;
}
function collateEnemy(lang) {
const language = getLanguage(lang);
const xmat = getExcel('MaterialExcelConfigData');
let mymonster = xcodex.reduce((accum, obj) => {
if(obj.Type !== 'CODEX_MONSTER') return accum;
if(obj.IsDeleteWatcherAfterFinish) return accum;
let mon = xmonster.find(m => m.Id === obj.Id);
let des = xdescribe.find(d => d.Id === obj.DescribeId);
let spe = xspecial.find(s => s.SpecialNameLabID === des.SpecialNameLabID);
if(!spe) console.log('no special for '+obj.Id);
let data = {};
data.Id = obj.Id;
data.name = language[des.NameTextMapHash];
data.specialname = language[spe.SpecialNameTextMapHash];
let sub = obj.SubType || 'CODEX_SUBTYPE_ELEMENTAL';
sub = sub.slice(sub.lastIndexOf('_')+1);
sub = xmanualtext.find(m => m.TextMapId === `UI_CODEX_ANIMAL_CATEGORY_${sub}`).TextMapContentTextMapHash;
data.type = mon.SecurityLevel || 'COMMON';
data.category = language[sub];
data.imageicon = des.Icon;
data.description = sanitizeDescription(language[obj.DescTextMapHash]);
data.aggrorange = mon.VisionLevel;
data.bgm = mon.CombatBGMLevel;
data.budget = mon.EntityBudgetLevel;
let drops = [];
for(let x of mon.HpDrops) {
if(x.DropId) drops.push(x.DropId);
}
drops.push(mon.KillDropId);
data.drops = drops;
let stats = {};
stats.resistance = {};
stats.resistance.physical = round(mon.PhysicalSubHurt, 2) || 0;
stats.resistance.pyro = round(mon.FireSubHurt, 2) || 0;
stats.resistance.dendro = round(mon.GrassSubHurt, 2) || 0;
stats.resistance.hydro = round(mon.WaterSubHurt, 2) || 0;
stats.resistance.geo = round(mon.RockSubHurt, 2) || 0;
stats.resistance.anemo = round(mon.WindSubHurt, 2) || 0;
stats.resistance.cryo = round(mon.IceSubHurt, 2) || 0;
stats.resistance.electro = round(mon.ElecSubHurt, 2) || 0;
stats.base = {};
stats.base.hp = mon.HpBase;
stats.base.attack = mon.AttackBase;
stats.base.defense = mon.DefenseBase;
stats.curve = {};
try {
stats.curve.hp = mon.PropGrowCurves.find(ele => ele.Type === 'FIGHT_PROP_BASE_HP').GrowCurve;
stats.curve.attack = mon.PropGrowCurves.find(ele => ele.Type === 'FIGHT_PROP_BASE_ATTACK').GrowCurve;
stats.curve.defense = mon.PropGrowCurves.find(ele => ele.Type === 'FIGHT_PROP_BASE_DEFENSE').GrowCurve;
} catch(e) {
console.log(obj.Id + " - " + data.name + " - failed PropGrowCurves");
}
data.stats = stats;
let filename = makeFileName(getLanguage('EN')[des.NameTextMapHash]);
if(filename === '') return accum;
accum[filename] = data;
return accum;
}, {});
return mymonster;
}
module.exports = collateEnemy;