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GenshinData-1/BinOutput/LevelDesign/Gadgets/scene50002_block50002_levelgadgets.json

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{
"sceneId": 50002,
"gadgets": [
{
"groupId": 250002001,
"mapInstId": 1021,
"followMoveAttachPoint": "",
"billboardHasUIBar": true
}
]
}