Files
GenshinData-1/BinOutput/Monster/ConfigMonster_Skirmisher_Male_Fat_SprayGun_Water_01.json

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{
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10000.0,
"height": 2.4000000953674316,
"modelHeight": 2.5999999046325684,
"viewSize": 2.0,
"affectedByWorld": true,
"checkInSurface": true,
"useGrassDisplacement": true
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 20.0,
"maxPitchDegree": 5.0,
"animStates": [
"NormalIdle/Standby",
"NormalMove/WalkForward",
"NormalMove/WalkBack",
"NormalMove/WalkRight",
"NormalMove/WalkLeft",
"NormalMove/WalkFree",
"TurnLeft/TurnLeft",
"TurnRight/TurnRight"
]
},
"model": {
"bornEffect": "Eff_Monster_Common_Born",
"attachEffect": ""
},
"dither": {
"showDitherDuration": 1.0
},
"combat": {
"property": {
"endureType": "Monster_Demiboss_Humanoid",
"weight": 150.0
},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.5,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 1.0,
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"DGGFJHAJMMH": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
},
"animEvents": {
"MeleeAtk": {
"attackPattern": {
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"ignoreMassive": true,
"born": {
"$type": "ConfigBornBySelf",
"offset": {
"x": 0.0,
"y": 1.5,
"z": 0.0
}
},
"size": {
"x": 2.0,
"y": 2.5,
"z": 3.5
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": 1.0,
"damagePercentageRatio": 0.0,
"elementDurability": 100.0,
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5",
"canBeDefenceHalt": true
},
"forceCameraShake": true,
"cameraShake": {
"shakeType": "CustomVector",
"shakeRange": 0.5,
"shakeTime": 0.30000001192092896,
"shakeDistance": 30.0,
"shakeDir": {
"y": 1.0,
"z": 1.0
},
"extension": {
"baseCycle": 0.4000000059604645,
"cycleDamping": 0.0,
"rangeAttenuation": 0.20000000298023224
}
}
}
}
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
"equip01": "WeaponR",
"equip02": "BackPack"
}
},
"abilities": [
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Steer",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Steer",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Improve",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Improve",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Weak",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Weak",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_RocketJump",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_RocketJump",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_HealingWave",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_HealingWave",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_DamageWave",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_DamageWave",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_ImprovedHealingWave",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_ImprovedHealingWave",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_SprayGunAlert",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_SprayGunAlert",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_BackPackAlert",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_BackPackAlert",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_EyeAlert",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_EyeAlert",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_WeaponSpecialElementState",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_WeaponSpecialElementState",
"abilityOverride": ""
},
{
"abilityID": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Die",
"abilityName": "Monster_Skirmisher_Male_Fat_SprayGun_Water_Die",
"abilityOverride": ""
},
{
"abilityID": "PreCombatReset",
"abilityName": "Monster_Skirmisher_Rifle_Fire_PreCombatRecover",
"abilityOverride": ""
},
{
"abilityID": "EatEffect",
"abilityName": "Monster_Skirmisher_Male_Fat_EatEffect",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalIdle": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": [],
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"WalkForward": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
],
"WalkBack": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
],
"WalkRight": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
],
"WalkLeft": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
],
"WalkFree": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"Turn": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnLeft": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
],
"TurnRight": [
"Audio_Monster_SprayGun_Water_Footstep_Walk"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"BeHit": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Monster_SprayGun_Water_Hit_L"
],
"Hit_H": [
"Audio_Monster_SprayGun_Water_Hit_H"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"BeHitThrow": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [],
"HitThrowDrop": [],
"HitThrowToGround": [
"Audio_Monster_SprayGun_Water_HitThrowToGround"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Die1": [
"Skirmisher_Male_Fat_SprayGun_Water_Die",
"Audio_Monster_SprayGun_Water_Die"
],
"Die2": [
"Skirmisher_Male_Fat_SprayGun_Water_Die",
"Audio_Monster_SprayGun_Water_Die"
],
"SwimDie": [
"Skirmisher_Male_Fat_SprayGun_Water_Die"
],
"SwimDie_AS": []
}
},
"Die_RagDoll": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"AirDie": []
},
"enableRagDoll": true
},
"Alert": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Skirmisher_Male_Fat_SprayGun_Ice_Alert",
"Audio_Monster_SprayGun_Water_Alert"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"ShowWeapon": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"ShowWeapon": [
"Skirmisher_Male_Fat_SprayGun_Ice_Alert",
"Skirmisher_Male_Fat_SprayGun_PreCombat",
"Audio_Monster_SprayGun_Water_Alert"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Improve": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Improve": [
"Skirmisher_Male_Fat_SprayGun_Water_Improve",
"Audio_Monster_SprayGun_Water_Improve"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnEnter": [
"ForceImprove"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"ForceImprove"
]
},
"RocketJump": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"RocketJump": [
"Skirmisher_Male_Fat_SprayGun_Water_RockJump",
"Audio_Monster_SprayGun_Water_RocketJump"
]
},
"addEndure": 0.0,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"MeleeAtk": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"MeleeAtk": [
"Skirmisher_Male_Fat_SprayGun_Water_MeleeAtk",
"Audio_Monster_SprayGun_Water_MeleeAtk"
]
},
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"HealingWave_BS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"HealingWave_BS": [
"Skirmisher_Male_Fat_SprayGun_Water_HealingWaveBS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"HealingWave_AS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"HealingWave_AS": [
"Skirmisher_Male_Fat_SprayGun_Water_HealingWaveAS",
"Audio_Monster_SprayGun_Water_HealingWave_AS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"DamageWave_BS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"DamageWave_BS": [
"Skirmisher_Male_Fat_SprayGun_Water_DamageWaveBS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"DamageWave_AS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"DamageWave_AS": [
"Skirmisher_Male_Fat_SprayGun_Water_DamageWaveAS",
"Audio_Monster_SprayGun_Water_DamageWave_AS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"ImprovedHealingWave_BS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"ImprovedHealingWave_BS": [
"Skirmisher_Male_Fat_SprayGun_Water_HealingWaveBS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"ImprovedHealingWave_AS": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"ImprovedHealingWave_AS": [
"Skirmisher_Male_Fat_SprayGun_Water_ImprovedHealingWaveAS",
"Audio_Monster_SprayGun_Water_ImprovedHealingWave_AS"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
],
"canSteer": true
},
"Weak": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Weak_BS": [
"Skirmisher_Male_Fat_SprayGun_Water_Weak",
"Audio_Monster_SprayGun_Water_Weak_BS"
],
"WeakLoop": [],
"Weak_AS": [
"Audio_Monster_SprayGun_Water_Weak_AS"
]
},
"addEndure": 0.009999999776482582,
"massRatio": 20.0,
"resetAnimatorTriggerOnEnter": [
"WeakStart"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"Recover",
"WeakStart"
]
},
"Search": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Search": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Practice": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Practice": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Threat": {
"$type": "ConfigMonsterStateIDInfo",
"animatorStates": {
"Threat": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
}
}
}
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"x": -0.3499999940395355
},
"offsetType": "Character",
"showDistance": 48.0,
"showHPBar": true,
"size": "Big"
},
"initialPoses": {
"Default": {},
"Search": {
"initialPoseID": 9001,
"initialPoseParams": {
"boolParams": {
"Search": "true"
}
}
},
"Practice": {
"initialPoseID": 9011,
"initialPoseParams": {
"boolParams": {
"Practice": "true"
}
}
},
"Threat": {
"initialPoseID": 9014,
"initialPoseParams": {
"boolParams": {
"Threat": "true"
}
}
}
},
"aibeta": {
"enable": true,
"aiCombat": {
"combatRole": "FIGHTER"
},
"buddySetting": {
"enable": true,
"buddyConfigIDs": [
4009
]
},
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 25.0,
"feelRange": 10.0
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
]
},
"threat": {
"clearThreatByLostPath": true,
"clearThreatTimerByLostPath": 11.0,
"viewAttenuation": [
{
"x": 10.0,
"y": 2.0
},
{
"x": 15.0,
"y": 0.800000011920929
},
{
"x": 20.0,
"y": 0.5
},
{
"x": 25.0,
"y": 0.30000001192092896
},
{
"x": 30.0,
"y": 0.20000000298023224
}
],
"resistTauntLevel": "Monster_TauntLevel_2"
},
"defendArea": {
"defendRange": 50.0
},
"skillGroupCDConfigs": [
{
"skillGroupCDID": 0,
"skillGroupCDTime": 15.0
},
{
"skillGroupCDID": 1,
"skillGroupCDTime": 5.0
},
{
"skillGroupCDID": 2,
"skillGroupCDTime": 15.0
}
],
"skills": {
"1": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"castCondition": {
"pose": [
9001,
9011,
9014
]
},
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Alert",
"ShowWeapon"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"2": {
"name": "OnAlert",
"skillType": "OnNerve",
"faceTarget": true,
"castCondition": {
"pose": [
1,
9001,
9011,
9014
]
},
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11",
"nerveTrigger": [
"HIT"
]
},
"3": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"castCondition": {
"pose": [
1
]
},
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"101": {
"name": "HealingWave",
"skillType": "CombatBuddy",
"priority": 3,
"castCondition": {
"pose": [
101,
102
]
},
"cd": 5.0,
"cdUpperRange": 2.5,
"initialCD": 3.0,
"publicCDGroup": "",
"stateIDs": [
"HealingWave_BS",
"HealingWave_AS"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11",
"buddySkillCondition": {
"selectRange": 50.0,
"buddyScoring": {
"hpFactor": -1,
"roleScores": [
1.0,
1.0,
1.0,
1.0
]
}
}
},
"201": {
"name": "MeleeAtk",
"castCondition": {
"pose": [
101,
102
],
"pickRangeMax": 3.5
},
"cd": 7.5,
"cdUpperRange": 5.0,
"initialCD": 3.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"MeleeAtk"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"401": {
"name": "Improve",
"priority": 1,
"castCondition": {
"pose": [
101
]
},
"cd": 100000000.0,
"initialCD": 10.0,
"initialCDUpperRange": 5.0,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Improve"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"402": {
"name": "Improve",
"priority": 2,
"castCondition": {
"pose": [
101,
102
]
},
"cd": 25.0,
"cdUpperRange": 5.0,
"initialCD": 25.0,
"initialCDUpperRange": 5.0,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Improve"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"403": {
"name": "Improve",
"priority": 1,
"castCondition": {
"pose": [
102
]
},
"cd": 100000000.0,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Improve"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"501": {
"name": "ImprovedHealingWave",
"skillType": "CombatBuddy",
"priority": 3,
"castCondition": {
"pose": [
201
]
},
"cd": 5.0,
"cdUpperRange": 2.5,
"publicCDGroup": "",
"stateIDs": [
"ImprovedHealingWave_BS",
"ImprovedHealingWave_AS"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11",
"buddySkillCondition": {
"selectRange": 50.0,
"buddyScoring": {
"hpFactor": -1,
"roleScores": [
1.0,
1.0,
1.0,
1.0
]
}
}
},
"601": {
"name": "Weak",
"cd": 999999.0,
"initialCD": 999999.0,
"publicCDGroup": "",
"stateIDs": [
"Weak"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"701": {
"name": "DamageWave",
"castCondition": {
"pose": [
101,
102,
201
],
"pickRangeMin": 3.5,
"pickRangeMax": 50.0
},
"cd": 5.0,
"cdUpperRange": 2.5,
"initialCD": 3.0,
"publicCDGroup": "",
"skillGroupCDID": 1,
"stateIDs": [
"DamageWave_BS",
"DamageWave_AS"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"702": {
"name": "DamageWave",
"priority": 4,
"castCondition": {
"pose": [
101,
102,
201
],
"pickRangeMin": 3.5,
"pickRangeMax": 50.0,
"JMANLHIOHNO": [
"_SKIRMISHER_ELEMENT_ICE_",
"_SKIRMISHER_ELEMENT_FIRE_",
"_SKIRMISHER_ELEMENT_ELECTRIC_"
],
"globalValuesLogicAnd": false
},
"cd": 5.0,
"cdUpperRange": 2.5,
"initialCD": 3.0,
"publicCDGroup": "",
"ignoreGCD": true,
"skillGroupCDID": 1,
"stateIDs": [
"DamageWave_BS",
"DamageWave_AS"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"703": {
"name": "DamageWave",
"castCondition": {
"pose": [
101,
102,
201
],
"pickRangeMax": 50.0
},
"cd": 1.0,
"cdUpperRange": 2.5,
"publicCDGroup": "",
"stateIDs": [
"DamageWave_BS",
"DamageWave_AS"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "01",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"9001": {
"name": "Search",
"skillType": "Free",
"castCondition": {
"pose": [
9001
]
},
"cd": 5.0,
"cdUpperRange": 1.0,
"publicCDGroup": "",
"stateIDs": [
"Search"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"9011": {
"name": "Practice",
"skillType": "Free",
"castCondition": {
"pose": [
9011
]
},
"cd": 5.0,
"cdUpperRange": 1.0,
"publicCDGroup": "",
"stateIDs": [
"Practice"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"9014": {
"name": "Threat",
"skillType": "Free",
"castCondition": {
"pose": [
9014
]
},
"cd": 5.0,
"cdUpperRange": 1.0,
"publicCDGroup": "",
"stateIDs": [
"Threat"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
}
},
"skillGCD": 3.0,
"returnToBornTactic": {
"enable": true,
"defaultSetting": {
"speedLevel": 1
}
},
"wanderTactic": {
"enable": true,
"condition": {
"pose": [
1
]
},
"defaultSetting": {
"turnSpeedOverride": 1.0,
"cdMax": 5.0,
"cdMin": 2.5,
"distanceFromBorn": 15.0,
"distanceFromCurrentMin": 4.0,
"distanceFromCurrentMax": 6.0
}
},
"facingMoveTactic": {
"enable": true,
"condition": {
"pose": [
101,
201
]
},
"defaultSetting": {
"rangeMin": 3.5,
"rangeMax": 50.0,
"restTimeMin": 5.0,
"restTimeMax": 10.0,
"facingMoveTurnInterval": 2.5,
"obstacleDetectRange": 1.0,
"facingMoveWeight": {
"stop": 1.5,
"forward": 0.0,
"back": 0.0
}
}
}
},
"inputKeys": [
{
"keyID": 101,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 201,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 301,
"inputKeyCode": 259,
"abilityName": ""
},
{
"keyID": 401,
"inputKeyCode": 260,
"abilityName": ""
},
{
"keyID": 501,
"inputKeyCode": 261,
"abilityName": ""
},
{
"keyID": 601,
"inputKeyCode": 262,
"abilityName": ""
},
{
"keyID": 701,
"inputKeyCode": 263,
"abilityName": ""
},
{
"keyID": 9011,
"inputKeyCode": 264,
"abilityName": ""
}
],
"move": {
"$type": "ConfigAnimatorMove",
"facingMove": "FourDirection",
"monsterSizeType": "StrongHumanoidType"
},
"audio": {
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "WeakLoop",
"audioEvent": {
"text": "Play_sfx_monster_spraygun_water_weak_Loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "WeakLoop",
"audioEvent": {
"text": "Stop_sfx_monster_spraygun_water_weak_Loop"
}
},
{
"currentStateName": "DamageWave_AS",
"audioEvent": {
"text": "Stop_sfx_monster_spraygun_water_damagewave"
}
},
{
"currentStateName": "HealingWave_AS",
"audioEvent": {
"text": "Stop_sfx_monster_spraygun_water_healingwave"
}
},
{
"currentStateName": "ImprovedHealingWave_AS",
"audioEvent": {
"text": "Stop_sfx_monster_spraygun_water_improvedhealingwave"
}
}
]
},
"disableEvent": {
"text": ""
},
"destroyEvent": {
"text": ""
}
}
}