#pragma once

// Dumped with Dumper-7!


#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------


// BlueprintGeneratedClass BP_ActionNooseTrap.BP_ActionNooseTrap_C
// (None)

class UClass* UBP_ActionNooseTrap_C::StaticClass()
{
	static class UClass* Clss = nullptr;

	if (!Clss)
		Clss = UObject::FindClassFast("BP_ActionNooseTrap_C");

	return Clss;
}


// BP_ActionNooseTrap_C BP_ActionNooseTrap.Default__BP_ActionNooseTrap_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)

class UBP_ActionNooseTrap_C* UBP_ActionNooseTrap_C::GetDefaultObj()
{
	static class UBP_ActionNooseTrap_C* Default = nullptr;

	if (!Default)
		Default = static_cast<UBP_ActionNooseTrap_C*>(UBP_ActionNooseTrap_C::StaticClass()->DefaultObject);

	return Default;
}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnDead
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDeadInfo                DeadInfo                                                         (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// class UAnimMontage*                CallFunc_FindMontage_Montage                                     (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::OnDead(const struct FPalDeadInfo& DeadInfo, class UAnimMontage* CallFunc_FindMontage_Montage, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnDead");

	Params::UBP_ActionNooseTrap_C_OnDead_Params Parms{};

	Parms.DeadInfo = DeadInfo;
	Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ReturnDefaultFacial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:

void UBP_ActionNooseTrap_C::ReturnDefaultFacial()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "ReturnDefaultFacial");



	UObject::ProcessEvent(Func, nullptr);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ChangeFacial
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPalFacialEyeType       Facial                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_EqualEqual_ByteByte_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalFacialComponent*         CallFunc_GetComponentByClass_ReturnValue                         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::ChangeFacial(enum class EPalFacialEyeType Facial, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "ChangeFacial");

	Params::UBP_ActionNooseTrap_C_ChangeFacial_Params Parms{};

	Parms.Facial = Facial;
	Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.GetWorldVelocity_ByDeadEnd
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// struct FVector                     Velocity                                                         (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Subtract_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Divide_VectorVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::GetWorldVelocity_ByDeadEnd(struct FVector* Velocity, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Divide_VectorVector_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "GetWorldVelocity_ByDeadEnd");

	Params::UBP_ActionNooseTrap_C_GetWorldVelocity_ByDeadEnd_Params Parms{};

	Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
	Parms.CallFunc_Divide_VectorVector_ReturnValue = CallFunc_Divide_VectorVector_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (Velocity != nullptr)
		*Velocity = std::move(Parms.Velocity);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcDamageToSpeed
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// int32                              Damage                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             Speed                                                            (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64               CallFunc_Convert_IntToFixedPoint64_ReturnValue                   (NoDestructor)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue                         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FFixedPoint64               CallFunc_GetMaxHP_ReturnValue                                    (NoDestructor)
// struct FFixedPoint64               CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue             (NoDestructor)
// float                              CallFunc_Convert_FixedPoint64ToFloat_ReturnValue                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_FClamp_ReturnValue                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_A_ImplicitCast                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::CalcDamageToSpeed(int32 Damage, double* Speed, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FFixedPoint64& CallFunc_Convert_IntToFixedPoint64_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, const struct FFixedPoint64& CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcDamageToSpeed");

	Params::UBP_ActionNooseTrap_C_CalcDamageToSpeed_Params Parms{};

	Parms.Damage = Damage;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_Convert_IntToFixedPoint64_ReturnValue = CallFunc_Convert_IntToFixedPoint64_ReturnValue;
	Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
	Parms.CallFunc_GetMaxHP_ReturnValue = CallFunc_GetMaxHP_ReturnValue;
	Parms.CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue = CallFunc_Divide_FixedPoint64FixedPoint64_ReturnValue;
	Parms.CallFunc_Convert_FixedPoint64ToFloat_ReturnValue = CallFunc_Convert_FixedPoint64ToFloat_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_A_ImplicitCast = CallFunc_Multiply_DoubleDouble_A_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

	if (Speed != nullptr)
		*Speed = Parms.Speed;

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.FindMontage
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UAnimMontage*                Montage                                                          (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// enum class EPalActionType          Temp_byte_Variable                                               (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue                         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                CallFunc_Map_Find_Value                                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Map_Find_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::FindMontage(class UAnimMontage** Montage, enum class EPalActionType Temp_byte_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "FindMontage");

	Params::UBP_ActionNooseTrap_C_FindMontage_Params Parms{};

	Parms.Temp_byte_Variable = Temp_byte_Variable;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
	Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
	Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (Montage != nullptr)
		*Montage = Parms.Montage;

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnFinishAcion
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                CallFunc_FindMontage_Montage                                     (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_K2_GetActorRotation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_1                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Roll                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Pitch                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Yaw                                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_MakeRotator_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_2                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_K2_SetActorRotation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::OnFinishAcion(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UAnimMontage* CallFunc_FindMontage_Montage, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, const struct FRotator& CallFunc_MakeRotator_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_K2_SetActorRotation_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnFinishAcion");

	Params::UBP_ActionNooseTrap_C_OnFinishAcion_Params Parms{};

	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
	Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
	Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
	Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
	Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
	Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
	Parms.CallFunc_K2_SetActorRotation_ReturnValue = CallFunc_K2_SetActorRotation_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnStatusAdd
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UPalStatusComponent*         StatusComponent                                                  (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// enum class EPalStatusID            StatusId                                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UPalStatusBase*              Status                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_EqualEqual_ByteByte_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::OnStatusAdd(class UPalStatusComponent* StatusComponent, enum class EPalStatusID StatusId, class UPalStatusBase* Status, bool CallFunc_EqualEqual_ByteByte_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnStatusAdd");

	Params::UBP_ActionNooseTrap_C_OnStatusAdd_Params Parms{};

	Parms.StatusComponent = StatusComponent;
	Parms.StatusId = StatusId;
	Parms.Status = Status;
	Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.LerpSwingDirection
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_VLerp_ReturnValue                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_VLerp_Alpha_ImplicitCast                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::LerpSwingDirection(double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, float CallFunc_VLerp_Alpha_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "LerpSwingDirection");

	Params::UBP_ActionNooseTrap_C_LerpSwingDirection_Params Parms{};

	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
	Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcAngularAcceleration_Swing
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// double                             AngleAccel                                                       (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_1                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Sin_ReturnValue                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_2                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Divide_DoubleDouble_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Subtract_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::CalcAngularAcceleration_Swing(double* AngleAccel, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Sin_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcAngularAcceleration_Swing");

	Params::UBP_ActionNooseTrap_C_CalcAngularAcceleration_Swing_Params Parms{};

	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_Sin_ReturnValue = CallFunc_Sin_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
	Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue;
	Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (AngleAccel != nullptr)
		*AngleAccel = Parms.AngleAccel;

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateAngle_Swing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::UpdateAngle_Swing(double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateAngle_Swing");

	Params::UBP_ActionNooseTrap_C_UpdateAngle_Swing_Params Parms{};

	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.CalcAngleVelocity
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                             Sin                                                              (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             Temp_En                                                          (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_CalcAngularAcceleration_Swing_AngleAccel                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::CalcAngleVelocity(double Sin, double Temp_En, double CallFunc_CalcAngularAcceleration_Swing_AngleAccel, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "CalcAngleVelocity");

	Params::UBP_ActionNooseTrap_C_CalcAngleVelocity_Params Parms{};

	Parms.Sin = Sin;
	Parms.Temp_En = Temp_En;
	Parms.CallFunc_CalcAngularAcceleration_Swing_AngleAccel = CallFunc_CalcAngularAcceleration_Swing_AngleAccel;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnDamage
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FPalDamageResult            Info                                                             (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
// struct FVector                     NextVelocity                                                     (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     DamageVelocity                                                   (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CurrentVelocity                                                  (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     DamageDirection                                                  (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_CalcDamageToSpeed_Speed                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_VSize_ReturnValue                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Vector_Normal2D_ReturnValue                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTimerHandle                CallFunc_K2_SetTimerDelegate_ReturnValue                         (NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Add_VectorVector_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue_1                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_K2_GetActorLocation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Subtract_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Vector_Normal2D_ReturnValue_1                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue_1                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::OnDamage(const struct FPalDamageResult& Info, const struct FVector& NextVelocity, const struct FVector& DamageVelocity, const struct FVector& CurrentVelocity, const struct FVector& DamageDirection, double CallFunc_CalcDamageToSpeed_Speed, double CallFunc_VSize_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_Vector_Normal2D_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnDamage");

	Params::UBP_ActionNooseTrap_C_OnDamage_Params Parms{};

	Parms.Info = Info;
	Parms.NextVelocity = NextVelocity;
	Parms.DamageVelocity = DamageVelocity;
	Parms.CurrentVelocity = CurrentVelocity;
	Parms.DamageDirection = DamageDirection;
	Parms.CallFunc_CalcDamageToSpeed_Speed = CallFunc_CalcDamageToSpeed_Speed;
	Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Vector_Normal2D_ReturnValue = CallFunc_Vector_Normal2D_ReturnValue;
	Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
	Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue;
	Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue;
	Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
	Parms.CallFunc_Vector_Normal2D_ReturnValue_1 = CallFunc_Vector_Normal2D_ReturnValue_1;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateRopePos_Swing
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector                     CenterPos                                                        (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor*                      CallFunc_GetActionTarget_ReturnValue                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_K2_GetActorRotation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// double                             CallFunc_BreakVector_X                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Y                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Z                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Roll                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Pitch                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Yaw                                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_RadiansToDegrees_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Cos_ReturnValue                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_1                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Sin_ReturnValue                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_1                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_2                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_2                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_MakeRotator_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FRotator                    CallFunc_RLerp_ReturnValue                                       (ZeroConstructor, IsPlainOldData, NoDestructor)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_3                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_4                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue_1                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_MakeVector_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue_1                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_X_1                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Y_1                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Z_1                                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Subtract_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_MakeVector_ReturnValue_1                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Add_VectorVector_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_A_ImplicitCast                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_MakeRotator_Yaw_ImplicitCast                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_MakeRotator_Roll_ImplicitCast                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_MakeRotator_Pitch_ImplicitCast                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::UpdateRopePos_Swing(const struct FVector& CenterPos, class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_RadiansToDegrees_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Cos_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Sin_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue_2, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FRotator& CallFunc_RLerp_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue_1, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue_1, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue_1, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast, float CallFunc_MakeRotator_Roll_ImplicitCast, float CallFunc_MakeRotator_Pitch_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateRopePos_Swing");

	Params::UBP_ActionNooseTrap_C_UpdateRopePos_Swing_Params Parms{};

	Parms.CenterPos = CenterPos;
	Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
	Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
	Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
	Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
	Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
	Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
	Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
	Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
	Parms.CallFunc_RadiansToDegrees_ReturnValue = CallFunc_RadiansToDegrees_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Cos_ReturnValue = CallFunc_Cos_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_Sin_ReturnValue = CallFunc_Sin_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_2 = CallFunc_Add_DoubleDouble_ReturnValue_2;
	Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
	Parms.CallFunc_RLerp_ReturnValue = CallFunc_RLerp_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue_1 = CallFunc_Conv_DoubleToVector_ReturnValue_1;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
	Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue_1 = CallFunc_Multiply_VectorVector_ReturnValue_1;
	Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1;
	Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1;
	Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1;
	Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
	Parms.CallFunc_MakeVector_ReturnValue_1 = CallFunc_MakeVector_ReturnValue_1;
	Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
	Parms.CallFunc_MakeRotator_Yaw_ImplicitCast = CallFunc_MakeRotator_Yaw_ImplicitCast;
	Parms.CallFunc_MakeRotator_Roll_ImplicitCast = CallFunc_MakeRotator_Roll_ImplicitCast;
	Parms.CallFunc_MakeRotator_Pitch_ImplicitCast = CallFunc_MakeRotator_Pitch_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.FixCharacterToRopePos
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTransform                  CallFunc_MakeTransform_ReturnValue                               (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult                  CallFunc_K2_SetActorTransform_SweepHitResult                     (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool                               CallFunc_K2_SetActorTransform_ReturnValue                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::FixCharacterToRopePos(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorTransform_SweepHitResult, bool CallFunc_K2_SetActorTransform_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "FixCharacterToRopePos");

	Params::UBP_ActionNooseTrap_C_FixCharacterToRopePos_Params Parms{};

	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
	Parms.CallFunc_K2_SetActorTransform_SweepHitResult = CallFunc_K2_SetActorTransform_SweepHitResult;
	Parms.CallFunc_K2_SetActorTransform_ReturnValue = CallFunc_K2_SetActorTransform_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.UpdateRopePosToUp
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor*                      CallFunc_GetActionTarget_ReturnValue                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_K2_GetActorRotation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// float                              CallFunc_BreakRotator_Roll                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Pitch                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Yaw                                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Greater_DoubleDouble_ReturnValue                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_MakeRotator_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector                     CallFunc_MakeVector_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_RLerp_ReturnValue                                       (ZeroConstructor, IsPlainOldData, NoDestructor)
// double                             CallFunc_FClamp_ReturnValue                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Subtract_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_VLerp_ReturnValue                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_A_ImplicitCast                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_MakeRotator_Yaw_ImplicitCast                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_RLerp_Alpha_ImplicitCast                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_VLerp_Alpha_ImplicitCast                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::UpdateRopePosToUp(class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FRotator& CallFunc_RLerp_ReturnValue, double CallFunc_FClamp_ReturnValue, const struct FVector& CallFunc_Subtract_VectorVector_ReturnValue, const struct FVector& CallFunc_VLerp_ReturnValue, double CallFunc_Add_DoubleDouble_A_ImplicitCast, float CallFunc_MakeRotator_Yaw_ImplicitCast, float CallFunc_RLerp_Alpha_ImplicitCast, float CallFunc_VLerp_Alpha_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "UpdateRopePosToUp");

	Params::UBP_ActionNooseTrap_C_UpdateRopePosToUp_Params Parms{};

	Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
	Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
	Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
	Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
	Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
	Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
	Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
	Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
	Parms.CallFunc_RLerp_ReturnValue = CallFunc_RLerp_ReturnValue;
	Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue;
	Parms.CallFunc_Subtract_VectorVector_ReturnValue = CallFunc_Subtract_VectorVector_ReturnValue;
	Parms.CallFunc_VLerp_ReturnValue = CallFunc_VLerp_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
	Parms.CallFunc_MakeRotator_Yaw_ImplicitCast = CallFunc_MakeRotator_Yaw_ImplicitCast;
	Parms.CallFunc_RLerp_Alpha_ImplicitCast = CallFunc_RLerp_Alpha_ImplicitCast;
	Parms.CallFunc_VLerp_Alpha_ImplicitCast = CallFunc_VLerp_Alpha_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnEndAction
// (Event, Public, BlueprintEvent)
// Parameters:

void UBP_ActionNooseTrap_C::OnEndAction()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnEndAction");



	UObject::ProcessEvent(Func, nullptr);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.TickAction
// (Event, Public, BlueprintEvent)
// Parameters:
// float                              DeltaTime                                                        (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::TickAction(float DeltaTime)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "TickAction");

	Params::UBP_ActionNooseTrap_C_TickAction_Params Parms{};

	Parms.DeltaTime = DeltaTime;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:

void UBP_ActionNooseTrap_C::OnBeginAction()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "OnBeginAction");



	UObject::ProcessEvent(Func, nullptr);

}


// Function BP_ActionNooseTrap.BP_ActionNooseTrap_C.ExecuteUbergraph_BP_ActionNooseTrap
// (Final, UbergraphFunction)
// Parameters:
// int32                              EntryPoint                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalSkeletalMeshComponent*   CallFunc_GetMainMesh_ReturnValue                                 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FName                        CallFunc_GetPhysicsRootBoneName_ReturnValue                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_1                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_GetSocketLocation_ReturnValue                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_2                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_3                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_K2_GetActorRotation_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_4                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue                         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_5                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1                       (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class AActor*                      CallFunc_GetActionTarget_ReturnValue                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_GetActorRightVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              K2Node_Event_DeltaTime                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_6                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate_1                           (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStatusComponent*         CallFunc_GetComponentByClass_ReturnValue_2                       (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsServer_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor*                      CallFunc_GetActionTarget_ReturnValue_1                           (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_GetActionVelocity_ReturnValue                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor*                      CallFunc_GetActionTarget_ReturnValue_2                           (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue_1                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                CallFunc_FindMontage_Montage                                     (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_PlayAnimMontage_ReturnValue                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate_2                           (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_7                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Subtract_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_8                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_1                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsServer_ReturnValue_1                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_9                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsServer_ReturnValue_2                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_10                       (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_3                       (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsDead_ReturnValue                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_GetGeneralPurposeIndex_ReturnValue                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_EqualEqual_IntInt_ReturnValue                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             K2Node_VariableSet_temp_DeltaTime_ImplicitCast                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_A_ImplicitCast                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Subtract_DoubleDouble_B_ImplicitCast                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_ActionNooseTrap_C::ExecuteUbergraph_BP_ActionNooseTrap(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class FName CallFunc_GetPhysicsRootBoneName_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_GetSocketLocation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, const struct FRotator& CallFunc_K2_GetActorRotation_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, class AActor* CallFunc_GetActionTarget_ReturnValue, const struct FVector& CallFunc_GetActorRightVector_ReturnValue, float K2Node_Event_DeltaTime, double CallFunc_Add_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_6, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalStatusComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsServer_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue_1, const struct FVector& CallFunc_GetActionVelocity_ReturnValue, bool CallFunc_IsValid_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_1, class UAnimMontage* CallFunc_FindMontage_Montage, float CallFunc_PlayAnimMontage_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_7, double CallFunc_Subtract_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_8, double CallFunc_Add_DoubleDouble_ReturnValue_1, bool CallFunc_IsServer_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_9, bool CallFunc_IsServer_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_10, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, bool CallFunc_IsDead_ReturnValue, int32 CallFunc_GetGeneralPurposeIndex_ReturnValue, bool CallFunc_EqualEqual_IntInt_ReturnValue, double K2Node_VariableSet_temp_DeltaTime_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Subtract_DoubleDouble_B_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_ActionNooseTrap_C", "ExecuteUbergraph_BP_ActionNooseTrap");

	Params::UBP_ActionNooseTrap_C_ExecuteUbergraph_BP_ActionNooseTrap_Params Parms{};

	Parms.EntryPoint = EntryPoint;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue;
	Parms.CallFunc_GetPhysicsRootBoneName_ReturnValue = CallFunc_GetPhysicsRootBoneName_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
	Parms.CallFunc_GetSocketLocation_ReturnValue = CallFunc_GetSocketLocation_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2;
	Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3;
	Parms.CallFunc_K2_GetActorRotation_ReturnValue = CallFunc_K2_GetActorRotation_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4;
	Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_5 = CallFunc_GetActionCharacter_ReturnValue_5;
	Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
	Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1;
	Parms.CallFunc_GetActionTarget_ReturnValue = CallFunc_GetActionTarget_ReturnValue;
	Parms.CallFunc_GetActorRightVector_ReturnValue = CallFunc_GetActorRightVector_ReturnValue;
	Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_6 = CallFunc_GetActionCharacter_ReturnValue_6;
	Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
	Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2;
	Parms.CallFunc_IsServer_ReturnValue = CallFunc_IsServer_ReturnValue;
	Parms.CallFunc_GetActionTarget_ReturnValue_1 = CallFunc_GetActionTarget_ReturnValue_1;
	Parms.CallFunc_GetActionVelocity_ReturnValue = CallFunc_GetActionVelocity_ReturnValue;
	Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
	Parms.CallFunc_GetActionTarget_ReturnValue_2 = CallFunc_GetActionTarget_ReturnValue_2;
	Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
	Parms.CallFunc_FindMontage_Montage = CallFunc_FindMontage_Montage;
	Parms.CallFunc_PlayAnimMontage_ReturnValue = CallFunc_PlayAnimMontage_ReturnValue;
	Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2;
	Parms.CallFunc_GetActionCharacter_ReturnValue_7 = CallFunc_GetActionCharacter_ReturnValue_7;
	Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_8 = CallFunc_GetActionCharacter_ReturnValue_8;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_IsServer_ReturnValue_1 = CallFunc_IsServer_ReturnValue_1;
	Parms.CallFunc_GetActionCharacter_ReturnValue_9 = CallFunc_GetActionCharacter_ReturnValue_9;
	Parms.CallFunc_IsServer_ReturnValue_2 = CallFunc_IsServer_ReturnValue_2;
	Parms.CallFunc_GetActionCharacter_ReturnValue_10 = CallFunc_GetActionCharacter_ReturnValue_10;
	Parms.CallFunc_GetComponentByClass_ReturnValue_3 = CallFunc_GetComponentByClass_ReturnValue_3;
	Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue;
	Parms.CallFunc_GetGeneralPurposeIndex_ReturnValue = CallFunc_GetGeneralPurposeIndex_ReturnValue;
	Parms.CallFunc_EqualEqual_IntInt_ReturnValue = CallFunc_EqualEqual_IntInt_ReturnValue;
	Parms.K2Node_VariableSet_temp_DeltaTime_ImplicitCast = K2Node_VariableSet_temp_DeltaTime_ImplicitCast;
	Parms.CallFunc_Add_DoubleDouble_A_ImplicitCast = CallFunc_Add_DoubleDouble_A_ImplicitCast;
	Parms.CallFunc_Subtract_DoubleDouble_B_ImplicitCast = CallFunc_Subtract_DoubleDouble_B_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}

}


