#pragma once

// Dumped with Dumper-7!


#include "../SDK.hpp"

namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------

// 0x40 (0x40 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.FindTargetLocationConsiderRide
struct ABP_SkillEffectBase_C_FindTargetLocationConsiderRide_Params
{
public:
	struct FVector                               TargetPos;                                         // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class APalCharacter*                         CallFunc_GetOwnerCharacter_ReturnValue;            // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                CallFunc_FindTargetConsiderRide_TargetActor;       // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_GetAttackTargetLocation_ReturnValue;      // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x8 (0x8 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetHomingEndDot
struct ABP_SkillEffectBase_C_GetHomingEndDot_Params
{
public:
	double                                       Dot;                                               // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x39 (0x39 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.FindTargetConsiderRide
struct ABP_SkillEffectBase_C_FindTargetConsiderRide_Params
{
public:
	class AActor*                                TargetActor;                                       // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APalCharacter*                         CallFunc_GetOwnerCharacter_ReturnValue;            // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPalCharacterParameterComponent*       CallFunc_GetComponentByClass_ReturnValue;          // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class APalCharacter*                         CallFunc_GetOwnerCharacter_ReturnValue_1;          // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsPlayerControlled_ReturnValue;           // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A52[0x3];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	float                                        CallFunc_GetNearestEnemyByLocation_OutMinRange;    // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class APalCharacter*                         CallFunc_GetNearestEnemyByLocation_ReturnValue;    // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                CallFunc_GetActionTargetActor_ReturnValue;         // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x45 (0x45 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.Is Hitable Target Collision
struct ABP_SkillEffectBase_C_Is_Hitable_Target_Collision_Params
{
public:
	class UPrimitiveComponent*                   MyHitComp;                                         // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                OtherActor;                                        // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   OtherHitComp;                                      // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         IsHitAble;                                         // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A5B[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class APalCharacter*                         CallFunc_FindOwnerPalCharacter_ReturnValue;        // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APalPlayerCharacter*                   CallFunc_GetTrainerPlayer_ReturnValue;             // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_EqualEqual_ObjectObject_ReturnValue;      // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A5C[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class APalCharacter*                         CallFunc_FindOwnerPalCharacter_ReturnValue_1;      // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_EqualEqual_ObjectObject_ReturnValue_1;    // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_1;                    // 0x42(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_2;                    // 0x43(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_3;                    // 0x44(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x49 (0x49 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetPredictedTargetLocation
struct ABP_SkillEffectBase_C_GetPredictedTargetLocation_Params
{
public:
	struct FVector                               Location;                                          // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_GetActionTargetLocation_ReturnValue;      // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_K2_GetActorLocation_ReturnValue;          // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x20 (0x20 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetOwnerAction
struct ABP_SkillEffectBase_C_GetOwnerAction_Params
{
public:
	class UPalActionBase*                        Action;                                            // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                CallFunc_GetOwner_ReturnValue;                     // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPalActionComponent*                   CallFunc_GetComponentByClass_ReturnValue;          // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UPalActionBase*                        CallFunc_GetCurrentAction_ReturnValue;             // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};

// 0x11 (0x11 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.HasProjectileMoveComp
struct ABP_SkillEffectBase_C_HasProjectileMoveComp_Params
{
public:
	bool                                         ReturnValue;                                       // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A7C[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UProjectileMovementComponent*          CallFunc_GetComponentByClass_ReturnValue;          // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x31 (0x31 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.SetHomingTarget
struct ABP_SkillEffectBase_C_SetHomingTarget_Params
{
public:
	class AActor*                                Target;                                            // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         Success;                                           // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A80[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UProjectileMovementComponent*          ProjectileMoveComp;                                // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                       CallFunc_K2_GetRootComponent_ReturnValue;          // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A81[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UProjectileMovementComponent*          CallFunc_GetComponentByClass_ReturnValue;          // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_1;                    // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0xA9 (0xA9 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.CheckToStopHoming
struct ABP_SkillEffectBase_C_CheckToStopHoming_Params
{
public:
	double                                       CallFunc_GetHomingEndDot_Dot;                      // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                CallFunc_GetActionTargetActor_ReturnValue;         // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A92[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UProjectileMovementComponent*          CallFunc_GetComponentByClass_ReturnValue;          // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_GetActorForwardVector_ReturnValue;        // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_K2_GetActorLocation_ReturnValue;          // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                CallFunc_GetActionTargetActor_ReturnValue_1;       // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_Subtract_VectorVector_ReturnValue;        // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_Normal_ReturnValue;                       // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       CallFunc_Dot_VectorVector_ReturnValue;             // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_Less_DoubleDouble_ReturnValue;            // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x118 (0x118 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.ApplyDamageCustomHit
struct ABP_SkillEffectBase_C_ApplyDamageCustomHit_Params
{
public:
	class AActor*                                Defender;                                          // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                       AttackerHitComponent;                              // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                       DefenderHitComponent;                              // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	struct FVector                               HitLocation;                                       // 0x18(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                FoliageIndex;                                      // 0x30(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	class APalCharacter*                         CallFunc_GetOwnerCharacter_ReturnValue;            // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FPalDamageInfo                        CallFunc_MakeDamageInfoByWazaType_ReturnValue;     // 0x48(0xD0)(None)
};

// 0x2B (0x2B - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.IsValidHitCustomRange
struct ABP_SkillEffectBase_C_IsValidHitCustomRange_Params
{
public:
	class AActor*                                HitTarget;                                         // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   MyHitComponent;                                    // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   HitTargetComponent;                                // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         IsHit;                                             // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2A9E[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class APalCharacter*                         CallFunc_GetOwnerCharacter_ReturnValue;            // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsApplicableDamage_ReturnValue;           // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_NotEqual_ObjectObject_ReturnValue;        // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_BooleanAND_ReturnValue;                   // 0x2A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x133 (0x133 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.Spawn Elemental Hit Effect Far
struct ABP_SkillEffectBase_C_Spawn_Elemental_Hit_Effect_Far_Params
{
public:
	struct FVector                               Location;                                          // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       EffectScale;                                       // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TSoftObjectPtr<class UNiagaraSystem>         EffectPath;                                        // 0x20(0x30)(Edit, BlueprintVisible, HasGetValueTypeHash)
	double                                       Scale;                                             // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UPalWazaDatabase*                      CallFunc_GetWazaDatabase_ReturnValue;              // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2AA9[0x8];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FTransform                            CallFunc_MakeTransform_ReturnValue;                // 0x80(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FPalWazaDatabaseRaw                   CallFunc_FindWazaForBP_OutData;                    // 0xE0(0x50)(None)
	bool                                         CallFunc_FindWazaForBP_ReturnValue;                // 0x130(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x131(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         K2Node_SwitchEnum_CmpSuccess;                      // 0x132(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x8 (0x8 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnLoaded_15409DED4FCA4A2F1D5599B619A24205
struct ABP_SkillEffectBase_C_OnLoaded_15409DED4FCA4A2F1D5599B619A24205_Params
{
public:
	class UObject*                               Loaded;                                            // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};

// 0x4 (0x4 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.ReceiveTick
struct ABP_SkillEffectBase_C_ReceiveTick_Params
{
public:
	float                                        DeltaSeconds;                                      // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x44 (0x44 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnHitDelegate_¤ÙóÈ
struct ABP_SkillEffectBase_C_OnHitDelegate______Params
{
public:
	class UPrimitiveComponent*                   MyHitComponent;                                    // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                OtherHitActor;                                     // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   OtherHitComponent;                                 // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                FoliageIndex;                                      // 0x18(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	struct FVector                               HitLocation;                                       // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        HitCount;                                          // 0x40(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x90 (0x90 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.LoadAndPlayEffect
struct ABP_SkillEffectBase_C_LoadAndPlayEffect_Params
{
public:
	TSoftObjectPtr<class UNiagaraSystem>         Niagara_System;                                    // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
	struct FTransform                            Transform;                                         // 0x30(0x60)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x8 (0x8 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.FadeOutEffect
struct ABP_SkillEffectBase_C_FadeOutEffect_Params
{
public:
	double                                       DeltaSecond;                                       // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x44 (0x44 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnHitCustomRange
struct ABP_SkillEffectBase_C_OnHitCustomRange_Params
{
public:
	class UPrimitiveComponent*                   MyHitComponent;                                    // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                OtherHitActor;                                     // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   OtherHitComponent;                                 // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                FoliageIndex;                                      // 0x18(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	struct FVector                               HitLocation;                                       // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        HitCount;                                          // 0x40(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0x1 (0x1 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.ReceiveEndPlay
struct ABP_SkillEffectBase_C_ReceiveEndPlay_Params
{
public:
	enum class EEndPlayReason                    EndPlayReason;                                     // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};

// 0xE8 (0xE8 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.BndEvt__BP_SkillEffectBase_AttackFilter_K2Node_ComponentBoundEvent_1_OnAttackDelegate__DelegateSignature
struct ABP_SkillEffectBase_C_BndEvt__BP_SkillEffectBase_AttackFilter_K2Node_ComponentBoundEvent_1_OnAttackDelegate__DelegateSignature_Params
{
public:
	class AActor*                                Defencer;                                          // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FPalDamageInfo                        DamageInfo;                                        // 0x8(0xD0)(BlueprintVisible, BlueprintReadOnly, Parm)
	int32                                        HitCount;                                          // 0xD8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2ACF[0x4];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UPrimitiveComponent*                   AttackerComponent;                                 // 0xE0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};

// 0x3D0 (0x3D0 - 0x0)
// Function BP_SkillEffectBase.BP_SkillEffectBase_C.ExecuteUbergraph_BP_SkillEffectBase
struct ABP_SkillEffectBase_C_ExecuteUbergraph_BP_SkillEffectBase_Params
{
public:
	int32                                        EntryPoint;                                        // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                        K2Node_Event_DeltaSeconds;                         // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue;                      // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B0D[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class APalCharacter*                         CallFunc_FindOwnerPalCharacter_ReturnValue;        // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   K2Node_CustomEvent_MyHitComponent_1;               // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                K2Node_CustomEvent_OtherHitActor_1;                // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   K2Node_CustomEvent_OtherHitComponent_1;            // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                K2Node_CustomEvent_FoliageIndex_1;                 // 0x30(0x10)(ConstParm, ReferenceParm)
	struct FVector                               K2Node_CustomEvent_HitLocation_1;                  // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        K2Node_CustomEvent_HitCount_1;                     // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsApplicableDamage_ReturnValue;           // 0x5C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_Is_Hitable_Target_Collision_IsHitAble;    // 0x5D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B12[0x2];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class AActor*                                CallFunc_GetOwner_ReturnValue;                     // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_K2_GetComponentLocation_ReturnValue;      // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_1;                    // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B13[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	TSoftObjectPtr<class UNiagaraSystem>         K2Node_CustomEvent_Niagara_System;                 // 0x88(0x30)(HasGetValueTypeHash)
	uint8                                        Pad_2B14[0x8];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FTransform                            K2Node_CustomEvent_Transform;                      // 0xC0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                               CallFunc_BreakTransform_Location;                  // 0x120(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                              CallFunc_BreakTransform_Rotation;                  // 0x138(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                               CallFunc_BreakTransform_Scale;                     // 0x150(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                               K2Node_CustomEvent_Loaded;                         // 0x168(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                        Temp_int_Loop_Counter_Variable;                    // 0x170(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        Temp_int_Array_Index_Variable;                     // 0x174(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        CallFunc_Add_IntInt_ReturnValue;                   // 0x178(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B17[0x4];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	double                                       CallFunc_GetWorldDeltaSeconds_ReturnValue;         // 0x180(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       K2Node_CustomEvent_DeltaSecond;                    // 0x188(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       CallFunc_Add_DoubleDouble_ReturnValue;             // 0x190(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                               Temp_object_Variable;                              // 0x198(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UNiagaraSystem*                        K2Node_DynamicCast_AsNiagara_System;               // 0x1A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         K2Node_DynamicCast_bSuccess;                       // 0x1A8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B19[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UNiagaraComponent*                     CallFunc_SpawnSystemAtLocation_ReturnValue;        // 0x1B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	int32                                        CallFunc_Array_AddUnique_ReturnValue;              // 0x1B8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B1B[0x4];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UPalWazaDatabase*                      CallFunc_GetWazaDatabase_ReturnValue;              // 0x1C0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	FDelegateProperty_                           K2Node_CreateDelegate_OutputDelegate;              // 0x1C8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FPalWazaDatabaseRaw                   CallFunc_FindWazaForBP_OutData;                    // 0x1D8(0x50)(None)
	bool                                         CallFunc_FindWazaForBP_ReturnValue;                // 0x228(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_2;                    // 0x229(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B1E[0x6];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UPrimitiveComponent*                   K2Node_CustomEvent_MyHitComponent;                 // 0x230(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                K2Node_CustomEvent_OtherHitActor;                  // 0x238(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                   K2Node_CustomEvent_OtherHitComponent;              // 0x240(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<int32>                                K2Node_CustomEvent_FoliageIndex;                   // 0x248(0x10)(ConstParm, ReferenceParm)
	struct FVector                               K2Node_CustomEvent_HitLocation;                    // 0x258(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                        K2Node_CustomEvent_HitCount;                       // 0x270(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	FDelegateProperty_                           K2Node_CreateDelegate_OutputDelegate_1;            // 0x274(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValidHitCustomRange_IsHit;              // 0x284(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B21[0x3];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FTimerHandle                          CallFunc_K2_SetTimer_ReturnValue;                  // 0x288(0x8)(NoDestructor, HasGetValueTypeHash)
	class UProjectileMovementComponent*          CallFunc_GetComponentByClass_ReturnValue;          // 0x290(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_IsValid_ReturnValue_3;                    // 0x298(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B23[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UPalHitEffectSlot*                     CallFunc_SpawnObject_ReturnValue;                  // 0x2A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_HitEffectSlot_C*                   K2Node_DynamicCast_AsBP_Hit_Effect_Slot;           // 0x2A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                         K2Node_DynamicCast_bSuccess_1;                     // 0x2B0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	enum class EEndPlayReason                    K2Node_Event_EndPlayReason;                        // 0x2B1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B25[0x6];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FTimerHandle                          CallFunc_Array_Get_Item;                           // 0x2B8(0x8)(NoDestructor, HasGetValueTypeHash)
	int32                                        CallFunc_Array_Length_ReturnValue;                 // 0x2C0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         CallFunc_Less_IntInt_ReturnValue;                  // 0x2C4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B26[0x3];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class AActor*                                K2Node_ComponentBoundEvent_Defencer;               // 0x2C8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FPalDamageInfo                        K2Node_ComponentBoundEvent_damageInfo;             // 0x2D0(0xD0)(None)
	int32                                        K2Node_ComponentBoundEvent_hitCount;               // 0x3A0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_2B27[0x4];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class UPrimitiveComponent*                   K2Node_ComponentBoundEvent_AttackerComponent;      // 0x3A8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	FDelegateProperty_                           K2Node_CreateDelegate_OutputDelegate_2;            // 0x3B0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                CallFunc_Conv_IntToString_ReturnValue;             // 0x3C0(0x10)(ZeroConstructor, HasGetValueTypeHash)
};

}
}


