#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x25 (0x540 - 0x51B)
// BlueprintGeneratedClass BP_MonsterAIController_NPCOtomo.BP_MonsterAIController_NPCOtomo_C
class ABP_MonsterAIController_NPCOtomo_C : public ABP_MonsterAIControllerBase_C
{
public:
	uint8                                        Pad_32DF[0x5];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FPointerToUberGraphFrame              UberGraphFrame;                                    // 0x520(0x8)(ZeroConstructor, Transient, DuplicateTransient)
	class UPalAISensorComponent*                 PalAISensor;                                       // 0x528(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	bool                                         IsOnpossessed;                                     // 0x530(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_32E0[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	class APalCharacter*                         TrainerNPC;                                        // 0x538(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class ABP_MonsterAIController_NPCOtomo_C* GetDefaultObj();

	void GetMyBB(class UBP_PalAIBlackboard_Common_C** PalBrackboard, class UPalAIBlackboardBase* CallFunc_GetMyPalBlackboard_ReturnValue, class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common, bool K2Node_DynamicCast_bSuccess);
	void GetLeaderBB(class UBP_PalAIBlackboard_Common_C** LeaderPalBrackboard, class UPalAIBlackboardBase* CallFunc_GetLeaderPalBlackboard_ReturnValue, class UBP_PalAIBlackboard_Common_C* K2Node_DynamicCast_AsBP_Pal_AIBlackboard_Common, bool K2Node_DynamicCast_bSuccess);
	void ReceivePossess(class APawn* PossessedPawn);
	void ExecuteUbergraph_BP_MonsterAIController_NPCOtomo(int32 EntryPoint, class APawn* K2Node_Event_PossessedPawn);
};

}


