#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x1B (0x78 - 0x5D)
// BlueprintGeneratedClass BP_Status_Poison.BP_Status_Poison_C
class UBP_Status_Poison_C : public UBP_Status_WithVisualEffect_C
{
public:
	uint8                                        Pad_F5B[0x3];                                      // Fixing Size After Last Property  [ Dumper-7 ]
	struct FPointerToUberGraphFrame              UberGraphFrame;                                    // 0x60(0x8)(ZeroConstructor, Transient, DuplicateTransient)
	struct FTimerHandle                          Timer;                                             // 0x68(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	double                                       Rate;                                              // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class UBP_Status_Poison_C* GetDefaultObj();

	void GetDamageRate(double* NewParam, class AActor* CallFunc_GetOwner_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, bool CallFunc_IsBossPal_Database_ExceptRare_ReturnValue, class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsTowerBossPal_ReturnValue);
	void OnBeginStatus();
	void _________SlipDamage();
	void OnEndStatus();
	void ExecuteUbergraph_BP_Status_Poison(int32 EntryPoint, double CallFunc_GetDamageRate_NewParam, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue, bool CallFunc_IsValid_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, const struct FFixedPoint64& CallFunc_GetMaxHP_ReturnValue, class UPalDamageReactionComponent* CallFunc_GetComponentByClass_ReturnValue_1, float CallFunc_Convert_FixedPoint64ToFloat_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, int32 CallFunc_FTrunc_ReturnValue, class AActor* CallFunc_GetOwner_ReturnValue_1, class AActor* CallFunc_GetOwner_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_2, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_B_ImplicitCast);
};

}


