#pragma once

// Dumped with Dumper-7!


#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------


// WidgetBlueprintGeneratedClass WBP_Title_WorldSelect.WBP_Title_WorldSelect_C
// (None)

class UClass* UWBP_Title_WorldSelect_C::StaticClass()
{
	static class UClass* Clss = nullptr;

	if (!Clss)
		Clss = UObject::FindClassFast("WBP_Title_WorldSelect_C");

	return Clss;
}


// WBP_Title_WorldSelect_C WBP_Title_WorldSelect.Default__WBP_Title_WorldSelect_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)

class UWBP_Title_WorldSelect_C* UWBP_Title_WorldSelect_C::GetDefaultObj()
{
	static class UWBP_Title_WorldSelect_C* Default = nullptr;

	if (!Default)
		Default = static_cast<UWBP_Title_WorldSelect_C*>(UWBP_Title_WorldSelect_C::StaticClass()->DefaultObject);

	return Default;
}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetSelectRegion
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString                      Region                                                           (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
// class FString                      CallFunc_GetSelectedOption_ReturnValue                           (ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::GetSelectRegion(class FString* Region, const class FString& CallFunc_GetSelectedOption_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetSelectRegion");

	Params::UWBP_Title_WorldSelect_C_GetSelectRegion_Params Parms{};

	Parms.CallFunc_GetSelectedOption_ReturnValue = CallFunc_GetSelectedOption_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (Region != nullptr)
		*Region = std::move(Parms.Region);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SetRegions
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class FString>              Regions                                                          (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void UWBP_Title_WorldSelect_C::SetRegions(TArray<class FString>& Regions)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SetRegions");

	Params::UWBP_Title_WorldSelect_C_SetRegions_Params Parms{};

	Parms.Regions = Regions;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.CustomNavi_ToServerTop
// (Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EUINavigation           Navigation                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget*                     ReturnValue                                                      (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Array_Index_Variable                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Loop_Counter_Variable                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UScrollBox*                  CallFunc_GetScrollBox_ScrollBox                                  (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TArray<class UWidget*>             CallFunc_GetAllChildren_ReturnValue                              (ReferenceParm, ContainsInstancedReference)
// int32                              CallFunc_Array_Length_ReturnValue                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget*                     CallFunc_Array_Get_Item                                          (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_DynamicCast_bSuccess                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

class UWidget* UWBP_Title_WorldSelect_C::CustomNavi_ToServerTop(enum class EUINavigation Navigation, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, TArray<class UWidget*>& CallFunc_GetAllChildren_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UWidget* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "CustomNavi_ToServerTop");

	Params::UWBP_Title_WorldSelect_C_CustomNavi_ToServerTop_Params Parms{};

	Parms.Navigation = Navigation;
	Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
	Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
	Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
	Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox;
	Parms.CallFunc_GetAllChildren_ReturnValue = CallFunc_GetAllChildren_ReturnValue;
	Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
	Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
	Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
	Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content;
	Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;

	UObject::ProcessEvent(Func, &Parms);

	return Parms.ReturnValue;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.IsEditingSearchWord
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool                               IsEditing                                                        (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_HasKeyboardFocus_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_HasKeyboardFocus_ReturnValue_1                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_HasAnyUserFocus_ReturnValue                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_HasAnyUserFocus_ReturnValue_1                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_BooleanOR_ReturnValue                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_BooleanOR_ReturnValue_1                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_BooleanOR_ReturnValue_2                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::IsEditingSearchWord(bool* IsEditing, bool CallFunc_HasKeyboardFocus_ReturnValue, bool CallFunc_HasKeyboardFocus_ReturnValue_1, bool CallFunc_HasAnyUserFocus_ReturnValue, bool CallFunc_HasAnyUserFocus_ReturnValue_1, bool CallFunc_BooleanOR_ReturnValue, bool CallFunc_BooleanOR_ReturnValue_1, bool CallFunc_BooleanOR_ReturnValue_2)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "IsEditingSearchWord");

	Params::UWBP_Title_WorldSelect_C_IsEditingSearchWord_Params Parms{};

	Parms.CallFunc_HasKeyboardFocus_ReturnValue = CallFunc_HasKeyboardFocus_ReturnValue;
	Parms.CallFunc_HasKeyboardFocus_ReturnValue_1 = CallFunc_HasKeyboardFocus_ReturnValue_1;
	Parms.CallFunc_HasAnyUserFocus_ReturnValue = CallFunc_HasAnyUserFocus_ReturnValue;
	Parms.CallFunc_HasAnyUserFocus_ReturnValue_1 = CallFunc_HasAnyUserFocus_ReturnValue_1;
	Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue;
	Parms.CallFunc_BooleanOR_ReturnValue_1 = CallFunc_BooleanOR_ReturnValue_1;
	Parms.CallFunc_BooleanOR_ReturnValue_2 = CallFunc_BooleanOR_ReturnValue_2;

	UObject::ProcessEvent(Func, &Parms);

	if (IsEditing != nullptr)
		*IsEditing = Parms.IsEditing;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.FlterTypeStringToFilterType
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FString                      FilterTypeString                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// enum class EPalUIServerListFilterTypeFilterType                                                       (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalUIServerListFilterTypeCallFunc_Map_Find_Value                                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Map_Find_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::FlterTypeStringToFilterType(const class FString& FilterTypeString, enum class EPalUIServerListFilterType* FilterType, enum class EPalUIServerListFilterType CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "FlterTypeStringToFilterType");

	Params::UWBP_Title_WorldSelect_C_FlterTypeStringToFilterType_Params Parms{};

	Parms.FilterTypeString = FilterTypeString;
	Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
	Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (FilterType != nullptr)
		*FilterType = Parms.FilterType;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SortTypeStringToSortType
// (Private, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FString                      SortTypeString                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// enum class EPalUIServerListSortTypeSortType                                                         (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalUIServerListSortTypeCallFunc_Map_Find_Value                                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Map_Find_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::SortTypeStringToSortType(const class FString& SortTypeString, enum class EPalUIServerListSortType* SortType, enum class EPalUIServerListSortType CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SortTypeStringToSortType");

	Params::UWBP_Title_WorldSelect_C_SortTypeStringToSortType_Params Parms{};

	Parms.SortTypeString = SortTypeString;
	Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
	Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

	if (SortType != nullptr)
		*SortType = Parms.SortType;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SetupComboboxStringData
// (Private, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32                              CallFunc_MakeLiteralInt_ReturnValue                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Variable                                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Variable_1                                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_Conv_IntToByte_ReturnValue                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_GetValidValue_ReturnValue                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_Conv_IntToByte_ReturnValue_1                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_GetEnumeratorValueFromIndex_ReturnValue                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Conv_ByteToInt_ReturnValue                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Variable_2                                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Variable_3                                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_Conv_IntToByte_ReturnValue_2                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue_1                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_GetValidValue_ReturnValue_1                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_Conv_IntToByte_ReturnValue_3                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// uint8                              CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Conv_ByteToInt_ReturnValue_1                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_MakeLiteralInt_ReturnValue_1                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FDataTableRowHandle         CallFunc_Map_Find_Value                                          (NoDestructor)
// bool                               CallFunc_Map_Find_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue_1                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text                         (None)
// class FString                      CallFunc_Conv_TextToString_ReturnValue                           (ZeroConstructor, HasGetValueTypeHash)
// struct FDataTableRowHandle         CallFunc_Map_Find_Value_1                                        (NoDestructor)
// bool                               CallFunc_Map_Find_ReturnValue_1                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text_1                       (None)
// class FString                      CallFunc_Conv_TextToString_ReturnValue_1                         (ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::SetupComboboxStringData(int32 CallFunc_MakeLiteralInt_ReturnValue, int32 Temp_int_Variable, int32 Temp_int_Variable_1, uint8 CallFunc_Conv_IntToByte_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, uint8 CallFunc_GetValidValue_ReturnValue, uint8 CallFunc_Conv_IntToByte_ReturnValue_1, uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue, int32 CallFunc_Conv_ByteToInt_ReturnValue, int32 Temp_int_Variable_2, int32 Temp_int_Variable_3, uint8 CallFunc_Conv_IntToByte_ReturnValue_2, int32 CallFunc_Add_IntInt_ReturnValue_1, uint8 CallFunc_GetValidValue_ReturnValue_1, uint8 CallFunc_Conv_IntToByte_ReturnValue_3, bool CallFunc_Less_IntInt_ReturnValue, uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1, int32 CallFunc_Conv_ByteToInt_ReturnValue_1, int32 CallFunc_MakeLiteralInt_ReturnValue_1, const struct FDataTableRowHandle& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text, const class FString& CallFunc_Conv_TextToString_ReturnValue, const struct FDataTableRowHandle& CallFunc_Map_Find_Value_1, bool CallFunc_Map_Find_ReturnValue_1, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, const class FString& CallFunc_Conv_TextToString_ReturnValue_1)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SetupComboboxStringData");

	Params::UWBP_Title_WorldSelect_C_SetupComboboxStringData_Params Parms{};

	Parms.CallFunc_MakeLiteralInt_ReturnValue = CallFunc_MakeLiteralInt_ReturnValue;
	Parms.Temp_int_Variable = Temp_int_Variable;
	Parms.Temp_int_Variable_1 = Temp_int_Variable_1;
	Parms.CallFunc_Conv_IntToByte_ReturnValue = CallFunc_Conv_IntToByte_ReturnValue;
	Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
	Parms.CallFunc_GetValidValue_ReturnValue = CallFunc_GetValidValue_ReturnValue;
	Parms.CallFunc_Conv_IntToByte_ReturnValue_1 = CallFunc_Conv_IntToByte_ReturnValue_1;
	Parms.CallFunc_GetEnumeratorValueFromIndex_ReturnValue = CallFunc_GetEnumeratorValueFromIndex_ReturnValue;
	Parms.CallFunc_Conv_ByteToInt_ReturnValue = CallFunc_Conv_ByteToInt_ReturnValue;
	Parms.Temp_int_Variable_2 = Temp_int_Variable_2;
	Parms.Temp_int_Variable_3 = Temp_int_Variable_3;
	Parms.CallFunc_Conv_IntToByte_ReturnValue_2 = CallFunc_Conv_IntToByte_ReturnValue_2;
	Parms.CallFunc_Add_IntInt_ReturnValue_1 = CallFunc_Add_IntInt_ReturnValue_1;
	Parms.CallFunc_GetValidValue_ReturnValue_1 = CallFunc_GetValidValue_ReturnValue_1;
	Parms.CallFunc_Conv_IntToByte_ReturnValue_3 = CallFunc_Conv_IntToByte_ReturnValue_3;
	Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
	Parms.CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1 = CallFunc_GetEnumeratorValueFromIndex_ReturnValue_1;
	Parms.CallFunc_Conv_ByteToInt_ReturnValue_1 = CallFunc_Conv_ByteToInt_ReturnValue_1;
	Parms.CallFunc_MakeLiteralInt_ReturnValue_1 = CallFunc_MakeLiteralInt_ReturnValue_1;
	Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
	Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
	Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text;
	Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
	Parms.CallFunc_Map_Find_Value_1 = CallFunc_Map_Find_Value_1;
	Parms.CallFunc_Map_Find_ReturnValue_1 = CallFunc_Map_Find_ReturnValue_1;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1;
	Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetServerSearchWord
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class FString                      Word                                                             (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::GetServerSearchWord(class FString* Word)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetServerSearchWord");

	Params::UWBP_Title_WorldSelect_C_GetServerSearchWord_Params Parms{};


	UObject::ProcessEvent(Func, &Parms);

	if (Word != nullptr)
		*Word = std::move(Parms.Word);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerButton_Internal
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*Widget                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedServerButton_Internal(class UWBP_Title_WorldSelect_ListContent_C* Widget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerButton_Internal");

	Params::UWBP_Title_WorldSelect_C_OnClickedServerButton_Internal_Params Parms{};

	Parms.Widget = Widget;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Close Local World Menu
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                               CallFunc_IsValid_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue                               (ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::Close_Local_World_Menu(bool CallFunc_IsValid_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Close Local World Menu");

	Params::UWBP_Title_WorldSelect_C_Close_Local_World_Menu_Params Parms{};

	Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
	Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OpenLocalWorldMenu
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue                               (ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OpenLocalWorldMenu(class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OpenLocalWorldMenu");

	Params::UWBP_Title_WorldSelect_C_OpenLocalWorldMenu_Params Parms{};

	Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetFocusTargetForServerList
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget*                     Widget                                                           (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::GetFocusTargetForServerList(class UWidget** Widget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetFocusTargetForServerList");

	Params::UWBP_Title_WorldSelect_C_GetFocusTargetForServerList_Params Parms{};


	UObject::ProcessEvent(Func, &Parms);

	if (Widget != nullptr)
		*Widget = Parms.Widget;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.GetFocusTargetForLocalWorldList
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget*                     TargetWidget                                                     (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Loop_Counter_Variable                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Array_Index_Variable                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue_1                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UScrollBox*                  CallFunc_GetScrollBox_ScrollBox                                  (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// TArray<class UWidget*>             CallFunc_GetAllChildren_ReturnValue                              (ReferenceParm, ContainsInstancedReference)
// int32                              CallFunc_Array_Length_ReturnValue                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWidget*                     CallFunc_Array_Get_Item                                          (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_DynamicCast_bSuccess                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_DynamicCast_bSuccess_1                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::GetFocusTargetForLocalWorldList(class UWidget** TargetWidget, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, TArray<class UWidget*>& CallFunc_GetAllChildren_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, class UWidget* CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content, bool K2Node_DynamicCast_bSuccess_1)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "GetFocusTargetForLocalWorldList");

	Params::UWBP_Title_WorldSelect_C_GetFocusTargetForLocalWorldList_Params Parms{};

	Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
	Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
	Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
	Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
	Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1;
	Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox;
	Parms.CallFunc_GetAllChildren_ReturnValue = CallFunc_GetAllChildren_ReturnValue;
	Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
	Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
	Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
	Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_Create_World_List_Content;
	Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
	Parms.K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content = K2Node_DynamicCast_AsWBP_Title_World_Select_List_Content;
	Parms.K2Node_DynamicCast_bSuccess_1 = K2Node_DynamicCast_bSuccess_1;

	UObject::ProcessEvent(Func, &Parms);

	if (TargetWidget != nullptr)
		*TargetWidget = Parms.TargetWidget;

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AddServerList
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<struct FPalUIServerDisplayData>ServerDisplayData                                                (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// int32                              Temp_int_Array_Index_Variable                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Loop_Counter_Variable                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FString                      CallFunc_GetAdminPasswordForCmdline_ReturnValue                  (ZeroConstructor, HasGetValueTypeHash)
// bool                               CallFunc_IsEmpty_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FMargin                     K2Node_MakeStruct_Margin                                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class APlayerController*           CallFunc_GetLocalPlayerController_ReturnValue                    (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UScrollBox*                  CallFunc_GetScrollBox_ScrollBox                                  (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*CallFunc_Create_ReturnValue                                      (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot*                  CallFunc_AddChild_ReturnValue                                    (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// struct FPalUIServerDisplayData     CallFunc_Array_Get_Item                                          (None)
// class UScrollBoxSlot*              K2Node_DynamicCast_AsScroll_Box_Slot                             (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_DynamicCast_bSuccess                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Array_Length_ReturnValue                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_GreaterEqual_IntInt_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::AddServerList(TArray<struct FPalUIServerDisplayData>& ServerDisplayData, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, const class FString& CallFunc_GetAdminPasswordForCmdline_ReturnValue, bool CallFunc_IsEmpty_ReturnValue, const struct FMargin& K2Node_MakeStruct_Margin, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, class UWBP_Title_WorldSelect_ListContent_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue, const struct FPalUIServerDisplayData& CallFunc_Array_Get_Item, class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot, bool K2Node_DynamicCast_bSuccess, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_GreaterEqual_IntInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AddServerList");

	Params::UWBP_Title_WorldSelect_C_AddServerList_Params Parms{};

	Parms.ServerDisplayData = ServerDisplayData;
	Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
	Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
	Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
	Parms.CallFunc_GetAdminPasswordForCmdline_ReturnValue = CallFunc_GetAdminPasswordForCmdline_ReturnValue;
	Parms.CallFunc_IsEmpty_ReturnValue = CallFunc_IsEmpty_ReturnValue;
	Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin;
	Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
	Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
	Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox;
	Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
	Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue;
	Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
	Parms.K2Node_DynamicCast_AsScroll_Box_Slot = K2Node_DynamicCast_AsScroll_Box_Slot;
	Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;
	Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
	Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue;
	Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedNewWorldButton_Internal
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*Widget                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedNewWorldButton_Internal(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* Widget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedNewWorldButton_Internal");

	Params::UWBP_Title_WorldSelect_C_OnClickedNewWorldButton_Internal_Params Parms{};

	Parms.Widget = Widget;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldButton_Internal
// (Private, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*Widget                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedWorldButton_Internal(class UWBP_Title_WorldSelect_ListContent_C* Widget, bool CallFunc_IsValid_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldButton_Internal");

	Params::UWBP_Title_WorldSelect_C_OnClickedWorldButton_Internal_Params Parms{};

	Parms.Widget = Widget;
	Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AddLocalWorldDisplayData
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<struct FPalUILocalWorldDisplayData>DIsplayDataArray                                                 (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// int32                              Temp_int_Loop_Counter_Variable                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Array_Length_ReturnValue                                (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Add_IntInt_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_Array_Length_ReturnValue_1                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              Temp_int_Array_Index_Variable                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FPalUILocalWorldDisplayData CallFunc_Array_Get_Item                                          (None)
// class UPalSaveGameManager*         CallFunc_GetSaveGameManager_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_IsValid_ReturnValue                                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                              CallFunc_GetMaxWorldSaveDataNum_ReturnValue                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FMargin                     K2Node_MakeStruct_Margin                                         (ZeroConstructor, IsPlainOldData, NoDestructor)
// bool                               CallFunc_GreaterEqual_IntInt_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_IntInt_ReturnValue_1                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UScrollBox*                  CallFunc_GetScrollBox_ScrollBox                                  (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APlayerController*           CallFunc_GetLocalPlayerController_ReturnValue                    (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate_1                           (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*CallFunc_Create_ReturnValue                                      (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot*                  CallFunc_AddChild_ReturnValue                                    (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APlayerController*           CallFunc_GetLocalPlayerController_ReturnValue_1                  (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UScrollBox*                  CallFunc_GetScrollBox_ScrollBox_1                                (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UWBP_Title_WorldSelect_ListContent_C*CallFunc_Create_ReturnValue_1                                    (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UPanelSlot*                  CallFunc_AddChild_ReturnValue_1                                  (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UScrollBoxSlot*              K2Node_DynamicCast_AsScroll_Box_Slot                             (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_DynamicCast_bSuccess                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::AddLocalWorldDisplayData(TArray<struct FPalUILocalWorldDisplayData>& DIsplayDataArray, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Array_Length_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue_1, int32 Temp_int_Array_Index_Variable, bool CallFunc_Less_IntInt_ReturnValue, const struct FPalUILocalWorldDisplayData& CallFunc_Array_Get_Item, class UPalSaveGameManager* CallFunc_GetSaveGameManager_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetMaxWorldSaveDataNum_ReturnValue, const struct FMargin& K2Node_MakeStruct_Margin, bool CallFunc_GreaterEqual_IntInt_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UScrollBox* CallFunc_GetScrollBox_ScrollBox, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue_1, class UScrollBox* CallFunc_GetScrollBox_ScrollBox_1, class UWBP_Title_WorldSelect_ListContent_C* CallFunc_Create_ReturnValue_1, class UPanelSlot* CallFunc_AddChild_ReturnValue_1, class UScrollBoxSlot* K2Node_DynamicCast_AsScroll_Box_Slot, bool K2Node_DynamicCast_bSuccess)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AddLocalWorldDisplayData");

	Params::UWBP_Title_WorldSelect_C_AddLocalWorldDisplayData_Params Parms{};

	Parms.DIsplayDataArray = DIsplayDataArray;
	Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable;
	Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue;
	Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue;
	Parms.CallFunc_Array_Length_ReturnValue_1 = CallFunc_Array_Length_ReturnValue_1;
	Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable;
	Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue;
	Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item;
	Parms.CallFunc_GetSaveGameManager_ReturnValue = CallFunc_GetSaveGameManager_ReturnValue;
	Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue;
	Parms.CallFunc_GetMaxWorldSaveDataNum_ReturnValue = CallFunc_GetMaxWorldSaveDataNum_ReturnValue;
	Parms.K2Node_MakeStruct_Margin = K2Node_MakeStruct_Margin;
	Parms.CallFunc_GreaterEqual_IntInt_ReturnValue = CallFunc_GreaterEqual_IntInt_ReturnValue;
	Parms.CallFunc_Less_IntInt_ReturnValue_1 = CallFunc_Less_IntInt_ReturnValue_1;
	Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
	Parms.CallFunc_GetScrollBox_ScrollBox = CallFunc_GetScrollBox_ScrollBox;
	Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue;
	Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1;
	Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue;
	Parms.CallFunc_AddChild_ReturnValue = CallFunc_AddChild_ReturnValue;
	Parms.CallFunc_GetLocalPlayerController_ReturnValue_1 = CallFunc_GetLocalPlayerController_ReturnValue_1;
	Parms.CallFunc_GetScrollBox_ScrollBox_1 = CallFunc_GetScrollBox_ScrollBox_1;
	Parms.CallFunc_Create_ReturnValue_1 = CallFunc_Create_ReturnValue_1;
	Parms.CallFunc_AddChild_ReturnValue_1 = CallFunc_AddChild_ReturnValue_1;
	Parms.K2Node_DynamicCast_AsScroll_Box_Slot = K2Node_DynamicCast_AsScroll_Box_Slot;
	Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AnmEvent_ToStartGameMode
// (BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::AnmEvent_ToStartGameMode()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AnmEvent_ToStartGameMode");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.AnmEvent_ToJoinServerMode
// (BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::AnmEvent_ToJoinServerMode()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "AnmEvent_ToJoinServerMode");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_History_1_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_StatusPage_K2Node_ComponentBoundEvent_3_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_WorldSelectButton_ServerList_Community_K2Node_ComponentBoundEvent_4_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class FString                      SelectedOption                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature(const class FString& SelectedOption)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_SortoComboBox_Region_K2Node_ComponentBoundEvent_5_OnSelected__DelegateSignature_Params Parms{};

	Parms.SelectedOption = SelectedOption;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_NextButton_K2Node_ComponentBoundEvent_7_OnClickedSingleButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Construct");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::Destruct()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "Destruct");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_DeleteWorld_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_WorldSetting_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_Title_SettingsButton_Start_K2Node_ComponentBoundEvent_2_OnClicked__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnInitialized
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnInitialized()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnInitialized");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class FString                      SelectedOption                                                   (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature(const class FString& SelectedOption)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_GuildHeadButton_3_K2Node_ComponentBoundEvent_3_OnSelected__DelegateSignature_Params Parms{};

	Parms.SelectedOption = SelectedOption;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_SearchButton_K2Node_ComponentBoundEvent_4_OnClickedSingleButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.SearchCommit
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FText                        Text                                                             (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void UWBP_Title_WorldSelect_C::SearchCommit(class FText& Text)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "SearchCommit");

	Params::UWBP_Title_WorldSelect_C_SearchCommit_Params Parms{};

	Parms.Text = Text;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature
// (BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_JoinByIPButton_K2Node_ComponentBoundEvent_5_OnClickedSingleButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_BndEvt__WBP_Title_WorldSelect_WBP_PalInvisibleButton_OpenDirectory_K2Node_ComponentBoundEvent_6_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.ExecuteUbergraph_WBP_Title_WorldSelect
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                              EntryPoint                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               Temp_bool_Variable                                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility        Temp_byte_Variable                                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility        Temp_byte_Variable_1                                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue                               (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue_1                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FString                      K2Node_ComponentBoundEvent_SelectedOption_1                      (ZeroConstructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue_2                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FString                      K2Node_ComponentBoundEvent_SelectedOption                        (ZeroConstructor, HasGetValueTypeHash)
// enum class EPalUIServerListSortTypeCallFunc_SortTypeStringToSortType_SortType                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text                         (None)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text_1                       (None)
// class FText                        CallFunc_GetText_ReturnValue                                     (None)
// class FString                      CallFunc_Conv_TextToString_ReturnValue                           (ZeroConstructor, HasGetValueTypeHash)
// TArray<class FString>              CallFunc_Map_Keys_Keys                                           (ReferenceParm)
// FDelegateProperty_                 K2Node_CreateDelegate_OutputDelegate                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class FText                        K2Node_CustomEvent_Text                                          (ConstParm)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text_2                       (None)
// class FText                        CallFunc_GetLocalizedTextFromHandle_Text_3                       (None)
// class FText                        CallFunc_GetText_ReturnValue_1                                   (None)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button                                (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class FString                      CallFunc_Conv_TextToString_ReturnValue_1                         (ZeroConstructor, HasGetValueTypeHash)
// bool                               CallFunc_IsWindows_ReturnValue                                   (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class ESlateVisibility        K2Node_Select_Default                                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::ExecuteUbergraph_WBP_Title_WorldSelect(int32 EntryPoint, bool Temp_bool_Variable, enum class ESlateVisibility Temp_byte_Variable, enum class ESlateVisibility Temp_byte_Variable_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, const class FString& K2Node_ComponentBoundEvent_SelectedOption_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, const class FString& K2Node_ComponentBoundEvent_SelectedOption, enum class EPalUIServerListSortType CallFunc_SortTypeStringToSortType_SortType, class FText CallFunc_GetLocalizedTextFromHandle_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_1, class FText CallFunc_GetText_ReturnValue, const class FString& CallFunc_Conv_TextToString_ReturnValue, TArray<class FString>& CallFunc_Map_Keys_Keys, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FText K2Node_CustomEvent_Text, class FText CallFunc_GetLocalizedTextFromHandle_Text_2, class FText CallFunc_GetLocalizedTextFromHandle_Text_3, class FText CallFunc_GetText_ReturnValue_1, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, const class FString& CallFunc_Conv_TextToString_ReturnValue_1, bool CallFunc_IsWindows_ReturnValue, enum class ESlateVisibility K2Node_Select_Default)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "ExecuteUbergraph_WBP_Title_WorldSelect");

	Params::UWBP_Title_WorldSelect_C_ExecuteUbergraph_WBP_Title_WorldSelect_Params Parms{};

	Parms.EntryPoint = EntryPoint;
	Parms.Temp_bool_Variable = Temp_bool_Variable;
	Parms.Temp_byte_Variable = Temp_byte_Variable;
	Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1;
	Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
	Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1;
	Parms.K2Node_ComponentBoundEvent_SelectedOption_1 = K2Node_ComponentBoundEvent_SelectedOption_1;
	Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2;
	Parms.K2Node_ComponentBoundEvent_SelectedOption = K2Node_ComponentBoundEvent_SelectedOption;
	Parms.CallFunc_SortTypeStringToSortType_SortType = CallFunc_SortTypeStringToSortType_SortType;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text = CallFunc_GetLocalizedTextFromHandle_Text;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text_1 = CallFunc_GetLocalizedTextFromHandle_Text_1;
	Parms.CallFunc_GetText_ReturnValue = CallFunc_GetText_ReturnValue;
	Parms.CallFunc_Conv_TextToString_ReturnValue = CallFunc_Conv_TextToString_ReturnValue;
	Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys;
	Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate;
	Parms.K2Node_CustomEvent_Text = K2Node_CustomEvent_Text;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text_2 = CallFunc_GetLocalizedTextFromHandle_Text_2;
	Parms.CallFunc_GetLocalizedTextFromHandle_Text_3 = CallFunc_GetLocalizedTextFromHandle_Text_3;
	Parms.CallFunc_GetText_ReturnValue_1 = CallFunc_GetText_ReturnValue_1;
	Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button;
	Parms.CallFunc_Conv_TextToString_ReturnValue_1 = CallFunc_Conv_TextToString_ReturnValue_1;
	Parms.CallFunc_IsWindows_ReturnValue = CallFunc_IsWindows_ReturnValue;
	Parms.K2Node_Select_Default = K2Node_Select_Default;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedOpenDirectoryButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*SelectedWorldButton                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedOpenDirectoryButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClickedOpenDirectoryButton__DelegateSignature_Params Parms{};

	Parms.SelectedWorldButton = SelectedWorldButton;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClicked_JoinByIPButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString                      Address                                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClicked_JoinByIPButton__DelegateSignature(const class FString& Address)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClicked_JoinByIPButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClicked_JoinByIPButton__DelegateSignature_Params Parms{};

	Parms.Address = Address;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_NextButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedServerList_NextButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_NextButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_HistoryButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedServerList_HistoryButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_HistoryButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_CommunityButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedServerList_CommunityButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_CommunityButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnSelectedServerSortType__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// enum class EPalUIServerListSortTypeSortType                                                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnSelectedServerSortType__DelegateSignature(enum class EPalUIServerListSortType SortType)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnSelectedServerSortType__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnSelectedServerSortType__DelegateSignature_Params Parms{};

	Parms.SortType = SortType;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerSearchButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString                      SearchWord                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedServerSearchButton__DelegateSignature(const class FString& SearchWord)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerSearchButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClickedServerSearchButton__DelegateSignature_Params Parms{};

	Parms.SearchWord = SearchWord;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*Widget                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedServerButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* Widget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClickedServerButton__DelegateSignature_Params Parms{};

	Parms.Widget = Widget;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedServerList_OfficialButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedServerList_OfficialButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedServerList_OfficialButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedDeleteWorldButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedDeleteWorldButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedDeleteWorldButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldSettingButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedWorldSettingButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldSettingButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedStartWorldButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_Title_WorldSelect_C::OnClickedStartWorldButton__DelegateSignature()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedStartWorldButton__DelegateSignature");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedNewWorldButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*ButtonWidget                                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedNewWorldButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClickedNewWorldButton__DelegateSignature_Params Parms{};

	Parms.ButtonWidget = ButtonWidget;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_Title_WorldSelect.WBP_Title_WorldSelect_C.OnClickedWorldButton__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWBP_Title_WorldSelect_ListContent_C*ButtonWidget                                                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_Title_WorldSelect_C::OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_Title_WorldSelect_C", "OnClickedWorldButton__DelegateSignature");

	Params::UWBP_Title_WorldSelect_C_OnClickedWorldButton__DelegateSignature_Params Parms{};

	Parms.ButtonWidget = ButtonWidget;

	UObject::ProcessEvent(Func, &Parms);

}

}


