#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x10 (0x148 - 0x138)
// BlueprintGeneratedClass BP_ActionStun.BP_ActionStun_C
class UBP_ActionStun_C : public UPalActionBase
{
public:
	uint8                                        Pad_29CA[0x8];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FPointerToUberGraphFrame              UberGraphFrame;                                    // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient)

	static class UClass* StaticClass();
	static class UBP_ActionStun_C* GetDefaultObj();

	void OnNotifyEnd_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName);
	void OnNotifyBegin_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName);
	void OnInterrupted_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName);
	void OnBlendOut_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName);
	void OnCompleted_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName);
	void OnBeginAction();
	void OnEndAction();
	void ExecuteUbergraph_BP_ActionStun(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, class FName K2Node_CustomEvent_NotifyName_4, bool CallFunc_IsValid_ReturnValue, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, enum class EPalActionType Temp_byte_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_2);
};

}


