#pragma once

// Dumped with Dumper-7!


#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------


// WidgetBlueprintGeneratedClass WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C
// (None)

class UClass* UWBP_OptionSettings_ListContentSwitch_C::StaticClass()
{
	static class UClass* Clss = nullptr;

	if (!Clss)
		Clss = UObject::FindClassFast("WBP_OptionSettings_ListContentSwitch_C");

	return Clss;
}


// WBP_OptionSettings_ListContentSwitch_C WBP_OptionSettings_ListContentSwitch.Default__WBP_OptionSettings_ListContentSwitch_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)

class UWBP_OptionSettings_ListContentSwitch_C* UWBP_OptionSettings_ListContentSwitch_C::GetDefaultObj()
{
	static class UWBP_OptionSettings_ListContentSwitch_C* Default = nullptr;

	if (!Default)
		Default = static_cast<UWBP_OptionSettings_ListContentSwitch_C*>(UWBP_OptionSettings_ListContentSwitch_C::StaticClass()->DefaultObject);

	return Default;
}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.IsOn
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// bool                               IsOn                                                             (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::IsOn(bool* IsOn)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "IsOn");

	Params::UWBP_OptionSettings_ListContentSwitch_C_IsOn_Params Parms{};


	UObject::ProcessEvent(Func, &Parms);

	if (IsOn != nullptr)
		*IsOn = Parms.IsOn;

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.Setup
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                               IsOn                                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::Setup(bool IsOn)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "Setup");

	Params::UWBP_OptionSettings_ListContentSwitch_C_Setup_Params Parms{};

	Parms.IsOn = IsOn;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.SWITCH
// (BlueprintCallable, BlueprintEvent)
// Parameters:

void UWBP_OptionSettings_ListContentSwitch_C::SWITCH()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "SWITCH");



	UObject::ProcessEvent(Func, nullptr);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_2_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_7_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_7_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_7_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_7_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_8_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_8_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_8_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_OFF_K2Node_ComponentBoundEvent_8_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_9_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_9_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_9_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_9_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_10_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_11_CommonButtonBaseClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButtonBase*           Button                                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_11_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_11_CommonButtonBaseClicked__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_BndEvt__WBP_OptionSettings_ListContentSwitch_WBP_PalCommonButton_ON_K2Node_ComponentBoundEvent_11_CommonButtonBaseClicked__DelegateSignature_Params Parms{};

	Parms.Button = Button;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.ExecuteUbergraph_WBP_OptionSettings_ListContentSwitch
// (Final, UbergraphFunction)
// Parameters:
// int32                              EntryPoint                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button                                (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// bool                               Temp_bool_Variable                                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    Temp_byte_Variable                                               (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    Temp_byte_Variable_1                                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               Temp_bool_Variable_1                                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    Temp_byte_Variable_2                                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    Temp_byte_Variable_3                                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               K2Node_CustomEvent_IsOn                                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    K2Node_Select_Default                                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue                               (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue_1                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue_2                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_NotEqual_BoolBool_ReturnValue                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EUMGSequencePlayMode    K2Node_Select_Default_1                                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Not_PreBool_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UUMGSequencePlayer*          CallFunc_PlayAnimation_ReturnValue_3                             (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button_5                              (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button_4                              (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button_3                              (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button_2                              (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class UCommonButtonBase*           K2Node_ComponentBoundEvent_Button_1                              (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::ExecuteUbergraph_WBP_OptionSettings_ListContentSwitch(int32 EntryPoint, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button, bool Temp_bool_Variable, enum class EUMGSequencePlayMode Temp_byte_Variable, enum class EUMGSequencePlayMode Temp_byte_Variable_1, bool Temp_bool_Variable_1, enum class EUMGSequencePlayMode Temp_byte_Variable_2, enum class EUMGSequencePlayMode Temp_byte_Variable_3, bool K2Node_CustomEvent_IsOn, enum class EUMGSequencePlayMode K2Node_Select_Default, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_1, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_2, bool CallFunc_NotEqual_BoolBool_ReturnValue, enum class EUMGSequencePlayMode K2Node_Select_Default_1, bool CallFunc_Not_PreBool_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue_3, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_5, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_4, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_3, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_2, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button_1)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "ExecuteUbergraph_WBP_OptionSettings_ListContentSwitch");

	Params::UWBP_OptionSettings_ListContentSwitch_C_ExecuteUbergraph_WBP_OptionSettings_ListContentSwitch_Params Parms{};

	Parms.EntryPoint = EntryPoint;
	Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button;
	Parms.Temp_bool_Variable = Temp_bool_Variable;
	Parms.Temp_byte_Variable = Temp_byte_Variable;
	Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1;
	Parms.Temp_bool_Variable_1 = Temp_bool_Variable_1;
	Parms.Temp_byte_Variable_2 = Temp_byte_Variable_2;
	Parms.Temp_byte_Variable_3 = Temp_byte_Variable_3;
	Parms.K2Node_CustomEvent_IsOn = K2Node_CustomEvent_IsOn;
	Parms.K2Node_Select_Default = K2Node_Select_Default;
	Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue;
	Parms.CallFunc_PlayAnimation_ReturnValue_1 = CallFunc_PlayAnimation_ReturnValue_1;
	Parms.CallFunc_PlayAnimation_ReturnValue_2 = CallFunc_PlayAnimation_ReturnValue_2;
	Parms.CallFunc_NotEqual_BoolBool_ReturnValue = CallFunc_NotEqual_BoolBool_ReturnValue;
	Parms.K2Node_Select_Default_1 = K2Node_Select_Default_1;
	Parms.CallFunc_Not_PreBool_ReturnValue = CallFunc_Not_PreBool_ReturnValue;
	Parms.CallFunc_PlayAnimation_ReturnValue_3 = CallFunc_PlayAnimation_ReturnValue_3;
	Parms.K2Node_ComponentBoundEvent_Button_5 = K2Node_ComponentBoundEvent_Button_5;
	Parms.K2Node_ComponentBoundEvent_Button_4 = K2Node_ComponentBoundEvent_Button_4;
	Parms.K2Node_ComponentBoundEvent_Button_3 = K2Node_ComponentBoundEvent_Button_3;
	Parms.K2Node_ComponentBoundEvent_Button_2 = K2Node_ComponentBoundEvent_Button_2;
	Parms.K2Node_ComponentBoundEvent_Button_1 = K2Node_ComponentBoundEvent_Button_1;

	UObject::ProcessEvent(Func, &Parms);

}


// Function WBP_OptionSettings_ListContentSwitch.WBP_OptionSettings_ListContentSwitch_C.OnSwitcherChanged__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                               IsOn                                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_OptionSettings_ListContentSwitch_C::OnSwitcherChanged__DelegateSignature(bool IsOn)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("WBP_OptionSettings_ListContentSwitch_C", "OnSwitcherChanged__DelegateSignature");

	Params::UWBP_OptionSettings_ListContentSwitch_C_OnSwitcherChanged__DelegateSignature_Params Parms{};

	Parms.IsOn = IsOn;

	UObject::ProcessEvent(Func, &Parms);

}

}


