#pragma once

// Dumped with Dumper-7!


#include "../SDK.hpp"

namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// FUNCTIONS
//---------------------------------------------------------------------------------------------------------------------


// BlueprintGeneratedClass BP_DebugMissWaza.BP_DebugMissWaza_C
// (None)

class UClass* UBP_DebugMissWaza_C::StaticClass()
{
	static class UClass* Clss = nullptr;

	if (!Clss)
		Clss = UObject::FindClassFast("BP_DebugMissWaza_C");

	return Clss;
}


// BP_DebugMissWaza_C BP_DebugMissWaza.Default__BP_DebugMissWaza_C
// (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted)

class UBP_DebugMissWaza_C* UBP_DebugMissWaza_C::GetDefaultObj()
{
	static class UBP_DebugMissWaza_C* Default = nullptr;

	if (!Default)
		Default = static_cast<UBP_DebugMissWaza_C*>(UBP_DebugMissWaza_C::StaticClass()->DefaultObject);

	return Default;
}


// Function BP_DebugMissWaza.BP_DebugMissWaza_C.Shoot
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTransform                  CallFunc_GetTransform_ReturnValue                                (ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class AActor*                      CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue            (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class ABP_DebugMissWazaBullet_C*   CallFunc_FinishSpawningActor_ReturnValue                         (ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void UBP_DebugMissWaza_C::Shoot(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_GetTransform_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class ABP_DebugMissWazaBullet_C* CallFunc_FinishSpawningActor_ReturnValue)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_DebugMissWaza_C", "Shoot");

	Params::UBP_DebugMissWaza_C_Shoot_Params Parms{};

	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_GetTransform_ReturnValue = CallFunc_GetTransform_ReturnValue;
	Parms.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue;
	Parms.CallFunc_FinishSpawningActor_ReturnValue = CallFunc_FinishSpawningActor_ReturnValue;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_DebugMissWaza.BP_DebugMissWaza_C.SetTransform
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FVector                     CallFunc_Vector_One_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_MakeRotator_ReturnValue                                 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTransform                  CallFunc_MakeTransform_ReturnValue                               (IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FHitResult                  CallFunc_K2_SetActorTransform_SweepHitResult                     (IsPlainOldData, NoDestructor, ContainsInstancedReference)
// bool                               CallFunc_K2_SetActorTransform_ReturnValue                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_MakeRotator_Yaw_ImplicitCast                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_DebugMissWaza_C::SetTransform(const struct FVector& CallFunc_Vector_One_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorTransform_SweepHitResult, bool CallFunc_K2_SetActorTransform_ReturnValue, float CallFunc_MakeRotator_Yaw_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_DebugMissWaza_C", "SetTransform");

	Params::UBP_DebugMissWaza_C_SetTransform_Params Parms{};

	Parms.CallFunc_Vector_One_ReturnValue = CallFunc_Vector_One_ReturnValue;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
	Parms.CallFunc_MakeRotator_ReturnValue = CallFunc_MakeRotator_ReturnValue;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue;
	Parms.CallFunc_K2_SetActorTransform_SweepHitResult = CallFunc_K2_SetActorTransform_SweepHitResult;
	Parms.CallFunc_K2_SetActorTransform_ReturnValue = CallFunc_K2_SetActorTransform_ReturnValue;
	Parms.CallFunc_MakeRotator_Yaw_ImplicitCast = CallFunc_MakeRotator_Yaw_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_DebugMissWaza.BP_DebugMissWaza_C.OnBeginAction
// (Event, Public, BlueprintEvent)
// Parameters:

void UBP_DebugMissWaza_C::OnBeginAction()
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_DebugMissWaza_C", "OnBeginAction");



	UObject::ProcessEvent(Func, nullptr);

}


// Function BP_DebugMissWaza.BP_DebugMissWaza_C.TickAction
// (Event, Public, BlueprintEvent)
// Parameters:
// float                              DeltaTime                                                        (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_DebugMissWaza_C::TickAction(float DeltaTime)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_DebugMissWaza_C", "TickAction");

	Params::UBP_DebugMissWaza_C_TickAction_Params Parms{};

	Parms.DeltaTime = DeltaTime;

	UObject::ProcessEvent(Func, &Parms);

}


// Function BP_DebugMissWaza.BP_DebugMissWaza_C.ExecuteUbergraph_BP_DebugMissWaza
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                              EntryPoint                                                       (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              K2Node_Event_DeltaTime                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue                         (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
// class APalCharacter*               CallFunc_GetActionCharacter_ReturnValue_1                        (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// struct FTransform                  CallFunc_GetTransform_ReturnValue                                (ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_BreakTransform_Location                                 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator                    CallFunc_BreakTransform_Rotation                                 (ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector                     CallFunc_BreakTransform_Scale                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Roll                                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Pitch                                      (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_BreakRotator_Yaw                                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_DoubleDouble_ReturnValue                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_1                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_2                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_1                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_X                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Y                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_BreakVector_Z                                           (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_3                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_2                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_4                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_MakeVector_ReturnValue                                  (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Less_DoubleDouble_ReturnValue_1                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Multiply_DoubleDouble_ReturnValue_3                     (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_5                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_RandomUnitVector_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_RandomFloatInRange_ReturnValue                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Conv_DoubleToVector_ReturnValue                         (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Multiply_VectorVector_ReturnValue                       (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             CallFunc_Add_DoubleDouble_ReturnValue_6                          (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FVector                     CallFunc_Add_VectorVector_ReturnValue                            (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// enum class EPalActionType          Temp_byte_Variable                                               (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Greater_DoubleDouble_ReturnValue                        (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UAnimMontage*                CallFunc_Map_Find_Value                                          (ZeroConstructor, NoDestructor, HasGetValueTypeHash)
// bool                               CallFunc_Map_Find_ReturnValue                                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// float                              CallFunc_PlayAnimMontage_ReturnValue                             (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             K2Node_VariableSet_tempDeltaTime_ImplicitCast                    (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                             K2Node_VariableSet_Yaw_ImplicitCast                              (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBP_DebugMissWaza_C::ExecuteUbergraph_BP_DebugMissWaza(int32 EntryPoint, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FTransform& CallFunc_GetTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Add_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue_4, const struct FVector& CallFunc_MakeVector_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Add_DoubleDouble_ReturnValue_5, const struct FVector& CallFunc_RandomUnitVector_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_6, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, enum class EPalActionType Temp_byte_Variable, bool CallFunc_Greater_DoubleDouble_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_PlayAnimMontage_ReturnValue, double K2Node_VariableSet_tempDeltaTime_ImplicitCast, double K2Node_VariableSet_Yaw_ImplicitCast)
{
	static class UFunction* Func = nullptr;

	if (!Func)
		Func = Class->GetFunction("BP_DebugMissWaza_C", "ExecuteUbergraph_BP_DebugMissWaza");

	Params::UBP_DebugMissWaza_C_ExecuteUbergraph_BP_DebugMissWaza_Params Parms{};

	Parms.EntryPoint = EntryPoint;
	Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime;
	Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue;
	Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue;
	Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1;
	Parms.CallFunc_GetTransform_ReturnValue = CallFunc_GetTransform_ReturnValue;
	Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location;
	Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation;
	Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale;
	Parms.CallFunc_BreakRotator_Roll = CallFunc_BreakRotator_Roll;
	Parms.CallFunc_BreakRotator_Pitch = CallFunc_BreakRotator_Pitch;
	Parms.CallFunc_BreakRotator_Yaw = CallFunc_BreakRotator_Yaw;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue;
	Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_1 = CallFunc_Add_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_2 = CallFunc_Add_DoubleDouble_ReturnValue_2;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X;
	Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y;
	Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_3 = CallFunc_Add_DoubleDouble_ReturnValue_3;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_4 = CallFunc_Add_DoubleDouble_ReturnValue_4;
	Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue;
	Parms.CallFunc_Less_DoubleDouble_ReturnValue_1 = CallFunc_Less_DoubleDouble_ReturnValue_1;
	Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_5 = CallFunc_Add_DoubleDouble_ReturnValue_5;
	Parms.CallFunc_RandomUnitVector_ReturnValue = CallFunc_RandomUnitVector_ReturnValue;
	Parms.CallFunc_RandomFloatInRange_ReturnValue = CallFunc_RandomFloatInRange_ReturnValue;
	Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue;
	Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue;
	Parms.CallFunc_Add_DoubleDouble_ReturnValue_6 = CallFunc_Add_DoubleDouble_ReturnValue_6;
	Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue;
	Parms.Temp_byte_Variable = Temp_byte_Variable;
	Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue;
	Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value;
	Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue;
	Parms.CallFunc_PlayAnimMontage_ReturnValue = CallFunc_PlayAnimMontage_ReturnValue;
	Parms.K2Node_VariableSet_tempDeltaTime_ImplicitCast = K2Node_VariableSet_tempDeltaTime_ImplicitCast;
	Parms.K2Node_VariableSet_Yaw_ImplicitCast = K2Node_VariableSet_Yaw_ImplicitCast;

	UObject::ProcessEvent(Func, &Parms);

}

}


