#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x8 (0x340 - 0x338)
// BlueprintGeneratedClass BP_PalGamemode_Title.BP_PalGamemode_Title_C
class ABP_PalGamemode_Title_C : public APalGameModeTitle
{
public:
	class USceneComponent*                       DefaultSceneRoot;                                  // 0x338(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class ABP_PalGamemode_Title_C* GetDefaultObj();

};

}


