#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x59 (0x2F9 - 0x2A0)
// BlueprintGeneratedClass BP_CopyMesh_FunnelEndEmissive.BP_CopyMesh_FunnelEndEmissive_C
class ABP_CopyMesh_FunnelEndEmissive_C : public APalCopyMeshVisualEffect
{
public:
	struct FPointerToUberGraphFrame              UberGraphFrame;                                    // 0x2A0(0x8)(ZeroConstructor, Transient, DuplicateTransient)
	bool                                         IsEnd;                                             // 0x2A8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_3AE2[0x7];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	double                                       DissolveTime;                                      // 0x2B0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       EmissionTimer;                                     // 0x2B8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       CurrentEmission;                                   // 0x2C0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       EmissionMax;                                       // 0x2C8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       EmissionTime;                                      // 0x2D0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       DissolveTimer;                                     // 0x2D8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       DissolveStartTime;                                 // 0x2E0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       CurrentDissolve;                                   // 0x2E8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                       NSStartTime;                                       // 0x2F0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                         IsEndVisualEffect;                                 // 0x2F8(0x1)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class ABP_CopyMesh_FunnelEndEmissive_C* GetDefaultObj();

	void PlayPalReturnSound(TArray<struct FAkExternalSourceInfo>& Temp_struct_Variable, FDelegateProperty_ Temp_delegate_Variable, int32 CallFunc_PostEvent_ReturnValue);
	void SetFade(double Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, float CallFunc_SetScalarParameterValue_Value_ImplicitCast);
	void SetEmission(double Value, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray<class UMaterialInstanceDynamic*>& CallFunc_GetMainMeshMaterials_ReturnValue, class UMaterialInstanceDynamic* CallFunc_Array_Get_Item, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, float CallFunc_SetScalarParameterValue_Value_ImplicitCast);
	void ReceiveBeginPlay();
	void End();
	void ReceiveTick(float DeltaSeconds);
	void ExecuteUbergraph_BP_CopyMesh_FunnelEndEmissive(int32 EntryPoint, bool Temp_bool_IsClosed_Variable, bool Temp_bool_Has_Been_Initd_Variable, TArray<class USceneComponent*>& CallFunc_GetAllMesh_OutComponent, int32 CallFunc_Array_Length_ReturnValue, int32 Temp_int_Array_Index_Variable, class USceneComponent* CallFunc_Array_Get_Item, class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue, int32 Temp_int_Loop_Counter_Variable, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 CallFunc_Add_IntInt_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_2, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue_1, double CallFunc_FClamp_ReturnValue_1, double CallFunc_Lerp_ReturnValue, float K2Node_Event_DeltaSeconds, double CallFunc_Add_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, float CallFunc_Delay_Duration_ImplicitCast, double CallFunc_Add_DoubleDouble_A_ImplicitCast, double CallFunc_Add_DoubleDouble_B_ImplicitCast);
};

}


