#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x20 (0x88 - 0x68)
// BlueprintGeneratedClass BP_VisualEffect_SpawnFadeIn.BP_VisualEffect_SpawnFadeIn_C
class UBP_VisualEffect_SpawnFadeIn_C : public UPalVisualEffectBase
{
public:
	struct FPointerToUberGraphFrame              UberGraphFrame;                                    // 0x68(0x8)(ZeroConstructor, Transient, DuplicateTransient)
	double                                       Opacity;                                           // 0x70(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                        TickInterval;                                      // 0x78(0x4)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                        Pad_3AF8[0x4];                                     // Fixing Size After Last Property  [ Dumper-7 ]
	struct FTimerHandle                          TimerHandle;                                       // 0x80(0x8)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class UBP_VisualEffect_SpawnFadeIn_C* GetDefaultObj();

	void SetOpacity(double Intensity, class AActor* CallFunc_GetOwner_ReturnValue, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, float CallFunc_SetOpacityForCharacter_opacityIntensity_ImplicitCast);
	void OnEndVisualEffect();
	void OnBeginVisualEffect();
	void Update();
	void ExecuteUbergraph_BP_VisualEffect_SpawnFadeIn(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_A_ImplicitCast);
};

}


