#pragma once

// Dumped with Dumper-7!


namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------

// 0x10 (0x2A0 - 0x290)
// BlueprintGeneratedClass BP_ArchitectureHammer.BP_ArchitectureHammer_C
class ABP_ArchitectureHammer_C : public AActor
{
public:
	class USkeletalMeshComponent*                SkeletalMesh;                                      // 0x290(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                       DefaultSceneRoot;                                  // 0x298(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)

	static class UClass* StaticClass();
	static class ABP_ArchitectureHammer_C* GetDefaultObj();

};

}


