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https://github.com/swordbluesword/PalWorld-NetCrack.git
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12
feature.cpp
12
feature.cpp
@ -12,6 +12,18 @@ void ESP()
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DrawUActorComponent(Config.GetPalPlayerCharacter()->ShooterComponent->GetHasWeapon()->InstanceComponents, ImColor(128, 0, 0));
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}
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}
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if (Config.UCIM != NULL)
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{
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SDK::TArray<SDK::APalCharacter*> T = {};
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Config.UCIM->GetAllPalCharacter(&T);
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if (T.IsValid())
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{
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for (int i = 0; i < T.Num(); i++)
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{
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ImGui::GetBackgroundDrawList()->AddText(nullptr, 16, ImVec2(10, 10 + (i * 30)), ImColor(128,0,0), T[i]->GetFullName().c_str());
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}
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}
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}
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}
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}
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void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps,ImColor color)
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@ -6,6 +6,8 @@
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SDK::FPalDebugOtomoPalInfo palinfo = SDK::FPalDebugOtomoPalInfo();
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SDK::TArray<SDK::EPalWazaID> EA = { 0U };
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void AddItem(SDK::UPalPlayerInventoryData* data,char* itemName, int count)
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{
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SDK::UKismetStringLibrary* lib = SDK::UKismetStringLibrary::GetDefaultObj();
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@ -46,7 +48,6 @@ void SpawnPal(char* PalName,int rank, int lvl = 1)
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}
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}
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}
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//Talk: Teleport or Shop anywhere Config.GetPalPlayerCharacter()->GetPalPlayerController()->Transmitter->Character->NotifyTalkStart_ToServer()
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void AnyWhereTP(SDK::FVector& vector,bool IsSafe)
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{
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if (!IsSafe)
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@ -128,7 +129,7 @@ namespace DX11_Base {
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namespace Tabs {
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void TABPlayer()
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{
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//<2F>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
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ImGui::Checkbox("SpeedHack", &Config.IsSpeedHack);
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