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https://github.com/swordbluesword/PalWorld-NetCrack.git
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Project Adjustments
PROJECT SETTINGS - Additional Options "/bigobj" for debug builds - Output directory relocated to solution directory "/bin" - include "ProjDir" as an additional include directory for debug builds FEATURES - adjust params for some functions to include default values - relocate functions from Menu to Features for clarity - included comments ISSUES - SpeedHack is causing a crash if toggled while loading from main menu - Database Tab is causing a crash due to "Config.Update"
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@ -21,7 +21,7 @@ DWORD WINAPI MainThread_Initialize()
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g_Console = std::make_unique<Console>();
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#if DEBUG
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g_Console->InitializeConsole("Debug Console");
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g_Console->printdbg("ImGui Hook - Initializing . . .\n\n", g_Console->color.DEFAULT);
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g_Console->printdbg("ImGui Hook - Initializing . . .\n\n", Console::Colors::DEFAULT);
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#endif
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/// ESTABLISH GAME DATA
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g_GameData = std::make_unique<GameData>();
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@ -34,7 +34,7 @@ DWORD WINAPI MainThread_Initialize()
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g_Hooking->Hook();
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#if DEBUG
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g_Console->printdbg("Main::Initialized\n", g_Console->color.green);
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g_Console->printdbg("Main::Initialized\nUWorld:\t0x%llX\n", Console::Colors::green, Config.gWorld);
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#endif
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std::thread WCMUpdate(ClientBGThread); // Initialize Loops Thread
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