diff --git a/src/Menu.cpp b/src/Menu.cpp index 771401d..251b981 100644 --- a/src/Menu.cpp +++ b/src/Menu.cpp @@ -264,6 +264,72 @@ namespace DX11_Base { } } } + + if (ImGui::Button("Give x2 first item", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) + { + SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter(); + if (p_appc != NULL) + { + if (Config.GetPalPlayerCharacter()->GetPalPlayerController() != NULL) + { + if (Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState() != NULL) + { + SDK::UPalPlayerInventoryData* InventoryData = Config.GetPalPlayerCharacter()->GetPalPlayerController()->GetPalPlayerState()->GetInventoryData(); + if (InventoryData != NULL) { + SDK::UPalItemContainerMultiHelper* InventoryMultiHelper = InventoryData->InventoryMultiHelper; + if (InventoryMultiHelper != NULL) { + SDK::TArray Containers = InventoryMultiHelper->Containers; + if (Containers.Num() == 0) { + return; + } + + SDK::UPalItemSlot* FirstSlot = Containers[0]->Get(0); + + if (FirstSlot != NULL) + { + SDK::FPalItemId FirstItemId = FirstSlot->GetItemId(); + int32 StackCount = FirstSlot->GetStackCount(); + InventoryData->RequestAddItem(FirstItemId.StaticId, StackCount * 2, true); + } + } + } + } + } + } + } + + if (ImGui::Button("All Effigies", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20))) + { + SDK::APalPlayerCharacter* pPalCharacter = Config.GetPalPlayerCharacter(); + if (!pPalCharacter) + return; + + SDK::UWorld* world = Config.GetUWorld(); + if (!world) + return; + + SDK::TUObjectArray* objects = world->GObjects; + + for (int i = 0; i < objects->NumElements; ++i) { + SDK::UObject* object = objects->GetByIndex(i); + + if (!object) { + continue; + } + + if (!object->IsA(SDK::APalLevelObjectRelic::StaticClass())) { + continue; + } + + SDK::APalLevelObjectObtainable* relic = (SDK::APalLevelObjectObtainable*)object; + if (!relic) { + continue; + } + + ((SDK::APalPlayerState*)pPalCharacter->PlayerState)->RequestObtainLevelObject_ToServer(relic); + } + } + ////ImGui::InputText("Pal Name", Config.PalName, sizeof(Config.PalName)); // //if (!Config.IsMonster){ImGui::InputInt("Pal Rank", &Config.PalRank);} // //if (Config.IsMonster) { ImGui::InputInt("Pal Count", &Config.PalNum); }