changed Infstamina method

This commit is contained in:
2200151533 2024-01-23 13:43:04 +08:00
parent 3988ac5d87
commit b4150339bb
2 changed files with 2 additions and 2 deletions

View File

@ -150,7 +150,7 @@
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpplatest</LanguageStandard> <LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdc17</LanguageStandard_C> <LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>D:\case\repos;D:\case\DX11-ImGui-Internal-Hook-main;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>D:\case\repos;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>

View File

@ -325,7 +325,7 @@ namespace DX11_Base {
{ {
if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL) if (Config.GetPalPlayerCharacter()->CharacterParameterComponent != NULL)
{ {
Config.GetPalPlayerCharacter()->CharacterParameterComponent->SP.Value = 9999; Config.GetPalPlayerCharacter()->CharacterParameterComponent->ResetSP();
} }
} }
} }