Fix compiler error

This commit is contained in:
Aivan Monceller 2024-01-27 16:33:33 +08:00
parent b38db454f1
commit f65714b24f
3 changed files with 3 additions and 44 deletions

View File

@ -88,45 +88,6 @@ void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps,ImColor color)
}
}
void AddToInventoryContainer(__int32 mCount, __int32 mIndex)
{
SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter();
if (!p_appc != NULL)
return;
SDK::APalPlayerController* p_apc = static_cast<SDK::APalPlayerController*>(p_appc->Controller);
if (!p_apc)
return;
SDK::APalPlayerState* p_apps = static_cast<SDK::APalPlayerState*>(p_apc->PlayerState);
if (!p_apps)
return;
SDK::UPalPlayerInventoryData* InventoryData = p_apps->GetInventoryData();
if (!InventoryData)
return;
SDK::UPalItemContainerMultiHelper* InventoryMultiHelper = InventoryData->InventoryMultiHelper;
if (!InventoryMultiHelper)
return;
SDK::TArray<class SDK::UPalItemContainer*> Containers = InventoryMultiHelper->Containers;
if (Containers.Num() <= 0)
return;
SDK::UPalItemSlot* pSelectedSlot = Containers[0]->Get(mIndex);
if (!pSelectedSlot != NULL)
return;
SDK::FPalItemId FirstItemId = pSelectedSlot->GetItemId();
int32 StackCount = pSelectedSlot->GetStackCount();
__int32 mNewCount = StackCount += mCount;
InventoryData->RequestAddItem(FirstItemId.StaticId, mNewCount, true);
}
void UnlockAllEffigies() {
SDK::APalPlayerCharacter* pPalCharacter = Config.GetPalPlayerCharacter();
if (!pPalCharacter)

View File

@ -5,7 +5,7 @@
void ESP();
void ESP_DEBUG(double mDist, SDK::UClass* mEntType = SDK::AActor::StaticClass());
void ESP_DEBUG(float mDist, ImVec4 color, SDK::UClass* mEntType = SDK::AActor::StaticClass());
void DrawUActorComponent(SDK::TArray<SDK::UActorComponent*> Comps, ImColor color);
@ -25,6 +25,4 @@ void AddAncientTechPoints(__int32 mPoints);
void RemoveTechPoints(__int32 mPoints);
void RemoveAncientTechPoint(__int32 mPoints);
void AddToInventoryContainer(__int32 mCount, __int32 mIndex = 0);
void RemoveAncientTechPoint(__int32 mPoints);

View File

@ -466,7 +466,7 @@ namespace DX11_Base {
ImGui::ShowDemoWindow();
if (Config.isDebugESP)
ESP_DEBUG(Config.mDebugESPDistance);
ESP_DEBUG(Config.mDebugESPDistance, ImVec4(0,1,0,1));
}
void Menu::MainMenu()