#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x54 (0x54 - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.TickInternal struct UBP_AIAction_BaseCampFighter_Wait_C_TickInternal_Params { public: double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector WaitLocation; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AAIController* K2Node_DynamicCast_AsAIController; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C4F[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_TryGetWaitLocation_Location; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TryGetWaitLocation_ReturnValue; // 0x50(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EPathFollowingRequestResult CallFunc_MoveToLocation_ReturnValue; // 0x51(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x52(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TrySearchEnemy_ReturnValue; // 0x53(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x17C (0x17C - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.LookToOut struct UBP_AIAction_BaseCampFighter_Wait_C_LookToOut_Params { public: double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APawn* SelfPawn; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash) struct FVector BaseCampLocation; // 0x10(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_TryGetWaitLocation_Location; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_TryGetWaitLocation_ReturnValue; // 0x40(0x1)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C60[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x48(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x60(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x78(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalAIActionBaseCampFighter* CallFunc_GetParentFighterAction_ReturnValue; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalBaseCampModel* CallFunc_GetBaseCampBelongTo_ReturnValue; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C64[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_GetTransform_ReturnValue; // 0xD0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakTransform_Location; // 0x130(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_BreakTransform_Rotation; // 0x148(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_BreakTransform_Scale; // 0x160(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_GeneralTurn_DeltaTime_ImplicitCast; // 0x178(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xC (0xC - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.ActionTick struct UBP_AIAction_BaseCampFighter_Wait_C_ActionTick_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.ActionStart struct UBP_AIAction_BaseCampFighter_Wait_C_ActionStart_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x9 (0x9 - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.ActionFinished struct UBP_AIAction_BaseCampFighter_Wait_C_ActionFinished_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_AIAction_BaseCampFighter_Wait.BP_AIAction_BaseCampFighter_Wait_C.ExecuteUbergraph_BP_AIAction_BaseCampFighter_Wait struct UBP_AIAction_BaseCampFighter_Wait_C_ExecuteUbergraph_BP_AIAction_BaseCampFighter_Wait_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C83[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_2; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaSeconds; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C84[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult K2Node_Event_WithResult; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2C86[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_TickInternal_DeltaTime_ImplicitCast; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }