#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x30 (0x30 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.RecoverHP struct UBP_AIAction_EatDeadBody_C_RecoverHP_Params { public: struct FFixedPoint64 CallFunc_Convert_FloatToFixedPoint64_ReturnValue; // 0x0(0x8)(NoDestructor) class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FFixedPoint64 CallFunc_GetMaxHP_withBuff_ReturnValue; // 0x20(0x8)(NoDestructor) struct FFixedPoint64 CallFunc_Multiply_FixedPoint64FixedPoint64_ReturnValue; // 0x28(0x8)(NoDestructor) }; // 0x18 (0x18 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.SelfPawn struct UBP_AIAction_EatDeadBody_C_SelfPawn_Params { public: class AActor* SelfPawn; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x9 (0x9 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionFinished struct UBP_AIAction_EatDeadBody_C_ActionFinished_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult WithResult; // 0x8(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionPause struct UBP_AIAction_EatDeadBody_C_ActionPause_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionStart struct UBP_AIAction_EatDeadBody_C_ActionStart_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0xC (0xC - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ActionTick struct UBP_AIAction_EatDeadBody_C_ActionTick_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) float DeltaSeconds; // 0x8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x110 (0x110 - 0x0) // Function BP_AIAction_EatDeadBody.BP_AIAction_EatDeadBody_C.ExecuteUbergraph_BP_AIAction_EatDeadBody struct UBP_AIAction_EatDeadBody_C_ExecuteUbergraph_BP_AIAction_EatDeadBody_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B31[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalAIController* K2Node_DynamicCast_AsPal_AIController; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B32[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_SelfPawn_SelfPawn; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_SelfPawn_SelfPawn_1; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_SelfPawn_SelfPawn_2; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_InFanShap_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B33[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_SelfPawn_SelfPawn_3; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn_3; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) enum class EPawnActionResult K2Node_Event_WithResult; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B38[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x60(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_PlayActionByType_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_ActionIsEmpty_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B3C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_2; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_SelfPawn_SelfPawn_4; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_SelfPawn_SelfPawn_5; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x90(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x98(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_ActionIsEmpty_ReturnValue_1; // 0xA0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsNearTwoActorWithRadius_ReturnValue; // 0xA1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B44[0x6]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0xA8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_DoubleDouble_ReturnValue; // 0xB0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B46[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0xB8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0xC0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B47[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0xC8(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue_2; // 0xD0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalAIController* K2Node_DynamicCast_AsPal_AIController_1; // 0xD8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_2; // 0xE0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B49[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APawn* K2Node_Event_ControlledPawn_1; // 0xE8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* K2Node_Event_ControlledPawn; // 0xF0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaSeconds; // 0xF8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xFC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0xFD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B4D[0x2]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GeneralTurnToActor_WithMovementRotationSpeed_DeltaTime_ImplicitCast; // 0x100(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_B4E[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double K2Node_VariableSet_tempDeltaTime_ImplicitCast; // 0x108(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }