#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0xA8 (0xA8 - 0x0) // Function BP_AIAction_Stun.BP_AIAction_Stun_C.WakeupDirection struct UBP_AIAction_Stun_C_WakeupDirection_Params { public: int32 Direction; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AA7[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator MeshRotate; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue_1; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Dot_VectorVector_ReturnValue; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x60(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x61(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AAA[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x78(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x80(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x88(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AAB[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator CallFunc_K2_GetComponentRotation_ReturnValue; // 0x90(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) }; // 0x8 (0x8 - 0x0) // Function BP_AIAction_Stun.BP_AIAction_Stun_C.ActionStart struct UBP_AIAction_Stun_C_ActionStart_Params { public: class APawn* ControlledPawn; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x171 (0x171 - 0x0) // Function BP_AIAction_Stun.BP_AIAction_Stun_C.ExecuteUbergraph_BP_AIAction_Stun struct UBP_AIAction_Stun_C_ExecuteUbergraph_BP_AIAction_Stun_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AC1[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x20(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetClosestPointOnPhysicsAsset_ClosestWorldPosition; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetClosestPointOnPhysicsAsset_Normal; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FName CallFunc_K2_GetClosestPointOnPhysicsAsset_BoneName; // 0x58(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_K2_GetClosestPointOnPhysicsAsset_Distance; // 0x60(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_K2_GetClosestPointOnPhysicsAsset_ReturnValue; // 0x64(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AC9[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_GetBoneIndex_ReturnValue; // 0x68(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2ACA[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FActionDynamicParameter K2Node_MakeStruct_ActionDynamicParameter; // 0x70(0xE0)(None) class APawn* K2Node_Event_ControlledPawn; // 0x150(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_PlayActionParameter_ReturnValue; // 0x158(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1; // 0x160(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue_2; // 0x168(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsFlyPal_ReturnValue; // 0x170(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }