#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C // (None) class UClass* UBP_PalLocalPlayerSystemSound_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalLocalPlayerSystemSound_C"); return Clss; } // BP_PalLocalPlayerSystemSound_C BP_PalLocalPlayerSystemSound.Default__BP_PalLocalPlayerSystemSound_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_PalLocalPlayerSystemSound_C* UBP_PalLocalPlayerSystemSound_C::GetDefaultObj() { static class UBP_PalLocalPlayerSystemSound_C* Default = nullptr; if (!Default) Default = static_cast(UBP_PalLocalPlayerSystemSound_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.OnChangeHunger // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // enum class EPalStatusHungerType Current (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalStatusHungerType Last (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ByteByte_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_PalLocalPlayerSystemSound_C::OnChangeHunger(enum class EPalStatusHungerType Current, enum class EPalStatusHungerType Last, bool CallFunc_EqualEqual_ByteByte_ReturnValue, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_1, bool CallFunc_BooleanAND_ReturnValue, bool CallFunc_EqualEqual_ByteByte_ReturnValue_2, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "OnChangeHunger"); Params::UBP_PalLocalPlayerSystemSound_C_OnChangeHunger_Params Parms{}; Parms.Current = Current; Parms.Last = Last; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue = CallFunc_EqualEqual_ByteByte_ReturnValue; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_1 = CallFunc_EqualEqual_ByteByte_ReturnValue_1; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; Parms.CallFunc_EqualEqual_ByteByte_ReturnValue_2 = CallFunc_EqualEqual_ByteByte_ReturnValue_2; Parms.CallFunc_GetHUDService_ReturnValue_1 = CallFunc_GetHUDService_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalLocalPlayerSystemSound.BP_PalLocalPlayerSystemSound_C.SetupLocalPlayer // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class APalPlayerCharacter* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterParameter*CallFunc_GetIndividualParameter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UBP_PalLocalPlayerSystemSound_C::SetupLocalPlayer(class APalPlayerCharacter* Player, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, bool CallFunc_IsValid_ReturnValue, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class UPalIndividualCharacterParameter* CallFunc_GetIndividualParameter_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalLocalPlayerSystemSound_C", "SetupLocalPlayer"); Params::UBP_PalLocalPlayerSystemSound_C_SetupLocalPlayer_Params Parms{}; Parms.Player = Player; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetIndividualParameter_ReturnValue = CallFunc_GetIndividualParameter_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }