#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x1 (0x1 - 0x0) // Function Reflex.ReflexBlueprintLibrary.SetReflexMode struct UReflexBlueprintLibrary_SetReflexMode_Params { public: enum class EReflexMode Mode; // 0x0(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function Reflex.ReflexBlueprintLibrary.SetFlashIndicatorEnabled struct UReflexBlueprintLibrary_SetFlashIndicatorEnabled_Params { public: bool bEnabled; // 0x0(0x1)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetRenderLatencyInMs struct UReflexBlueprintLibrary_GetRenderLatencyInMs_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetReflexMode struct UReflexBlueprintLibrary_GetReflexMode_Params { public: enum class EReflexMode ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetReflexAvailable struct UReflexBlueprintLibrary_GetReflexAvailable_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetGameToRenderLatencyInMs struct UReflexBlueprintLibrary_GetGameToRenderLatencyInMs_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetGameLatencyInMs struct UReflexBlueprintLibrary_GetGameLatencyInMs_Params { public: float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function Reflex.ReflexBlueprintLibrary.GetFlashIndicatorEnabled struct UReflexBlueprintLibrary_GetFlashIndicatorEnabled_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }