#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C // (None) class UClass* UWBP_TitleLocalWorldSelect_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_TitleLocalWorldSelect_C"); return Clss; } // WBP_TitleLocalWorldSelect_C WBP_TitleLocalWorldSelect.Default__WBP_TitleLocalWorldSelect_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_TitleLocalWorldSelect_C* UWBP_TitleLocalWorldSelect_C::GetDefaultObj() { static class UWBP_TitleLocalWorldSelect_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_TitleLocalWorldSelect_C::StaticClass()->DefaultObject); return Default; } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.WBP_TitleLocalWorldSelect_AutoGenFunc // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::WBP_TitleLocalWorldSelect_AutoGenFunc(bool bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "WBP_TitleLocalWorldSelect_AutoGenFunc"); Params::UWBP_TitleLocalWorldSelect_C_WBP_TitleLocalWorldSelect_AutoGenFunc_Params Parms{}; Parms.bResult = bResult; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnClosedDeleteWorldWindow // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalHUDDispatchParameterBase*Param (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_HUDDIspatchParameter_DeleteWorld_C*K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArrayCallFunc_GetSortedWorldDisplayInfoArray_ReturnValue (ReferenceParm) // bool CallFunc_Map_Remove_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_DeleteWorld_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::OnClosedDeleteWorldWindow(class UPalHUDDispatchParameterBase* Param, class UBP_HUDDIspatchParameter_DeleteWorld_C* K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World, bool K2Node_DynamicCast_bSuccess, TArray& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, bool CallFunc_Map_Remove_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, bool CallFunc_DeleteWorld_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnClosedDeleteWorldWindow"); Params::UWBP_TitleLocalWorldSelect_C_OnClosedDeleteWorldWindow_Params Parms{}; Parms.Param = Param; Parms.K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World = K2Node_DynamicCast_AsBP_HUDDIspatch_Parameter_Delete_World; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue = CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue; Parms.CallFunc_Map_Remove_ReturnValue = CallFunc_Map_Remove_ReturnValue; Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget; Parms.CallFunc_DeleteWorld_ReturnValue = CallFunc_DeleteWorld_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnClosedWorldSettingWindow // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalHUDDispatchParameterBase*Param (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::OnClosedWorldSettingWindow(class UPalHUDDispatchParameterBase* Param) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnClosedWorldSettingWindow"); Params::UWBP_TitleLocalWorldSelect_C_OnClosedWorldSettingWindow_Params Parms{}; Parms.Param = Param; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnCancelAction // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::OnCancelAction(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnCancelAction"); Params::UWBP_TitleLocalWorldSelect_C_OnCancelAction_Params Parms{}; Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.SetupWorldList // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArrayCallFunc_GetSortedWorldDisplayInfoArray_ReturnValue (ReferenceParm) // class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // TMapCallFunc_GetWorldDisplayInfo_OutDisplayInfo (None) void UWBP_TitleLocalWorldSelect_C::SetupWorldList(TArray& CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, TMap CallFunc_GetWorldDisplayInfo_OutDisplayInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "SetupWorldList"); Params::UWBP_TitleLocalWorldSelect_C_SetupWorldList_Params Parms{}; Parms.CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue = CallFunc_GetSortedWorldDisplayInfoArray_ReturnValue; Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget; Parms.CallFunc_GetWorldDisplayInfo_OutDisplayInfo = CallFunc_GetWorldDisplayInfo_OutDisplayInfo; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BP_GetDesiredFocusTarget // (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent, Const) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UWidget* UWBP_TitleLocalWorldSelect_C::BP_GetDesiredFocusTarget(class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BP_GetDesiredFocusTarget"); Params::UWBP_TitleLocalWorldSelect_C_BP_GetDesiredFocusTarget_Params Parms{}; Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::Construct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnInitialized // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::OnInitialized() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnInitialized"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.OnSetup // (Event, Protected, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::OnSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "OnSetup"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* ButtonWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature"); Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_0_OnClickedWorldButton__DelegateSignature_Params Parms{}; Parms.ButtonWidget = ButtonWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*ButtonWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature(class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* ButtonWidget) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature"); Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_1_OnClickedNewWorldButton__DelegateSignature_Params Parms{}; Parms.ButtonWidget = ButtonWidget; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_2_OnClickedStartWorldButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_3_OnClickedWorldSettingButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature // (BlueprintEvent) // Parameters: void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_4_OnClickedDeleteWorldButton__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.«¹¿à¤ÙóÈ // (BlueprintCallable, BlueprintEvent) // Parameters: // bool bResult (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::________(bool bResult) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "«¹¿à¤ÙóÈ"); Params::UWBP_TitleLocalWorldSelect_C__________Params Parms{}; Parms.bResult = bResult; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature // (BlueprintEvent) // Parameters: // class UWBP_Title_WorldSelect_ListContent_C*SelectedWorldButton (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature(class UWBP_Title_WorldSelect_ListContent_C* SelectedWorldButton) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature"); Params::UWBP_TitleLocalWorldSelect_C_BndEvt__WBP_TitleLocalWorldSelect_WBP_Title_WorldSelect_K2Node_ComponentBoundEvent_5_OnClickedOpenDirectoryButton__DelegateSignature_Params Parms{}; Parms.SelectedWorldButton = SelectedWorldButton; UObject::ProcessEvent(Func, &Parms); } // Function WBP_TitleLocalWorldSelect.WBP_TitleLocalWorldSelect_C.ExecuteUbergraph_WBP_TitleLocalWorldSelect // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsWindows_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_CreateWorld_ListContent_C*K2Node_ComponentBoundEvent_ButtonWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDDispatchParameter_WorldSetting*CallFunc_SpawnObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UBP_HUDDIspatchParameter_DeleteWorld_C*CallFunc_CreateDispatchParameterForK2Node_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_1 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_ComponentBoundEvent_ButtonWidget_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetBindedSaveDirectoryName_DirectoryName (ZeroConstructor, HasGetValueTypeHash) // class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalHUDDispatchParameter_WorldSetting*CallFunc_SpawnObject_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FGuid CallFunc_Push_ReturnValue_2 (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalOptionWorldSaveData CallFunc_SelectWorld_OptionWorldData (None) // bool CallFunc_SelectWorld_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_bResult (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UGameInstance* CallFunc_GetGameInstance_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_Title_WorldSelect_ListContent_C*K2Node_ComponentBoundEvent_SelectedWorldButton (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_GetBindedSaveDirectoryName_DirectoryName_1 (ZeroConstructor, HasGetValueTypeHash) // struct FPalUILocalWorldDisplayData CallFunc_Map_Find_Value (None) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Concat_StrStr_ReturnValue (ZeroConstructor, HasGetValueTypeHash) void UWBP_TitleLocalWorldSelect_C::ExecuteUbergraph_WBP_TitleLocalWorldSelect(int32 EntryPoint, bool CallFunc_IsWindows_ReturnValue, class UWBP_Title_WorldSelect_CreateWorld_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget, class UWidget* CallFunc_GetFocusTargetForLocalWorldList_TargetWidget, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class UPalHUDService* CallFunc_GetHUDService_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue, const struct FGuid& CallFunc_Push_ReturnValue, class UBP_HUDDIspatchParameter_DeleteWorld_C* CallFunc_CreateDispatchParameterForK2Node_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, const struct FGuid& CallFunc_Push_ReturnValue_1, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_ButtonWidget_1, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName, class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class UPalHUDDispatchParameter_WorldSetting* CallFunc_SpawnObject_ReturnValue_1, const struct FGuid& CallFunc_Push_ReturnValue_2, const struct FPalOptionWorldSaveData& CallFunc_SelectWorld_OptionWorldData, bool CallFunc_SelectWorld_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, bool K2Node_CustomEvent_bResult, class UGameInstance* CallFunc_GetGameInstance_ReturnValue, class UBP_PalGameInstance_C* K2Node_DynamicCast_AsBP_Pal_Game_Instance, bool K2Node_DynamicCast_bSuccess, class UWBP_Title_WorldSelect_ListContent_C* K2Node_ComponentBoundEvent_SelectedWorldButton, bool CallFunc_IsValid_ReturnValue, const class FString& CallFunc_GetBindedSaveDirectoryName_DirectoryName_1, const struct FPalUILocalWorldDisplayData& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, const class FString& CallFunc_Concat_StrStr_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_TitleLocalWorldSelect_C", "ExecuteUbergraph_WBP_TitleLocalWorldSelect"); Params::UWBP_TitleLocalWorldSelect_C_ExecuteUbergraph_WBP_TitleLocalWorldSelect_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_IsWindows_ReturnValue = CallFunc_IsWindows_ReturnValue; Parms.K2Node_ComponentBoundEvent_ButtonWidget = K2Node_ComponentBoundEvent_ButtonWidget; Parms.CallFunc_GetFocusTargetForLocalWorldList_TargetWidget = CallFunc_GetFocusTargetForLocalWorldList_TargetWidget; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_GetHUDService_ReturnValue = CallFunc_GetHUDService_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_SpawnObject_ReturnValue = CallFunc_SpawnObject_ReturnValue; Parms.CallFunc_Push_ReturnValue = CallFunc_Push_ReturnValue; Parms.CallFunc_CreateDispatchParameterForK2Node_ReturnValue = CallFunc_CreateDispatchParameterForK2Node_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.CallFunc_Push_ReturnValue_1 = CallFunc_Push_ReturnValue_1; Parms.K2Node_ComponentBoundEvent_ButtonWidget_1 = K2Node_ComponentBoundEvent_ButtonWidget_1; Parms.CallFunc_GetBindedSaveDirectoryName_DirectoryName = CallFunc_GetBindedSaveDirectoryName_DirectoryName; Parms.CallFunc_GetHUDService_ReturnValue_1 = CallFunc_GetHUDService_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.CallFunc_SpawnObject_ReturnValue_1 = CallFunc_SpawnObject_ReturnValue_1; Parms.CallFunc_Push_ReturnValue_2 = CallFunc_Push_ReturnValue_2; Parms.CallFunc_SelectWorld_OptionWorldData = CallFunc_SelectWorld_OptionWorldData; Parms.CallFunc_SelectWorld_ReturnValue = CallFunc_SelectWorld_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.K2Node_CustomEvent_bResult = K2Node_CustomEvent_bResult; Parms.CallFunc_GetGameInstance_ReturnValue = CallFunc_GetGameInstance_ReturnValue; Parms.K2Node_DynamicCast_AsBP_Pal_Game_Instance = K2Node_DynamicCast_AsBP_Pal_Game_Instance; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.K2Node_ComponentBoundEvent_SelectedWorldButton = K2Node_ComponentBoundEvent_SelectedWorldButton; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetBindedSaveDirectoryName_DirectoryName_1 = CallFunc_GetBindedSaveDirectoryName_DirectoryName_1; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_Concat_StrStr_ReturnValue = CallFunc_Concat_StrStr_ReturnValue; UObject::ProcessEvent(Func, &Parms); } }