#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x94 (0x94 - 0x0) // Function BP_ActionCommonWork.BP_ActionCommonWork_C.ExecuteUbergraph_BP_ActionCommonWork struct UBP_ActionCommonWork_C_ExecuteUbergraph_BP_ActionCommonWork_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E5B[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray Temp_struct_Variable; // 0x8(0x10)(ConstParm, ReferenceParm) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName CallFunc_DecreaseFullStomachRate_Work_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x31(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E5D[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APlayerController* K2Node_DynamicCast_AsPlayer_Controller; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E5E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AController* CallFunc_GetController_ReturnValue_1; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ Temp_delegate_Variable; // 0x68(0x10)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APlayerController* K2Node_DynamicCast_AsPlayer_Controller_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E60[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0x88(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_PostEvent_ReturnValue; // 0x90(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }