#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_ActionStun.BP_ActionStun_C // (None) class UClass* UBP_ActionStun_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_ActionStun_C"); return Clss; } // BP_ActionStun_C BP_ActionStun.Default__BP_ActionStun_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_ActionStun_C* UBP_ActionStun_C::GetDefaultObj() { static class UBP_ActionStun_C* Default = nullptr; if (!Default) Default = static_cast(UBP_ActionStun_C::StaticClass()->DefaultObject); return Default; } // Function BP_ActionStun.BP_ActionStun_C.OnNotifyEnd_CFCF4E784389F348A3D5D6B73F7082BC // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::OnNotifyEnd_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnNotifyEnd_CFCF4E784389F348A3D5D6B73F7082BC"); Params::UBP_ActionStun_C_OnNotifyEnd_CFCF4E784389F348A3D5D6B73F7082BC_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionStun.BP_ActionStun_C.OnNotifyBegin_CFCF4E784389F348A3D5D6B73F7082BC // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::OnNotifyBegin_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnNotifyBegin_CFCF4E784389F348A3D5D6B73F7082BC"); Params::UBP_ActionStun_C_OnNotifyBegin_CFCF4E784389F348A3D5D6B73F7082BC_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionStun.BP_ActionStun_C.OnInterrupted_CFCF4E784389F348A3D5D6B73F7082BC // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::OnInterrupted_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnInterrupted_CFCF4E784389F348A3D5D6B73F7082BC"); Params::UBP_ActionStun_C_OnInterrupted_CFCF4E784389F348A3D5D6B73F7082BC_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionStun.BP_ActionStun_C.OnBlendOut_CFCF4E784389F348A3D5D6B73F7082BC // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::OnBlendOut_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnBlendOut_CFCF4E784389F348A3D5D6B73F7082BC"); Params::UBP_ActionStun_C_OnBlendOut_CFCF4E784389F348A3D5D6B73F7082BC_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionStun.BP_ActionStun_C.OnCompleted_CFCF4E784389F348A3D5D6B73F7082BC // (BlueprintCallable, BlueprintEvent) // Parameters: // class FName NotifyName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::OnCompleted_CFCF4E784389F348A3D5D6B73F7082BC(class FName NotifyName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnCompleted_CFCF4E784389F348A3D5D6B73F7082BC"); Params::UBP_ActionStun_C_OnCompleted_CFCF4E784389F348A3D5D6B73F7082BC_Params Parms{}; Parms.NotifyName = NotifyName; UObject::ProcessEvent(Func, &Parms); } // Function BP_ActionStun.BP_ActionStun_C.OnBeginAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionStun_C::OnBeginAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnBeginAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionStun.BP_ActionStun_C.OnEndAction // (Event, Public, BlueprintEvent) // Parameters: void UBP_ActionStun_C::OnEndAction() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "OnEndAction"); UObject::ProcessEvent(Func, nullptr); } // Function BP_ActionStun.BP_ActionStun_C.ExecuteUbergraph_BP_ActionStun // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName K2Node_CustomEvent_NotifyName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class FName Temp_name_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalActionType Temp_byte_Variable (ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalStaticCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UAnimMontage* CallFunc_Map_Find_Value (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_2 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_ActionStun_C::ExecuteUbergraph_BP_ActionStun(int32 EntryPoint, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue, class FName K2Node_CustomEvent_NotifyName_4, bool CallFunc_IsValid_ReturnValue, class FName K2Node_CustomEvent_NotifyName_3, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class FName K2Node_CustomEvent_NotifyName_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, class FName K2Node_CustomEvent_NotifyName_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, class FName K2Node_CustomEvent_NotifyName, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3, class FName Temp_name_Variable, enum class EPalActionType Temp_byte_Variable, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_4, class UPalSkeletalMeshComponent* CallFunc_GetMainMesh_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue, class UPlayMontageCallbackProxy* CallFunc_CreateProxyObjectForPlayMontage_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4, class UPalFacialComponent* CallFunc_GetComponentByClass_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_ActionStun_C", "ExecuteUbergraph_BP_ActionStun"); Params::UBP_ActionStun_C_ExecuteUbergraph_BP_ActionStun_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetActionCharacter_ReturnValue = CallFunc_GetActionCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.K2Node_CustomEvent_NotifyName_4 = K2Node_CustomEvent_NotifyName_4; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_CustomEvent_NotifyName_3 = K2Node_CustomEvent_NotifyName_3; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_NotifyName_2 = K2Node_CustomEvent_NotifyName_2; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CustomEvent_NotifyName_1 = K2Node_CustomEvent_NotifyName_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CustomEvent_NotifyName = K2Node_CustomEvent_NotifyName; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; Parms.Temp_name_Variable = Temp_name_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.CallFunc_GetActionCharacter_ReturnValue_1 = CallFunc_GetActionCharacter_ReturnValue_1; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.K2Node_CreateDelegate_OutputDelegate_4 = K2Node_CreateDelegate_OutputDelegate_4; Parms.CallFunc_GetMainMesh_ReturnValue = CallFunc_GetMainMesh_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_GetGameSetting_ReturnValue = CallFunc_GetGameSetting_ReturnValue; Parms.CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CallFunc_CreateProxyObjectForPlayMontage_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetActionCharacter_ReturnValue_2 = CallFunc_GetActionCharacter_ReturnValue_2; Parms.CallFunc_GetActionCharacter_ReturnValue_3 = CallFunc_GetActionCharacter_ReturnValue_3; Parms.CallFunc_GetActionCharacter_ReturnValue_4 = CallFunc_GetActionCharacter_ReturnValue_4; Parms.CallFunc_GetComponentByClass_ReturnValue_2 = CallFunc_GetComponentByClass_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; UObject::ProcessEvent(Func, &Parms); } }