#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x10 (0x148 - 0x138) // BlueprintGeneratedClass BP_ActionTurnToTarget.BP_ActionTurnToTarget_C class UBP_ActionTurnToTarget_C : public UPalActionBase { public: uint8 Pad_18C2[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) static class UClass* StaticClass(); static class UBP_ActionTurnToTarget_C* GetDefaultObj(); void TickAction(float DeltaTime); void ExecuteUbergraph_BP_ActionTurnToTarget(int32 EntryPoint, class AActor* CallFunc_GetActionTarget_ReturnValue, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetActionTarget_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, class AActor* CallFunc_GetActionTarget_ReturnValue_2, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue_1, class AActor* CallFunc_GetActionTarget_ReturnValue_3, bool CallFunc_IsNearTwoPoint_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2, bool CallFunc_InFanShap_ReturnValue); }; }