#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C // (None) class UClass* UBP_VisualEffect_Swimming_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_VisualEffect_Swimming_C"); return Clss; } // BP_VisualEffect_Swimming_C BP_VisualEffect_Swimming.Default__BP_VisualEffect_Swimming_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UBP_VisualEffect_Swimming_C* UBP_VisualEffect_Swimming_C::GetDefaultObj() { static class UBP_VisualEffect_Swimming_C* Default = nullptr; if (!Default) Default = static_cast(UBP_VisualEffect_Swimming_C::StaticClass()->DefaultObject); return Default; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update NS InWater // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsEffectActive (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsSwimming_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_NS_InWater(double DeltaTime, bool IsEffectActive, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_Less_DoubleDouble_ReturnValue, bool CallFunc_IsSwimming_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update NS InWater"); Params::UBP_VisualEffect_Swimming_C_Update_NS_InWater_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.IsEffectActive = IsEffectActive; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_IsSwimming_ReturnValue = CallFunc_IsSwimming_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_InWater // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Create_NS_InWater(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_InWater"); Params::UBP_VisualEffect_Swimming_C_Create_NS_InWater_Params Parms{}; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update Water Plane Effect Transform // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UNiagaraComponent* EffectInst (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // double OffsetDistance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetWorldTransform_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_Water_Plane_Effect_Transform(class UNiagaraComponent* EffectInst, double OffsetDistance, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, bool CallFunc_IsValid_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetWorldTransform_SweepHitResult, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update Water Plane Effect Transform"); Params::UBP_VisualEffect_Swimming_C_Update_Water_Plane_Effect_Transform_Params Parms{}; Parms.EffectInst = EffectInst; Parms.OffsetDistance = OffsetDistance; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_K2_SetWorldTransform_SweepHitResult = CallFunc_K2_SetWorldTransform_SweepHitResult; Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetVelocityLengthXY // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double Velocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_VSize_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::GetVelocityLengthXY(double* Velocity, bool CallFunc_IsValid_ReturnValue, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, const struct FVector& CallFunc_MakeVector_ReturnValue, double CallFunc_VSize_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetVelocityLengthXY"); Params::UBP_VisualEffect_Swimming_C_GetVelocityLengthXY_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; Parms.CallFunc_VSize_ReturnValue = CallFunc_VSize_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Velocity != nullptr) *Velocity = Parms.Velocity; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetOwnerHalfHeight // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double HalfHeight (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCapsuleComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_FunctionResult_HalfHeight_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::GetOwnerHalfHeight(double* HalfHeight, class AActor* CallFunc_GetOwner_ReturnValue, class UCapsuleComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, double K2Node_FunctionResult_HalfHeight_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetOwnerHalfHeight"); Params::UBP_VisualEffect_Swimming_C_GetOwnerHalfHeight_Params Parms{}; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_FunctionResult_HalfHeight_ImplicitCast = K2Node_FunctionResult_HalfHeight_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (HalfHeight != nullptr) *HalfHeight = Parms.HalfHeight; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetWaterDepth // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double Length (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double TraceLength (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray Temp_object_Variable (ConstParm, ReferenceParm) // struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_LineTraceSingle_OutHit (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_LineTraceSingle_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BreakHitResult_bBlockingHit (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BreakHitResult_bInitialOverlap (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakHitResult_Time (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_BreakHitResult_Distance (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_ImpactPoint (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_Normal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_ImpactNormal (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_BreakHitResult_HitActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_BreakHitResult_HitBoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FName CallFunc_BreakHitResult_BoneName (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_HitItem (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_ElementIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_BreakHitResult_FaceIndex (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_TraceStart (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakHitResult_TraceEnd (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_FunctionResult_Length_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_VariableSet_LengthToBottomCash_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::GetWaterDepth(double* Length, double TraceLength, TArray& Temp_object_Variable, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Subtract_DoubleDouble_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue, const struct FHitResult& CallFunc_LineTraceSingle_OutHit, bool CallFunc_LineTraceSingle_ReturnValue, bool CallFunc_BreakHitResult_bBlockingHit, bool CallFunc_BreakHitResult_bInitialOverlap, float CallFunc_BreakHitResult_Time, float CallFunc_BreakHitResult_Distance, const struct FVector& CallFunc_BreakHitResult_Location, const struct FVector& CallFunc_BreakHitResult_ImpactPoint, const struct FVector& CallFunc_BreakHitResult_Normal, const struct FVector& CallFunc_BreakHitResult_ImpactNormal, class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat, class AActor* CallFunc_BreakHitResult_HitActor, class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent, class FName CallFunc_BreakHitResult_HitBoneName, class FName CallFunc_BreakHitResult_BoneName, int32 CallFunc_BreakHitResult_HitItem, int32 CallFunc_BreakHitResult_ElementIndex, int32 CallFunc_BreakHitResult_FaceIndex, const struct FVector& CallFunc_BreakHitResult_TraceStart, const struct FVector& CallFunc_BreakHitResult_TraceEnd, double K2Node_FunctionResult_Length_ImplicitCast, double K2Node_VariableSet_LengthToBottomCash_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetWaterDepth"); Params::UBP_VisualEffect_Swimming_C_GetWaterDepth_Params Parms{}; Parms.TraceLength = TraceLength; Parms.Temp_object_Variable = Temp_object_Variable; Parms.CallFunc_GetWaterPlaneLocation_ReturnValue = CallFunc_GetWaterPlaneLocation_ReturnValue; Parms.CallFunc_GetWaterPlaneLocation_ReturnValue_1 = CallFunc_GetWaterPlaneLocation_ReturnValue_1; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; Parms.CallFunc_LineTraceSingle_OutHit = CallFunc_LineTraceSingle_OutHit; Parms.CallFunc_LineTraceSingle_ReturnValue = CallFunc_LineTraceSingle_ReturnValue; Parms.CallFunc_BreakHitResult_bBlockingHit = CallFunc_BreakHitResult_bBlockingHit; Parms.CallFunc_BreakHitResult_bInitialOverlap = CallFunc_BreakHitResult_bInitialOverlap; Parms.CallFunc_BreakHitResult_Time = CallFunc_BreakHitResult_Time; Parms.CallFunc_BreakHitResult_Distance = CallFunc_BreakHitResult_Distance; Parms.CallFunc_BreakHitResult_Location = CallFunc_BreakHitResult_Location; Parms.CallFunc_BreakHitResult_ImpactPoint = CallFunc_BreakHitResult_ImpactPoint; Parms.CallFunc_BreakHitResult_Normal = CallFunc_BreakHitResult_Normal; Parms.CallFunc_BreakHitResult_ImpactNormal = CallFunc_BreakHitResult_ImpactNormal; Parms.CallFunc_BreakHitResult_PhysMat = CallFunc_BreakHitResult_PhysMat; Parms.CallFunc_BreakHitResult_HitActor = CallFunc_BreakHitResult_HitActor; Parms.CallFunc_BreakHitResult_HitComponent = CallFunc_BreakHitResult_HitComponent; Parms.CallFunc_BreakHitResult_HitBoneName = CallFunc_BreakHitResult_HitBoneName; Parms.CallFunc_BreakHitResult_BoneName = CallFunc_BreakHitResult_BoneName; Parms.CallFunc_BreakHitResult_HitItem = CallFunc_BreakHitResult_HitItem; Parms.CallFunc_BreakHitResult_ElementIndex = CallFunc_BreakHitResult_ElementIndex; Parms.CallFunc_BreakHitResult_FaceIndex = CallFunc_BreakHitResult_FaceIndex; Parms.CallFunc_BreakHitResult_TraceStart = CallFunc_BreakHitResult_TraceStart; Parms.CallFunc_BreakHitResult_TraceEnd = CallFunc_BreakHitResult_TraceEnd; Parms.K2Node_FunctionResult_Length_ImplicitCast = K2Node_FunctionResult_Length_ImplicitCast; Parms.K2Node_VariableSet_LengthToBottomCash_ImplicitCast = K2Node_VariableSet_LengthToBottomCash_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (Length != nullptr) *Length = Parms.Length; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.IsMakeDiveEffect // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IsFalling (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double TraceLength (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double WaterDepth (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::IsMakeDiveEffect(bool* IsFalling, double TraceLength, double WaterDepth, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_GetWaterDepth_Length, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Abs_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "IsMakeDiveEffect"); Params::UBP_VisualEffect_Swimming_C_IsMakeDiveEffect_Params Parms{}; Parms.TraceLength = TraceLength; Parms.WaterDepth = WaterDepth; Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight; Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (IsFalling != nullptr) *IsFalling = Parms.IsFalling; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.HasMovingVelocity // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool HasVelocity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::HasMovingVelocity(bool* HasVelocity, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_Greater_DoubleDouble_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "HasMovingVelocity"); Params::UBP_VisualEffect_Swimming_C_HasMovingVelocity_Params Parms{}; Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (HasVelocity != nullptr) *HasVelocity = Parms.HasVelocity; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_Dive // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsMovingOnGround_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanOR_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_NS_Dive(double CallFunc_GetInWaterRate_rate, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_GetWaterDepth_Length, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, bool CallFunc_IsMovingOnGround_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanOR_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_Dive"); Params::UBP_VisualEffect_Swimming_C_Update_NS_Dive_Params Parms{}; Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate; Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight; Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_IsMovingOnGround_ReturnValue = CallFunc_IsMovingOnGround_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_BooleanOR_ReturnValue = CallFunc_BooleanOR_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_Swim // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsEffectActive (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_NS_Swim(bool IsEffectActive, double CallFunc_GetVelocityLengthXY_Velocity, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, double CallFunc_GetInWaterRate_rate, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_Swim"); Params::UBP_VisualEffect_Swimming_C_Update_NS_Swim_Params Parms{}; Parms.IsEffectActive = IsEffectActive; Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1 = CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_SplashBody // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetInWaterRate_rate_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_BooleanAND_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_NS_SplashBody(bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, double CallFunc_GetInWaterRate_rate, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_Less_DoubleDouble_ReturnValue, double CallFunc_GetInWaterRate_rate_1, bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue, bool CallFunc_BooleanAND_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_SplashBody"); Params::UBP_VisualEffect_Swimming_C_Update_NS_SplashBody_Params Parms{}; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_GetInWaterRate_rate_1 = CallFunc_GetInWaterRate_rate_1; Parms.CallFunc_GreaterEqual_DoubleDouble_ReturnValue = CallFunc_GreaterEqual_DoubleDouble_ReturnValue; Parms.CallFunc_BooleanAND_ReturnValue = CallFunc_BooleanAND_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Update_NS_SplashFeet // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // double DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_LessEqual_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasMovingVelocity_HasVelocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasMovingVelocity_HasVelocity_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Update_NS_SplashFeet(double DeltaTime, bool CallFunc_Greater_DoubleDouble_ReturnValue, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_FMax_ReturnValue, bool CallFunc_LessEqual_DoubleDouble_ReturnValue, bool CallFunc_HasMovingVelocity_HasVelocity, bool CallFunc_HasMovingVelocity_HasVelocity_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Update_NS_SplashFeet"); Params::UBP_VisualEffect_Swimming_C_Update_NS_SplashFeet_Params Parms{}; Parms.DeltaTime = DeltaTime; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_LessEqual_DoubleDouble_ReturnValue = CallFunc_LessEqual_DoubleDouble_ReturnValue; Parms.CallFunc_HasMovingVelocity_HasVelocity = CallFunc_HasMovingVelocity_HasVelocity; Parms.CallFunc_HasMovingVelocity_HasVelocity_1 = CallFunc_HasMovingVelocity_HasVelocity_1; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create NS Dive // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double MaxScaleLengthToBottom (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double MaxScaleFallingVelocity (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double EffectScale (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetWaterDepth_Length (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetOwnerHalfHeight_HalfHeight (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetWaterDepth_Length_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_GetVelocityLengthXY_Velocity (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Abs_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Subtract_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Divide_DoubleDouble_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FClamp_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Multiply_DoubleDouble_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetFloatParameter_Param_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetFloatParameter_Param_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_SetFloatParameter_Param_ImplicitCast_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Create_NS_Dive(double MaxScaleLengthToBottom, double MaxScaleFallingVelocity, double EffectScale, double CallFunc_GetWaterDepth_Length, double CallFunc_GetOwnerHalfHeight_HalfHeight, double CallFunc_Divide_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_FClamp_ReturnValue, double CallFunc_FMax_ReturnValue, double CallFunc_GetWaterDepth_Length_1, double CallFunc_Divide_DoubleDouble_ReturnValue_1, const struct FVector& CallFunc_GetLastUpdateVelocity_ReturnValue, double CallFunc_FClamp_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_GetVelocityLengthXY_Velocity, double CallFunc_Abs_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_Subtract_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Divide_DoubleDouble_ReturnValue_2, double CallFunc_FClamp_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_4, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, double CallFunc_Add_DoubleDouble_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, float CallFunc_SetFloatParameter_Param_ImplicitCast, float CallFunc_SetFloatParameter_Param_ImplicitCast_1, float CallFunc_SetFloatParameter_Param_ImplicitCast_2) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create NS Dive"); Params::UBP_VisualEffect_Swimming_C_Create_NS_Dive_Params Parms{}; Parms.MaxScaleLengthToBottom = MaxScaleLengthToBottom; Parms.MaxScaleFallingVelocity = MaxScaleFallingVelocity; Parms.EffectScale = EffectScale; Parms.CallFunc_GetWaterDepth_Length = CallFunc_GetWaterDepth_Length; Parms.CallFunc_GetOwnerHalfHeight_HalfHeight = CallFunc_GetOwnerHalfHeight_HalfHeight; Parms.CallFunc_Divide_DoubleDouble_ReturnValue = CallFunc_Divide_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue = CallFunc_Multiply_DoubleDouble_ReturnValue; Parms.CallFunc_FClamp_ReturnValue = CallFunc_FClamp_ReturnValue; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_GetWaterDepth_Length_1 = CallFunc_GetWaterDepth_Length_1; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_1 = CallFunc_Divide_DoubleDouble_ReturnValue_1; Parms.CallFunc_GetLastUpdateVelocity_ReturnValue = CallFunc_GetLastUpdateVelocity_ReturnValue; Parms.CallFunc_FClamp_ReturnValue_1 = CallFunc_FClamp_ReturnValue_1; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_GetVelocityLengthXY_Velocity = CallFunc_GetVelocityLengthXY_Velocity; Parms.CallFunc_Abs_ReturnValue = CallFunc_Abs_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_1 = CallFunc_Multiply_DoubleDouble_ReturnValue_1; Parms.CallFunc_Subtract_DoubleDouble_ReturnValue = CallFunc_Subtract_DoubleDouble_ReturnValue; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_2 = CallFunc_Multiply_DoubleDouble_ReturnValue_2; Parms.CallFunc_Divide_DoubleDouble_ReturnValue_2 = CallFunc_Divide_DoubleDouble_ReturnValue_2; Parms.CallFunc_FClamp_ReturnValue_2 = CallFunc_FClamp_ReturnValue_2; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_3 = CallFunc_Multiply_DoubleDouble_ReturnValue_3; Parms.CallFunc_Multiply_DoubleDouble_ReturnValue_4 = CallFunc_Multiply_DoubleDouble_ReturnValue_4; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.CallFunc_SetFloatParameter_Param_ImplicitCast = CallFunc_SetFloatParameter_Param_ImplicitCast; Parms.CallFunc_SetFloatParameter_Param_ImplicitCast_1 = CallFunc_SetFloatParameter_Param_ImplicitCast_1; Parms.CallFunc_SetFloatParameter_Param_ImplicitCast_2 = CallFunc_SetFloatParameter_Param_ImplicitCast_2; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_Swim // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Create_NS_Swim(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_Swim"); Params::UBP_VisualEffect_Swimming_C_Create_NS_Swim_Params Parms{}; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create NS Splash Body // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FQuat CallFunc_Conv_RotatorToQuaternion_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Create_NS_Splash_Body(const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue, bool CallFunc_IsValid_ReturnValue, const struct FQuat& CallFunc_Conv_RotatorToQuaternion_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create NS Splash Body"); Params::UBP_VisualEffect_Swimming_C_Create_NS_Splash_Body_Params Parms{}; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Conv_RotatorToQuaternion_ReturnValue = CallFunc_Conv_RotatorToQuaternion_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Create_NS_SplashFeet // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // double CallFunc_GetInWaterRate_rate (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Less_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_Get_Effect_Transform_NewParam (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_BreakTransform_Location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_BreakTransform_Rotation (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_BreakTransform_Scale (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Create_NS_SplashFeet(double CallFunc_GetInWaterRate_rate, bool CallFunc_Less_DoubleDouble_ReturnValue, const struct FTransform& CallFunc_Get_Effect_Transform_NewParam, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Create_NS_SplashFeet"); Params::UBP_VisualEffect_Swimming_C_Create_NS_SplashFeet_Params Parms{}; Parms.CallFunc_GetInWaterRate_rate = CallFunc_GetInWaterRate_rate; Parms.CallFunc_Less_DoubleDouble_ReturnValue = CallFunc_Less_DoubleDouble_ReturnValue; Parms.CallFunc_Get_Effect_Transform_NewParam = CallFunc_Get_Effect_Transform_NewParam; Parms.CallFunc_BreakTransform_Location = CallFunc_BreakTransform_Location; Parms.CallFunc_BreakTransform_Rotation = CallFunc_BreakTransform_Rotation; Parms.CallFunc_BreakTransform_Scale = CallFunc_BreakTransform_Scale; Parms.CallFunc_SpawnSystemAtLocation_ReturnValue = CallFunc_SpawnSystemAtLocation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.CreateInWaterEffect // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool CallFunc_IsMakeDiveEffect_isFalling (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::CreateInWaterEffect(bool CallFunc_IsMakeDiveEffect_isFalling) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "CreateInWaterEffect"); Params::UBP_VisualEffect_Swimming_C_CreateInWaterEffect_Params Parms{}; Parms.CallFunc_IsMakeDiveEffect_isFalling = CallFunc_IsMakeDiveEffect_isFalling; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.GetInWaterRate // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double Rate (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_GetInWaterRate_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double K2Node_FunctionResult_rate_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::GetInWaterRate(double* Rate, float CallFunc_GetInWaterRate_ReturnValue, bool CallFunc_IsValid_ReturnValue, double K2Node_FunctionResult_rate_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "GetInWaterRate"); Params::UBP_VisualEffect_Swimming_C_GetInWaterRate_Params Parms{}; Parms.CallFunc_GetInWaterRate_ReturnValue = CallFunc_GetInWaterRate_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_FunctionResult_rate_ImplicitCast = K2Node_FunctionResult_rate_ImplicitCast; UObject::ProcessEvent(Func, &Parms); if (Rate != nullptr) *Rate = Parms.Rate; } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.Get Effect Transform // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // double OffsetDistance (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool IsUseWaterPlaneNormal (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform NewParam (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator Rot (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector UpVector (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Conv_DoubleToVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetActorForwardVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Multiply_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Cross_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Normal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Cross_VectorVector_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FRotator CallFunc_MakeRotationFromAxes_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor) // struct FVector CallFunc_GreaterGreater_VectorRotator_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetWaterPlaneNormal_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_GetWaterPlaneLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_Add_VectorVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FTransform CallFunc_MakeTransform_ReturnValue (IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::Get_Effect_Transform(double OffsetDistance, bool IsUseWaterPlaneNormal, struct FTransform* NewParam, const struct FRotator& Rot, const struct FVector& UpVector, class AActor* CallFunc_GetOwner_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_GetActorForwardVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue, const struct FVector& CallFunc_Normal_ReturnValue, const struct FVector& CallFunc_Cross_VectorVector_ReturnValue_1, const struct FRotator& CallFunc_MakeRotationFromAxes_ReturnValue, const struct FVector& CallFunc_GreaterGreater_VectorRotator_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneNormal_ReturnValue, const struct FVector& CallFunc_GetWaterPlaneLocation_ReturnValue, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "Get Effect Transform"); Params::UBP_VisualEffect_Swimming_C_Get_Effect_Transform_Params Parms{}; Parms.OffsetDistance = OffsetDistance; Parms.IsUseWaterPlaneNormal = IsUseWaterPlaneNormal; Parms.Rot = Rot; Parms.UpVector = UpVector; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_Conv_DoubleToVector_ReturnValue = CallFunc_Conv_DoubleToVector_ReturnValue; Parms.CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetActorForwardVector_ReturnValue; Parms.CallFunc_Multiply_VectorVector_ReturnValue = CallFunc_Multiply_VectorVector_ReturnValue; Parms.CallFunc_Cross_VectorVector_ReturnValue = CallFunc_Cross_VectorVector_ReturnValue; Parms.CallFunc_Normal_ReturnValue = CallFunc_Normal_ReturnValue; Parms.CallFunc_Cross_VectorVector_ReturnValue_1 = CallFunc_Cross_VectorVector_ReturnValue_1; Parms.CallFunc_MakeRotationFromAxes_ReturnValue = CallFunc_MakeRotationFromAxes_ReturnValue; Parms.CallFunc_GreaterGreater_VectorRotator_ReturnValue = CallFunc_GreaterGreater_VectorRotator_ReturnValue; Parms.CallFunc_GetWaterPlaneNormal_ReturnValue = CallFunc_GetWaterPlaneNormal_ReturnValue; Parms.CallFunc_GetWaterPlaneLocation_ReturnValue = CallFunc_GetWaterPlaneLocation_ReturnValue; Parms.CallFunc_Add_VectorVector_ReturnValue = CallFunc_Add_VectorVector_ReturnValue; Parms.CallFunc_MakeTransform_ReturnValue = CallFunc_MakeTransform_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (NewParam != nullptr) *NewParam = std::move(Parms.NewParam); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.OnBeginVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_Swimming_C::OnBeginVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "OnBeginVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.TickVisualEffect // (Event, Public, BlueprintEvent) // Parameters: // float DeltaTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::TickVisualEffect(float DeltaTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "TickVisualEffect"); Params::UBP_VisualEffect_Swimming_C_TickVisualEffect_Params Parms{}; Parms.DeltaTime = DeltaTime; UObject::ProcessEvent(Func, &Parms); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.OnEndVisualEffect // (Event, Public, BlueprintEvent) // Parameters: void UBP_VisualEffect_Swimming_C::OnEndVisualEffect() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "OnEndVisualEffect"); UObject::ProcessEvent(Func, nullptr); } // Function BP_VisualEffect_Swimming.BP_VisualEffect_Swimming_C.ExecuteUbergraph_BP_VisualEffect_Swimming // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaTime (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class AActor* CallFunc_GetOwner_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalCharacterMovementComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_4 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_5 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UBP_VisualEffect_Swimming_C::ExecuteUbergraph_BP_VisualEffect_Swimming(int32 EntryPoint, float K2Node_Event_DeltaTime, class AActor* CallFunc_GetOwner_ReturnValue, class UPalCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3, bool CallFunc_IsValid_ReturnValue_4, bool CallFunc_IsValid_ReturnValue_5, double CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast, double CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_VisualEffect_Swimming_C", "ExecuteUbergraph_BP_VisualEffect_Swimming"); Params::UBP_VisualEffect_Swimming_C_ExecuteUbergraph_BP_VisualEffect_Swimming_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_Event_DeltaTime = K2Node_Event_DeltaTime; Parms.CallFunc_GetOwner_ReturnValue = CallFunc_GetOwner_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; Parms.CallFunc_IsValid_ReturnValue_4 = CallFunc_IsValid_ReturnValue_4; Parms.CallFunc_IsValid_ReturnValue_5 = CallFunc_IsValid_ReturnValue_5; Parms.CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast = CallFunc_Update_NS_SplashFeet_DeltaTime_ImplicitCast; Parms.CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast = CallFunc_Update_NS_InWater_DeltaTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } }