#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x158 (0x3E8 - 0x290) // Class PlacementTools.PlacementToolBase class APlacementToolBase : public AActor { public: bool IsInEditor; // 0x290(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_F36[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class USceneComponent* SceneComponent; // 0x298(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UBillboardComponent* EasySelectBillboard; // 0x2A0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FRandomStream RandomStream; // 0x2A8(0x8)(ZeroConstructor, NoDestructor, Protected, NativeAccessSpecifierProtected) struct FLinearDistribution DistributionCurve; // 0x2B0(0x10)(Protected, NativeAccessSpecifierProtected) uint8 Pad_F3A[0x20]; // Fixing Size After Last Property [ Dumper-7 ] enum class EPlacementMode PlacementMode; // 0x2E0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) enum class EPlacementStyle PlacementStyle; // 0x2E1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F3F[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TArray PlacementItems; // 0x2E8(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) struct FDirections SurfaceDirection; // 0x2F8(0x6)(Edit, BlueprintVisible, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) uint8 Pad_F44[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 Amount; // 0x300(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) int32 Seed; // 0x304(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F45[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform Offset; // 0x310(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bRandomizeRotation; // 0x370(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F49[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FRotator RotationMin; // 0x378(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) struct FRotator RotationMax; // 0x390(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) bool bRandomizeScale; // 0x3A8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bUniformScale; // 0x3A9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F4D[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector ScaleMin; // 0x3B0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FVector ScaleMax; // 0x3C8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bRotateToSurface; // 0x3E0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bAdjustToSurface; // 0x3E1(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bAvoidOverlapBounds; // 0x3E2(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bDeleteChildrenWhenDeleted; // 0x3E3(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) bool bHideBrush; // 0x3E4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F53[0x3]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class APlacementToolBase* GetDefaultObj(); void RandomizeSeed(); void Generate(); }; // 0x38 (0x420 - 0x3E8) // Class PlacementTools.BoxPlacement class ABoxPlacement : public APlacementToolBase { public: struct FVector BoxExtent; // 0x3E8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) class UBoxComponent* BoxBrush; // 0x400(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FDirections FadeDirection; // 0x408(0x6)(Edit, BlueprintVisible, NoDestructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) enum class ECollisionChannel TraceChannel; // 0x40E(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F5C[0x1]; // Fixing Size After Last Property [ Dumper-7 ] TArray NotPlaceOnActorTags; // 0x410(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class ABoxPlacement* GetDefaultObj(); }; // 0x28 (0x410 - 0x3E8) // Class PlacementTools.SpherePlacement class ASpherePlacement : public APlacementToolBase { public: float Radius; // 0x3E8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F65[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class USphereComponent* SphereBrush; // 0x3F0(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) enum class EFadeAxis FadeDirection; // 0x3F8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) enum class ECollisionChannel TraceChannel; // 0x3F9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F66[0x6]; // Fixing Size After Last Property [ Dumper-7 ] TArray NotPlaceOnActorTags; // 0x400(0x10)(Edit, BlueprintVisible, ZeroConstructor, Protected, ExposeOnSpawn, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class ASpherePlacement* GetDefaultObj(); }; }