#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class ArchVisCharacter.ArchVisCharacter // (Actor, Pawn) class UClass* AArchVisCharacter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ArchVisCharacter"); return Clss; } // ArchVisCharacter ArchVisCharacter.Default__ArchVisCharacter // (Public, ClassDefaultObject, ArchetypeObject) class AArchVisCharacter* AArchVisCharacter::GetDefaultObj() { static class AArchVisCharacter* Default = nullptr; if (!Default) Default = static_cast(AArchVisCharacter::StaticClass()->DefaultObject); return Default; } // Class ArchVisCharacter.ArchVisCharMovementComponent // (None) class UClass* UArchVisCharMovementComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ArchVisCharMovementComponent"); return Clss; } // ArchVisCharMovementComponent ArchVisCharacter.Default__ArchVisCharMovementComponent // (Public, ClassDefaultObject, ArchetypeObject) class UArchVisCharMovementComponent* UArchVisCharMovementComponent::GetDefaultObj() { static class UArchVisCharMovementComponent* Default = nullptr; if (!Default) Default = static_cast(UArchVisCharMovementComponent::StaticClass()->DefaultObject); return Default; } }