#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // ControlRigBlueprintGeneratedClass CR_PlayerClavicleAdjust.CR_PlayerClavicleAdjust_C // (None) class UClass* UCR_PlayerClavicleAdjust_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CR_PlayerClavicleAdjust_C"); return Clss; } // CR_PlayerClavicleAdjust_C CR_PlayerClavicleAdjust.Default__CR_PlayerClavicleAdjust_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UCR_PlayerClavicleAdjust_C* UCR_PlayerClavicleAdjust_C::GetDefaultObj() { static class UCR_PlayerClavicleAdjust_C* Default = nullptr; if (!Default) Default = static_cast(UCR_PlayerClavicleAdjust_C::StaticClass()->DefaultObject); return Default; } // RigVMMemoryStorageGeneratorClass CR_PlayerClavicleAdjust.RigVMMemory_Literal // (None) class UClass* URigVMMemory_Literal::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RigVMMemory_Literal"); return Clss; } // RigVMMemory_Literal CR_PlayerClavicleAdjust.Default__RigVMMemory_Literal // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class URigVMMemory_Literal* URigVMMemory_Literal::GetDefaultObj() { static class URigVMMemory_Literal* Default = nullptr; if (!Default) Default = static_cast(URigVMMemory_Literal::StaticClass()->DefaultObject); return Default; } // RigVMMemoryStorageGeneratorClass CR_PlayerClavicleAdjust.RigVMMemory_Work // (None) class UClass* URigVMMemory_Work::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RigVMMemory_Work"); return Clss; } // RigVMMemory_Work CR_PlayerClavicleAdjust.Default__RigVMMemory_Work // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class URigVMMemory_Work* URigVMMemory_Work::GetDefaultObj() { static class URigVMMemory_Work* Default = nullptr; if (!Default) Default = static_cast(URigVMMemory_Work::StaticClass()->DefaultObject); return Default; } }