#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class FieldSystemEngine.FieldSystemActor // (Actor) class UClass* AFieldSystemActor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemActor"); return Clss; } // FieldSystemActor FieldSystemEngine.Default__FieldSystemActor // (Public, ClassDefaultObject, ArchetypeObject) class AFieldSystemActor* AFieldSystemActor::GetDefaultObj() { static class AFieldSystemActor* Default = nullptr; if (!Default) Default = static_cast(AFieldSystemActor::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldSystem // (None) class UClass* UFieldSystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystem"); return Clss; } // FieldSystem FieldSystemEngine.Default__FieldSystem // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystem* UFieldSystem::GetDefaultObj() { static class UFieldSystem* Default = nullptr; if (!Default) Default = static_cast(UFieldSystem::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldSystemComponent // (SceneComponent, PrimitiveComponent) class UClass* UFieldSystemComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemComponent"); return Clss; } // FieldSystemComponent FieldSystemEngine.Default__FieldSystemComponent // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystemComponent* UFieldSystemComponent::GetDefaultObj() { static class UFieldSystemComponent* Default = nullptr; if (!Default) Default = static_cast(UFieldSystemComponent::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.FieldSystemComponent.ResetFieldSystem // (Final, Native, Public, BlueprintCallable) // Parameters: void UFieldSystemComponent::ResetFieldSystem() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ResetFieldSystem"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.RemovePersistentFields // (Final, Native, Public, BlueprintCallable) // Parameters: void UFieldSystemComponent::RemovePersistentFields() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "RemovePersistentFields"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyUniformVectorFalloffForce // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyUniformVectorFalloffForce(bool Enabled, const struct FVector& Position, const struct FVector& Direction, float Radius, float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyUniformVectorFalloffForce"); Params::UFieldSystemComponent_ApplyUniformVectorFalloffForce_Params Parms{}; Parms.Enabled = Enabled; Parms.Position = Position; Parms.Direction = Direction; Parms.Radius = Radius; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyStrainField // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 Iterations (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyStrainField(bool Enabled, const struct FVector& Position, float Radius, float Magnitude, int32 Iterations) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyStrainField"); Params::UFieldSystemComponent_ApplyStrainField_Params Parms{}; Parms.Enabled = Enabled; Parms.Position = Position; Parms.Radius = Radius; Parms.Magnitude = Magnitude; Parms.Iterations = Iterations; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyStayDynamicField // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyStayDynamicField(bool Enabled, const struct FVector& Position, float Radius) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyStayDynamicField"); Params::UFieldSystemComponent_ApplyStayDynamicField_Params Parms{}; Parms.Enabled = Enabled; Parms.Position = Position; Parms.Radius = Radius; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyRadialVectorFalloffForce // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyRadialVectorFalloffForce(bool Enabled, const struct FVector& Position, float Radius, float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyRadialVectorFalloffForce"); Params::UFieldSystemComponent_ApplyRadialVectorFalloffForce_Params Parms{}; Parms.Enabled = Enabled; Parms.Position = Position; Parms.Radius = Radius; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyRadialForce // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyRadialForce(bool Enabled, const struct FVector& Position, float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyRadialForce"); Params::UFieldSystemComponent_ApplyRadialForce_Params Parms{}; Parms.Enabled = Enabled; Parms.Position = Position; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyPhysicsField // (Final, Native, Public, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyPhysicsField(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyPhysicsField"); Params::UFieldSystemComponent_ApplyPhysicsField_Params Parms{}; Parms.Enabled = Enabled; Parms.Target = Target; Parms.MetaData = MetaData; Parms.Field = Field; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.ApplyLinearForce // (Final, Native, Public, HasDefaults, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::ApplyLinearForce(bool Enabled, const struct FVector& Direction, float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "ApplyLinearForce"); Params::UFieldSystemComponent_ApplyLinearForce_Params Parms{}; Parms.Enabled = Enabled; Parms.Direction = Direction; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.AddPersistentField // (Final, Native, Public, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::AddPersistentField(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "AddPersistentField"); Params::UFieldSystemComponent_AddPersistentField_Params Parms{}; Parms.Enabled = Enabled; Parms.Target = Target; Parms.MetaData = MetaData; Parms.Field = Field; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function FieldSystemEngine.FieldSystemComponent.AddFieldCommand // (Final, Native, Public, BlueprintCallable) // Parameters: // bool Enabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldPhysicsType Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaData* MetaData (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* Field (Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UFieldSystemComponent::AddFieldCommand(bool Enabled, enum class EFieldPhysicsType Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemComponent", "AddFieldCommand"); Params::UFieldSystemComponent_AddFieldCommand_Params Parms{}; Parms.Enabled = Enabled; Parms.Target = Target; Parms.MetaData = MetaData; Parms.Field = Field; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class FieldSystemEngine.FieldSystemMetaData // (None) class UClass* UFieldSystemMetaData::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemMetaData"); return Clss; } // FieldSystemMetaData FieldSystemEngine.Default__FieldSystemMetaData // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystemMetaData* UFieldSystemMetaData::GetDefaultObj() { static class UFieldSystemMetaData* Default = nullptr; if (!Default) Default = static_cast(UFieldSystemMetaData::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldSystemMetaDataIteration // (None) class UClass* UFieldSystemMetaDataIteration::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemMetaDataIteration"); return Clss; } // FieldSystemMetaDataIteration FieldSystemEngine.Default__FieldSystemMetaDataIteration // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystemMetaDataIteration* UFieldSystemMetaDataIteration::GetDefaultObj() { static class UFieldSystemMetaDataIteration* Default = nullptr; if (!Default) Default = static_cast(UFieldSystemMetaDataIteration::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.FieldSystemMetaDataIteration.SetMetaDataIteration // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // int32 Iterations (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaDataIteration*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFieldSystemMetaDataIteration* UFieldSystemMetaDataIteration::SetMetaDataIteration(int32 Iterations) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemMetaDataIteration", "SetMetaDataIteration"); Params::UFieldSystemMetaDataIteration_SetMetaDataIteration_Params Parms{}; Parms.Iterations = Iterations; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.FieldSystemMetaDataProcessingResolution // (None) class UClass* UFieldSystemMetaDataProcessingResolution::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemMetaDataProcessingResolution"); return Clss; } // FieldSystemMetaDataProcessingResolution FieldSystemEngine.Default__FieldSystemMetaDataProcessingResolution // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystemMetaDataProcessingResolution* UFieldSystemMetaDataProcessingResolution::GetDefaultObj() { static class UFieldSystemMetaDataProcessingResolution* Default = nullptr; if (!Default) Default = static_cast(UFieldSystemMetaDataProcessingResolution::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.FieldSystemMetaDataProcessingResolution.SetMetaDataaProcessingResolutionType // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // enum class EFieldResolutionType ResolutionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaDataProcessingResolution*ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFieldSystemMetaDataProcessingResolution* UFieldSystemMetaDataProcessingResolution::SetMetaDataaProcessingResolutionType(enum class EFieldResolutionType ResolutionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemMetaDataProcessingResolution", "SetMetaDataaProcessingResolutionType"); Params::UFieldSystemMetaDataProcessingResolution_SetMetaDataaProcessingResolutionType_Params Parms{}; Parms.ResolutionType = ResolutionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.FieldSystemMetaDataFilter // (None) class UClass* UFieldSystemMetaDataFilter::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldSystemMetaDataFilter"); return Clss; } // FieldSystemMetaDataFilter FieldSystemEngine.Default__FieldSystemMetaDataFilter // (Public, ClassDefaultObject, ArchetypeObject) class UFieldSystemMetaDataFilter* UFieldSystemMetaDataFilter::GetDefaultObj() { static class UFieldSystemMetaDataFilter* Default = nullptr; if (!Default) Default = static_cast(UFieldSystemMetaDataFilter::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.FieldSystemMetaDataFilter.SetMetaDataFilterType // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // enum class EFieldFilterType FilterType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldObjectType ObjectType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldPositionType PositionType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldSystemMetaDataFilter* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UFieldSystemMetaDataFilter* UFieldSystemMetaDataFilter::SetMetaDataFilterType(enum class EFieldFilterType FilterType, enum class EFieldObjectType ObjectType, enum class EFieldPositionType PositionType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("FieldSystemMetaDataFilter", "SetMetaDataFilterType"); Params::UFieldSystemMetaDataFilter_SetMetaDataFilterType_Params Parms{}; Parms.FilterType = FilterType; Parms.ObjectType = ObjectType; Parms.PositionType = PositionType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.FieldNodeBase // (None) class UClass* UFieldNodeBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldNodeBase"); return Clss; } // FieldNodeBase FieldSystemEngine.Default__FieldNodeBase // (Public, ClassDefaultObject, ArchetypeObject) class UFieldNodeBase* UFieldNodeBase::GetDefaultObj() { static class UFieldNodeBase* Default = nullptr; if (!Default) Default = static_cast(UFieldNodeBase::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldNodeInt // (None) class UClass* UFieldNodeInt::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldNodeInt"); return Clss; } // FieldNodeInt FieldSystemEngine.Default__FieldNodeInt // (Public, ClassDefaultObject, ArchetypeObject) class UFieldNodeInt* UFieldNodeInt::GetDefaultObj() { static class UFieldNodeInt* Default = nullptr; if (!Default) Default = static_cast(UFieldNodeInt::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldNodeFloat // (None) class UClass* UFieldNodeFloat::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldNodeFloat"); return Clss; } // FieldNodeFloat FieldSystemEngine.Default__FieldNodeFloat // (Public, ClassDefaultObject, ArchetypeObject) class UFieldNodeFloat* UFieldNodeFloat::GetDefaultObj() { static class UFieldNodeFloat* Default = nullptr; if (!Default) Default = static_cast(UFieldNodeFloat::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.FieldNodeVector // (None) class UClass* UFieldNodeVector::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FieldNodeVector"); return Clss; } // FieldNodeVector FieldSystemEngine.Default__FieldNodeVector // (Public, ClassDefaultObject, ArchetypeObject) class UFieldNodeVector* UFieldNodeVector::GetDefaultObj() { static class UFieldNodeVector* Default = nullptr; if (!Default) Default = static_cast(UFieldNodeVector::StaticClass()->DefaultObject); return Default; } // Class FieldSystemEngine.UniformInteger // (None) class UClass* UUniformInteger::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UniformInteger"); return Clss; } // UniformInteger FieldSystemEngine.Default__UniformInteger // (Public, ClassDefaultObject, ArchetypeObject) class UUniformInteger* UUniformInteger::GetDefaultObj() { static class UUniformInteger* Default = nullptr; if (!Default) Default = static_cast(UUniformInteger::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.UniformInteger.SetUniformInteger // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // int32 Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUniformInteger* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUniformInteger* UUniformInteger::SetUniformInteger(int32 Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformInteger", "SetUniformInteger"); Params::UUniformInteger_SetUniformInteger_Params Parms{}; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.RadialIntMask // (None) class UClass* URadialIntMask::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RadialIntMask"); return Clss; } // RadialIntMask FieldSystemEngine.Default__RadialIntMask // (Public, ClassDefaultObject, ArchetypeObject) class URadialIntMask* URadialIntMask::GetDefaultObj() { static class URadialIntMask* Default = nullptr; if (!Default) Default = static_cast(URadialIntMask::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.RadialIntMask.SetRadialIntMask // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 InteriorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // int32 ExteriorValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class ESetMaskConditionType SetMaskConditionIn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URadialIntMask* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URadialIntMask* URadialIntMask::SetRadialIntMask(float Radius, const struct FVector& Position, int32 InteriorValue, int32 ExteriorValue, enum class ESetMaskConditionType SetMaskConditionIn) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RadialIntMask", "SetRadialIntMask"); Params::URadialIntMask_SetRadialIntMask_Params Parms{}; Parms.Radius = Radius; Parms.Position = Position; Parms.InteriorValue = InteriorValue; Parms.ExteriorValue = ExteriorValue; Parms.SetMaskConditionIn = SetMaskConditionIn; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.UniformScalar // (None) class UClass* UUniformScalar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UniformScalar"); return Clss; } // UniformScalar FieldSystemEngine.Default__UniformScalar // (Public, ClassDefaultObject, ArchetypeObject) class UUniformScalar* UUniformScalar::GetDefaultObj() { static class UUniformScalar* Default = nullptr; if (!Default) Default = static_cast(UUniformScalar::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.UniformScalar.SetUniformScalar // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUniformScalar* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUniformScalar* UUniformScalar::SetUniformScalar(float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformScalar", "SetUniformScalar"); Params::UUniformScalar_SetUniformScalar_Params Parms{}; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.WaveScalar // (None) class UClass* UWaveScalar::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WaveScalar"); return Clss; } // WaveScalar FieldSystemEngine.Default__WaveScalar // (Public, ClassDefaultObject, ArchetypeObject) class UWaveScalar* UWaveScalar::GetDefaultObj() { static class UWaveScalar* Default = nullptr; if (!Default) Default = static_cast(UWaveScalar::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.WaveScalar.SetWaveScalar // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float WaveLength (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Period (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EWaveFunctionType Function (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UWaveScalar* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UWaveScalar* UWaveScalar::SetWaveScalar(float Magnitude, const struct FVector& Position, float WaveLength, float Period, float Time, enum class EWaveFunctionType Function, enum class EFieldFalloffType Falloff) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WaveScalar", "SetWaveScalar"); Params::UWaveScalar_SetWaveScalar_Params Parms{}; Parms.Magnitude = Magnitude; Parms.Position = Position; Parms.WaveLength = WaveLength; Parms.Period = Period; Parms.Time = Time; Parms.Function = Function; Parms.Falloff = Falloff; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.RadialFalloff // (None) class UClass* URadialFalloff::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RadialFalloff"); return Clss; } // RadialFalloff FieldSystemEngine.Default__RadialFalloff // (Public, ClassDefaultObject, ArchetypeObject) class URadialFalloff* URadialFalloff::GetDefaultObj() { static class URadialFalloff* Default = nullptr; if (!Default) Default = static_cast(URadialFalloff::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.RadialFalloff.SetRadialFalloff // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URadialFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URadialFalloff* URadialFalloff::SetRadialFalloff(float Magnitude, float MinRange, float MaxRange, float Default, float Radius, const struct FVector& Position, enum class EFieldFalloffType Falloff) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RadialFalloff", "SetRadialFalloff"); Params::URadialFalloff_SetRadialFalloff_Params Parms{}; Parms.Magnitude = Magnitude; Parms.MinRange = MinRange; Parms.MaxRange = MaxRange; Parms.Default = Default; Parms.Radius = Radius; Parms.Position = Position; Parms.Falloff = Falloff; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.PlaneFalloff // (None) class UClass* UPlaneFalloff::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("PlaneFalloff"); return Clss; } // PlaneFalloff FieldSystemEngine.Default__PlaneFalloff // (Public, ClassDefaultObject, ArchetypeObject) class UPlaneFalloff* UPlaneFalloff::GetDefaultObj() { static class UPlaneFalloff* Default = nullptr; if (!Default) Default = static_cast(UPlaneFalloff::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.PlaneFalloff.SetPlaneFalloff // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Normal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UPlaneFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UPlaneFalloff* UPlaneFalloff::SetPlaneFalloff(float Magnitude, float MinRange, float MaxRange, float Default, float Distance, const struct FVector& Position, const struct FVector& Normal, enum class EFieldFalloffType Falloff) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("PlaneFalloff", "SetPlaneFalloff"); Params::UPlaneFalloff_SetPlaneFalloff_Params Parms{}; Parms.Magnitude = Magnitude; Parms.MinRange = MinRange; Parms.MaxRange = MaxRange; Parms.Default = Default; Parms.Distance = Distance; Parms.Position = Position; Parms.Normal = Normal; Parms.Falloff = Falloff; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.BoxFalloff // (None) class UClass* UBoxFalloff::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BoxFalloff"); return Clss; } // BoxFalloff FieldSystemEngine.Default__BoxFalloff // (Public, ClassDefaultObject, ArchetypeObject) class UBoxFalloff* UBoxFalloff::GetDefaultObj() { static class UBoxFalloff* Default = nullptr; if (!Default) Default = static_cast(UBoxFalloff::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.BoxFalloff.SetBoxFalloff // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Default (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldFalloffType Falloff (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UBoxFalloff* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UBoxFalloff* UBoxFalloff::SetBoxFalloff(float Magnitude, float MinRange, float MaxRange, float Default, const struct FTransform& Transform, enum class EFieldFalloffType Falloff) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BoxFalloff", "SetBoxFalloff"); Params::UBoxFalloff_SetBoxFalloff_Params Parms{}; Parms.Magnitude = Magnitude; Parms.MinRange = MinRange; Parms.MaxRange = MaxRange; Parms.Default = Default; Parms.Transform = Transform; Parms.Falloff = Falloff; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.NoiseField // (None) class UClass* UNoiseField::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NoiseField"); return Clss; } // NoiseField FieldSystemEngine.Default__NoiseField // (Public, ClassDefaultObject, ArchetypeObject) class UNoiseField* UNoiseField::GetDefaultObj() { static class UNoiseField* Default = nullptr; if (!Default) Default = static_cast(UNoiseField::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.NoiseField.SetNoiseField // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float MinRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float MaxRange (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTransform Transform (Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UNoiseField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UNoiseField* UNoiseField::SetNoiseField(float MinRange, float MaxRange, const struct FTransform& Transform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("NoiseField", "SetNoiseField"); Params::UNoiseField_SetNoiseField_Params Parms{}; Parms.MinRange = MinRange; Parms.MaxRange = MaxRange; Parms.Transform = Transform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.UniformVector // (None) class UClass* UUniformVector::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UniformVector"); return Clss; } // UniformVector FieldSystemEngine.Default__UniformVector // (Public, ClassDefaultObject, ArchetypeObject) class UUniformVector* UUniformVector::GetDefaultObj() { static class UUniformVector* Default = nullptr; if (!Default) Default = static_cast(UUniformVector::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.UniformVector.SetUniformVector // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Direction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UUniformVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UUniformVector* UUniformVector::SetUniformVector(float Magnitude, const struct FVector& Direction) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UniformVector", "SetUniformVector"); Params::UUniformVector_SetUniformVector_Params Parms{}; Parms.Magnitude = Magnitude; Parms.Direction = Direction; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.RadialVector // (None) class UClass* URadialVector::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RadialVector"); return Clss; } // RadialVector FieldSystemEngine.Default__RadialVector // (Public, ClassDefaultObject, ArchetypeObject) class URadialVector* URadialVector::GetDefaultObj() { static class URadialVector* Default = nullptr; if (!Default) Default = static_cast(URadialVector::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.RadialVector.SetRadialVector // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FVector Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URadialVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URadialVector* URadialVector::SetRadialVector(float Magnitude, const struct FVector& Position) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RadialVector", "SetRadialVector"); Params::URadialVector_SetRadialVector_Params Parms{}; Parms.Magnitude = Magnitude; Parms.Position = Position; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.RandomVector // (None) class UClass* URandomVector::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("RandomVector"); return Clss; } // RandomVector FieldSystemEngine.Default__RandomVector // (Public, ClassDefaultObject, ArchetypeObject) class URandomVector* URandomVector::GetDefaultObj() { static class URandomVector* Default = nullptr; if (!Default) Default = static_cast(URandomVector::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.RandomVector.SetRandomVector // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class URandomVector* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class URandomVector* URandomVector::SetRandomVector(float Magnitude) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("RandomVector", "SetRandomVector"); Params::URandomVector_SetRandomVector_Params Parms{}; Parms.Magnitude = Magnitude; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.OperatorField // (None) class UClass* UOperatorField::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("OperatorField"); return Clss; } // OperatorField FieldSystemEngine.Default__OperatorField // (Public, ClassDefaultObject, ArchetypeObject) class UOperatorField* UOperatorField::GetDefaultObj() { static class UOperatorField* Default = nullptr; if (!Default) Default = static_cast(UOperatorField::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.OperatorField.SetOperatorField // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // float Magnitude (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* LeftField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* RightField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldOperationType Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UOperatorField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UOperatorField* UOperatorField::SetOperatorField(float Magnitude, class UFieldNodeBase* LeftField, class UFieldNodeBase* RightField, enum class EFieldOperationType Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("OperatorField", "SetOperatorField"); Params::UOperatorField_SetOperatorField_Params Parms{}; Parms.Magnitude = Magnitude; Parms.LeftField = LeftField; Parms.RightField = RightField; Parms.Operation = Operation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.ToIntegerField // (None) class UClass* UToIntegerField::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ToIntegerField"); return Clss; } // ToIntegerField FieldSystemEngine.Default__ToIntegerField // (Public, ClassDefaultObject, ArchetypeObject) class UToIntegerField* UToIntegerField::GetDefaultObj() { static class UToIntegerField* Default = nullptr; if (!Default) Default = static_cast(UToIntegerField::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.ToIntegerField.SetToIntegerField // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UFieldNodeFloat* FloatField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UToIntegerField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UToIntegerField* UToIntegerField::SetToIntegerField(class UFieldNodeFloat* FloatField) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ToIntegerField", "SetToIntegerField"); Params::UToIntegerField_SetToIntegerField_Params Parms{}; Parms.FloatField = FloatField; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.ToFloatField // (None) class UClass* UToFloatField::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ToFloatField"); return Clss; } // ToFloatField FieldSystemEngine.Default__ToFloatField // (Public, ClassDefaultObject, ArchetypeObject) class UToFloatField* UToFloatField::GetDefaultObj() { static class UToFloatField* Default = nullptr; if (!Default) Default = static_cast(UToFloatField::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.ToFloatField.SetToFloatField // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UFieldNodeInt* IntegerField (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UToFloatField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UToFloatField* UToFloatField::SetToFloatField(class UFieldNodeInt* IntegerField) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ToFloatField", "SetToFloatField"); Params::UToFloatField_SetToFloatField_Params Parms{}; Parms.IntegerField = IntegerField; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.CullingField // (None) class UClass* UCullingField::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CullingField"); return Clss; } // CullingField FieldSystemEngine.Default__CullingField // (Public, ClassDefaultObject, ArchetypeObject) class UCullingField* UCullingField::GetDefaultObj() { static class UCullingField* Default = nullptr; if (!Default) Default = static_cast(UCullingField::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.CullingField.SetCullingField // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UFieldNodeBase* Culling (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UFieldNodeBase* Field (ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // enum class EFieldCullingOperationTypeOperation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UCullingField* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UCullingField* UCullingField::SetCullingField(class UFieldNodeBase* Culling, class UFieldNodeBase* Field, enum class EFieldCullingOperationType Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("CullingField", "SetCullingField"); Params::UCullingField_SetCullingField_Params Parms{}; Parms.Culling = Culling; Parms.Field = Field; Parms.Operation = Operation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class FieldSystemEngine.ReturnResultsTerminal // (None) class UClass* UReturnResultsTerminal::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ReturnResultsTerminal"); return Clss; } // ReturnResultsTerminal FieldSystemEngine.Default__ReturnResultsTerminal // (Public, ClassDefaultObject, ArchetypeObject) class UReturnResultsTerminal* UReturnResultsTerminal::GetDefaultObj() { static class UReturnResultsTerminal* Default = nullptr; if (!Default) Default = static_cast(UReturnResultsTerminal::StaticClass()->DefaultObject); return Default; } // Function FieldSystemEngine.ReturnResultsTerminal.SetReturnResultsTerminal // (Final, Native, Public, BlueprintCallable, BlueprintPure) // Parameters: // class UReturnResultsTerminal* ReturnValue (ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UReturnResultsTerminal* UReturnResultsTerminal::SetReturnResultsTerminal() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("ReturnResultsTerminal", "SetReturnResultsTerminal"); Params::UReturnResultsTerminal_SetReturnResultsTerminal_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } }