#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // ENUMS //--------------------------------------------------------------------------------------------------------------------- enum class EGameFeatureTargetState : uint8 { Installed = 0, Registered = 1, Loaded = 2, Active = 3, Count = 4, EGameFeatureTargetState_MAX = 5, }; //--------------------------------------------------------------------------------------------------------------------- // STRUCTS //--------------------------------------------------------------------------------------------------------------------- // 0x68 (0x68 - 0x0) // ScriptStruct GameFeatures.GameFeatureComponentEntry struct FGameFeatureComponentEntry { public: TSoftClassPtr ActorClass; // 0x0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftClassPtr ComponentClass; // 0x30(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bClientComponent : 1; // Mask: 0x1, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bServerComponent : 1; // Mask: 0x2, PropSize: 0x10x60(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_98C[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x70 (0x70 - 0x0) // ScriptStruct GameFeatures.DataRegistrySourceToAdd struct FDataRegistrySourceToAdd { public: class FName RegistryToAddTo; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 AssetPriority; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bClientSource : 1; // Mask: 0x1, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 bServerSource : 1; // Mask: 0x2, PropSize: 0x10xC(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_58 : 6; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_990[0x3]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr DataTableToAdd; // 0x10(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSoftObjectPtr CurveTableToAdd; // 0x40(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0xC8 (0xC8 - 0x0) // ScriptStruct GameFeatures.GameFeaturePluginStateMachineProperties struct FGameFeaturePluginStateMachineProperties { public: uint8 Pad_994[0x88]; // Fixing Size After Last Property [ Dumper-7 ] class UGameFeatureData* GameFeatureData; // 0x88(0x8)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_996[0x38]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // ScriptStruct GameFeatures.GameFeaturePluginIdentifier struct FGameFeaturePluginIdentifier { public: uint8 Pad_997[0x28]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // ScriptStruct GameFeatures.InstallBundlePluginProtocolMetaData struct FInstallBundlePluginProtocolMetaData { public: uint8 Pad_99A[0x20]; // Fixing Size Of Struct [ Dumper-7 ] }; }