#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class MaterialShaderQualitySettings.ShaderPlatformQualitySettings // (None) class UClass* UShaderPlatformQualitySettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ShaderPlatformQualitySettings"); return Clss; } // ShaderPlatformQualitySettings MaterialShaderQualitySettings.Default__ShaderPlatformQualitySettings // (Public, ClassDefaultObject, ArchetypeObject) class UShaderPlatformQualitySettings* UShaderPlatformQualitySettings::GetDefaultObj() { static class UShaderPlatformQualitySettings* Default = nullptr; if (!Default) Default = static_cast(UShaderPlatformQualitySettings::StaticClass()->DefaultObject); return Default; } // Class MaterialShaderQualitySettings.MaterialShaderQualitySettings // (None) class UClass* UMaterialShaderQualitySettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MaterialShaderQualitySettings"); return Clss; } // MaterialShaderQualitySettings MaterialShaderQualitySettings.Default__MaterialShaderQualitySettings // (Public, ClassDefaultObject, ArchetypeObject) class UMaterialShaderQualitySettings* UMaterialShaderQualitySettings::GetDefaultObj() { static class UMaterialShaderQualitySettings* Default = nullptr; if (!Default) Default = static_cast(UMaterialShaderQualitySettings::StaticClass()->DefaultObject); return Default; } }