#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x4 (0x4 - 0x0) // Function BP_AINPC_Combat_CommonState_Rest.BP_AINPC_Combat_CommonState_Rest_C.StateTick struct UBP_AINPC_Combat_CommonState_Rest_C_StateTick_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1C (0x1C - 0x0) // Function BP_AINPC_Combat_CommonState_Rest.BP_AINPC_Combat_CommonState_Rest_C.ExecuteUbergraph_BP_AINPC_Combat_CommonState_Rest struct UBP_AINPC_Combat_CommonState_Rest_C_ExecuteUbergraph_BP_AINPC_Combat_CommonState_Rest_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_3021[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_AIAction_NPC_CombatBase_C* CallFunc_GetCombatAIActionRef_BPAIActionNPCCombat; // 0x8(0x8)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaTime; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }