#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C // (Actor) class UClass* ABP_SkillEffect_GeneralWork_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_SkillEffect_GeneralWork_C"); return Clss; } // BP_SkillEffect_GeneralWork_C BP_SkillEffect_GeneralWork.Default__BP_SkillEffect_GeneralWork_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_SkillEffect_GeneralWork_C* ABP_SkillEffect_GeneralWork_C::GetDefaultObj() { static class ABP_SkillEffect_GeneralWork_C* Default = nullptr; if (!Default) Default = static_cast(ABP_SkillEffect_GeneralWork_C::StaticClass()->DefaultObject); return Default; } // Function BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C.SetupCollision // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector TargetLocationPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector ImpactPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FHitResult CallFunc_K2_SetActorLocation_SweepHitResult (IsPlainOldData, NoDestructor, ContainsInstancedReference) // bool CallFunc_K2_SetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_SkillEffect_GeneralWork_C::SetupCollision(const struct FVector& TargetLocationPoint, const struct FVector& ImpactPoint, const struct FHitResult& CallFunc_K2_SetActorLocation_SweepHitResult, bool CallFunc_K2_SetActorLocation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_GeneralWork_C", "SetupCollision"); Params::ABP_SkillEffect_GeneralWork_C_SetupCollision_Params Parms{}; Parms.TargetLocationPoint = TargetLocationPoint; Parms.ImpactPoint = ImpactPoint; Parms.CallFunc_K2_SetActorLocation_SweepHitResult = CallFunc_K2_SetActorLocation_SweepHitResult; Parms.CallFunc_K2_SetActorLocation_ReturnValue = CallFunc_K2_SetActorLocation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) // Parameters: void ABP_SkillEffect_GeneralWork_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_GeneralWork_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C.EnableCollision // (BlueprintCallable, BlueprintEvent) // Parameters: void ABP_SkillEffect_GeneralWork_C::EnableCollision() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_GeneralWork_C", "EnableCollision"); UObject::ProcessEvent(Func, nullptr); } // Function BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C.EndCollision // (BlueprintCallable, BlueprintEvent) // Parameters: void ABP_SkillEffect_GeneralWork_C::EndCollision() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_GeneralWork_C", "EndCollision"); UObject::ProcessEvent(Func, nullptr); } // Function BP_SkillEffect_GeneralWork.BP_SkillEffect_GeneralWork_C.ExecuteUbergraph_BP_SkillEffect_GeneralWork // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue (NoDestructor, HasGetValueTypeHash) // struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_1 (NoDestructor, HasGetValueTypeHash) // float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_SkillEffect_GeneralWork_C::ExecuteUbergraph_BP_SkillEffect_GeneralWork(int32 EntryPoint, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue, const struct FTimerHandle& CallFunc_K2_SetTimerDelegate_ReturnValue_1, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast, float CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_SkillEffect_GeneralWork_C", "ExecuteUbergraph_BP_SkillEffect_GeneralWork"); Params::ABP_SkillEffect_GeneralWork_C_ExecuteUbergraph_BP_SkillEffect_GeneralWork_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue = CallFunc_K2_SetTimerDelegate_ReturnValue; Parms.CallFunc_K2_SetTimerDelegate_ReturnValue_1 = CallFunc_K2_SetTimerDelegate_ReturnValue_1; Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast; Parms.CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1 = CallFunc_K2_SetTimerDelegate_Time_ImplicitCast_1; UObject::ProcessEvent(Func, &Parms); } }