#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x88 (0x3A8 - 0x320) // Class Lobby.LobbyBeaconClient class ALobbyBeaconClient : public AOnlineBeaconClient { public: class ALobbyBeaconState* LobbyState; // 0x320(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ALobbyBeaconPlayerState* PlayerState; // 0x328(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EF3[0x1]; // Fixing Size After Last Property [ Dumper-7 ] enum class ELobbyBeaconJoinState LobbyJoinServerState; // 0x331(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_EF4[0x76]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ALobbyBeaconClient* GetDefaultObj(); void ServerSetPartyOwner(struct FUniqueNetIdRepl& InUniqueId, struct FUniqueNetIdRepl& InPartyOwnerId); void ServerNotifyJoiningServer(); void ServerLoginPlayer(const class FString& InSessionId, struct FUniqueNetIdRepl& InUniqueId, const class FString& UrlString); void ServerKickPlayer(struct FUniqueNetIdRepl& PlayerToKick, class FText& Reason); void ServerDisconnectFromLobby(); void ServerCheat(const class FString& Msg); void ClientWasKicked(class FText& KickReason); void ClientSetInviteFlags(struct FJoinabilitySettings& Settings); void ClientPlayerLeft(struct FUniqueNetIdRepl& InUniqueId); void ClientPlayerJoined(class FText& NewPlayerName, struct FUniqueNetIdRepl& InUniqueId); void ClientLoginComplete(struct FUniqueNetIdRepl& InUniqueId, bool bWasSuccessful); void ClientJoinGame(); void ClientAckJoiningServer(); }; // 0x40 (0x2F8 - 0x2B8) // Class Lobby.LobbyBeaconHost class ALobbyBeaconHost : public AOnlineBeaconHostObject { public: uint8 Pad_EF5[0x8]; // Fixing Size After Last Property [ Dumper-7 ] TSoftClassPtr LobbyStateClass; // 0x2C0(0x30)(Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) class ALobbyBeaconState* LobbyState; // 0x2F0(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) static class UClass* StaticClass(); static class ALobbyBeaconHost* GetDefaultObj(); }; // 0xD0 (0x360 - 0x290) // Class Lobby.LobbyBeaconPlayerState class ALobbyBeaconPlayerState : public AInfo { public: class FText DisplayName; // 0x290(0x18)(Net, NativeAccessSpecifierPublic) struct FUniqueNetIdRepl UniqueId; // 0x2A8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FUniqueNetIdRepl PartyOwnerUniqueId; // 0x2D8(0x30)(Net, RepNotify, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bInLobby; // 0x308(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EFC[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AOnlineBeaconClient* ClientActor; // 0x310(0x8)(Net, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_EFD[0x48]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ALobbyBeaconPlayerState* GetDefaultObj(); void OnRep_UniqueId(); void OnRep_PartyOwner(); void OnRep_InLobby(); }; // 0x1A8 (0x438 - 0x290) // Class Lobby.LobbyBeaconState class ALobbyBeaconState : public AInfo { public: int32 MaxPlayers; // 0x290(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F01[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TSubclassOf LobbyBeaconPlayerStateClass; // 0x298(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F02[0x8]; // Fixing Size After Last Property [ Dumper-7 ] bool bLobbyStarted; // 0x2A8(0x1)(Net, ZeroConstructor, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) uint8 Pad_F03[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float WaitForPlayersTimeRemaining; // 0x2AC(0x4)(Net, ZeroConstructor, Config, IsPlainOldData, RepNotify, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected) struct FLobbyPlayerStateInfoArray Players; // 0x2B0(0x120)(Net, Protected, NativeAccessSpecifierProtected) uint8 Pad_F04[0x68]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class ALobbyBeaconState* GetDefaultObj(); void OnRep_WaitForPlayersTimeRemaining(); void OnRep_LobbyStarted(); }; }