#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x78 (0x1B0 - 0x138) // BlueprintGeneratedClass BP_DebugMissWaza.BP_DebugMissWaza_C class UBP_DebugMissWaza_C : public UPalActionBase { public: uint8 Pad_CFA[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FPointerToUberGraphFrame UberGraphFrame; // 0x140(0x8)(ZeroConstructor, Transient, DuplicateTransient) double Scale; // 0x148(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double YawSpeed; // 0x150(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Sequence; // 0x158(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double Yaw; // 0x160(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double TempDeltaTime; // 0x168(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector Pos; // 0x170(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector ShootModeCenterPos; // 0x188(0x18)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double ConstShootInterval; // 0x1A0(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double ShootTimer; // 0x1A8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UBP_DebugMissWaza_C* GetDefaultObj(); void Shoot(class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_GetTransform_ReturnValue, class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, class ABP_DebugMissWazaBullet_C* CallFunc_FinishSpawningActor_ReturnValue); void SetTransform(const struct FVector& CallFunc_Vector_One_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FRotator& CallFunc_MakeRotator_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, const struct FTransform& CallFunc_MakeTransform_ReturnValue, const struct FHitResult& CallFunc_K2_SetActorTransform_SweepHitResult, bool CallFunc_K2_SetActorTransform_ReturnValue, float CallFunc_MakeRotator_Yaw_ImplicitCast); void OnBeginAction(); void TickAction(float DeltaTime); void ExecuteUbergraph_BP_DebugMissWaza(int32 EntryPoint, float K2Node_Event_DeltaTime, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue, class UPalStaticCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1, const struct FTransform& CallFunc_GetTransform_ReturnValue, const struct FVector& CallFunc_BreakTransform_Location, const struct FRotator& CallFunc_BreakTransform_Rotation, const struct FVector& CallFunc_BreakTransform_Scale, float CallFunc_BreakRotator_Roll, float CallFunc_BreakRotator_Pitch, float CallFunc_BreakRotator_Yaw, double CallFunc_Add_DoubleDouble_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue, double CallFunc_Multiply_DoubleDouble_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_1, double CallFunc_Add_DoubleDouble_ReturnValue_2, double CallFunc_Multiply_DoubleDouble_ReturnValue_1, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_Add_DoubleDouble_ReturnValue_3, double CallFunc_Multiply_DoubleDouble_ReturnValue_2, double CallFunc_Add_DoubleDouble_ReturnValue_4, const struct FVector& CallFunc_MakeVector_ReturnValue, bool CallFunc_Less_DoubleDouble_ReturnValue_1, double CallFunc_Multiply_DoubleDouble_ReturnValue_3, double CallFunc_Add_DoubleDouble_ReturnValue_5, const struct FVector& CallFunc_RandomUnitVector_ReturnValue, double CallFunc_RandomFloatInRange_ReturnValue, const struct FVector& CallFunc_Conv_DoubleToVector_ReturnValue, const struct FVector& CallFunc_Multiply_VectorVector_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue_6, const struct FVector& CallFunc_Add_VectorVector_ReturnValue, enum class EPalActionType Temp_byte_Variable, bool CallFunc_Greater_DoubleDouble_ReturnValue, class UAnimMontage* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, float CallFunc_PlayAnimMontage_ReturnValue, double K2Node_VariableSet_tempDeltaTime_ImplicitCast, double K2Node_VariableSet_Yaw_ImplicitCast); }; }