#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class OnlineSubsystem.NamedInterfaces // (None) class UClass* UNamedInterfaces::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NamedInterfaces"); return Clss; } // NamedInterfaces OnlineSubsystem.Default__NamedInterfaces // (Public, ClassDefaultObject, ArchetypeObject) class UNamedInterfaces* UNamedInterfaces::GetDefaultObj() { static class UNamedInterfaces* Default = nullptr; if (!Default) Default = static_cast(UNamedInterfaces::StaticClass()->DefaultObject); return Default; } // Class OnlineSubsystem.TurnBasedMatchInterface // (None) class UClass* ITurnBasedMatchInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("TurnBasedMatchInterface"); return Clss; } // TurnBasedMatchInterface OnlineSubsystem.Default__TurnBasedMatchInterface // (Public, ClassDefaultObject, ArchetypeObject) class ITurnBasedMatchInterface* ITurnBasedMatchInterface::GetDefaultObj() { static class ITurnBasedMatchInterface* Default = nullptr; if (!Default) Default = static_cast(ITurnBasedMatchInterface::StaticClass()->DefaultObject); return Default; } // Function OnlineSubsystem.TurnBasedMatchInterface.OnMatchReceivedTurn // (Event, Public, BlueprintEvent) // Parameters: // class FString Match (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bDidBecomeActive (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ITurnBasedMatchInterface::OnMatchReceivedTurn(const class FString& Match, bool bDidBecomeActive) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TurnBasedMatchInterface", "OnMatchReceivedTurn"); Params::ITurnBasedMatchInterface_OnMatchReceivedTurn_Params Parms{}; Parms.Match = Match; Parms.bDidBecomeActive = bDidBecomeActive; UObject::ProcessEvent(Func, &Parms); } // Function OnlineSubsystem.TurnBasedMatchInterface.OnMatchEnded // (Event, Public, BlueprintEvent) // Parameters: // class FString Match (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ITurnBasedMatchInterface::OnMatchEnded(const class FString& Match) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("TurnBasedMatchInterface", "OnMatchEnded"); Params::ITurnBasedMatchInterface_OnMatchEnded_Params Parms{}; Parms.Match = Match; UObject::ProcessEvent(Func, &Parms); } }