#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalLiftItem.WBP_PalLiftItem_C // (None) class UClass* UWBP_PalLiftItem_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalLiftItem_C"); return Clss; } // WBP_PalLiftItem_C WBP_PalLiftItem.Default__WBP_PalLiftItem_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalLiftItem_C* UWBP_PalLiftItem_C::GetDefaultObj() { static class UWBP_PalLiftItem_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalLiftItem_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.ShowSetup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalLiftItem_C::ShowSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "ShowSetup"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnUpdateHandleSlot // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterSlot* TargetHandleSlot (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalLiftItem_C::OnUpdateHandleSlot(class UPalIndividualCharacterSlot* TargetHandleSlot) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "OnUpdateHandleSlot"); Params::UWBP_PalLiftItem_C_OnUpdateHandleSlot_Params Parms{}; Parms.TargetHandleSlot = TargetHandleSlot; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnDragOver // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent PointerEvent (BlueprintVisible, BlueprintReadOnly, Parm) // class UDragDropOperation* Operation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool UWBP_PalLiftItem_C::OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "OnDragOver"); Params::UWBP_PalLiftItem_C_OnDragOver_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.PointerEvent = PointerEvent; Parms.Operation = Operation; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnMouseMove // (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) // struct FEventReply K2Node_MakeStruct_EventReply (None) // struct FVector2D CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FString CallFunc_Conv_Vector2dToString_ReturnValue (ZeroConstructor, HasGetValueTypeHash) struct FEventReply UWBP_PalLiftItem_C::OnMouseMove(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent, const struct FEventReply& K2Node_MakeStruct_EventReply, const struct FVector2D& CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue, const class FString& CallFunc_Conv_Vector2dToString_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "OnMouseMove"); Params::UWBP_PalLiftItem_C_OnMouseMove_Params Parms{}; Parms.MyGeometry = MyGeometry; Parms.MouseEvent = MouseEvent; Parms.K2Node_MakeStruct_EventReply = K2Node_MakeStruct_EventReply; Parms.CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue = CallFunc_PointerEvent_GetScreenSpacePosition_ReturnValue; Parms.CallFunc_Conv_Vector2dToString_ReturnValue = CallFunc_Conv_Vector2dToString_ReturnValue; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnFailedItemOperation // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalLiftItem_C::OnFailedItemOperation(class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "OnFailedItemOperation"); Params::UWBP_PalLiftItem_C_OnFailedItemOperation_Params Parms{}; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.OnUpdateCount // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Count (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText CallFunc_Conv_IntToText_ReturnValue (None) void UWBP_PalLiftItem_C::OnUpdateCount(int32 Count, class FText CallFunc_Conv_IntToText_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "OnUpdateCount"); Params::UWBP_PalLiftItem_C_OnUpdateCount_Params Parms{}; Parms.Count = Count; Parms.CallFunc_Conv_IntToText_ReturnValue = CallFunc_Conv_IntToText_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.On Update Icon Texture Path // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // TSoftObjectPtr IconTexture (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalLiftItem_C::On_Update_Icon_Texture_Path(TSoftObjectPtr IconTexture, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "On Update Icon Texture Path"); Params::UWBP_PalLiftItem_C_On_Update_Icon_Texture_Path_Params Parms{}; Parms.IconTexture = IconTexture; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.Dispose // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalLiftItem_C::Dispose(FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "Dispose"); Params::UWBP_PalLiftItem_C_Dispose_Params Parms{}; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalLiftItem.WBP_PalLiftItem_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalUILiftSlotModel* Model (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalLiftItem_C::Setup(class UPalUILiftSlotModel* Model, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalLiftItem_C", "Setup"); Params::UWBP_PalLiftItem_C_Setup_Params Parms{}; Parms.Model = Model; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CreateDelegate_OutputDelegate_1 = K2Node_CreateDelegate_OutputDelegate_1; Parms.K2Node_CreateDelegate_OutputDelegate_2 = K2Node_CreateDelegate_OutputDelegate_2; Parms.K2Node_CreateDelegate_OutputDelegate_3 = K2Node_CreateDelegate_OutputDelegate_3; UObject::ProcessEvent(Func, &Parms); } }