#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // BlueprintGeneratedClass BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C // (Actor) class UClass* ABP_PalCaptureBodyBase_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("BP_PalCaptureBodyBase_C"); return Clss; } // BP_PalCaptureBodyBase_C BP_PalCaptureBodyBase.Default__BP_PalCaptureBodyBase_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class ABP_PalCaptureBodyBase_C* ABP_PalCaptureBodyBase_C::GetDefaultObj() { static class ABP_PalCaptureBodyBase_C* Default = nullptr; if (!Default) Default = static_cast(ABP_PalCaptureBodyBase_C::StaticClass()->DefaultObject); return Default; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetOwnerCharacterOrRiderCharacter // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const) // Parameters: // class AActor* Character (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetRiderCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_2 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_3 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::GetOwnerCharacterOrRiderCharacter(class AActor** Character, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalRideMarkerComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, class APalCharacter* CallFunc_GetRiderCharacter_ReturnValue, bool CallFunc_IsValid_ReturnValue_1, bool CallFunc_IsValid_ReturnValue_2, bool CallFunc_IsValid_ReturnValue_3) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetOwnerCharacterOrRiderCharacter"); Params::ABP_PalCaptureBodyBase_C_GetOwnerCharacterOrRiderCharacter_Params Parms{}; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetRiderCharacter_ReturnValue = CallFunc_GetRiderCharacter_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue_2 = CallFunc_IsValid_ReturnValue_2; Parms.CallFunc_IsValid_ReturnValue_3 = CallFunc_IsValid_ReturnValue_3; UObject::ProcessEvent(Func, &Parms); if (Character != nullptr) *Character = Parms.Character; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetSneakBonusFlagToALL // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // bool IsSneak (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetSneakBonusFlagToALL(bool IsSneak) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetSneakBonusFlagToALL"); Params::ABP_PalCaptureBodyBase_C_SetSneakBonusFlagToALL_Params Parms{}; Parms.IsSneak = IsSneak; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetTargetHandle // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalInstanceID CallFunc_GetIndividualID_ReturnValue (HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetTargetHandle(class UPalIndividualCharacterHandle* TargetHandle, bool CallFunc_IsValid_ReturnValue, const struct FPalInstanceID& CallFunc_GetIndividualID_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetTargetHandle"); Params::ABP_PalCaptureBodyBase_C_SetTargetHandle_Params Parms{}; Parms.TargetHandle = TargetHandle; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetIndividualID_ReturnValue = CallFunc_GetIndividualID_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetupInServer // (Protected, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* TargetCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetupInServer(class APalCharacter* TargetCharacter) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetupInServer"); Params::ABP_PalCaptureBodyBase_C_SetupInServer_Params Parms{}; Parms.TargetCharacter = TargetCharacter; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetupToALL // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* Target (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_HasAuthority_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetupToALL(class APalCharacter* Target, bool CallFunc_HasAuthority_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetupToALL"); Params::ABP_PalCaptureBodyBase_C_SetupToALL_Params Parms{}; Parms.Target = Target; Parms.CallFunc_HasAuthority_ReturnValue = CallFunc_HasAuthority_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetCaptureLevelToALL // (Private, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Level (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetCaptureLevelToALL(int32 Level) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetCaptureLevelToALL"); Params::ABP_PalCaptureBodyBase_C_SetCaptureLevelToALL_Params Parms{}; Parms.Level = Level; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.Get Is Into Ball // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool IntoBall (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::Get_Is_Into_Ball(bool* IntoBall) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "Get Is Into Ball"); Params::ABP_PalCaptureBodyBase_C_Get_Is_Into_Ball_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (IntoBall != nullptr) *IntoBall = Parms.IntoBall; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetIsIntoBall // (Protected, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool IntoBall (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FPalDataTableRowName_SoundIDSoundId (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetIsIntoBall(bool IntoBall, const struct FPalDataTableRowName_SoundID& SoundId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetIsIntoBall"); Params::ABP_PalCaptureBodyBase_C_SetIsIntoBall_Params Parms{}; Parms.IntoBall = IntoBall; Parms.SoundId = SoundId; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetAkOwnerComponent // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class USceneComponent* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1 (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class USceneComponent* ABP_PalCaptureBodyBase_C::GetAkOwnerComponent(class UStaticMeshComponent* CallFunc_GetComponentByClass_ReturnValue, class USkeletalMeshComponent* CallFunc_GetComponentByClass_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetAkOwnerComponent"); Params::ABP_PalCaptureBodyBase_C_GetAkOwnerComponent_Params Parms{}; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue_1 = CallFunc_GetComponentByClass_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.PlaySound // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDataTableRowName_SoundIDID (BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash) // struct FPalSoundOptions K2Node_MakeStruct_PalSoundOptions (NoDestructor) void ABP_PalCaptureBodyBase_C::PlaySound(const struct FPalDataTableRowName_SoundID& ID, const struct FPalSoundOptions& K2Node_MakeStruct_PalSoundOptions) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "PlaySound"); Params::ABP_PalCaptureBodyBase_C_PlaySound_Params Parms{}; Parms.ID = ID; Parms.K2Node_MakeStruct_PalSoundOptions = K2Node_MakeStruct_PalSoundOptions; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.IsSneakBonusEnabled // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // bool Enabled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::IsSneakBonusEnabled(bool* Enabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "IsSneakBonusEnabled"); Params::ABP_PalCaptureBodyBase_C_IsSneakBonusEnabled_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Enabled != nullptr) *Enabled = Parms.Enabled; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetSneakBonusFlag // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Flag (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetSneakBonusFlag(bool Flag, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetSneakBonusFlag"); Params::ABP_PalCaptureBodyBase_C_SetSneakBonusFlag_Params Parms{}; Parms.Flag = Flag; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class APalCharacter* TargetCharacter (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::Setup(class APalCharacter* TargetCharacter, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "Setup"); Params::ABP_PalCaptureBodyBase_C_Setup_Params Parms{}; Parms.TargetCharacter = TargetCharacter; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetTargetActor // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class APalCharacter* TargetActor (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetTargetHandle_targetHandle (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::GetTargetActor(class APalCharacter** TargetActor, class UPalIndividualCharacterHandle* CallFunc_GetTargetHandle_targetHandle, class APalCharacter* CallFunc_TryGetIndividualActor_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_IsValid_ReturnValue_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetTargetActor"); Params::ABP_PalCaptureBodyBase_C_GetTargetActor_Params Parms{}; Parms.CallFunc_GetTargetHandle_targetHandle = CallFunc_GetTargetHandle_targetHandle; Parms.CallFunc_TryGetIndividualActor_ReturnValue = CallFunc_TryGetIndividualActor_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_IsValid_ReturnValue_1 = CallFunc_IsValid_ReturnValue_1; UObject::ProcessEvent(Func, &Parms); if (TargetActor != nullptr) *TargetActor = Parms.TargetActor; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetCaptureLevel // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // int32 Level (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::GetCaptureLevel(int32* Level) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetCaptureLevel"); Params::ABP_PalCaptureBodyBase_C_GetCaptureLevel_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (Level != nullptr) *Level = Parms.Level; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetCaptureLevel // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 NewParam (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalNetworkMulticastGateComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetCaptureLevel(int32 NewParam, class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue, class UPalNetworkMulticastGateComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetCaptureLevel"); Params::ABP_PalCaptureBodyBase_C_SetCaptureLevel_Params Parms{}; Parms.NewParam = NewParam; Parms.CallFunc_FindOwnerPalCharacter_ReturnValue = CallFunc_FindOwnerPalCharacter_ReturnValue; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.GetTargetHandle // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UPalIndividualCharacterHandle*TargetHandle (Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::GetTargetHandle(class UPalIndividualCharacterHandle** TargetHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "GetTargetHandle"); Params::ABP_PalCaptureBodyBase_C_GetTargetHandle_Params Parms{}; UObject::ProcessEvent(Func, &Parms); if (TargetHandle != nullptr) *TargetHandle = Parms.TargetHandle; } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ReceiveBeginPlay // (Event, Protected, BlueprintEvent) // Parameters: void ABP_PalCaptureBodyBase_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ReceiveTick // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::ReceiveTick(float DeltaSeconds) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ReceiveTick"); Params::ABP_PalCaptureBodyBase_C_ReceiveTick_Params Parms{}; Parms.DeltaSeconds = DeltaSeconds; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.SetTargetIDToALL // (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalInstanceID TargetId (BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::SetTargetIDToALL(const struct FPalInstanceID& TargetId) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "SetTargetIDToALL"); Params::ABP_PalCaptureBodyBase_C_SetTargetIDToALL_Params Parms{}; Parms.TargetId = TargetId; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.ExecuteUbergraph_BP_PalCaptureBodyBase // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetTargetHandle_targetHandle (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // float K2Node_Event_DeltaSeconds (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalInstanceID K2Node_CustomEvent_TargetID (HasGetValueTypeHash) // class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*CallFunc_GetIndividualHandle_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* CallFunc_GetTargetActor_TargetActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Greater_DoubleDouble_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsServer_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_Add_DoubleDouble_B_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::ExecuteUbergraph_BP_PalCaptureBodyBase(int32 EntryPoint, class UPalIndividualCharacterHandle* CallFunc_GetTargetHandle_targetHandle, float K2Node_Event_DeltaSeconds, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FPalInstanceID& K2Node_CustomEvent_TargetID, class UPalCharacterManager* CallFunc_GetCharacterManager_ReturnValue, class UPalIndividualCharacterHandle* CallFunc_GetIndividualHandle_ReturnValue, double CallFunc_Add_DoubleDouble_ReturnValue, class APalCharacter* CallFunc_GetTargetActor_TargetActor, bool CallFunc_IsValid_ReturnValue, bool CallFunc_Greater_DoubleDouble_ReturnValue, bool CallFunc_IsServer_ReturnValue, double CallFunc_Add_DoubleDouble_B_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "ExecuteUbergraph_BP_PalCaptureBodyBase"); Params::ABP_PalCaptureBodyBase_C_ExecuteUbergraph_BP_PalCaptureBodyBase_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetTargetHandle_targetHandle = CallFunc_GetTargetHandle_targetHandle; Parms.K2Node_Event_DeltaSeconds = K2Node_Event_DeltaSeconds; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_TargetID = K2Node_CustomEvent_TargetID; Parms.CallFunc_GetCharacterManager_ReturnValue = CallFunc_GetCharacterManager_ReturnValue; Parms.CallFunc_GetIndividualHandle_ReturnValue = CallFunc_GetIndividualHandle_ReturnValue; Parms.CallFunc_Add_DoubleDouble_ReturnValue = CallFunc_Add_DoubleDouble_ReturnValue; Parms.CallFunc_GetTargetActor_TargetActor = CallFunc_GetTargetActor_TargetActor; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_Greater_DoubleDouble_ReturnValue = CallFunc_Greater_DoubleDouble_ReturnValue; Parms.CallFunc_IsServer_ReturnValue = CallFunc_IsServer_ReturnValue; Parms.CallFunc_Add_DoubleDouble_B_ImplicitCast = CallFunc_Add_DoubleDouble_B_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnBouncedBody__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // enum class E_PalCaptureSphereBouncedReasonReasonType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::OnBouncedBody__DelegateSignature(enum class E_PalCaptureSphereBouncedReason ReasonType, class UPalIndividualCharacterHandle* TargetHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnBouncedBody__DelegateSignature"); Params::ABP_PalCaptureBodyBase_C_OnBouncedBody__DelegateSignature_Params Parms{}; Parms.ReasonType = ReasonType; Parms.TargetHandle = TargetHandle; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnShakeBody__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class ABP_PalCaptureBodyBase_C* ShakedBody (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::OnShakeBody__DelegateSignature(class ABP_PalCaptureBodyBase_C* ShakedBody) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnShakeBody__DelegateSignature"); Params::ABP_PalCaptureBodyBase_C_OnShakeBody__DelegateSignature_Params Parms{}; Parms.ShakedBody = ShakedBody; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnPassingCapturePhase__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // int32 PhaseCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::OnPassingCapturePhase__DelegateSignature(int32 PhaseCount, class UPalIndividualCharacterHandle* TargetHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnPassingCapturePhase__DelegateSignature"); Params::ABP_PalCaptureBodyBase_C_OnPassingCapturePhase__DelegateSignature_Params Parms{}; Parms.PhaseCount = PhaseCount; Parms.TargetHandle = TargetHandle; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnFailedCapture__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalSphereCaptureFailedReasonFailedReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::OnFailedCapture__DelegateSignature(class UPalIndividualCharacterHandle* TargetHandle, enum class EPalSphereCaptureFailedReason FailedReason) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnFailedCapture__DelegateSignature"); Params::ABP_PalCaptureBodyBase_C_OnFailedCapture__DelegateSignature_Params Parms{}; Parms.TargetHandle = TargetHandle; Parms.FailedReason = FailedReason; UObject::ProcessEvent(Func, &Parms); } // Function BP_PalCaptureBodyBase.BP_PalCaptureBodyBase_C.OnSuccessedCapture__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalIndividualCharacterHandle*TargetHandle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void ABP_PalCaptureBodyBase_C::OnSuccessedCapture__DelegateSignature(class UPalIndividualCharacterHandle* TargetHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("BP_PalCaptureBodyBase_C", "OnSuccessedCapture__DelegateSignature"); Params::ABP_PalCaptureBodyBase_C_OnSuccessedCapture__DelegateSignature_Params Parms{}; Parms.TargetHandle = TargetHandle; UObject::ProcessEvent(Func, &Parms); } }