#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x12 (0x12 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.CanTimeout struct UBP_Action_WaitLoadingWorldPartition_C_CanTimeout_Params { public: bool CanTimeout; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25DD[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x60 (0x60 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.RequestWaitWorldPartition struct UBP_Action_WaitLoadingWorldPartition_C_RequestWaitWorldPartition_Params { public: class FString CallFunc_Conv_VectorToString_ReturnValue; // 0x0(0x10)(ZeroConstructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x10(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FString CallFunc_Concat_StrStr_ReturnValue; // 0x28(0x10)(ZeroConstructor, HasGetValueTypeHash) class APalPlayerState* CallFunc_GetPlayerStateByPlayer_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_K2_IsValidTimerHandle_ReturnValue; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25E3[0x2]; // Fixing Size After Last Property [ Dumper-7 ] FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x44(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_25E5[0x4]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_WaitWorldPartitionDelegate_OutTimerHandle; // 0x58(0x8)(NoDestructor, HasGetValueTypeHash) }; // 0x29 (0x29 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.CheckLoadLocationDistance struct UBP_Action_WaitLoadingWorldPartition_C_CheckLoadLocationDistance_Params { public: bool IsReWait; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_25EC[0x7]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Vector_Distance_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x10 (0x10 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.GetFadeInParameter struct UBP_Action_WaitLoadingWorldPartition_C_GetFadeInParameter_Params { public: class UPalHUDDispatchParameter_FadeWidget* NewParam; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalHUDDispatchParameter_FadeWidget* CallFunc_SpawnObject_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.ResetCamera struct UBP_Action_WaitLoadingWorldPartition_C_ResetCamera_Params { public: class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalShooterSpringArmComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x30 (0x30 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.SetMoveDisable struct UBP_Action_WaitLoadingWorldPartition_C_SetMoveDisable_Params { public: bool Disable; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2605[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalCharacterMovementComponent* TempMoveComp; // 0x8(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2606[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_BoolToFloat_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue_1; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2607[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_Conv_BoolToFloat_ReturnValue_1; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterMovementComponent* CallFunc_GetPalCharacterMovementComponent_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.TickAction struct UBP_Action_WaitLoadingWorldPartition_C_TickAction_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x190 (0x190 - 0x0) // Function BP_Action_WaitLoadingWorldPartition.BP_Action_WaitLoadingWorldPartition_C.ExecuteUbergraph_BP_Action_WaitLoadingWorldPartition struct UBP_Action_WaitLoadingWorldPartition_C_ExecuteUbergraph_BP_Action_WaitLoadingWorldPartition_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaTime; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UWorldPartitionSubsystem* CallFunc_GetWorldSubsystem_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_AdjustActorToFloor_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2639[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x28(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_1; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_263A[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_263B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_2; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_CanAdjustActorToFloor_OutLocation; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CanAdjustActorToFloor_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_263E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString CallFunc_Concat_StrStr_ReturnValue; // 0x78(0x10)(ZeroConstructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x88(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalHUDService* CallFunc_GetHUDService_ReturnValue; // 0x90(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalHUDService* CallFunc_GetHUDService_ReturnValue_1; // 0x98(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalHUDDispatchParameter_FadeWidget* CallFunc_GetFadeInParameter_NewParam; // 0xA0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_3; // 0xA8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_4; // 0xB0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsLocallyControlled_ReturnValue; // 0xB8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2646[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerCharacter* K2Node_DynamicCast_AsPal_Player_Character_1; // 0xC0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0xC8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsDedicatedServer_ReturnValue; // 0xC9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsAdjustedLocation_ReturnValue; // 0xCA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0xCB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CheckLoadLocationDistance_IsReWait; // 0xCC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_264B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0xD0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class FString CallFunc_Conv_VectorToString_ReturnValue; // 0xE8(0x10)(ZeroConstructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0xF8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsInClientConnection_ReturnValue; // 0x100(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2650[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalPlayerController* K2Node_DynamicCast_AsPal_Player_Controller; // 0x108(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_2; // 0x110(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CanTimeout_CanTimeOut; // 0x111(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2652[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UPalGameSetting* CallFunc_GetGameSetting_ReturnValue; // 0x118(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsOpenListenServer_ReturnValue; // 0x120(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x121(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue_1; // 0x122(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2655[0x5]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetActionCharacter_ReturnValue_5; // 0x128(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsLocallyControlled_ReturnValue_1; // 0x130(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2658[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class FString CallFunc_Conv_VectorToString_ReturnValue_1; // 0x138(0x10)(ZeroConstructor, HasGetValueTypeHash) class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x148(0x10)(ZeroConstructor, HasGetValueTypeHash) class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x158(0x10)(ZeroConstructor, HasGetValueTypeHash) class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x168(0x10)(ZeroConstructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0x178(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x180(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_GreaterEqual_DoubleDouble_B_ImplicitCast; // 0x188(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }