#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x20 (0x20 - 0x0) // Function BP_FluidController.BP_FluidController_C.GetRT_Height struct ABP_FluidController_C_GetRT_Height_Params { public: int32 Index; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26D1[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTextureRenderTarget2D* RenderTarget; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Variable; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_26D2[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTextureRenderTarget2D* K2Node_Select_Default; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x3C (0x3C - 0x0) // Function BP_FluidController.BP_FluidController_C.CreateMaterials struct ABP_FluidController_C_CreateMaterials_Params { public: class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue; // 0x0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_1; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* CallFunc_CreateRenderTarget2D_ReturnValue_2; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UMaterialInstanceDynamic* CallFunc_CreateDynamicMaterialInstance_ReturnValue_2; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) float CallFunc_SetScalarParameterValue_Value_ImplicitCast; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_SetScalarParameterValue_Value_ImplicitCast_1; // 0x34(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float CallFunc_SetScalarParameterValue_Value_ImplicitCast_2; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x38 (0x38 - 0x0) // Function BP_FluidController.BP_FluidController_C.GetRT struct ABP_FluidController_C_GetRT_Params { public: int32 Index; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2700[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTextureRenderTarget2D* RenderTarget_0; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget_1; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget_2; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Variable; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2703[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTextureRenderTarget2D* K2Node_Select_Default; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_FluidController.BP_FluidController_C.GetPreviousRT struct ABP_FluidController_C_GetPreviousRT_Params { public: int32 CurrentRTIndex; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 FramesOld; // 0x4(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget_0; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget_1; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTarget_2; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* RenderTargetOut; // 0x20(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Percent_IntInt_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2717[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_FluidController.BP_FluidController_C.ReceiveTick struct ABP_FluidController_C_ReceiveTick_Params { public: float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_FluidController.BP_FluidController_C.ReceiveEndPlay struct ABP_FluidController_C_ReceiveEndPlay_Params { public: enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x88 (0x88 - 0x0) // Function BP_FluidController.BP_FluidController_C.ExecuteUbergraph_BP_FluidController struct ABP_FluidController_C_ExecuteUbergraph_BP_FluidController_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsDedicatedServer_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_273B[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Percent_IntInt_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_273C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_FMin_ReturnValue; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_273E[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float K2Node_Event_DeltaSeconds; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UCanvas* CallFunc_BeginDrawCanvasToRenderTarget_Canvas; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector2D CallFunc_BeginDrawCanvasToRenderTarget_Size; // 0x48(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FDrawToRenderTargetContext CallFunc_BeginDrawCanvasToRenderTarget_Context; // 0x58(0x8)(NoDestructor) class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* CallFunc_GetPreviousRT_RenderTargetOut_1; // 0x68(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x70(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UTextureRenderTarget2D* CallFunc_GetRT_RenderTarget_1; // 0x78(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x80(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }