#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0xE8 (0xE8 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.AddLog_UseSkillInBaseCamp struct UBP_Status_CollectItem_C_AddLog_UseSkillInBaseCamp_Params { public: struct FPalLogInfo_Skill NewLocalVar_0; // 0x0(0x48)(Edit, BlueprintVisible) class AActor* CallFunc_GetOwner_ReturnValue; // 0x48(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FName CallFunc_Get_Name_Text_Id_SkillNameTextId; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x58(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class FText CallFunc_GetLocalizedText_ReturnValue; // 0x60(0x18)(None) class FString CallFunc_GetNickName_outName; // 0x78(0x10)(ZeroConstructor, HasGetValueTypeHash) class FText CallFunc_Conv_StringToText_ReturnValue; // 0x88(0x18)(None) struct FPalLogInfo_Skill K2Node_MakeStruct_PalLogInfo_Skill; // 0xA0(0x48)(None) }; // 0x71 (0x71 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.AddLog_UseSkill struct UBP_Status_CollectItem_C_AddLog_UseSkill_Params { public: class FName CallFunc_Get_Name_Text_Id_SkillNameTextId; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalLogAdditionalData K2Node_MakeStruct_PalLogAdditionalData; // 0x8(0x38)(None) class FText CallFunc_GetLocalizedText_ReturnValue; // 0x40(0x18)(None) class UPalLogManager* CallFunc_GetLogManager_ReturnValue; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FGuid CallFunc_AddLog_ReturnValue; // 0x60(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.GetRank struct UBP_Status_CollectItem_C_GetRank_Params { public: int32 Rank; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D73[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D74[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_GetRank_ReturnValue; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.Observe AIAction struct UBP_Status_CollectItem_C_Observe_AIAction_Params { public: struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum; // 0x0(0xC)(NoDestructor) bool CallFunc_IsActive_ReturnValue; // 0xC(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0xD(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0xE(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue_1; // 0xF(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x30 (0x30 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.GetLotteryDataTable struct UBP_Status_CollectItem_C_GetLotteryDataTable_Params { public: class UDataTable* DataTable; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 CallFunc_GetRank_Rank; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x14(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D7F[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Array_Length_ReturnValue_1; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue_1; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Min_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D80[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UDataTable* CallFunc_Array_Get_Item; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x78 (0x78 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.CreateLotteryTable struct UBP_Status_CollectItem_C_CreateLotteryTable_Params { public: TArray Result; // 0x0(0x10)(Parm, OutParm) TArray TmpResult; // 0x10(0x10)(Edit, BlueprintVisible) class UDataTable* DataTable; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x30(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D94[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray CallFunc_GetDataTableRowNames_OutRowNames; // 0x38(0x10)(ReferenceParm) class FName CallFunc_Array_Get_Item; // 0x48(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x50(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x54(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x55(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D95[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class UDataTable* CallFunc_GetLotteryDataTable_DataTable; // 0x58(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FFPassiveSkillCollectItemLotteryData CallFunc_GetDataTableRowFromName_OutRow; // 0x60(0x10)(NoDestructor, HasGetValueTypeHash) bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x70(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2D97[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Array_Add_ReturnValue; // 0x74(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x12 (0x12 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.Get Base Camp Action Class struct UBP_Status_CollectItem_C_Get_Base_Camp_Action_Class_Params { public: class UClass* Class; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsBaseCampPal_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.SetPause struct UBP_Status_CollectItem_C_SetPause_Params { public: bool Pause; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1A (0x1A - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.IsActorDead struct UBP_Status_CollectItem_C_IsActorDead_Params { public: bool IsDead; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DA1[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsDead_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1C (0x1C - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.Get Name Text Id struct UBP_Status_CollectItem_C_Get_Name_Text_Id_Params { public: class FName SkillNameTextId; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalPassiveSkillManager* CallFunc_GetPassiveSkillManager_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DA4[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName CallFunc_GetNameTextId_ReturnValue; // 0x14(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1A (0x1A - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.OnAddItem struct UBP_Status_CollectItem_C_OnAddItem_Params { public: enum class EPalItemOperationResult Result; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DA8[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Conv_ByteToInt_ReturnValue; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Conv_ByteToInt_ReturnValue_1; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Conv_ByteToInt_ReturnValue_2; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x11(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DA9[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Conv_ByteToInt_ReturnValue_3; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_IntInt_ReturnValue_1; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanOR_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x3D (0x3D - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.Get Lottery Index struct UBP_Status_CollectItem_C_Get_Lottery_Index_Params { public: int32 LotteryValue; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Index; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 SelectVal; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool Temp_bool_True_if_break_was_hit_Variable; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DC1[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 Temp_int_Loop_Counter_Variable; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x1C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DC7[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Array_Length_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FFPassiveSkillCollectItemLotteryData CallFunc_Array_Get_Item; // 0x24(0x10)(NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x34(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x35(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DCA[0x2]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue_1; // 0x3C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x50 (0x50 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.GetRandVal struct UBP_Status_CollectItem_C_GetRandVal_Params { public: int32 Max; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 RandVal; // 0x4(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Rank; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Min; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Subtract_IntInt_ReturnValue_1; // 0x18(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Min_ReturnValue; // 0x1C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0x20(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Get_Item; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Clamp_ReturnValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue_1; // 0x2C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_IntInt_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DD2[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x40(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DD3[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_GetRank_ReturnValue; // 0x4C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1A (0x1A - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.Is Actor Active struct UBP_Status_CollectItem_C_Is_Actor_Active_Params { public: bool IsActive; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DD5[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* K2Node_DynamicCast_AsPal_Character; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_GetActiveActorFlag_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x40 (0x40 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.UpdateSkill struct UBP_Status_CollectItem_C_UpdateSkill_Params { public: double DeltaTime; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsActorDead_IsDead; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x9(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Array_IsEmpty_ReturnValue; // 0xA(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0xB(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DDB[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray CallFunc_CreateLotteryTable_Result; // 0x10(0x10)(ReferenceParm) bool CallFunc_Is_Actor_Active_IsActive; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DDC[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalStaticItemIdAndNum CallFunc_LotteryItem_ItemInfo; // 0x24(0xC)(NoDestructor) bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DDE[0x7]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_Add_DoubleDouble_ReturnValue; // 0x38(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x39 (0x39 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.AddItem struct UBP_Status_CollectItem_C_AddItem_Params { public: struct FPalStaticItemIdAndNum ItemInfo; // 0x0(0xC)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) uint8 Pad_2DE1[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalPlayerInventoryData* CallFunc_GetOwnerPlayerInventoryData_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x18(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Greater_IntInt_ReturnValue; // 0x19(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_NameName_ReturnValue; // 0x1A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsServer_ReturnValue; // 0x1B(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DE4[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UClass* CallFunc_Get_Base_Camp_Action_Class_Class; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidClass_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Not_PreBool_ReturnValue; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_CanSpawnItem_ReturnValue; // 0x2A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DE5[0x1]; // Fixing Size After Last Property [ Dumper-7 ] struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum; // 0x2C(0xC)(NoDestructor) enum class EPalItemOperationResult CallFunc_AddItem_ServerInternal_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x60 (0x60 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.LotteryItem struct UBP_Status_CollectItem_C_LotteryItem_Params { public: struct FPalStaticItemIdAndNum ItemInfo; // 0x0(0xC)(Parm, OutParm, NoDestructor) struct FPalStaticItemIdAndNum RetVal; // 0xC(0xC)(Edit, BlueprintVisible, NoDestructor) int32 SelectVal; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 RateSum; // 0x1C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DF5[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Get_Lottery_Index_index; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalStaticItemIdAndNum K2Node_MakeStruct_PalStaticItemIdAndNum; // 0x2C(0xC)(NoDestructor) int32 CallFunc_GetRandVal_RandVal; // 0x38(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x3C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x40(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x44(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FFPassiveSkillCollectItemLotteryData CallFunc_Array_Get_Item; // 0x48(0x10)(NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x58(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2DFA[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x5C(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x28 (0x28 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.SetCollectItemTime struct UBP_Status_CollectItem_C_SetCollectItemTime_Params { public: double CallFunc_Conv_IntToDouble_ReturnValue; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalDebugSetting* CallFunc_GetPalDebugSetting_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E05[0x3]; // Fixing Size After Last Property [ Dumper-7 ] int32 CallFunc_RandomIntegerInRange_ReturnValue; // 0x14(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Conv_IntToDouble_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x20(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.TickStatus struct UBP_Status_CollectItem_C_TickStatus_Params { public: float DeltaTime; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xC (0xC - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.PlayAction_SpawnItem struct UBP_Status_CollectItem_C_PlayAction_SpawnItem_Params { public: struct FPalStaticItemIdAndNum AddItemInfo; // 0x0(0xC)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor) }; // 0x58 (0x58 - 0x0) // Function BP_Status_CollectItem.BP_Status_CollectItem_C.ExecuteUbergraph_BP_Status_CollectItem struct UBP_Status_CollectItem_C_ExecuteUbergraph_BP_Status_CollectItem_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsServer_ReturnValue; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E12[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float K2Node_Event_DeltaTime; // 0x8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalStaticItemIdAndNum K2Node_CustomEvent_AddItemInfo; // 0xC(0xC)(NoDestructor) class AActor* CallFunc_GetOwner_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AController* CallFunc_GetController_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class ABP_MonsterAIController_BaseCamp_C* K2Node_DynamicCast_AsBP_Monster_AIController_Base_Camp; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2E14[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UBP_AIAction_SpawnItemBase_C* CallFunc_SpawnObject_ReturnValue; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) TScriptInterface CallFunc_InterruptPlayWorkerEventAction_self_CastInput; // 0x40(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_UpdateSkill_DeltaTime_ImplicitCast; // 0x50(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; } }