#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequence.RemoveMetaDataByClass struct ULevelSequence_RemoveMetaDataByClass_Params { public: TSubclassOf InClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequence.FindOrAddMetaDataByClass struct ULevelSequence_FindOrAddMetaDataByClass_Params { public: TSubclassOf InClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequence.FindMetaDataByClass struct ULevelSequence_FindMetaDataByClass_Params { public: TSubclassOf InClass; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequence.CopyMetaData struct ULevelSequence_CopyMetaData_Params { public: class UObject* InMetaData; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x8(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceActor.SetSequence struct ALevelSequenceActor_SetSequence_Params { public: class ULevelSequence* InSequence; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x1 (0x1 - 0x0) // Function LevelSequence.LevelSequenceActor.SetReplicatePlayback struct ALevelSequenceActor_SetReplicatePlayback_Params { public: bool ReplicatePlayback; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceActor.SetBindingByTag struct ALevelSequenceActor_SetBindingByTag_Params { public: class FName BindingTag; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Actors; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bAllowBindingsFromAsset; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1504[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x30 (0x30 - 0x0) // Function LevelSequence.LevelSequenceActor.SetBinding struct ALevelSequenceActor_SetBinding_Params { public: struct FMovieSceneObjectBindingID Binding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray Actors; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) bool bAllowBindingsFromAsset; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1509[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x18 (0x18 - 0x0) // Function LevelSequence.LevelSequenceActor.ResetBinding struct ALevelSequenceActor_ResetBinding_Params { public: struct FMovieSceneObjectBindingID Binding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequenceActor.RemoveBindingByTag struct ALevelSequenceActor_RemoveBindingByTag_Params { public: class FName Tag; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceActor.RemoveBinding struct ALevelSequenceActor_RemoveBinding_Params { public: struct FMovieSceneObjectBindingID Binding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceActor.LoadSequence struct ALevelSequenceActor_LoadSequence_Params { public: class ULevelSequence* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceActor.GetSequencePlayer struct ALevelSequenceActor_GetSequencePlayer_Params { public: class ULevelSequencePlayer* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceActor.GetSequence struct ALevelSequenceActor_GetSequence_Params { public: class ULevelSequence* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function LevelSequence.LevelSequenceActor.FindNamedBindings struct ALevelSequenceActor_FindNamedBindings_Params { public: class FName Tag; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceActor.FindNamedBinding struct ALevelSequenceActor_FindNamedBinding_Params { public: class FName Tag; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneObjectBindingID ReturnValue; // 0x8(0x18)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x18 (0x18 - 0x0) // Function LevelSequence.LevelSequenceActor.AddBindingByTag struct ALevelSequenceActor_AddBindingByTag_Params { public: class FName BindingTag; // 0x0(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowBindingsFromAsset; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1524[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x28 (0x28 - 0x0) // Function LevelSequence.LevelSequenceActor.AddBinding struct ALevelSequenceActor_AddBinding_Params { public: struct FMovieSceneObjectBindingID Binding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* Actor; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAllowBindingsFromAsset; // 0x20(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_1528[0x7]; // Fixing Size Of Struct [ Dumper-7 ] }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceBurnInOptions.SetBurnIn struct ULevelSequenceBurnInOptions_SetBurnIn_Params { public: struct FSoftClassPath InBurnInClass; // 0x0(0x20)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceBurnIn.SetSettings struct ULevelSequenceBurnIn_SetSettings_Params { public: class UObject* InSettings; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceBurnIn.GetSettingsClass struct ULevelSequenceBurnIn_GetSettingsClass_Params { public: TSubclassOf ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetSequence struct ULevelSequenceDirector_GetSequence_Params { public: class UMovieSceneSequence* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetMasterSequenceTime struct ULevelSequenceDirector_GetMasterSequenceTime_Params { public: struct FQualifiedFrameTime ReturnValue; // 0x0(0x10)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x10 (0x10 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetCurrentTime struct ULevelSequenceDirector_GetCurrentTime_Params { public: struct FQualifiedFrameTime ReturnValue; // 0x0(0x10)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetBoundObjects struct ULevelSequenceDirector_GetBoundObjects_Params { public: struct FMovieSceneObjectBindingID ObjectBinding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetBoundObject struct ULevelSequenceDirector_GetBoundObject_Params { public: struct FMovieSceneObjectBindingID ObjectBinding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UObject* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x28 (0x28 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetBoundActors struct ULevelSequenceDirector_GetBoundActors_Params { public: struct FMovieSceneObjectBindingID ObjectBinding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) TArray ReturnValue; // 0x18(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) }; // 0x20 (0x20 - 0x0) // Function LevelSequence.LevelSequenceDirector.GetBoundActor struct ULevelSequenceDirector_GetBoundActor_Params { public: struct FMovieSceneObjectBindingID ObjectBinding; // 0x0(0x18)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class AActor* ReturnValue; // 0x18(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequencePlayer.GetActiveCameraComponent struct ULevelSequencePlayer_GetActiveCameraComponent_Params { public: class UCameraComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x40 (0x40 - 0x0) // Function LevelSequence.LevelSequencePlayer.CreateLevelSequencePlayer struct ULevelSequencePlayer_CreateLevelSequencePlayer_Params { public: class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULevelSequence* LevelSequence; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FMovieSceneSequencePlaybackSettings Settings; // 0x10(0x20)(Parm, NoDestructor, NativeAccessSpecifierPublic) class ALevelSequenceActor* OutActor; // 0x30(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULevelSequencePlayer* ReturnValue; // 0x38(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x4 (0x4 - 0x0) // Function LevelSequence.LevelSequenceMediaController.SynchronizeToServer struct ALevelSequenceMediaController_SynchronizeToServer_Params { public: float DesyncThresholdSeconds; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceMediaController.GetSequence struct ALevelSequenceMediaController_GetSequence_Params { public: class ALevelSequenceActor* ReturnValue; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; // 0x8 (0x8 - 0x0) // Function LevelSequence.LevelSequenceMediaController.GetMediaComponent struct ALevelSequenceMediaController_GetMediaComponent_Params { public: class UMediaComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) }; } }