#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class LiveLink.LiveLinkBasicFrameInterpolationProcessor // (None) class UClass* ULiveLinkBasicFrameInterpolationProcessor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkBasicFrameInterpolationProcessor"); return Clss; } // LiveLinkBasicFrameInterpolationProcessor LiveLink.Default__LiveLinkBasicFrameInterpolationProcessor // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkBasicFrameInterpolationProcessor* ULiveLinkBasicFrameInterpolationProcessor::GetDefaultObj() { static class ULiveLinkBasicFrameInterpolationProcessor* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkBasicFrameInterpolationProcessor::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkAnimationFrameInterpolationProcessor // (None) class UClass* ULiveLinkAnimationFrameInterpolationProcessor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkAnimationFrameInterpolationProcessor"); return Clss; } // LiveLinkAnimationFrameInterpolationProcessor LiveLink.Default__LiveLinkAnimationFrameInterpolationProcessor // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkAnimationFrameInterpolationProcessor* ULiveLinkAnimationFrameInterpolationProcessor::GetDefaultObj() { static class ULiveLinkAnimationFrameInterpolationProcessor* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkAnimationFrameInterpolationProcessor::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkAnimationVirtualSubject // (None) class UClass* ULiveLinkAnimationVirtualSubject::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkAnimationVirtualSubject"); return Clss; } // LiveLinkAnimationVirtualSubject LiveLink.Default__LiveLinkAnimationVirtualSubject // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkAnimationVirtualSubject* ULiveLinkAnimationVirtualSubject::GetDefaultObj() { static class ULiveLinkAnimationVirtualSubject* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkAnimationVirtualSubject::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkBlueprintLibrary // (None) class UClass* ULiveLinkBlueprintLibrary::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkBlueprintLibrary"); return Clss; } // LiveLinkBlueprintLibrary LiveLink.Default__LiveLinkBlueprintLibrary // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkBlueprintLibrary* ULiveLinkBlueprintLibrary::GetDefaultObj() { static class ULiveLinkBlueprintLibrary* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkBlueprintLibrary::StaticClass()->DefaultObject); return Default; } // Function LiveLink.LiveLinkBlueprintLibrary.TransformNames // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // TArray TransformNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::TransformNames(struct FSubjectFrameHandle& SubjectFrameHandle, TArray* TransformNames) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "TransformNames"); Params::ULiveLinkBlueprintLibrary_TransformNames_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (TransformNames != nullptr) *TransformNames = std::move(Parms.TransformNames); } // Function LiveLink.LiveLinkBlueprintLibrary.TransformName // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FName Name (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::TransformName(struct FLiveLinkTransform& LiveLinkTransform, class FName* Name) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "TransformName"); Params::ULiveLinkBlueprintLibrary_TransformName_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Name != nullptr) *Name = Parms.Name; } // Function LiveLink.LiveLinkBlueprintLibrary.SetLiveLinkSubjectEnabled // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectKey SubjectKey (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::SetLiveLinkSubjectEnabled(const struct FLiveLinkSubjectKey& SubjectKey, bool bEnabled) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "SetLiveLinkSubjectEnabled"); Params::ULiveLinkBlueprintLibrary_SetLiveLinkSubjectEnabled_Params Parms{}; Parms.SubjectKey = SubjectKey; Parms.bEnabled = bEnabled; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function LiveLink.LiveLinkBlueprintLibrary.RemoveSource // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::RemoveSource(struct FLiveLinkSourceHandle& SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "RemoveSource"); Params::ULiveLinkBlueprintLibrary_RemoveSource_Params Parms{}; Parms.SourceHandle = SourceHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.ParentBoneSpaceTransform // (Final, Native, Static, Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FTransform Transform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::ParentBoneSpaceTransform(struct FLiveLinkTransform& LiveLinkTransform, struct FTransform* Transform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "ParentBoneSpaceTransform"); Params::ULiveLinkBlueprintLibrary_ParentBoneSpaceTransform_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Transform != nullptr) *Transform = std::move(Parms.Transform); } // Function LiveLink.LiveLinkBlueprintLibrary.NumberOfTransforms // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ULiveLinkBlueprintLibrary::NumberOfTransforms(struct FSubjectFrameHandle& SubjectFrameHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "NumberOfTransforms"); Params::ULiveLinkBlueprintLibrary_NumberOfTransforms_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.IsSpecificLiveLinkSubjectEnabled // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectKey SubjectKey (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bForThisFrame (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::IsSpecificLiveLinkSubjectEnabled(const struct FLiveLinkSubjectKey& SubjectKey, bool bForThisFrame) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "IsSpecificLiveLinkSubjectEnabled"); Params::ULiveLinkBlueprintLibrary_IsSpecificLiveLinkSubjectEnabled_Params Parms{}; Parms.SubjectKey = SubjectKey; Parms.bForThisFrame = bForThisFrame; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.IsSourceStillValid // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::IsSourceStillValid(struct FLiveLinkSourceHandle& SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "IsSourceStillValid"); Params::ULiveLinkBlueprintLibrary_IsSourceStillValid_Params Parms{}; Parms.SourceHandle = SourceHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.IsLiveLinkSubjectEnabled // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::IsLiveLinkSubjectEnabled(const struct FLiveLinkSubjectName& SubjectName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "IsLiveLinkSubjectEnabled"); Params::ULiveLinkBlueprintLibrary_IsLiveLinkSubjectEnabled_Params Parms{}; Parms.SubjectName = SubjectName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.HasParent // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::HasParent(struct FLiveLinkTransform& LiveLinkTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "HasParent"); Params::ULiveLinkBlueprintLibrary_HasParent_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetTransformByName // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FName TransformName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetTransformByName(struct FSubjectFrameHandle& SubjectFrameHandle, class FName TransformName, struct FLiveLinkTransform* LiveLinkTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetTransformByName"); Params::ULiveLinkBlueprintLibrary_GetTransformByName_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; Parms.TransformName = TransformName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LiveLinkTransform != nullptr) *LiveLinkTransform = std::move(Parms.LiveLinkTransform); } // Function LiveLink.LiveLinkBlueprintLibrary.GetTransformByIndex // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // int32 TransformIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetTransformByIndex(struct FSubjectFrameHandle& SubjectFrameHandle, int32 TransformIndex, struct FLiveLinkTransform* LiveLinkTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetTransformByIndex"); Params::ULiveLinkBlueprintLibrary_GetTransformByIndex_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; Parms.TransformIndex = TransformIndex; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LiveLinkTransform != nullptr) *LiveLinkTransform = std::move(Parms.LiveLinkTransform); } // Function LiveLink.LiveLinkBlueprintLibrary.GetSpecificLiveLinkSubjectRole // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectKey SubjectKey (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ULiveLinkBlueprintLibrary::GetSpecificLiveLinkSubjectRole(const struct FLiveLinkSubjectKey& SubjectKey) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetSpecificLiveLinkSubjectRole"); Params::ULiveLinkBlueprintLibrary_GetSpecificLiveLinkSubjectRole_Params Parms{}; Parms.SubjectKey = SubjectKey; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetSourceTypeFromGuid // (Final, Native, Static, Public, HasDefaults, BlueprintCallable) // Parameters: // struct FGuid SourceGuid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText ULiveLinkBlueprintLibrary::GetSourceTypeFromGuid(const struct FGuid& SourceGuid) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetSourceTypeFromGuid"); Params::ULiveLinkBlueprintLibrary_GetSourceTypeFromGuid_Params Parms{}; Parms.SourceGuid = SourceGuid; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetSourceType // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText ULiveLinkBlueprintLibrary::GetSourceType(struct FLiveLinkSourceHandle& SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetSourceType"); Params::ULiveLinkBlueprintLibrary_GetSourceType_Params Parms{}; Parms.SourceHandle = SourceHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetSourceStatus // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText ULiveLinkBlueprintLibrary::GetSourceStatus(struct FLiveLinkSourceHandle& SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetSourceStatus"); Params::ULiveLinkBlueprintLibrary_GetSourceStatus_Params Parms{}; Parms.SourceHandle = SourceHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetSourceMachineName // (Final, Native, Static, Private, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic) class FText ULiveLinkBlueprintLibrary::GetSourceMachineName(struct FLiveLinkSourceHandle& SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetSourceMachineName"); Params::ULiveLinkBlueprintLibrary_GetSourceMachineName_Params Parms{}; Parms.SourceHandle = SourceHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetRootTransform // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetRootTransform(struct FSubjectFrameHandle& SubjectFrameHandle, struct FLiveLinkTransform* LiveLinkTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetRootTransform"); Params::ULiveLinkBlueprintLibrary_GetRootTransform_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (LiveLinkTransform != nullptr) *LiveLinkTransform = std::move(Parms.LiveLinkTransform); } // Function LiveLink.LiveLinkBlueprintLibrary.GetPropertyValue // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkBasicBlueprintData BasicData (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FName PropertyName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float Value (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::GetPropertyValue(struct FLiveLinkBasicBlueprintData& BasicData, class FName PropertyName, float* Value) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetPropertyValue"); Params::ULiveLinkBlueprintLibrary_GetPropertyValue_Params Parms{}; Parms.BasicData = BasicData; Parms.PropertyName = PropertyName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Value != nullptr) *Value = Parms.Value; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetParent // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkTransform Parent (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetParent(struct FLiveLinkTransform& LiveLinkTransform, struct FLiveLinkTransform* Parent) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetParent"); Params::ULiveLinkBlueprintLibrary_GetParent_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Parent != nullptr) *Parent = std::move(Parms.Parent); } // Function LiveLink.LiveLinkBlueprintLibrary.GetMetadata // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FSubjectMetadata MetaData (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetMetadata(struct FSubjectFrameHandle& SubjectFrameHandle, struct FSubjectMetadata* MetaData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetMetadata"); Params::ULiveLinkBlueprintLibrary_GetMetadata_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (MetaData != nullptr) *MetaData = std::move(Parms.MetaData); } // Function LiveLink.LiveLinkBlueprintLibrary.GetLiveLinkSubjects // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool bIncludeDisabledSubject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bIncludeVirtualSubject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULiveLinkBlueprintLibrary::GetLiveLinkSubjects(bool bIncludeDisabledSubject, bool bIncludeVirtualSubject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetLiveLinkSubjects"); Params::ULiveLinkBlueprintLibrary_GetLiveLinkSubjects_Params Parms{}; Parms.bIncludeDisabledSubject = bIncludeDisabledSubject; Parms.bIncludeVirtualSubject = bIncludeVirtualSubject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetLiveLinkSubjectRole // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) TSubclassOf ULiveLinkBlueprintLibrary::GetLiveLinkSubjectRole(const struct FLiveLinkSubjectName& SubjectName) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetLiveLinkSubjectRole"); Params::ULiveLinkBlueprintLibrary_GetLiveLinkSubjectRole_Params Parms{}; Parms.SubjectName = SubjectName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetLiveLinkEnabledSubjectNames // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool bIncludeVirtualSubject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArrayReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) TArray ULiveLinkBlueprintLibrary::GetLiveLinkEnabledSubjectNames(bool bIncludeVirtualSubject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetLiveLinkEnabledSubjectNames"); Params::ULiveLinkBlueprintLibrary_GetLiveLinkEnabledSubjectNames_Params Parms{}; Parms.bIncludeVirtualSubject = bIncludeVirtualSubject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetCurves // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // TMap Curves (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetCurves(struct FSubjectFrameHandle& SubjectFrameHandle, TMap* Curves) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetCurves"); Params::ULiveLinkBlueprintLibrary_GetCurves_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Curves != nullptr) *Curves = Parms.Curves; } // Function LiveLink.LiveLinkBlueprintLibrary.GetChildren // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // TArray Children (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetChildren(struct FLiveLinkTransform& LiveLinkTransform, TArray* Children) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetChildren"); Params::ULiveLinkBlueprintLibrary_GetChildren_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Children != nullptr) *Children = std::move(Parms.Children); } // Function LiveLink.LiveLinkBlueprintLibrary.GetBasicData // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkBasicBlueprintData BasicBlueprintData (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::GetBasicData(struct FSubjectFrameHandle& SubjectFrameHandle, struct FLiveLinkBasicBlueprintData* BasicBlueprintData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetBasicData"); Params::ULiveLinkBlueprintLibrary_GetBasicData_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (BasicBlueprintData != nullptr) *BasicBlueprintData = std::move(Parms.BasicBlueprintData); } // Function LiveLink.LiveLinkBlueprintLibrary.GetAnimationStaticData // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkSkeletonStaticData AnimationStaticData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::GetAnimationStaticData(struct FSubjectFrameHandle& SubjectFrameHandle, struct FLiveLinkSkeletonStaticData* AnimationStaticData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetAnimationStaticData"); Params::ULiveLinkBlueprintLibrary_GetAnimationStaticData_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (AnimationStaticData != nullptr) *AnimationStaticData = std::move(Parms.AnimationStaticData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.GetAnimationFrameData // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkAnimationFrameData AnimationFrameData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::GetAnimationFrameData(struct FSubjectFrameHandle& SubjectFrameHandle, struct FLiveLinkAnimationFrameData* AnimationFrameData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "GetAnimationFrameData"); Params::ULiveLinkBlueprintLibrary_GetAnimationFrameData_Params Parms{}; Parms.SubjectFrameHandle = SubjectFrameHandle; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (AnimationFrameData != nullptr) *AnimationFrameData = std::move(Parms.AnimationFrameData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.EvaluateLiveLinkFrameWithSpecificRole // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf Role (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLiveLinkBaseBlueprintData OutBlueprintData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::EvaluateLiveLinkFrameWithSpecificRole(const struct FLiveLinkSubjectName& SubjectName, TSubclassOf Role, struct FLiveLinkBaseBlueprintData* OutBlueprintData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "EvaluateLiveLinkFrameWithSpecificRole"); Params::ULiveLinkBlueprintLibrary_EvaluateLiveLinkFrameWithSpecificRole_Params Parms{}; Parms.SubjectName = SubjectName; Parms.Role = Role; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutBlueprintData != nullptr) *OutBlueprintData = std::move(Parms.OutBlueprintData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.EvaluateLiveLinkFrameAtWorldTimeOffset // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf Role (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float WorldTimeOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLiveLinkBaseBlueprintData OutBlueprintData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::EvaluateLiveLinkFrameAtWorldTimeOffset(const struct FLiveLinkSubjectName& SubjectName, TSubclassOf Role, float WorldTimeOffset, struct FLiveLinkBaseBlueprintData* OutBlueprintData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "EvaluateLiveLinkFrameAtWorldTimeOffset"); Params::ULiveLinkBlueprintLibrary_EvaluateLiveLinkFrameAtWorldTimeOffset_Params Parms{}; Parms.SubjectName = SubjectName; Parms.Role = Role; Parms.WorldTimeOffset = WorldTimeOffset; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutBlueprintData != nullptr) *OutBlueprintData = std::move(Parms.OutBlueprintData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.EvaluateLiveLinkFrameAtSceneTime // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectName SubjectName (Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TSubclassOf Role (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTimecode SceneTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLiveLinkBaseBlueprintData OutBlueprintData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::EvaluateLiveLinkFrameAtSceneTime(const struct FLiveLinkSubjectName& SubjectName, TSubclassOf Role, const struct FTimecode& SceneTime, struct FLiveLinkBaseBlueprintData* OutBlueprintData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "EvaluateLiveLinkFrameAtSceneTime"); Params::ULiveLinkBlueprintLibrary_EvaluateLiveLinkFrameAtSceneTime_Params Parms{}; Parms.SubjectName = SubjectName; Parms.Role = Role; Parms.SceneTime = SceneTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutBlueprintData != nullptr) *OutBlueprintData = std::move(Parms.OutBlueprintData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.EvaluateLiveLinkFrame // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkSubjectRepresentationSubjectRepresentation (Parm, NoDestructor, NativeAccessSpecifierPublic) // struct FLiveLinkBaseBlueprintData OutBlueprintData (Parm, OutParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintLibrary::EvaluateLiveLinkFrame(const struct FLiveLinkSubjectRepresentation& SubjectRepresentation, struct FLiveLinkBaseBlueprintData* OutBlueprintData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "EvaluateLiveLinkFrame"); Params::ULiveLinkBlueprintLibrary_EvaluateLiveLinkFrame_Params Parms{}; Parms.SubjectRepresentation = SubjectRepresentation; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (OutBlueprintData != nullptr) *OutBlueprintData = std::move(Parms.OutBlueprintData); return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintLibrary.ComponentSpaceTransform // (Final, Native, Static, Private, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FTransform Transform (Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void ULiveLinkBlueprintLibrary::ComponentSpaceTransform(struct FLiveLinkTransform& LiveLinkTransform, struct FTransform* Transform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "ComponentSpaceTransform"); Params::ULiveLinkBlueprintLibrary_ComponentSpaceTransform_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (Transform != nullptr) *Transform = std::move(Parms.Transform); } // Function LiveLink.LiveLinkBlueprintLibrary.ChildCount // (Final, Native, Static, Private, HasOutParams, BlueprintCallable, BlueprintPure) // Parameters: // struct FLiveLinkTransform LiveLinkTransform (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 ULiveLinkBlueprintLibrary::ChildCount(struct FLiveLinkTransform& LiveLinkTransform) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintLibrary", "ChildCount"); Params::ULiveLinkBlueprintLibrary_ChildCount_Params Parms{}; Parms.LiveLinkTransform = LiveLinkTransform; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class LiveLink.LiveLinkComponent // (None) class UClass* ULiveLinkComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkComponent"); return Clss; } // LiveLinkComponent LiveLink.Default__LiveLinkComponent // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkComponent* ULiveLinkComponent::GetDefaultObj() { static class ULiveLinkComponent* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkComponent::StaticClass()->DefaultObject); return Default; } // Function LiveLink.LiveLinkComponent.GetSubjectDataAtWorldTime // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName SubjectName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // float WorldTime (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkComponent::GetSubjectDataAtWorldTime(class FName SubjectName, float WorldTime, bool* bSuccess, struct FSubjectFrameHandle* SubjectFrameHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkComponent", "GetSubjectDataAtWorldTime"); Params::ULiveLinkComponent_GetSubjectDataAtWorldTime_Params Parms{}; Parms.SubjectName = SubjectName; Parms.WorldTime = WorldTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bSuccess != nullptr) *bSuccess = Parms.bSuccess; if (SubjectFrameHandle != nullptr) *SubjectFrameHandle = std::move(Parms.SubjectFrameHandle); } // Function LiveLink.LiveLinkComponent.GetSubjectDataAtSceneTime // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName SubjectName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FTimecode SceneTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkComponent::GetSubjectDataAtSceneTime(class FName SubjectName, struct FTimecode& SceneTime, bool* bSuccess, struct FSubjectFrameHandle* SubjectFrameHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkComponent", "GetSubjectDataAtSceneTime"); Params::ULiveLinkComponent_GetSubjectDataAtSceneTime_Params Parms{}; Parms.SubjectName = SubjectName; Parms.SceneTime = SceneTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bSuccess != nullptr) *bSuccess = Parms.bSuccess; if (SubjectFrameHandle != nullptr) *SubjectFrameHandle = std::move(Parms.SubjectFrameHandle); } // Function LiveLink.LiveLinkComponent.GetSubjectData // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class FName SubjectName (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool bSuccess (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FSubjectFrameHandle SubjectFrameHandle (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkComponent::GetSubjectData(class FName SubjectName, bool* bSuccess, struct FSubjectFrameHandle* SubjectFrameHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkComponent", "GetSubjectData"); Params::ULiveLinkComponent_GetSubjectData_Params Parms{}; Parms.SubjectName = SubjectName; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (bSuccess != nullptr) *bSuccess = Parms.bSuccess; if (SubjectFrameHandle != nullptr) *SubjectFrameHandle = std::move(Parms.SubjectFrameHandle); } // Function LiveLink.LiveLinkComponent.GetAvailableSubjectNames // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // TArray SubjectNames (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void ULiveLinkComponent::GetAvailableSubjectNames(TArray* SubjectNames) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkComponent", "GetAvailableSubjectNames"); Params::ULiveLinkComponent_GetAvailableSubjectNames_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (SubjectNames != nullptr) *SubjectNames = std::move(Parms.SubjectNames); } // Class LiveLink.LiveLinkDrivenComponent // (None) class UClass* ULiveLinkDrivenComponent::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkDrivenComponent"); return Clss; } // LiveLinkDrivenComponent LiveLink.Default__LiveLinkDrivenComponent // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkDrivenComponent* ULiveLinkDrivenComponent::GetDefaultObj() { static class ULiveLinkDrivenComponent* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkDrivenComponent::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkMessageBusFinder // (None) class UClass* ULiveLinkMessageBusFinder::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkMessageBusFinder"); return Clss; } // LiveLinkMessageBusFinder LiveLink.Default__LiveLinkMessageBusFinder // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkMessageBusFinder* ULiveLinkMessageBusFinder::GetDefaultObj() { static class ULiveLinkMessageBusFinder* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkMessageBusFinder::StaticClass()->DefaultObject); return Default; } // Function LiveLink.LiveLinkMessageBusFinder.GetAvailableProviders // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) // float Duration (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // TArray AvailableProviders (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic) void ULiveLinkMessageBusFinder::GetAvailableProviders(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo, float Duration, TArray* AvailableProviders) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkMessageBusFinder", "GetAvailableProviders"); Params::ULiveLinkMessageBusFinder_GetAvailableProviders_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.LatentInfo = LatentInfo; Parms.Duration = Duration; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (AvailableProviders != nullptr) *AvailableProviders = std::move(Parms.AvailableProviders); } // Function LiveLink.LiveLinkMessageBusFinder.ConstructMessageBusFinder // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class ULiveLinkMessageBusFinder* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class ULiveLinkMessageBusFinder* ULiveLinkMessageBusFinder::ConstructMessageBusFinder() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkMessageBusFinder", "ConstructMessageBusFinder"); Params::ULiveLinkMessageBusFinder_ConstructMessageBusFinder_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkMessageBusFinder.ConnectToProvider // (Final, Native, Static, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FProviderPollResult Provider (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FLiveLinkSourceHandle SourceHandle (Parm, OutParm, NativeAccessSpecifierPublic) void ULiveLinkMessageBusFinder::ConnectToProvider(struct FProviderPollResult& Provider, struct FLiveLinkSourceHandle* SourceHandle) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkMessageBusFinder", "ConnectToProvider"); Params::ULiveLinkMessageBusFinder_ConnectToProvider_Params Parms{}; Parms.Provider = Provider; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; if (SourceHandle != nullptr) *SourceHandle = std::move(Parms.SourceHandle); } // Class LiveLink.LiveLinkMessageBusSourceFactory // (None) class UClass* ULiveLinkMessageBusSourceFactory::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkMessageBusSourceFactory"); return Clss; } // LiveLinkMessageBusSourceFactory LiveLink.Default__LiveLinkMessageBusSourceFactory // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkMessageBusSourceFactory* ULiveLinkMessageBusSourceFactory::GetDefaultObj() { static class ULiveLinkMessageBusSourceFactory* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkMessageBusSourceFactory::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkMessageBusSourceSettings // (None) class UClass* ULiveLinkMessageBusSourceSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkMessageBusSourceSettings"); return Clss; } // LiveLinkMessageBusSourceSettings LiveLink.Default__LiveLinkMessageBusSourceSettings // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkMessageBusSourceSettings* ULiveLinkMessageBusSourceSettings::GetDefaultObj() { static class ULiveLinkMessageBusSourceSettings* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkMessageBusSourceSettings::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkPreset // (None) class UClass* ULiveLinkPreset::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkPreset"); return Clss; } // LiveLinkPreset LiveLink.Default__LiveLinkPreset // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkPreset* ULiveLinkPreset::GetDefaultObj() { static class ULiveLinkPreset* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkPreset::StaticClass()->DefaultObject); return Default; } // Function LiveLink.LiveLinkPreset.BuildFromClient // (Final, Native, Public, BlueprintCallable) // Parameters: void ULiveLinkPreset::BuildFromClient() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkPreset", "BuildFromClient"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function LiveLink.LiveLinkPreset.ApplyToClientLatent // (Final, Native, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FLatentActionInfo LatentInfo (Parm, NoDestructor, NativeAccessSpecifierPublic) void ULiveLinkPreset::ApplyToClientLatent(class UObject* WorldContextObject, const struct FLatentActionInfo& LatentInfo) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkPreset", "ApplyToClientLatent"); Params::ULiveLinkPreset_ApplyToClientLatent_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.LatentInfo = LatentInfo; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function LiveLink.LiveLinkPreset.ApplyToClient // (Final, Native, Public, BlueprintCallable, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkPreset::ApplyToClient() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkPreset", "ApplyToClient"); Params::ULiveLinkPreset_ApplyToClient_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkPreset.AddToClient // (Final, Native, Public, BlueprintCallable, Const) // Parameters: // bool bRecreatePresets (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkPreset::AddToClient(bool bRecreatePresets) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkPreset", "AddToClient"); Params::ULiveLinkPreset_AddToClient_Params Parms{}; Parms.bRecreatePresets = bRecreatePresets; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class LiveLink.LiveLinkUserSettings // (None) class UClass* ULiveLinkUserSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkUserSettings"); return Clss; } // LiveLinkUserSettings LiveLink.Default__LiveLinkUserSettings // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkUserSettings* ULiveLinkUserSettings::GetDefaultObj() { static class ULiveLinkUserSettings* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkUserSettings::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkSettings // (None) class UClass* ULiveLinkSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkSettings"); return Clss; } // LiveLinkSettings LiveLink.Default__LiveLinkSettings // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkSettings* ULiveLinkSettings::GetDefaultObj() { static class ULiveLinkSettings* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkSettings::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkTimecodeProvider // (None) class UClass* ULiveLinkTimecodeProvider::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkTimecodeProvider"); return Clss; } // LiveLinkTimecodeProvider LiveLink.Default__LiveLinkTimecodeProvider // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkTimecodeProvider* ULiveLinkTimecodeProvider::GetDefaultObj() { static class ULiveLinkTimecodeProvider* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkTimecodeProvider::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkTimeSynchronizationSource // (None) class UClass* ULiveLinkTimeSynchronizationSource::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkTimeSynchronizationSource"); return Clss; } // LiveLinkTimeSynchronizationSource LiveLink.Default__LiveLinkTimeSynchronizationSource // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkTimeSynchronizationSource* ULiveLinkTimeSynchronizationSource::GetDefaultObj() { static class ULiveLinkTimeSynchronizationSource* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkTimeSynchronizationSource::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkVirtualSubjectSourceSettings // (None) class UClass* ULiveLinkVirtualSubjectSourceSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkVirtualSubjectSourceSettings"); return Clss; } // LiveLinkVirtualSubjectSourceSettings LiveLink.Default__LiveLinkVirtualSubjectSourceSettings // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkVirtualSubjectSourceSettings* ULiveLinkVirtualSubjectSourceSettings::GetDefaultObj() { static class ULiveLinkVirtualSubjectSourceSettings* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkVirtualSubjectSourceSettings::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkTransformAxisSwitchPreProcessor // (None) class UClass* ULiveLinkTransformAxisSwitchPreProcessor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkTransformAxisSwitchPreProcessor"); return Clss; } // LiveLinkTransformAxisSwitchPreProcessor LiveLink.Default__LiveLinkTransformAxisSwitchPreProcessor // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkTransformAxisSwitchPreProcessor* ULiveLinkTransformAxisSwitchPreProcessor::GetDefaultObj() { static class ULiveLinkTransformAxisSwitchPreProcessor* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkTransformAxisSwitchPreProcessor::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkAnimationAxisSwitchPreProcessor // (None) class UClass* ULiveLinkAnimationAxisSwitchPreProcessor::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkAnimationAxisSwitchPreProcessor"); return Clss; } // LiveLinkAnimationAxisSwitchPreProcessor LiveLink.Default__LiveLinkAnimationAxisSwitchPreProcessor // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkAnimationAxisSwitchPreProcessor* ULiveLinkAnimationAxisSwitchPreProcessor::GetDefaultObj() { static class ULiveLinkAnimationAxisSwitchPreProcessor* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkAnimationAxisSwitchPreProcessor::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkAnimationRoleToTransform // (None) class UClass* ULiveLinkAnimationRoleToTransform::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkAnimationRoleToTransform"); return Clss; } // LiveLinkAnimationRoleToTransform LiveLink.Default__LiveLinkAnimationRoleToTransform // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkAnimationRoleToTransform* ULiveLinkAnimationRoleToTransform::GetDefaultObj() { static class ULiveLinkAnimationRoleToTransform* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkAnimationRoleToTransform::StaticClass()->DefaultObject); return Default; } // Class LiveLink.LiveLinkBlueprintVirtualSubject // (None) class UClass* ULiveLinkBlueprintVirtualSubject::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LiveLinkBlueprintVirtualSubject"); return Clss; } // LiveLinkBlueprintVirtualSubject LiveLink.Default__LiveLinkBlueprintVirtualSubject // (Public, ClassDefaultObject, ArchetypeObject) class ULiveLinkBlueprintVirtualSubject* ULiveLinkBlueprintVirtualSubject::GetDefaultObj() { static class ULiveLinkBlueprintVirtualSubject* Default = nullptr; if (!Default) Default = static_cast(ULiveLinkBlueprintVirtualSubject::StaticClass()->DefaultObject); return Default; } // Function LiveLink.LiveLinkBlueprintVirtualSubject.UpdateVirtualSubjectStaticData_Internal // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkBaseStaticData InStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintVirtualSubject::UpdateVirtualSubjectStaticData_Internal(struct FLiveLinkBaseStaticData& InStruct) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintVirtualSubject", "UpdateVirtualSubjectStaticData_Internal"); Params::ULiveLinkBlueprintVirtualSubject_UpdateVirtualSubjectStaticData_Internal_Params Parms{}; Parms.InStruct = InStruct; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintVirtualSubject.UpdateVirtualSubjectFrameData_Internal // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FLiveLinkBaseFrameData InStruct (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // bool bInShouldStampCurrentTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool ULiveLinkBlueprintVirtualSubject::UpdateVirtualSubjectFrameData_Internal(struct FLiveLinkBaseFrameData& InStruct, bool bInShouldStampCurrentTime) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintVirtualSubject", "UpdateVirtualSubjectFrameData_Internal"); Params::ULiveLinkBlueprintVirtualSubject_UpdateVirtualSubjectFrameData_Internal_Params Parms{}; Parms.InStruct = InStruct; Parms.bInShouldStampCurrentTime = bInShouldStampCurrentTime; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function LiveLink.LiveLinkBlueprintVirtualSubject.OnUpdate // (Event, Public, BlueprintEvent) // Parameters: void ULiveLinkBlueprintVirtualSubject::OnUpdate() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintVirtualSubject", "OnUpdate"); UObject::ProcessEvent(Func, nullptr); } // Function LiveLink.LiveLinkBlueprintVirtualSubject.OnInitialize // (Event, Public, BlueprintEvent) // Parameters: void ULiveLinkBlueprintVirtualSubject::OnInitialize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("LiveLinkBlueprintVirtualSubject", "OnInitialize"); UObject::ProcessEvent(Func, nullptr); } }