#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x48 (0x78 - 0x30) // Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect class UAnimNotifyState_TimedNiagaraEffect : public UAnimNotifyState { public: class UNiagaraSystem* Template; // 0x30(0x8)(Edit, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FName SocketName; // 0x38(0x8)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LocationOffset; // 0x40(0x18)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator RotationOffset; // 0x58(0x18)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool bDestroyAtEnd; // 0x70(0x1)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_535[0x7]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UAnimNotifyState_TimedNiagaraEffect* GetDefaultObj(); class UFXSystemComponent* GetSpawnedEffect(class UMeshComponent* MeshComp); }; // 0x70 (0xE8 - 0x78) // Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced class UAnimNotifyState_TimedNiagaraEffectAdvanced : public UAnimNotifyState_TimedNiagaraEffect { public: bool bEnableNormalizedNotifyProgress; // 0x78(0x1)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_544[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName NotifyProgressUserParameter; // 0x7C(0x8)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_545[0x4]; // Fixing Size After Last Property [ Dumper-7 ] TArray AnimCurves; // 0x88(0x10)(Edit, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic) uint8 Pad_546[0x50]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UAnimNotifyState_TimedNiagaraEffectAdvanced* GetDefaultObj(); float GetNotifyProgress(class UMeshComponent* MeshComp); }; // 0x98 (0xD0 - 0x38) // Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect class UAnimNotify_PlayNiagaraEffect : public UAnimNotify { public: class UNiagaraSystem* Template; // 0x38(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FVector LocationOffset; // 0x40(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) struct FRotator RotationOffset; // 0x58(0x18)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) struct FVector Scale; // 0x70(0x18)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool bAbsoluteScale; // 0x88(0x1)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_55C[0x37]; // Fixing Size After Last Property [ Dumper-7 ] uint8 Attached : 1; // Mask: 0x1, PropSize: 0x10xC0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 BitPad_34 : 7; // Fixing Bit-Field Size [ Dumper-7 ] uint8 Pad_55D[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class FName SocketName; // 0xC4(0x8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) uint8 Pad_55E[0x4]; // Fixing Size Of Struct [ Dumper-7 ] static class UClass* StaticClass(); static class UAnimNotify_PlayNiagaraEffect* GetDefaultObj(); class UFXSystemComponent* GetSpawnedEffect(); }; }