#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C // (None) class UClass* UWBP_PalDamageCanvas_StackDamage_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_PalDamageCanvas_StackDamage_C"); return Clss; } // WBP_PalDamageCanvas_StackDamage_C WBP_PalDamageCanvas_StackDamage.Default__WBP_PalDamageCanvas_StackDamage_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_PalDamageCanvas_StackDamage_C* UWBP_PalDamageCanvas_StackDamage_C::GetDefaultObj() { static class UWBP_PalDamageCanvas_StackDamage_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_PalDamageCanvas_StackDamage_C::StaticClass()->DefaultObject); return Default; } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.CalcTargetLocation // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // struct FPalDamageInfo DamageInfo (BlueprintVisible, BlueprintReadOnly, Parm) // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FVector Location (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_K2_GetActorLocation_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_X_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Y_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_BreakVector_Z_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // double CallFunc_FMax_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // struct FVector CallFunc_MakeVector_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::CalcTargetLocation(const struct FPalDamageInfo& DamageInfo, class AActor* Defender, struct FVector* Location, const struct FVector& CallFunc_K2_GetActorLocation_ReturnValue, double CallFunc_BreakVector_X, double CallFunc_BreakVector_Y, double CallFunc_BreakVector_Z, double CallFunc_BreakVector_X_1, double CallFunc_BreakVector_Y_1, double CallFunc_BreakVector_Z_1, double CallFunc_FMax_ReturnValue, const struct FVector& CallFunc_MakeVector_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "CalcTargetLocation"); Params::UWBP_PalDamageCanvas_StackDamage_C_CalcTargetLocation_Params Parms{}; Parms.DamageInfo = DamageInfo; Parms.Defender = Defender; Parms.CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetActorLocation_ReturnValue; Parms.CallFunc_BreakVector_X = CallFunc_BreakVector_X; Parms.CallFunc_BreakVector_Y = CallFunc_BreakVector_Y; Parms.CallFunc_BreakVector_Z = CallFunc_BreakVector_Z; Parms.CallFunc_BreakVector_X_1 = CallFunc_BreakVector_X_1; Parms.CallFunc_BreakVector_Y_1 = CallFunc_BreakVector_Y_1; Parms.CallFunc_BreakVector_Z_1 = CallFunc_BreakVector_Z_1; Parms.CallFunc_FMax_ReturnValue = CallFunc_FMax_ReturnValue; Parms.CallFunc_MakeVector_ReturnValue = CallFunc_MakeVector_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (Location != nullptr) *Location = std::move(Parms.Location); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.CleanUpMap // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray>CallFunc_Map_Keys_Keys (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Array_Get_Item (HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class AActor* K2Node_DynamicCast_AsActor (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Remove_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Remove_ReturnValue_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValidSoftObjectReference_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::CleanUpMap(int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray>& CallFunc_Map_Keys_Keys, int32 CallFunc_Array_Length_ReturnValue, TSoftObjectPtr CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, class UObject* CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue, class AActor* K2Node_DynamicCast_AsActor, bool K2Node_DynamicCast_bSuccess, bool CallFunc_Map_Remove_ReturnValue, bool CallFunc_IsDead_ReturnValue, bool CallFunc_Map_Remove_ReturnValue_1, bool CallFunc_IsValidSoftObjectReference_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "CleanUpMap"); Params::UWBP_PalDamageCanvas_StackDamage_C_CleanUpMap_Params Parms{}; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue = CallFunc_Conv_SoftObjectReferenceToObject_ReturnValue; Parms.K2Node_DynamicCast_AsActor = K2Node_DynamicCast_AsActor; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_Map_Remove_ReturnValue = CallFunc_Map_Remove_ReturnValue; Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue; Parms.CallFunc_Map_Remove_ReturnValue_1 = CallFunc_Map_Remove_ReturnValue_1; Parms.CallFunc_IsValidSoftObjectReference_ReturnValue = CallFunc_IsValidSoftObjectReference_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.UpdateDamageText // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDamageInfo DamageInfo (BlueprintVisible, BlueprintReadOnly, Parm) // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue (UObjectWrapper, HasGetValueTypeHash) // struct FVector CallFunc_CalcTargetLocation_location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalUIDamageTextBase* CallFunc_Map_Find_Value (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_CalcDamage_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UWBP_PalDamageText_C* K2Node_DynamicCast_AsWBP_Pal_Damage_Text (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalDamageTextType CallFunc_CalcDamageTextType_textType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::UpdateDamageText(const struct FPalDamageInfo& DamageInfo, class AActor* Defender, TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue, const struct FVector& CallFunc_CalcTargetLocation_location, class UPalUIDamageTextBase* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, int32 CallFunc_CalcDamage_ReturnValue, class UWBP_PalDamageText_C* K2Node_DynamicCast_AsWBP_Pal_Damage_Text, bool K2Node_DynamicCast_bSuccess, enum class EPalDamageTextType CallFunc_CalcDamageTextType_textType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "UpdateDamageText"); Params::UWBP_PalDamageCanvas_StackDamage_C_UpdateDamageText_Params Parms{}; Parms.DamageInfo = DamageInfo; Parms.Defender = Defender; Parms.CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue = CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; Parms.CallFunc_CalcTargetLocation_location = CallFunc_CalcTargetLocation_location; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_CalcDamage_ReturnValue = CallFunc_CalcDamage_ReturnValue; Parms.K2Node_DynamicCast_AsWBP_Pal_Damage_Text = K2Node_DynamicCast_AsWBP_Pal_Damage_Text; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_CalcDamageTextType_textType = CallFunc_CalcDamageTextType_textType; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.IsExistDamageText // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool IsExist (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue (UObjectWrapper, HasGetValueTypeHash) // class UPalUIDamageTextBase* CallFunc_Map_Find_Value (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::IsExistDamageText(class AActor* Defender, bool* IsExist, TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue, class UPalUIDamageTextBase* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "IsExistDamageText"); Params::UWBP_PalDamageCanvas_StackDamage_C_IsExistDamageText_Params Parms{}; Parms.Defender = Defender; Parms.CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue = CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (IsExist != nullptr) *IsExist = Parms.IsExist; } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.AddNewDamageText // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDamageInfo DamageInfo (BlueprintVisible, BlueprintReadOnly, Parm) // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue (UObjectWrapper, HasGetValueTypeHash) // struct FVector CallFunc_CalcTargetLocation_location (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_CalcDamage_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EPalDamageTextType CallFunc_CalcDamageTextType_textType (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalUIDamageTextBase* CallFunc_CreateDamageWidget_createdWdiget (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UWBP_PalDamageText_C* K2Node_DynamicCast_AsWBP_Pal_Damage_Text (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // float CallFunc_StartDisplay_inDisplayTime_ImplicitCast (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::AddNewDamageText(const struct FPalDamageInfo& DamageInfo, class AActor* Defender, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, TSoftObjectPtr CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue, const struct FVector& CallFunc_CalcTargetLocation_location, int32 CallFunc_CalcDamage_ReturnValue, enum class EPalDamageTextType CallFunc_CalcDamageTextType_textType, class UPalUIDamageTextBase* CallFunc_CreateDamageWidget_createdWdiget, class UWBP_PalDamageText_C* K2Node_DynamicCast_AsWBP_Pal_Damage_Text, bool K2Node_DynamicCast_bSuccess, class UCanvasPanelSlot* CallFunc_SlotAsCanvasSlot_ReturnValue, float CallFunc_StartDisplay_inDisplayTime_ImplicitCast) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "AddNewDamageText"); Params::UWBP_PalDamageCanvas_StackDamage_C_AddNewDamageText_Params Parms{}; Parms.DamageInfo = DamageInfo; Parms.Defender = Defender; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue = CallFunc_Conv_ObjectToSoftObjectReference_ReturnValue; Parms.CallFunc_CalcTargetLocation_location = CallFunc_CalcTargetLocation_location; Parms.CallFunc_CalcDamage_ReturnValue = CallFunc_CalcDamage_ReturnValue; Parms.CallFunc_CalcDamageTextType_textType = CallFunc_CalcDamageTextType_textType; Parms.CallFunc_CreateDamageWidget_createdWdiget = CallFunc_CreateDamageWidget_createdWdiget; Parms.K2Node_DynamicCast_AsWBP_Pal_Damage_Text = K2Node_DynamicCast_AsWBP_Pal_Damage_Text; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_SlotAsCanvasSlot_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue; Parms.CallFunc_StartDisplay_inDisplayTime_ImplicitCast = CallFunc_StartDisplay_inDisplayTime_ImplicitCast; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.OnRequestedCloseWidget // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalUIDamageTextBase* SelfWidget (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Array_Index_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 Temp_int_Loop_Counter_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_Add_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TArray>CallFunc_Map_Keys_Keys (ReferenceParm) // int32 CallFunc_Array_Length_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // TSoftObjectPtr CallFunc_Array_Get_Item (HasGetValueTypeHash) // bool CallFunc_Less_IntInt_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Remove_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalUIDamageTextBase* CallFunc_Map_Find_Value (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_Map_Find_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_EqualEqual_ObjectObject_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::OnRequestedCloseWidget(class UPalUIDamageTextBase* SelfWidget, int32 Temp_int_Array_Index_Variable, int32 Temp_int_Loop_Counter_Variable, int32 CallFunc_Add_IntInt_ReturnValue, TArray>& CallFunc_Map_Keys_Keys, int32 CallFunc_Array_Length_ReturnValue, TSoftObjectPtr CallFunc_Array_Get_Item, bool CallFunc_Less_IntInt_ReturnValue, bool CallFunc_Map_Remove_ReturnValue, class UPalUIDamageTextBase* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_EqualEqual_ObjectObject_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "OnRequestedCloseWidget"); Params::UWBP_PalDamageCanvas_StackDamage_C_OnRequestedCloseWidget_Params Parms{}; Parms.SelfWidget = SelfWidget; Parms.Temp_int_Array_Index_Variable = Temp_int_Array_Index_Variable; Parms.Temp_int_Loop_Counter_Variable = Temp_int_Loop_Counter_Variable; Parms.CallFunc_Add_IntInt_ReturnValue = CallFunc_Add_IntInt_ReturnValue; Parms.CallFunc_Map_Keys_Keys = CallFunc_Map_Keys_Keys; Parms.CallFunc_Array_Length_ReturnValue = CallFunc_Array_Length_ReturnValue; Parms.CallFunc_Array_Get_Item = CallFunc_Array_Get_Item; Parms.CallFunc_Less_IntInt_ReturnValue = CallFunc_Less_IntInt_ReturnValue; Parms.CallFunc_Map_Remove_ReturnValue = CallFunc_Map_Remove_ReturnValue; Parms.CallFunc_Map_Find_Value = CallFunc_Map_Find_Value; Parms.CallFunc_Map_Find_ReturnValue = CallFunc_Map_Find_ReturnValue; Parms.CallFunc_EqualEqual_ObjectObject_ReturnValue = CallFunc_EqualEqual_ObjectObject_ReturnValue; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.CreateDamageWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UPalUIDamageTextBase* CreatedWdiget (Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UWBP_PalDamageText_C* CallFunc_Create_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // class UCanvasPanelSlot* CallFunc_AddChildToCanvas_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::CreateDamageWidget(class UPalUIDamageTextBase** CreatedWdiget, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_PalDamageText_C* CallFunc_Create_ReturnValue, class UCanvasPanelSlot* CallFunc_AddChildToCanvas_ReturnValue) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "CreateDamageWidget"); Params::UWBP_PalDamageCanvas_StackDamage_C_CreateDamageWidget_Params Parms{}; Parms.CallFunc_GetLocalPlayerController_ReturnValue = CallFunc_GetLocalPlayerController_ReturnValue; Parms.CallFunc_Create_ReturnValue = CallFunc_Create_ReturnValue; Parms.CallFunc_AddChildToCanvas_ReturnValue = CallFunc_AddChildToCanvas_ReturnValue; UObject::ProcessEvent(Func, &Parms); if (CreatedWdiget != nullptr) *CreatedWdiget = Parms.CreatedWdiget; } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.CalcDamageTextType // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDamageInfo DamageInfo (BlueprintVisible, BlueprintReadOnly, Parm) // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) // enum class EPalDamageTextType TextType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalCharacterParameterComponent*CallFunc_GetComponentByClass_ReturnValue (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // int32 CallFunc_GetWeakCount_ForUI_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_SwitchInteger_CmpSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::CalcDamageTextType(const struct FPalDamageInfo& DamageInfo, class AActor* Defender, enum class EPalDamageTextType* TextType, class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue, bool CallFunc_IsValid_ReturnValue, int32 CallFunc_GetWeakCount_ForUI_ReturnValue, bool K2Node_SwitchInteger_CmpSuccess) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "CalcDamageTextType"); Params::UWBP_PalDamageCanvas_StackDamage_C_CalcDamageTextType_Params Parms{}; Parms.DamageInfo = DamageInfo; Parms.Defender = Defender; Parms.CallFunc_GetComponentByClass_ReturnValue = CallFunc_GetComponentByClass_ReturnValue; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.CallFunc_GetWeakCount_ForUI_ReturnValue = CallFunc_GetWeakCount_ForUI_ReturnValue; Parms.K2Node_SwitchInteger_CmpSuccess = K2Node_SwitchInteger_CmpSuccess; UObject::ProcessEvent(Func, &Parms); if (TextType != nullptr) *TextType = Parms.TextType; } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.OnSetup // (Event, Protected, BlueprintCallable, BlueprintEvent) // Parameters: void UWBP_PalDamageCanvas_StackDamage_C::OnSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "OnSetup"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: void UWBP_PalDamageCanvas_StackDamage_C::Destruct() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.AddDamageTextEvent // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // struct FPalDamageInfo DamageInfo (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // class AActor* Defender (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::AddDamageTextEvent(struct FPalDamageInfo& DamageInfo, class AActor* Defender) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "AddDamageTextEvent"); Params::UWBP_PalDamageCanvas_StackDamage_C_AddDamageTextEvent_Params Parms{}; Parms.DamageInfo = DamageInfo; Parms.Defender = Defender; UObject::ProcessEvent(Func, &Parms); } // Function WBP_PalDamageCanvas_StackDamage.WBP_PalDamageCanvas_StackDamage_C.ExecuteUbergraph_WBP_PalDamageCanvas_StackDamage // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UPalDamagePopUpManager* CallFunc_GetDamagePopUpManager_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UPalDamagePopUpManager* CallFunc_GetDamagePopUpManager_ReturnValue_1 (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsValid_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // struct FPalDamageInfo K2Node_CustomEvent_DamageInfo (ConstParm) // class AActor* K2Node_CustomEvent_defender (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsExistDamageText_isExist (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class APalCharacter* K2Node_DynamicCast_AsPal_Character (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // bool K2Node_DynamicCast_bSuccess (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsDead_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_IsExistDamageText_isExist_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_PalDamageCanvas_StackDamage_C::ExecuteUbergraph_WBP_PalDamageCanvas_StackDamage(int32 EntryPoint, class UPalDamagePopUpManager* CallFunc_GetDamagePopUpManager_ReturnValue, class UPalDamagePopUpManager* CallFunc_GetDamagePopUpManager_ReturnValue_1, bool CallFunc_IsValid_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, const struct FPalDamageInfo& K2Node_CustomEvent_DamageInfo, class AActor* K2Node_CustomEvent_defender, bool CallFunc_IsExistDamageText_isExist, class APalCharacter* K2Node_DynamicCast_AsPal_Character, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsDead_ReturnValue, bool CallFunc_IsExistDamageText_isExist_1) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_PalDamageCanvas_StackDamage_C", "ExecuteUbergraph_WBP_PalDamageCanvas_StackDamage"); Params::UWBP_PalDamageCanvas_StackDamage_C_ExecuteUbergraph_WBP_PalDamageCanvas_StackDamage_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.CallFunc_GetDamagePopUpManager_ReturnValue = CallFunc_GetDamagePopUpManager_ReturnValue; Parms.CallFunc_GetDamagePopUpManager_ReturnValue_1 = CallFunc_GetDamagePopUpManager_ReturnValue_1; Parms.CallFunc_IsValid_ReturnValue = CallFunc_IsValid_ReturnValue; Parms.K2Node_CreateDelegate_OutputDelegate = K2Node_CreateDelegate_OutputDelegate; Parms.K2Node_CustomEvent_DamageInfo = K2Node_CustomEvent_DamageInfo; Parms.K2Node_CustomEvent_defender = K2Node_CustomEvent_defender; Parms.CallFunc_IsExistDamageText_isExist = CallFunc_IsExistDamageText_isExist; Parms.K2Node_DynamicCast_AsPal_Character = K2Node_DynamicCast_AsPal_Character; Parms.K2Node_DynamicCast_bSuccess = K2Node_DynamicCast_bSuccess; Parms.CallFunc_IsDead_ReturnValue = CallFunc_IsDead_ReturnValue; Parms.CallFunc_IsExistDamageText_isExist_1 = CallFunc_IsExistDamageText_isExist_1; UObject::ProcessEvent(Func, &Parms); } }