#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class AudioAnalyzer.AudioAnalyzerAssetBase // (None) class UClass* UAudioAnalyzerAssetBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzerAssetBase"); return Clss; } // AudioAnalyzerAssetBase AudioAnalyzer.Default__AudioAnalyzerAssetBase // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzerAssetBase* UAudioAnalyzerAssetBase::GetDefaultObj() { static class UAudioAnalyzerAssetBase* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzerAssetBase::StaticClass()->DefaultObject); return Default; } // Class AudioAnalyzer.AudioAnalyzerSettings // (None) class UClass* UAudioAnalyzerSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzerSettings"); return Clss; } // AudioAnalyzerSettings AudioAnalyzer.Default__AudioAnalyzerSettings // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzerSettings* UAudioAnalyzerSettings::GetDefaultObj() { static class UAudioAnalyzerSettings* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzerSettings::StaticClass()->DefaultObject); return Default; } // Class AudioAnalyzer.AudioAnalyzer // (None) class UClass* UAudioAnalyzer::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzer"); return Clss; } // AudioAnalyzer AudioAnalyzer.Default__AudioAnalyzer // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzer* UAudioAnalyzer::GetDefaultObj() { static class UAudioAnalyzer* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzer::StaticClass()->DefaultObject); return Default; } // Function AudioAnalyzer.AudioAnalyzer.StopAnalyzing // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UAudioAnalyzer::StopAnalyzing(class UObject* WorldContextObject) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AudioAnalyzer", "StopAnalyzing"); Params::UAudioAnalyzer_StopAnalyzing_Params Parms{}; Parms.WorldContextObject = WorldContextObject; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function AudioAnalyzer.AudioAnalyzer.StartAnalyzing // (Final, BlueprintCosmetic, Native, Public, BlueprintCallable) // Parameters: // class UObject* WorldContextObject (ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // class UAudioBus* AudioBusToAnalyze (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UAudioAnalyzer::StartAnalyzing(class UObject* WorldContextObject, class UAudioBus* AudioBusToAnalyze) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("AudioAnalyzer", "StartAnalyzing"); Params::UAudioAnalyzer_StartAnalyzing_Params Parms{}; Parms.WorldContextObject = WorldContextObject; Parms.AudioBusToAnalyze = AudioBusToAnalyze; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Class AudioAnalyzer.AudioAnalyzerNRTSettings // (None) class UClass* UAudioAnalyzerNRTSettings::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzerNRTSettings"); return Clss; } // AudioAnalyzerNRTSettings AudioAnalyzer.Default__AudioAnalyzerNRTSettings // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzerNRTSettings* UAudioAnalyzerNRTSettings::GetDefaultObj() { static class UAudioAnalyzerNRTSettings* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzerNRTSettings::StaticClass()->DefaultObject); return Default; } // Class AudioAnalyzer.AudioAnalyzerNRT // (None) class UClass* UAudioAnalyzerNRT::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzerNRT"); return Clss; } // AudioAnalyzerNRT AudioAnalyzer.Default__AudioAnalyzerNRT // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzerNRT* UAudioAnalyzerNRT::GetDefaultObj() { static class UAudioAnalyzerNRT* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzerNRT::StaticClass()->DefaultObject); return Default; } // Class AudioAnalyzer.AudioAnalyzerSubsystem // (None) class UClass* UAudioAnalyzerSubsystem::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("AudioAnalyzerSubsystem"); return Clss; } // AudioAnalyzerSubsystem AudioAnalyzer.Default__AudioAnalyzerSubsystem // (Public, ClassDefaultObject, ArchetypeObject) class UAudioAnalyzerSubsystem* UAudioAnalyzerSubsystem::GetDefaultObj() { static class UAudioAnalyzerSubsystem* Default = nullptr; if (!Default) Default = static_cast(UAudioAnalyzerSubsystem::StaticClass()->DefaultObject); return Default; } }