#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // Class MovieSceneCapture.MovieSceneCaptureProtocolBase // (None) class UClass* UMovieSceneCaptureProtocolBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCaptureProtocolBase"); return Clss; } // MovieSceneCaptureProtocolBase MovieSceneCapture.Default__MovieSceneCaptureProtocolBase // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCaptureProtocolBase* UMovieSceneCaptureProtocolBase::GetDefaultObj() { static class UMovieSceneCaptureProtocolBase* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCaptureProtocolBase::StaticClass()->DefaultObject); return Default; } // Function MovieSceneCapture.MovieSceneCaptureProtocolBase.IsCapturing // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneCaptureProtocolBase::IsCapturing() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureProtocolBase", "IsCapturing"); Params::UMovieSceneCaptureProtocolBase_IsCapturing_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCaptureProtocolBase.GetState // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // enum class EMovieSceneCaptureProtocolStateReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) enum class EMovieSceneCaptureProtocolState UMovieSceneCaptureProtocolBase::GetState() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureProtocolBase", "GetState"); Params::UMovieSceneCaptureProtocolBase_GetState_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneCapture.MovieSceneAudioCaptureProtocolBase // (None) class UClass* UMovieSceneAudioCaptureProtocolBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneAudioCaptureProtocolBase"); return Clss; } // MovieSceneAudioCaptureProtocolBase MovieSceneCapture.Default__MovieSceneAudioCaptureProtocolBase // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneAudioCaptureProtocolBase* UMovieSceneAudioCaptureProtocolBase::GetDefaultObj() { static class UMovieSceneAudioCaptureProtocolBase* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneAudioCaptureProtocolBase::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.NullAudioCaptureProtocol // (None) class UClass* UNullAudioCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("NullAudioCaptureProtocol"); return Clss; } // NullAudioCaptureProtocol MovieSceneCapture.Default__NullAudioCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UNullAudioCaptureProtocol* UNullAudioCaptureProtocol::GetDefaultObj() { static class UNullAudioCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UNullAudioCaptureProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.MasterAudioSubmixCaptureProtocol // (None) class UClass* UMasterAudioSubmixCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MasterAudioSubmixCaptureProtocol"); return Clss; } // MasterAudioSubmixCaptureProtocol MovieSceneCapture.Default__MasterAudioSubmixCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UMasterAudioSubmixCaptureProtocol* UMasterAudioSubmixCaptureProtocol::GetDefaultObj() { static class UMasterAudioSubmixCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UMasterAudioSubmixCaptureProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.MovieSceneImageCaptureProtocolBase // (None) class UClass* UMovieSceneImageCaptureProtocolBase::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneImageCaptureProtocolBase"); return Clss; } // MovieSceneImageCaptureProtocolBase MovieSceneCapture.Default__MovieSceneImageCaptureProtocolBase // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneImageCaptureProtocolBase* UMovieSceneImageCaptureProtocolBase::GetDefaultObj() { static class UMovieSceneImageCaptureProtocolBase* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneImageCaptureProtocolBase::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.CompositionGraphCaptureProtocol // (None) class UClass* UCompositionGraphCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CompositionGraphCaptureProtocol"); return Clss; } // CompositionGraphCaptureProtocol MovieSceneCapture.Default__CompositionGraphCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UCompositionGraphCaptureProtocol* UCompositionGraphCaptureProtocol::GetDefaultObj() { static class UCompositionGraphCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UCompositionGraphCaptureProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.MovieSceneCaptureInterface // (None) class UClass* IMovieSceneCaptureInterface::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCaptureInterface"); return Clss; } // MovieSceneCaptureInterface MovieSceneCapture.Default__MovieSceneCaptureInterface // (Public, ClassDefaultObject, ArchetypeObject) class IMovieSceneCaptureInterface* IMovieSceneCaptureInterface::GetDefaultObj() { static class IMovieSceneCaptureInterface* Default = nullptr; if (!Default) Default = static_cast(IMovieSceneCaptureInterface::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.FrameGrabberProtocol // (None) class UClass* UFrameGrabberProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("FrameGrabberProtocol"); return Clss; } // FrameGrabberProtocol MovieSceneCapture.Default__FrameGrabberProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UFrameGrabberProtocol* UFrameGrabberProtocol::GetDefaultObj() { static class UFrameGrabberProtocol* Default = nullptr; if (!Default) Default = static_cast(UFrameGrabberProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.ImageSequenceProtocol // (None) class UClass* UImageSequenceProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ImageSequenceProtocol"); return Clss; } // ImageSequenceProtocol MovieSceneCapture.Default__ImageSequenceProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UImageSequenceProtocol* UImageSequenceProtocol::GetDefaultObj() { static class UImageSequenceProtocol* Default = nullptr; if (!Default) Default = static_cast(UImageSequenceProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.CompressedImageSequenceProtocol // (None) class UClass* UCompressedImageSequenceProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("CompressedImageSequenceProtocol"); return Clss; } // CompressedImageSequenceProtocol MovieSceneCapture.Default__CompressedImageSequenceProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UCompressedImageSequenceProtocol* UCompressedImageSequenceProtocol::GetDefaultObj() { static class UCompressedImageSequenceProtocol* Default = nullptr; if (!Default) Default = static_cast(UCompressedImageSequenceProtocol::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.ImageSequenceProtocol_BMP // (None) class UClass* UImageSequenceProtocol_BMP::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ImageSequenceProtocol_BMP"); return Clss; } // ImageSequenceProtocol_BMP MovieSceneCapture.Default__ImageSequenceProtocol_BMP // (Public, ClassDefaultObject, ArchetypeObject) class UImageSequenceProtocol_BMP* UImageSequenceProtocol_BMP::GetDefaultObj() { static class UImageSequenceProtocol_BMP* Default = nullptr; if (!Default) Default = static_cast(UImageSequenceProtocol_BMP::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.ImageSequenceProtocol_PNG // (None) class UClass* UImageSequenceProtocol_PNG::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ImageSequenceProtocol_PNG"); return Clss; } // ImageSequenceProtocol_PNG MovieSceneCapture.Default__ImageSequenceProtocol_PNG // (Public, ClassDefaultObject, ArchetypeObject) class UImageSequenceProtocol_PNG* UImageSequenceProtocol_PNG::GetDefaultObj() { static class UImageSequenceProtocol_PNG* Default = nullptr; if (!Default) Default = static_cast(UImageSequenceProtocol_PNG::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.ImageSequenceProtocol_JPG // (None) class UClass* UImageSequenceProtocol_JPG::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ImageSequenceProtocol_JPG"); return Clss; } // ImageSequenceProtocol_JPG MovieSceneCapture.Default__ImageSequenceProtocol_JPG // (Public, ClassDefaultObject, ArchetypeObject) class UImageSequenceProtocol_JPG* UImageSequenceProtocol_JPG::GetDefaultObj() { static class UImageSequenceProtocol_JPG* Default = nullptr; if (!Default) Default = static_cast(UImageSequenceProtocol_JPG::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.ImageSequenceProtocol_EXR // (None) class UClass* UImageSequenceProtocol_EXR::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("ImageSequenceProtocol_EXR"); return Clss; } // ImageSequenceProtocol_EXR MovieSceneCapture.Default__ImageSequenceProtocol_EXR // (Public, ClassDefaultObject, ArchetypeObject) class UImageSequenceProtocol_EXR* UImageSequenceProtocol_EXR::GetDefaultObj() { static class UImageSequenceProtocol_EXR* Default = nullptr; if (!Default) Default = static_cast(UImageSequenceProtocol_EXR::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.MovieSceneCapture // (None) class UClass* UMovieSceneCapture::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCapture"); return Clss; } // MovieSceneCapture MovieSceneCapture.Default__MovieSceneCapture // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCapture* UMovieSceneCapture::GetDefaultObj() { static class UMovieSceneCapture* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCapture::StaticClass()->DefaultObject); return Default; } // Function MovieSceneCapture.MovieSceneCapture.SetImageCaptureProtocolType // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfProtocolType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneCapture::SetImageCaptureProtocolType(TSubclassOf ProtocolType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCapture", "SetImageCaptureProtocolType"); Params::UMovieSceneCapture_SetImageCaptureProtocolType_Params Parms{}; Parms.ProtocolType = ProtocolType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.MovieSceneCapture.SetAudioCaptureProtocolType // (Final, Native, Public, BlueprintCallable) // Parameters: // TSubclassOfProtocolType (Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMovieSceneCapture::SetAudioCaptureProtocolType(TSubclassOf ProtocolType) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCapture", "SetAudioCaptureProtocolType"); Params::UMovieSceneCapture_SetAudioCaptureProtocolType_Params Parms{}; Parms.ProtocolType = ProtocolType; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.MovieSceneCapture.GetImageCaptureProtocol // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMovieSceneCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneCaptureProtocolBase* UMovieSceneCapture::GetImageCaptureProtocol() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCapture", "GetImageCaptureProtocol"); Params::UMovieSceneCapture_GetImageCaptureProtocol_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCapture.GetAudioCaptureProtocol // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMovieSceneCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneCaptureProtocolBase* UMovieSceneCapture::GetAudioCaptureProtocol() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCapture", "GetAudioCaptureProtocol"); Params::UMovieSceneCapture_GetAudioCaptureProtocol_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneCapture.LevelCapture // (None) class UClass* ULevelCapture::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("LevelCapture"); return Clss; } // LevelCapture MovieSceneCapture.Default__LevelCapture // (Public, ClassDefaultObject, ArchetypeObject) class ULevelCapture* ULevelCapture::GetDefaultObj() { static class ULevelCapture* Default = nullptr; if (!Default) Default = static_cast(ULevelCapture::StaticClass()->DefaultObject); return Default; } // Class MovieSceneCapture.MovieSceneCaptureEnvironment // (None) class UClass* UMovieSceneCaptureEnvironment::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("MovieSceneCaptureEnvironment"); return Clss; } // MovieSceneCaptureEnvironment MovieSceneCapture.Default__MovieSceneCaptureEnvironment // (Public, ClassDefaultObject, ArchetypeObject) class UMovieSceneCaptureEnvironment* UMovieSceneCaptureEnvironment::GetDefaultObj() { static class UMovieSceneCaptureEnvironment* Default = nullptr; if (!Default) Default = static_cast(UMovieSceneCaptureEnvironment::StaticClass()->DefaultObject); return Default; } // Function MovieSceneCapture.MovieSceneCaptureEnvironment.IsCaptureInProgress // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UMovieSceneCaptureEnvironment::IsCaptureInProgress() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureEnvironment", "IsCaptureInProgress"); Params::UMovieSceneCaptureEnvironment_IsCaptureInProgress_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureFrameNumber // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) int32 UMovieSceneCaptureEnvironment::GetCaptureFrameNumber() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureEnvironment", "GetCaptureFrameNumber"); Params::UMovieSceneCaptureEnvironment_GetCaptureFrameNumber_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCaptureEnvironment.GetCaptureElapsedTime // (Final, Native, Static, Public, BlueprintCallable, BlueprintPure) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UMovieSceneCaptureEnvironment::GetCaptureElapsedTime() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureEnvironment", "GetCaptureElapsedTime"); Params::UMovieSceneCaptureEnvironment_GetCaptureElapsedTime_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCaptureEnvironment.FindImageCaptureProtocol // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneImageCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneImageCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindImageCaptureProtocol() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureEnvironment", "FindImageCaptureProtocol"); Params::UMovieSceneCaptureEnvironment_FindImageCaptureProtocol_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.MovieSceneCaptureEnvironment.FindAudioCaptureProtocol // (Final, Native, Static, Public, BlueprintCallable) // Parameters: // class UMovieSceneAudioCaptureProtocolBase*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) class UMovieSceneAudioCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindAudioCaptureProtocol() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("MovieSceneCaptureEnvironment", "FindAudioCaptureProtocol"); Params::UMovieSceneCaptureEnvironment_FindAudioCaptureProtocol_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneCapture.UserDefinedCaptureProtocol // (None) class UClass* UUserDefinedCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserDefinedCaptureProtocol"); return Clss; } // UserDefinedCaptureProtocol MovieSceneCapture.Default__UserDefinedCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UUserDefinedCaptureProtocol* UUserDefinedCaptureProtocol::GetDefaultObj() { static class UUserDefinedCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UUserDefinedCaptureProtocol::StaticClass()->DefaultObject); return Default; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.StopCapturingFinalPixels // (Final, Native, Public, BlueprintCallable) // Parameters: void UUserDefinedCaptureProtocol::StopCapturingFinalPixels() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "StopCapturingFinalPixels"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.StartCapturingFinalPixels // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UUserDefinedCaptureProtocol::StartCapturingFinalPixels(struct FCapturedPixelsID& StreamID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "StartCapturingFinalPixels"); Params::UUserDefinedCaptureProtocol_StartCapturingFinalPixels_Params Parms{}; Parms.StreamID = StreamID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.ResolveBuffer // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class UTexture* Buffer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCapturedPixelsID BufferID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) void UUserDefinedCaptureProtocol::ResolveBuffer(class UTexture* Buffer, struct FCapturedPixelsID& BufferID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "ResolveBuffer"); Params::UUserDefinedCaptureProtocol_ResolveBuffer_Params Parms{}; Parms.Buffer = Buffer; Parms.BufferID = BufferID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnWarmUp // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnWarmUp() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnWarmUp"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnTick // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnTick() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnTick"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnStartCapture // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnStartCapture() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnStartCapture"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnSetup // (Native, Event, Protected, BlueprintEvent) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserDefinedCaptureProtocol::OnSetup() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnSetup"); Params::UUserDefinedCaptureProtocol_OnSetup_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPreTick // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnPreTick() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPreTick"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPixelsReceived // (Event, Protected, HasOutParams, BlueprintEvent) // Parameters: // struct FCapturedPixels Pixels (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FCapturedPixelsID ID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FFrameMetrics FrameMetrics (Parm, NoDestructor, NativeAccessSpecifierPublic) void UUserDefinedCaptureProtocol::OnPixelsReceived(struct FCapturedPixels& Pixels, struct FCapturedPixelsID& ID, const struct FFrameMetrics& FrameMetrics) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPixelsReceived"); Params::UUserDefinedCaptureProtocol_OnPixelsReceived_Params Parms{}; Parms.Pixels = Pixels; Parms.ID = ID; Parms.FrameMetrics = FrameMetrics; UObject::ProcessEvent(Func, &Parms); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnPauseCapture // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnPauseCapture() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnPauseCapture"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnFinalize // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnFinalize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnFinalize"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnCaptureFrame // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnCaptureFrame() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnCaptureFrame"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnCanFinalize // (Native, Event, Protected, BlueprintEvent, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) bool UUserDefinedCaptureProtocol::OnCanFinalize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnCanFinalize"); Params::UUserDefinedCaptureProtocol_OnCanFinalize_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.OnBeginFinalize // (Event, Protected, BlueprintEvent) // Parameters: void UUserDefinedCaptureProtocol::OnBeginFinalize() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "OnBeginFinalize"); UObject::ProcessEvent(Func, nullptr); } // Function MovieSceneCapture.UserDefinedCaptureProtocol.GetCurrentFrameMetrics // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FFrameMetrics ReturnValue (Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic) struct FFrameMetrics UUserDefinedCaptureProtocol::GetCurrentFrameMetrics() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "GetCurrentFrameMetrics"); Params::UUserDefinedCaptureProtocol_GetCurrentFrameMetrics_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.UserDefinedCaptureProtocol.GenerateFilename // (Native, Public, HasOutParams, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FFrameMetrics InFrameMetrics (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UUserDefinedCaptureProtocol::GenerateFilename(struct FFrameMetrics& InFrameMetrics) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedCaptureProtocol", "GenerateFilename"); Params::UUserDefinedCaptureProtocol_GenerateFilename_Params Parms{}; Parms.InFrameMetrics = InFrameMetrics; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneCapture.UserDefinedImageCaptureProtocol // (None) class UClass* UUserDefinedImageCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("UserDefinedImageCaptureProtocol"); return Clss; } // UserDefinedImageCaptureProtocol MovieSceneCapture.Default__UserDefinedImageCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UUserDefinedImageCaptureProtocol* UUserDefinedImageCaptureProtocol::GetDefaultObj() { static class UUserDefinedImageCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UUserDefinedImageCaptureProtocol::StaticClass()->DefaultObject); return Default; } // Function MovieSceneCapture.UserDefinedImageCaptureProtocol.WriteImageToDisk // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // struct FCapturedPixels PixelData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // struct FFrameMetrics FrameMetrics (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic) // bool bCopyImageData (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UUserDefinedImageCaptureProtocol::WriteImageToDisk(struct FCapturedPixels& PixelData, struct FCapturedPixelsID& StreamID, struct FFrameMetrics& FrameMetrics, bool bCopyImageData) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "WriteImageToDisk"); Params::UUserDefinedImageCaptureProtocol_WriteImageToDisk_Params Parms{}; Parms.PixelData = PixelData; Parms.StreamID = StreamID; Parms.FrameMetrics = FrameMetrics; Parms.bCopyImageData = bCopyImageData; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MovieSceneCapture.UserDefinedImageCaptureProtocol.GenerateFilenameForCurrentFrame // (Final, Native, Public, BlueprintCallable) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UUserDefinedImageCaptureProtocol::GenerateFilenameForCurrentFrame() { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "GenerateFilenameForCurrentFrame"); Params::UUserDefinedImageCaptureProtocol_GenerateFilenameForCurrentFrame_Params Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MovieSceneCapture.UserDefinedImageCaptureProtocol.GenerateFilenameForBuffer // (Final, Native, Public, HasOutParams, BlueprintCallable) // Parameters: // class UTexture* Buffer (Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // struct FCapturedPixelsID StreamID (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic) // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UUserDefinedImageCaptureProtocol::GenerateFilenameForBuffer(class UTexture* Buffer, struct FCapturedPixelsID& StreamID) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("UserDefinedImageCaptureProtocol", "GenerateFilenameForBuffer"); Params::UUserDefinedImageCaptureProtocol_GenerateFilenameForBuffer_Params Parms{}; Parms.Buffer = Buffer; Parms.StreamID = StreamID; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Class MovieSceneCapture.VideoCaptureProtocol // (None) class UClass* UVideoCaptureProtocol::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("VideoCaptureProtocol"); return Clss; } // VideoCaptureProtocol MovieSceneCapture.Default__VideoCaptureProtocol // (Public, ClassDefaultObject, ArchetypeObject) class UVideoCaptureProtocol* UVideoCaptureProtocol::GetDefaultObj() { static class UVideoCaptureProtocol* Default = nullptr; if (!Default) Default = static_cast(UVideoCaptureProtocol::StaticClass()->DefaultObject); return Default; } }