#pragma once // Dumped with Dumper-7! namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // CLASSES //--------------------------------------------------------------------------------------------------------------------- // 0x78 (0x2F0 - 0x278) // WidgetBlueprintGeneratedClass WBP_CharaCre_PartsSelectPanel.WBP_CharaCre_PartsSelectPanel_C class UWBP_CharaCre_PartsSelectPanel_C : public UUserWidget { public: struct FPointerToUberGraphFrame UberGraphFrame; // 0x278(0x8)(ZeroConstructor, Transient, DuplicateTransient) class UWrapBox* WrapBox_Main; // 0x280(0x8)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash) FMulticastInlineDelegateProperty_ OnClickedAnyContent; // 0x288(0x10)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable) TMap ButtonMap; // 0x298(0x50)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference) class UWBP_CharaCre_PartsSelect_sq_C* LastClickedButton; // 0x2E8(0x8)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash) static class UClass* StaticClass(); static class UWBP_CharaCre_PartsSelectPanel_C* GetDefaultObj(); void SetSelectedPresetName(class FName PresetName, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, bool CallFunc_IsValid_ReturnValue, bool CallFunc_NotEqual_ObjectObject_ReturnValue); void OnClicked_Internal(class UWBP_CharaCre_PartsSelect_sq_C* Button, bool CallFunc_IsValid_ReturnValue, class FName CallFunc_GetBindedPresetName_PresetName); void GetTopFocusTarget(class UWidget** Widget, class UWidget* CallFunc_GetChildAt_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* K2Node_DynamicCast_AsWBP_Chara_Cre_Parts_Select_Sq, bool K2Node_DynamicCast_bSuccess, bool CallFunc_IsValid_ReturnValue); void AddPreset(class FName PresetName, TSoftObjectPtr SoftIconTexture, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue); void AddMeshPresets(TMap PresetMap, int32 Temp_int_Loop_Counter_Variable, TArray& CallFunc_Map_Keys_Keys, int32 CallFunc_Add_IntInt_ReturnValue, int32 CallFunc_Array_Length_ReturnValue, bool CallFunc_Less_IntInt_ReturnValue, int32 Temp_int_Array_Index_Variable, class FName CallFunc_Array_Get_Item, bool CallFunc_NotEqual_NameName_ReturnValue, const struct FPalCharacterCreationMeshPresetDataRow& CallFunc_Map_Find_Value, bool CallFunc_Map_Find_ReturnValue, FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate, class APlayerController* CallFunc_GetLocalPlayerController_ReturnValue, class UWBP_CharaCre_PartsSelect_sq_C* CallFunc_Create_ReturnValue, class UPanelSlot* CallFunc_AddChild_ReturnValue); void Construct(); void ExecuteUbergraph_WBP_CharaCre_PartsSelectPanel(int32 EntryPoint); void OnClickedAnyContent__DelegateSignature(class FName BindedName); }; }