#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------------------------------------------------- // FUNCTIONS //--------------------------------------------------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C // (None) class UClass* UWBP_OptionSettings_TabButton_C::StaticClass() { static class UClass* Clss = nullptr; if (!Clss) Clss = UObject::FindClassFast("WBP_OptionSettings_TabButton_C"); return Clss; } // WBP_OptionSettings_TabButton_C WBP_OptionSettings_TabButton.Default__WBP_OptionSettings_TabButton_C // (Public, ClassDefaultObject, ArchetypeObject, WasLoaded, LoadCompleted) class UWBP_OptionSettings_TabButton_C* UWBP_OptionSettings_TabButton_C::GetDefaultObj() { static class UWBP_OptionSettings_TabButton_C* Default = nullptr; if (!Default) Default = static_cast(UWBP_OptionSettings_TabButton_C::StaticClass()->DefaultObject); return Default; } // Function WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C.SetName // (BlueprintCallable, BlueprintEvent) // Parameters: // class FText Name (BlueprintVisible, BlueprintReadOnly, Parm) // int32 Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_TabButton_C::SetName(class FText Name, int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_TabButton_C", "SetName"); Params::UWBP_OptionSettings_TabButton_C_SetName_Params Parms{}; Parms.Name = Name; Parms.Index = Index; UObject::ProcessEvent(Func, &Parms); } // Function WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C.SetTabActive // (BlueprintCallable, BlueprintEvent) // Parameters: // bool Active (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_TabButton_C::SetTabActive(bool Active) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_TabButton_C", "SetTabActive"); Params::UWBP_OptionSettings_TabButton_C_SetTabActive_Params Parms{}; Parms.Active = Active; UObject::ProcessEvent(Func, &Parms); } // Function WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C.BndEvt__WBP_OptionSettings_TabButton_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButtonBase* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_TabButton_C::BndEvt__WBP_OptionSettings_TabButton_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature(class UCommonButtonBase* Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_TabButton_C", "BndEvt__WBP_OptionSettings_TabButton_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature"); Params::UWBP_OptionSettings_TabButton_C_BndEvt__WBP_OptionSettings_TabButton_WBP_PalCommonButton_K2Node_ComponentBoundEvent_0_CommonButtonBaseClicked__DelegateSignature_Params Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C.ExecuteUbergraph_WBP_OptionSettings_TabButton // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool Temp_bool_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EUMGSequencePlayMode Temp_byte_Variable (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EUMGSequencePlayMode Temp_byte_Variable_1 (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class FText K2Node_CustomEvent_Name (None) // int32 K2Node_CustomEvent_Index (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // enum class EUMGSequencePlayMode K2Node_Select_Default (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool K2Node_CustomEvent_Active (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // bool CallFunc_NotEqual_BoolBool_ReturnValue (ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue (ZeroConstructor, NoDestructor, HasGetValueTypeHash) // class UCommonButtonBase* K2Node_ComponentBoundEvent_Button (ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_TabButton_C::ExecuteUbergraph_WBP_OptionSettings_TabButton(int32 EntryPoint, bool Temp_bool_Variable, enum class EUMGSequencePlayMode Temp_byte_Variable, enum class EUMGSequencePlayMode Temp_byte_Variable_1, class FText K2Node_CustomEvent_Name, int32 K2Node_CustomEvent_Index, enum class EUMGSequencePlayMode K2Node_Select_Default, bool K2Node_CustomEvent_Active, bool CallFunc_NotEqual_BoolBool_ReturnValue, class UUMGSequencePlayer* CallFunc_PlayAnimation_ReturnValue, class UCommonButtonBase* K2Node_ComponentBoundEvent_Button) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_TabButton_C", "ExecuteUbergraph_WBP_OptionSettings_TabButton"); Params::UWBP_OptionSettings_TabButton_C_ExecuteUbergraph_WBP_OptionSettings_TabButton_Params Parms{}; Parms.EntryPoint = EntryPoint; Parms.Temp_bool_Variable = Temp_bool_Variable; Parms.Temp_byte_Variable = Temp_byte_Variable; Parms.Temp_byte_Variable_1 = Temp_byte_Variable_1; Parms.K2Node_CustomEvent_Name = K2Node_CustomEvent_Name; Parms.K2Node_CustomEvent_Index = K2Node_CustomEvent_Index; Parms.K2Node_Select_Default = K2Node_Select_Default; Parms.K2Node_CustomEvent_Active = K2Node_CustomEvent_Active; Parms.CallFunc_NotEqual_BoolBool_ReturnValue = CallFunc_NotEqual_BoolBool_ReturnValue; Parms.CallFunc_PlayAnimation_ReturnValue = CallFunc_PlayAnimation_ReturnValue; Parms.K2Node_ComponentBoundEvent_Button = K2Node_ComponentBoundEvent_Button; UObject::ProcessEvent(Func, &Parms); } // Function WBP_OptionSettings_TabButton.WBP_OptionSettings_TabButton_C.SwitchTabTo__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Index (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UWBP_OptionSettings_TabButton_C::SwitchTabTo__DelegateSignature(int32 Index) { static class UFunction* Func = nullptr; if (!Func) Func = Class->GetFunction("WBP_OptionSettings_TabButton_C", "SwitchTabTo__DelegateSignature"); Params::UWBP_OptionSettings_TabButton_C_SwitchTabTo__DelegateSignature_Params Parms{}; Parms.Index = Index; UObject::ProcessEvent(Func, &Parms); } }