#pragma once // Dumped with Dumper-7! #include "../SDK.hpp" namespace SDK { namespace Params { //--------------------------------------------------------------------------------------------------------------------- // PARAMETERS //--------------------------------------------------------------------------------------------------------------------- // 0x40 (0x40 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.FindTargetLocationConsiderRide struct ABP_SkillEffectBase_C_FindTargetLocationConsiderRide_Params { public: struct FVector TargetPos; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_FindTargetConsiderRide_TargetActor; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetAttackTargetLocation_ReturnValue; // 0x28(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetHomingEndDot struct ABP_SkillEffectBase_C_GetHomingEndDot_Params { public: double Dot; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x39 (0x39 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.FindTargetConsiderRide struct ABP_SkillEffectBase_C_FindTargetConsiderRide_Params { public: class AActor* TargetActor; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalCharacterParameterComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue_1; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsPlayerControlled_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A52[0x3]; // Fixing Size After Last Property [ Dumper-7 ] float CallFunc_GetNearestEnemyByLocation_OutMinRange; // 0x24(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class APalCharacter* CallFunc_GetNearestEnemyByLocation_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTargetActor_ReturnValue; // 0x30(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x38(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x45 (0x45 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.Is Hitable Target Collision struct ABP_SkillEffectBase_C_Is_Hitable_Target_Collision_Params { public: class UPrimitiveComponent* MyHitComp; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* OtherActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* OtherHitComp; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool IsHitAble; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A5B[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class APalPlayerCharacter* CallFunc_GetTrainerPlayer_ReturnValue; // 0x28(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A5C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue_1; // 0x38(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x40(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x41(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x42(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x43(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x44(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x49 (0x49 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetPredictedTargetLocation struct ABP_SkillEffectBase_C_GetPredictedTargetLocation_Params { public: struct FVector Location; // 0x0(0x18)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetActionTargetLocation_ReturnValue; // 0x18(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x30(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x48(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x20 (0x20 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.GetOwnerAction struct ABP_SkillEffectBase_C_GetOwnerAction_Params { public: class UPalActionBase* Action; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetOwner_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPalActionComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x10(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPalActionBase* CallFunc_GetCurrentAction_ReturnValue; // 0x18(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x11 (0x11 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.HasProjectileMoveComp struct ABP_SkillEffectBase_C_HasProjectileMoveComp_Params { public: bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A7C[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UProjectileMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x31 (0x31 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.SetHomingTarget struct ABP_SkillEffectBase_C_SetHomingTarget_Params { public: class AActor* Target; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool Success; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A80[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UProjectileMovementComponent* ProjectileMoveComp; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class USceneComponent* CallFunc_K2_GetRootComponent_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x20(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A81[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UProjectileMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x30(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xA9 (0xA9 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.CheckToStopHoming struct ABP_SkillEffectBase_C_CheckToStopHoming_Params { public: double CallFunc_GetHomingEndDot_Dot; // 0x0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTargetActor_ReturnValue; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A92[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UProjectileMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x20(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x38(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class AActor* CallFunc_GetActionTargetActor_ReturnValue_1; // 0x50(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x70(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Normal_ReturnValue; // 0x88(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Dot_VectorVector_ReturnValue; // 0xA0(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_DoubleDouble_ReturnValue; // 0xA8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x118 (0x118 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.ApplyDamageCustomHit struct ABP_SkillEffectBase_C_ApplyDamageCustomHit_Params { public: class AActor* Defender; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class USceneComponent* AttackerHitComponent; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class USceneComponent* DefenderHitComponent; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) struct FVector HitLocation; // 0x18(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TArray FoliageIndex; // 0x30(0x10)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue; // 0x40(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDamageInfo CallFunc_MakeDamageInfoByWazaType_ReturnValue; // 0x48(0xD0)(None) }; // 0x2B (0x2B - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.IsValidHitCustomRange struct ABP_SkillEffectBase_C_IsValidHitCustomRange_Params { public: class AActor* HitTarget; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* MyHitComponent; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* HitTargetComponent; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool IsHit; // 0x18(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2A9E[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_GetOwnerCharacter_ReturnValue; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsApplicableDamage_ReturnValue; // 0x28(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_NotEqual_ObjectObject_ReturnValue; // 0x29(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_BooleanAND_ReturnValue; // 0x2A(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x133 (0x133 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.Spawn Elemental Hit Effect Far struct ABP_SkillEffectBase_C_Spawn_Elemental_Hit_Effect_Far_Params { public: struct FVector Location; // 0x0(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double EffectScale; // 0x18(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) TSoftObjectPtr EffectPath; // 0x20(0x30)(Edit, BlueprintVisible, HasGetValueTypeHash) double Scale; // 0x50(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x58(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UPalWazaDatabase* CallFunc_GetWazaDatabase_ReturnValue; // 0x70(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) uint8 Pad_2AA9[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x80(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FPalWazaDatabaseRaw CallFunc_FindWazaForBP_OutData; // 0xE0(0x50)(None) bool CallFunc_FindWazaForBP_ReturnValue; // 0x130(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x131(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool K2Node_SwitchEnum_CmpSuccess; // 0x132(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnLoaded_15409DED4FCA4A2F1D5599B619A24205 struct ABP_SkillEffectBase_C_OnLoaded_15409DED4FCA4A2F1D5599B619A24205_Params { public: class UObject* Loaded; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) }; // 0x4 (0x4 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.ReceiveTick struct ABP_SkillEffectBase_C_ReceiveTick_Params { public: float DeltaSeconds; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x44 (0x44 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnHitDelegate_¤ÙóÈ struct ABP_SkillEffectBase_C_OnHitDelegate______Params { public: class UPrimitiveComponent* MyHitComponent; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* OtherHitActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* OtherHitComponent; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray FoliageIndex; // 0x18(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) struct FVector HitLocation; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 HitCount; // 0x40(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x90 (0x90 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.LoadAndPlayEffect struct ABP_SkillEffectBase_C_LoadAndPlayEffect_Params { public: TSoftObjectPtr Niagara_System; // 0x0(0x30)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash) struct FTransform Transform; // 0x30(0x60)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x8 (0x8 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.FadeOutEffect struct ABP_SkillEffectBase_C_FadeOutEffect_Params { public: double DeltaSecond; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x44 (0x44 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.OnHitCustomRange struct ABP_SkillEffectBase_C_OnHitCustomRange_Params { public: class UPrimitiveComponent* MyHitComponent; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* OtherHitActor; // 0x8(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* OtherHitComponent; // 0x10(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray FoliageIndex; // 0x18(0x10)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) struct FVector HitLocation; // 0x28(0x18)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 HitCount; // 0x40(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0x1 (0x1 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.ReceiveEndPlay struct ABP_SkillEffectBase_C_ReceiveEndPlay_Params { public: enum class EEndPlayReason EndPlayReason; // 0x0(0x1)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) }; // 0xE8 (0xE8 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.BndEvt__BP_SkillEffectBase_AttackFilter_K2Node_ComponentBoundEvent_1_OnAttackDelegate__DelegateSignature struct ABP_SkillEffectBase_C_BndEvt__BP_SkillEffectBase_AttackFilter_K2Node_ComponentBoundEvent_1_OnAttackDelegate__DelegateSignature_Params { public: class AActor* Defencer; // 0x0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDamageInfo DamageInfo; // 0x8(0xD0)(BlueprintVisible, BlueprintReadOnly, Parm) int32 HitCount; // 0xD8(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2ACF[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPrimitiveComponent* AttackerComponent; // 0xE0(0x8)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) }; // 0x3D0 (0x3D0 - 0x0) // Function BP_SkillEffectBase.BP_SkillEffectBase_C.ExecuteUbergraph_BP_SkillEffectBase struct ABP_SkillEffectBase_C_ExecuteUbergraph_BP_SkillEffectBase_Params { public: int32 EntryPoint; // 0x0(0x4)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) float K2Node_Event_DeltaSeconds; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B0D[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class APalCharacter* CallFunc_FindOwnerPalCharacter_ReturnValue; // 0x10(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* K2Node_CustomEvent_MyHitComponent_1; // 0x18(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* K2Node_CustomEvent_OtherHitActor_1; // 0x20(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* K2Node_CustomEvent_OtherHitComponent_1; // 0x28(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray K2Node_CustomEvent_FoliageIndex_1; // 0x30(0x10)(ConstParm, ReferenceParm) struct FVector K2Node_CustomEvent_HitLocation_1; // 0x40(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 K2Node_CustomEvent_HitCount_1; // 0x58(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsApplicableDamage_ReturnValue; // 0x5C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Is_Hitable_Target_Collision_IsHitAble; // 0x5D(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B12[0x2]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* CallFunc_GetOwner_ReturnValue; // 0x60(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x68(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_1; // 0x80(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B13[0x7]; // Fixing Size After Last Property [ Dumper-7 ] TSoftObjectPtr K2Node_CustomEvent_Niagara_System; // 0x88(0x30)(HasGetValueTypeHash) uint8 Pad_2B14[0x8]; // Fixing Size After Last Property [ Dumper-7 ] struct FTransform K2Node_CustomEvent_Transform; // 0xC0(0x60)(IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FVector CallFunc_BreakTransform_Location; // 0x120(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) struct FRotator CallFunc_BreakTransform_Rotation; // 0x138(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor) struct FVector CallFunc_BreakTransform_Scale; // 0x150(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UObject* K2Node_CustomEvent_Loaded; // 0x168(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Loop_Counter_Variable; // 0x170(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 Temp_int_Array_Index_Variable; // 0x174(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Add_IntInt_ReturnValue; // 0x178(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B17[0x4]; // Fixing Size After Last Property [ Dumper-7 ] double CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x180(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double K2Node_CustomEvent_DeltaSecond; // 0x188(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) double CallFunc_Add_DoubleDouble_ReturnValue; // 0x190(0x8)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) class UObject* Temp_object_Variable; // 0x198(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UNiagaraSystem* K2Node_DynamicCast_AsNiagara_System; // 0x1A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess; // 0x1A8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B19[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue; // 0x1B0(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_AddUnique_ReturnValue; // 0x1B8(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B1B[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPalWazaDatabase* CallFunc_GetWazaDatabase_ReturnValue; // 0x1C0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate; // 0x1C8(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalWazaDatabaseRaw CallFunc_FindWazaForBP_OutData; // 0x1D8(0x50)(None) bool CallFunc_FindWazaForBP_ReturnValue; // 0x228(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_2; // 0x229(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B1E[0x6]; // Fixing Size After Last Property [ Dumper-7 ] class UPrimitiveComponent* K2Node_CustomEvent_MyHitComponent; // 0x230(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) class AActor* K2Node_CustomEvent_OtherHitActor; // 0x238(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UPrimitiveComponent* K2Node_CustomEvent_OtherHitComponent; // 0x240(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) TArray K2Node_CustomEvent_FoliageIndex; // 0x248(0x10)(ConstParm, ReferenceParm) struct FVector K2Node_CustomEvent_HitLocation; // 0x258(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) int32 K2Node_CustomEvent_HitCount; // 0x270(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_1; // 0x274(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValidHitCustomRange_IsHit; // 0x284(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B21[0x3]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x288(0x8)(NoDestructor, HasGetValueTypeHash) class UProjectileMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x290(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) bool CallFunc_IsValid_ReturnValue_3; // 0x298(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B23[0x7]; // Fixing Size After Last Property [ Dumper-7 ] class UPalHitEffectSlot* CallFunc_SpawnObject_ReturnValue; // 0x2A0(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class UBP_HitEffectSlot_C* K2Node_DynamicCast_AsBP_Hit_Effect_Slot; // 0x2A8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) bool K2Node_DynamicCast_bSuccess_1; // 0x2B0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) enum class EEndPlayReason K2Node_Event_EndPlayReason; // 0x2B1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B25[0x6]; // Fixing Size After Last Property [ Dumper-7 ] struct FTimerHandle CallFunc_Array_Get_Item; // 0x2B8(0x8)(NoDestructor, HasGetValueTypeHash) int32 CallFunc_Array_Length_ReturnValue; // 0x2C0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) bool CallFunc_Less_IntInt_ReturnValue; // 0x2C4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B26[0x3]; // Fixing Size After Last Property [ Dumper-7 ] class AActor* K2Node_ComponentBoundEvent_Defencer; // 0x2C8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) struct FPalDamageInfo K2Node_ComponentBoundEvent_damageInfo; // 0x2D0(0xD0)(None) int32 K2Node_ComponentBoundEvent_hitCount; // 0x3A0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) uint8 Pad_2B27[0x4]; // Fixing Size After Last Property [ Dumper-7 ] class UPrimitiveComponent* K2Node_ComponentBoundEvent_AttackerComponent; // 0x3A8(0x8)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash) FDelegateProperty_ K2Node_CreateDelegate_OutputDelegate_2; // 0x3B0(0x10)(ZeroConstructor, NoDestructor, HasGetValueTypeHash) class FString CallFunc_Conv_IntToString_ReturnValue; // 0x3C0(0x10)(ZeroConstructor, HasGetValueTypeHash) }; } }